Go Ahead and Take Ten: Difference between revisions
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[[File:GoAheadandTakeTen - Spooky Trails.png| | {{level infobox | ||
|image=[[File:GoAheadandTakeTen - Spooky Trails.png|250px]] | |||
|world=[[Spooky Trails]] | |||
|game=''[[Mario + Rabbids Kingdom Battle]]'' | |||
|difficulty=Ultra Hard | |||
|objective=Defeat 28 Enemies | |||
|turns=8 | |||
}} | |||
'''Go Ahead and Take Ten''' is the special twelfth challenge of [[Spooky Trails]] in ''[[Mario + Rabbids Kingdom Battle]]''. | '''Go Ahead and Take Ten''' is the special twelfth challenge of [[Spooky Trails]] in ''[[Mario + Rabbids Kingdom Battle]]''. | ||
Latest revision as of 05:02, June 16, 2023
Level | |
---|---|
Go Ahead and Take Ten | |
World | Spooky Trails |
Game | Mario + Rabbids Kingdom Battle |
Difficulty | Ultra Hard |
Objective | Defeat 28 Enemies |
Turn limit | 8 |
<< Directory of levels >> |
Go Ahead and Take Ten is the special twelfth challenge of Spooky Trails in Mario + Rabbids Kingdom Battle.
Objective[edit]
Mario and co. must defeat twenty-eight enemies within eight turns. There are many Ziggies, Smashers, and Bucklers, the Bucklers of different regional variants.
Enemies[edit]
- Smashers
- Ziggies (Sherbet and Spooky variants)
- Bucklers (Sherbet and Spooky variants)
- Valkyries
- Hoppers (Sherbet and Spooky variants)
- Supporters (Sherbet and Spooky variants)
- Calavera
Battle map[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Una sporca decina[?] | The filthy ten |