Super Nostalgic Entertainment System: Difference between revisions
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*In the Japanese version, the cartridge can be ''[[Super Mario Bros.]]'', ''{{wp|Tennis (1984 video game)|Tennis}}'', ''{{wp|Duck Hunt}}'', ''{{wp|Clu Clu Land}}'', ''{{wp|Devil World}}'', or ''{{wp|Urban Champion}}''. | *In the Japanese version, the cartridge can be ''[[Super Mario Bros.]]'', ''{{wp|Tennis (1984 video game)|Tennis}}'', ''{{wp|Duck Hunt}}'', ''{{wp|Clu Clu Land}}'', ''{{wp|Devil World}}'', or ''{{wp|Urban Champion}}''. | ||
*The [[Ground Theme (Super Mario Bros.)|ground theme]] of ''Super Mario Bros.'' is used as background music in all versions. | *The [[Ground Theme (Super Mario Bros.)|ground theme]] of ''Super Mario Bros.'' is used as background music in all versions. | ||
{{9-Volt & 18-Volt's | {{9-Volt & 18-Volt's microgames}} | ||
{{WWSM Microgames}} | {{WWSM Microgames}} | ||
[[Category:WarioWare: Smooth Moves microgames]] | [[Category:WarioWare: Smooth Moves microgames]] |
Revision as of 11:10, May 9, 2022
Super Nostalgic Entertainment System | |
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Appears in | WarioWare: Smooth Moves |
Type | 9-Volt & 18-Volt |
Command(s) | Insert! |
Info | "It's been a while since I booted up my SNES. Let's see if I remember how it goes... 1991: SNES" |
Form(s) | "The Handlebar" |
Music track | Super Mario Bros. 10 Coins |
Super Nostalgic Entertainment System is one of 9-Volt & 18-Volt's microgames in WarioWare: Smooth Moves. The North American and PAL versions use a first-model SNES (even though the PAL SNES was based on the Japanese Super Famicom), while the Japanese version uses a Famicom and hence called Family Computer (the full version of the console's name). The microgame's name is a play on "Super Nintendo Entertainment System" as both can be abbreviated as "SNES".
Gameplay
The player must insert a cartridge into the console, with the challenge stemming from the fact that the cartridge is moving around. Possible game cartridges include Super Mario World (using the single-line logo), Wario's Woods, Mario Paint, Pilotwings, Super Punch-Out!!, and Super Metroid.
- Level 1: The cartridge moves left and right above the console.
- Level 2: The cartridge is spinning in a circle above the console slot. It must be inserted when it is turned the proper way.
- Level 3: The cartridge is nowhere to be found, but eventually quickly flies above the console from off-screen.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ファミリーコンピュータ[?] Famirī Konpyūta |
Family Computer |
Trivia
- In the Japanese version, the cartridge can be Super Mario Bros., Tennis, Duck Hunt, Clu Clu Land, Devil World, or Urban Champion.
- The ground theme of Super Mario Bros. is used as background music in all versions.