Charge P: Difference between revisions

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|price=—
|price=—
|effect=Lets [[Mario]]'s [[partner]] use Charge to boost their next attack's power.
|effect=Lets [[Mario]]'s [[partner]] use Charge to boost their next attack's power.
|ttyd=Wear this to add Charge to your partner's Tactics menu. This move requires one FP. Wearing two or more of these badges requires more FP, but increases the charge power. (GameCube)<br>Wear this to let your partner use Charge for 1 FP. When Charge is selected from the Tactics menu, it'll increase the damage caused on your partner's next attack. Wearing two or more of these badges increases the charge power, but that will also increase the required FP. (Switch)
|ttyd=Wear this to add Charge to your partner's Tactics menu. This move requires one FP. Wearing two or more of these badges requires more FP, but increases the charge power.
|ttydns=Wear this to let your partner use Charge for 1 FP. When Charge is selected from the Tactics menu, it'll increase the damage caused on your partner's next attack. Wearing two or more of these badges increases the charge power, but that will also increase the required FP.
}}
}}
'''Charge P''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It can be found inside the storage room of the [[Glitz Pit]], under some covers made to look like metal sheets that are removed using [[Flurrie]]'s ability, or rarely stolen from [[Hyper Spiky Goomba]]s and [[Hyper Cleft]]s. If [[Mario]] is equipped with it, his [[partner]] is able to use an ability called Charge, which appears alongside their Tactics. The move costs one [[Flower Point|FP]] and one of their turns, but on the subsequent turn, all of their attacks have a boost in strength by two. The badge also works in conjunction with copies of itself, increasing the amount of FP required to use it while also increased the boost in strength. The move has a variant called [[Charge (badge)|Charge]] that works exclusively for Mario.
'''Charge P''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It can be found inside the storage room of the [[Glitz Pit]], under some covers made to look like metal sheets that are removed using [[Flurrie]]'s ability, or rarely stolen from [[Hyper Spiky Goomba]]s and [[Hyper Cleft]]s. If [[Mario]] is equipped with it, his [[partner]] is able to use an ability called Charge, which appears alongside their Tactics. The move costs one [[Flower Point|FP]] and one of their turns, but on the subsequent turn, all of their attacks have a boost in strength by two. The badge also works in conjunction with copies of itself, increasing the amount of FP required to use it while also increased the boost in strength. The move has a variant called [[Charge (badge)|Charge]] that works exclusively for Mario.

Latest revision as of 15:00, August 16, 2024

Charge P
Paper Mario The Thousand-Year Door
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Badge Point BP 1 1
Flower Point FP 1 ×2 1 ×2
Attack Atk. Attack Up+2 +2 Attack Up+2 +2
Price
Effect Lets Mario's partner use Charge to boost their next attack's power.
Description(s)
Wear this to add Charge to your partner's Tactics menu. This move requires one FP. Wearing two or more of these badges requires more FP, but increases the charge power. (Paper Mario: The Thousand-Year Door, Nintendo GameCube)
Wear this to let your partner use Charge for 1 FP. When Charge is selected from the Tactics menu, it'll increase the damage caused on your partner's next attack. Wearing two or more of these badges increases the charge power, but that will also increase the required FP. (Paper Mario: The Thousand-Year Door, Nintendo Switch)

Charge P is a badge in Paper Mario: The Thousand-Year Door. It can be found inside the storage room of the Glitz Pit, under some covers made to look like metal sheets that are removed using Flurrie's ability, or rarely stolen from Hyper Spiky Goombas and Hyper Clefts. If Mario is equipped with it, his partner is able to use an ability called Charge, which appears alongside their Tactics. The move costs one FP and one of their turns, but on the subsequent turn, all of their attacks have a boost in strength by two. The badge also works in conjunction with copies of itself, increasing the amount of FP required to use it while also increased the boost in strength. The move has a variant called Charge that works exclusively for Mario.

Statistics[edit]

Badge rates in Paper Mario: The Thousand-Year Door
Sprite of the Charge P badge in Paper Mario: The Thousand-Year Door.
Charge P
Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
Enemy Hold rate Drop rate
Hyper Cleft 0/200 2/300
Hyper Spiky Goomba 0/200 2/300

Names in other languages[edit]

Language Name Meaning Notes
Japanese チャージP[?]
Chāji P
Charge P
Chinese 蓄力P徽章[?]
Xùlì P Huīzhāng
Charge P Badge
Dutch Oplader P[?] Charger P
French BoostP[?] Charge P
German Charge P[?] -
Italian Carica C[?] Charge P
Korean 차지P[?]
Chaji P
Charge P
Spanish Carga E[?] Charge P