Nintendo Research & Development 2: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary Tag: Mobile edit |
m (Text replacement - "''Mario'' " to "''Super Mario'' ") |
||
Line 3: | Line 3: | ||
In 2004, all of the R&D departments were disolved due to a corporate restructuring. Most of the staff were folded into [[Nintendo Entertainment Analysis and Development|Nintendo EAD]] or the newly created [[Nintendo Software Planning & Development]] group. | In 2004, all of the R&D departments were disolved due to a corporate restructuring. Most of the staff were folded into [[Nintendo Entertainment Analysis and Development|Nintendo EAD]] or the newly created [[Nintendo Software Planning & Development]] group. | ||
==''Mario'' games developed by Nintendo R&D 2== | ==''Super Mario'' games developed by Nintendo R&D 2== | ||
===Home consoles=== | ===Home consoles=== |
Revision as of 20:53, May 28, 2023
Nintendo Research & Development 2 (often abbreviated as Nintendo R&D2) was one of Nintendo's first internal development teams. The division focused on hardware development and porting games.[1] It was headed by Masayuki Uemura, the designer of the NES and SNES.
In 2004, all of the R&D departments were disolved due to a corporate restructuring. Most of the staff were folded into Nintendo EAD or the newly created Nintendo Software Planning & Development group.
Super Mario games developed by Nintendo R&D 2
Home consoles
NES
Game | Release date |
---|---|
Donkey Kong | 1983 |
Mario Bros. | 1983 |
Donkey Kong Jr. | 1983 |
Donkey Kong Jr. Math | 1983 |
Golf | 1984 |
NES Open Tournament Golf | 1991 |
Handheld systems
Game Boy Color
Game | Release date |
---|---|
Super Mario Bros. Deluxe | 1999 |
Game Boy Advance
Game | Release date |
---|---|
Super Mario Advance | 2001 |
References
- ^ Iwata Asks: New Super Mario Bros Wii. Nintendo Co. Ltd. Retrieved October 26, 2015