Super Mario World 2: Yoshi's Island (microgame): Difference between revisions

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==Gameplay==
==Gameplay==
The player controls [[Yoshi]], who carries [[Baby Mario]] and needs to run away from a [[Big Chain Chomp|Chomp Shark]] in [[Marching Milde's Fort]]. In multiplayer, the first player controls a Blue Yoshi carrying Baby Mario, while the second player controls an Orange Yoshi carrying [[Baby Luigi]]. If Yoshi falls off or gets hit, the microgame is considered a loss
The player controls [[Yoshi]], who carries [[Baby Mario]] and needs to run away from a [[Big Chain Chomp|Chomp Shark]] in [[Marching Milde's Fort]]. In multiplayer, the first player controls a Blue Yoshi carrying Baby Mario, while the second player controls an Orange Yoshi carrying [[Baby Luigi]]. If Yoshi falls off or gets hit, the microgame is considered a loss.


* '''1st level difficulty:''' Yoshi must run away a Big Chain Chomp.
* '''1st level difficulty:''' Yoshi must run away a Big Chain Chomp.

Revision as of 05:27, November 6, 2023

Super Mario World 2: Yoshi's Island
The two-player version of the Super Mario World 2: Yoshi's Island microgame in WarioWare: Move It!
Appears in WarioWare: Move It!
Type 9-Volt
Command(s) Escape!
Info "Swing your arms to make Yoshi dash. Escape from the Chomp Shark, but don't build up so much speed that you fall into a pit. 1995: Super Nintendo Entertainment System"
Controls Joy-Con
Form(s) "Choo Choo"

Super Mario World 2: Yoshi's Island is one of 9-Volt's 's microgames in WarioWare: Move It!, based on the Super Nintendo Entertainment System game of the same name.

Gameplay

The player controls Yoshi, who carries Baby Mario and needs to run away from a Chomp Shark in Marching Milde's Fort. In multiplayer, the first player controls a Blue Yoshi carrying Baby Mario, while the second player controls an Orange Yoshi carrying Baby Luigi. If Yoshi falls off or gets hit, the microgame is considered a loss.

  • 1st level difficulty: Yoshi must run away a Big Chain Chomp.
  • 2nd level difficulty: Yoshi must ride a Flatbed Ferry to run away from the Chomp Shark. Yoshi must not fall off.
  • 3rd level difficulty: Yoshi must ride a Flatbed Ferry without falling off and continue running to escape from the Chomp Shark.