Mistake: Difference between revisions
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A '''Mistake''' is an item found in the ''[[Paper Mario]]'' series. The item is created when [[Mario]] mixes incompatible ingredients. A Mistake heals a measly 1 HP and 1 FP. Of course, the goal of cooking is not to make something like this. In ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', the Mistake counts towards finding all 57/96 recipes. | A '''Mistake''' is an item found in the ''[[Paper Mario]]'' series. The item is created when [[Mario]] mixes incompatible ingredients. A Mistake heals a measly 1 HP and 1 FP. Of course, the goal of cooking is not to make something like this. In ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', the Mistake counts towards finding all 57/96 recipes. | ||
There are literally hundreds of combinations to receive a Mistake so make sure | There are literally hundreds of combinations to receive a Mistake so make sure the player know what they're cooking. However, a Mistake is actually slightly superior to a [[Dried Shroom]], since it restores 1 HP and 1 FP, compared to the Dried Shroom, which only restores 1 HP. If the player cook a Dried Shroom before returning Maitre Delish's Cookbook, he/she will get a Mistake. If, however, the player cook a Dried Shroom AFTER returning the Cookbook, he/she will get a Shroom Fry instead! Mistakes sell for three coins in Twilight Town, but one coin everywhere else. | ||
In ''[[Super Paper Mario]]'' there are two types of Mistakes-and one of them is actually useful. By having [[Saffron]] cook a [[Sleepy Sheep]] she will make another kind of Mistake that puts multiple enemies to sleep. | In ''[[Super Paper Mario]]'' there are two types of Mistakes-and one of them is actually useful. By having [[Saffron]] cook a [[Sleepy Sheep]] she will make another kind of Mistake that puts multiple enemies to sleep. |
Revision as of 06:00, October 22, 2008
A Mistake is an item found in the Paper Mario series. The item is created when Mario mixes incompatible ingredients. A Mistake heals a measly 1 HP and 1 FP. Of course, the goal of cooking is not to make something like this. In Paper Mario: The Thousand-Year Door and Super Paper Mario, the Mistake counts towards finding all 57/96 recipes.
There are literally hundreds of combinations to receive a Mistake so make sure the player know what they're cooking. However, a Mistake is actually slightly superior to a Dried Shroom, since it restores 1 HP and 1 FP, compared to the Dried Shroom, which only restores 1 HP. If the player cook a Dried Shroom before returning Maitre Delish's Cookbook, he/she will get a Mistake. If, however, the player cook a Dried Shroom AFTER returning the Cookbook, he/she will get a Shroom Fry instead! Mistakes sell for three coins in Twilight Town, but one coin everywhere else.
In Super Paper Mario there are two types of Mistakes-and one of them is actually useful. By having Saffron cook a Sleepy Sheep she will make another kind of Mistake that puts multiple enemies to sleep.