Missile Meg Mayhem: Difference between revisions
MaxTaylor08 (talk | contribs) Tag: Mobile edit |
No edit summary |
||
Line 19: | Line 19: | ||
After the checkpoint, three rows of Missile Megs launch from the left side of the screen at specific intervals. This section is another hallway, this time with less ground and [[Smogrin]]s acting as air obstacles. The [[Wonder Flower]] is found here, a high up above the ground, so the player must use the Missile Megs to reach to it. Upon collecting it, a single row of six Missile Megs rocket diagonally upwards to the right. This eventually separates and leaving behind colorful trails of smoke. The Missile Megs all eventually curve downward to the ground. More Missile Megs fire downwards diagonally towards the left, acting as obstacles for the players as they travel on foot. At the end of the ground level, more Missile Megs launch, this time from the right side. The players must use these ones to reach to higher ground, where more Missile Megs will takes the players diagonally upward toward the right, where the Wonder Seed is. Upon collecting it, the [[Wonder Effect]] ends, and the players fall down to the ground. A nearby pipe will take the players to the goal, where two rows of Missile Megs can be used as platforms to reach the top of the [[Goal Pole]]. | After the checkpoint, three rows of Missile Megs launch from the left side of the screen at specific intervals. This section is another hallway, this time with less ground and [[Smogrin]]s acting as air obstacles. The [[Wonder Flower]] is found here, a high up above the ground, so the player must use the Missile Megs to reach to it. Upon collecting it, a single row of six Missile Megs rocket diagonally upwards to the right. This eventually separates and leaving behind colorful trails of smoke. The Missile Megs all eventually curve downward to the ground. More Missile Megs fire downwards diagonally towards the left, acting as obstacles for the players as they travel on foot. At the end of the ground level, more Missile Megs launch, this time from the right side. The players must use these ones to reach to higher ground, where more Missile Megs will takes the players diagonally upward toward the right, where the Wonder Seed is. Upon collecting it, the [[Wonder Effect]] ends, and the players fall down to the ground. A nearby pipe will take the players to the goal, where two rows of Missile Megs can be used as platforms to reach the top of the [[Goal Pole]]. | ||
===Hidden Character Blocks=== | |||
*A [[Princess Peach|Peach]] Hidden Character Block can be found attached to the left of the pink pipe that leads to the [[Checkpoint Flag]] of the stage. It contains a [[Flower coin|flower coin]]. | |||
==10-flower coins== | ==10-flower coins== |
Revision as of 06:53, July 28, 2024
Level | |||
---|---|---|---|
Missile Meg Mayhem | |||
World | Petal Isles | ||
Game | Super Mario Bros. Wonder | ||
Difficulty | ★★★ | ||
Primary power-up | Bubble Flower | ||
Wonder Effect | Causes Missile Megs to fly from various directions and to leave colorful trails of smoke behind them | ||
| |||
<< Directory of levels >> |
- “You can stand on top of Missile Megs. Just make sure to carefully time your jump.”
- —Loading screen tip, Super Mario Bros. Wonder
Missile Meg Mayhem is a course in Super Mario Bros. Wonder. It is found in the Petal Isles, specifically Castle Bowser. It is the first course in the latter, and completing it unlocks High-Voltage Gauntlet. As its name suggests, Missile Megs are introduced here. This course has two Wonder Seeds and has a difficulty of three stars, making it the only level in Castle Bowser's portion to have a difficulty of less than four stars.
Layout
The players start in a hallway where two Missile Megs of different elevations launch from the left side at certain intervals. This hallway has lots of chasms where the players must use the Missile Megs to get across. Gamboos roam the ground areas throughout this hallway, sometimes in stacks. About halfway through the hallway, a single row of Missile Megs launch from the right side at faster intervals. A red pipe near the end of the hallway leads to the only checkpoint.
After the checkpoint, three rows of Missile Megs launch from the left side of the screen at specific intervals. This section is another hallway, this time with less ground and Smogrins acting as air obstacles. The Wonder Flower is found here, a high up above the ground, so the player must use the Missile Megs to reach to it. Upon collecting it, a single row of six Missile Megs rocket diagonally upwards to the right. This eventually separates and leaving behind colorful trails of smoke. The Missile Megs all eventually curve downward to the ground. More Missile Megs fire downwards diagonally towards the left, acting as obstacles for the players as they travel on foot. At the end of the ground level, more Missile Megs launch, this time from the right side. The players must use these ones to reach to higher ground, where more Missile Megs will takes the players diagonally upward toward the right, where the Wonder Seed is. Upon collecting it, the Wonder Effect ends, and the players fall down to the ground. A nearby pipe will take the players to the goal, where two rows of Missile Megs can be used as platforms to reach the top of the Goal Pole.
Hidden Character Blocks
- A Peach Hidden Character Block can be found attached to the left of the pink pipe that leads to the Checkpoint Flag of the stage. It contains a flower coin.
10-flower coins
- 10-flower coin 1: It is found early on in the level while riding on Missile Megs. A Wow Bud must be activated for the coin to appear.
- 10-flower coin 2: It is at the end of the first hallway of the level past the red pipe. The players must jump across Missile Megs to reach to the coin.
- 10-flower coin 3: It is found after the checkpoint. A Wow Bud causes many coins leading downwards to appear, leading to the 10-flower coin. A Missile Meg must be used to reach the 10-flower coin.
Enemies
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ロングキラースクランブル[?] Rongu Kirā Sukuranburu |
Missile Meg Scramble | |
Chinese (simplified) | 长型炮弹刺客紧急升空[?] Zhǎng xíng pàodàn cìkè jǐnjí shēng kōng |
Missile Megs Emergency Lift Off | |
Chinese (traditional) | 長型炮彈刺客緊急升空[?] Zhǎng xíng pàodàn cìkè jǐnjí shēng kōng |
Missile Megs Emergency Lift Off | |
Dutch | Missile Marks met een missie[?] | Missile Megs with a mission | |
French | Mission missiles[?] | Missile mission | |
German | Torpedo-Kugelwillis im Anflug![?] | Missile Megs approaching! | |
Italian | Comitiva di Pallottoli Bill missile[?] | Party of Missile Megs | |
Korean | 롱킬러 스크램블[?] Long Killeo Seukeuraembeul |
Missile Meg Scramble | |
Portuguese (NOA) | Bando dos Bills Balístico![?] | Gang of Missile Megs! | |
Portuguese (NOE) | Ataque dos Bills Balísticos![?] | Attack of the Missile Megs! | |
Russian | Атака рикки-ракет[?] Ataka rikki-raket |
Attack of Missile Megs | |
Spanish | Comitiva de Milo Misiles[?] | Party of Missile Megs |
Trivia
- The sound heard when this course's Wonder Effect begins sounds more distorted than normal.