Fire Mario: Difference between revisions

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{{quote2|You got Fire Mario! Feel that? You’re on fire, baby! The [[Fire Flower]] item transforms [[Mario]] into Fire Mario, giving him the ability to throw [[fireball]]s at enemies or use to light torches.|Fire Flower result|[[Power-Up Quiz: Super Mario 3D World + Bowser's Fury]]}}
{{quote2|You got Fire Mario! Feel that? You’re on fire, baby! The [[Fire Flower]] item transforms [[Mario]] into Fire Mario, giving him the ability to throw [[fireball]]s at enemies or use to light torches.|Fire Flower result|[[Power-Up Quiz: Super Mario 3D World + Bowser's Fury]]}}
'''Fire Mario''' (or '''Fire Luigi''' if Luigi is being used) (originally known as '''Fiery Mario'''<ref>''Super Mario Bros.'' English instruction booklet, page 8.</ref><ref>''Nintendo Power'' Volume 13, page 5.</ref><ref>Super NES Nintendo Player's Guide, page 13.</ref>) is a form Mario takes when he uses a [[Fire Flower]]. It is a frequently recurring form throughout the ''[[Mario (series)|Mario]]'' franchise, introduced in ''[[Super Mario Bros.]]''. In most games, the fire form assumes the proportions of the [[Super Mario (form)|Super form]]. In most platformers, Mario can shoot two bouncing fireballs maximum at any time, and he can shoot another fireball only when one fireball expires by hitting a wall, disappearing off-screen, or hitting an enemy. However, some games, such as ''[[Super Mario Galaxy]]'', let Fire Mario shoot many more fireballs. As of ''[[Super Mario World]]'', enemies that Fire Mario defeats with fireballs usually release coins.
'''Fire Mario''' (or '''Fire Luigi''' if Luigi is being used) (originally known as '''Fiery Mario'''<ref>''Super Mario Bros.'' English instruction booklet, page 8.</ref><ref>''Nintendo Power'' Volume 13, page 5.</ref><ref>Super NES Nintendo Player's Guide, page 13.</ref>) is a form Mario takes when he uses a [[Fire Flower]]. It is a frequently recurring form throughout the ''[[Mario (series)|Mario]]'' franchise, introduced in ''[[Super Mario Bros.]]''. The fire form assumes the proportions of the [[Super Mario (form)|Super form]]; in fact in the debut game, Mario and Luigi are required to be in Super form for the Fire Flower to transform them into Fire form, but later installments allow the Small form to transform directly into the Fire form. In most platformers, Mario can shoot two bouncing fireballs maximum at any time, and he can shoot another fireball only when one fireball expires by hitting a wall, disappearing off-screen, or hitting an enemy. However, some games, such as ''[[Super Mario Galaxy]]'', let Fire Mario shoot many more fireballs. As of ''[[Super Mario World]]'', enemies that Fire Mario defeats with fireballs usually release coins.


Mario and Luigi have occasionally been able to use fire without assuming the Fire Mario form. Mario and Luigi in the [[Super Smash Bros. (series)|''Super Smash Bros.'']] games have a basic special move based on the form's appearance in ''Super Mario Bros.'', which includes the sound effect, which [[Kirby]] can copy. Due to how early Fire Mario is introduced to the series, later spinoffs also usually associate Mario's element with fire such as in later installments of ''Super Smash Bros.'', ''[[Mario Golf: Toadstool Tour]]'', ''[[Mario Superstar Baseball]]'', ''[[Mario Sports Superstars]]'', ''[[Mario Sports Mix]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and more. Mario has a variety of fire-based moves in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and after acquiring the [[Firebrand]] skill in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.
Mario and Luigi have occasionally been able to use fire without assuming the Fire Mario form. Mario and Luigi in the [[Super Smash Bros. (series)|''Super Smash Bros.'']] games have a basic special move based on the form's appearance in ''Super Mario Bros.'', which includes the sound effect, which [[Kirby]] can copy. Due to how early Fire Mario is introduced to the series, later spinoffs also usually associate Mario's element with fire such as in later installments of ''Super Smash Bros.'', ''[[Mario Golf: Toadstool Tour]]'', ''[[Mario Superstar Baseball]]'', ''[[Mario Sports Superstars]]'', ''[[Mario Sports Mix]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and more. Mario has a variety of fire-based moves in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and after acquiring the [[Firebrand]] skill in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.

Revision as of 22:42, April 24, 2022

"Fire Power" redirects here. For Yoshi's Power Flower form from Super Mario 64 DS, see Fire Power (Yoshi).
"Fire Wario" redirects here. For the recurring transformation from the Wario Land series, see Flaming Wario.
Fire Mario
Artwork of Fire Mario in New Super Mario Bros. U Deluxe
Fire Mario in New Super Mario Bros. U Deluxe
Item needed Fire Flower
Power(s) given Shoots fireballs, usually two at a time; additionally grants strength, speed, and flight in The Super Mario Bros. Super Show!
First appearance Super Mario Bros. (1985)
Latest appearance Super Mario 3D World + Bowser's Fury (2021)

Template:Quote2 Fire Mario (or Fire Luigi if Luigi is being used) (originally known as Fiery Mario[1][2][3]) is a form Mario takes when he uses a Fire Flower. It is a frequently recurring form throughout the Mario franchise, introduced in Super Mario Bros.. The fire form assumes the proportions of the Super form; in fact in the debut game, Mario and Luigi are required to be in Super form for the Fire Flower to transform them into Fire form, but later installments allow the Small form to transform directly into the Fire form. In most platformers, Mario can shoot two bouncing fireballs maximum at any time, and he can shoot another fireball only when one fireball expires by hitting a wall, disappearing off-screen, or hitting an enemy. However, some games, such as Super Mario Galaxy, let Fire Mario shoot many more fireballs. As of Super Mario World, enemies that Fire Mario defeats with fireballs usually release coins.

Mario and Luigi have occasionally been able to use fire without assuming the Fire Mario form. Mario and Luigi in the Super Smash Bros. games have a basic special move based on the form's appearance in Super Mario Bros., which includes the sound effect, which Kirby can copy. Due to how early Fire Mario is introduced to the series, later spinoffs also usually associate Mario's element with fire such as in later installments of Super Smash Bros., Mario Golf: Toadstool Tour, Mario Superstar Baseball, Mario Sports Superstars, Mario Sports Mix, Puzzle & Dragons: Super Mario Bros. Edition, and more. Mario has a variety of fire-based moves in Super Mario RPG: Legend of the Seven Stars and after acquiring the Firebrand skill in Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions.

Besides Mario and Luigi, other characters have also had fire variants of their own. Wario transforms into Fire Wario during his boss fight with Mario in Super Mario Land 2: 6 Golden Coins. King Koopa uses a magic pendant in the The Adventures of Super Mario Bros. 3 cartoon to shoot fire at Mario and his friends as Fire Koopa, in tandem with other power-up forms. In New Super Mario Bros. Wii, Blue Toad and Yellow Toad gain fire forms, with Yellow Toad's bearing a color scheme resembling the Super Mushroom's appearance in Super Mario Bros. and the Mega Mushroom. In New Super Mario Bros. U, Miis can become "Fire Miis" as well, and Toadette can also use this form in the Deluxe version and Super Mario Maker 2. In Nintendo Land, if a red or green Mii plays Yoshi's Fruit Cart, they will resemble Fire Mario and Fire Luigi (respectively) without hats. In Super Mario 3D World, Toad, Princess Peach and Rosalina can make use of Fire Flowers and gain their own fire variants, with Fire Toad's color scheme recycling the color scheme of Yellow Toad's New Super Mario Bros. Wii fire form.

This form's ice counterpart is Ice Mario, introduced in Super Mario Galaxy.

History

Super Mario series

Super Mario Bros. / Super Mario Bros.: The Lost Levels

Fire Mario from Super Mario Bros.
Fiery Mario in Super Mario Bros.

In the form's first appearance, Super Mario Bros. (and later in its sequel, Super Mario Bros.: The Lost Levels), both Mario and Luigi's hats and overalls change to a light cream, almost white color and their shirts change to red. In Super Mario All-Stars and Super Mario Bros. Deluxe, however, Fiery Luigi has his original normal colors, while in his regular form, his colors are the same as Mario's, but with green replacing red. In the arcade version, VS. Super Mario Bros., their overalls and hats change to yellow instead of cream. If Mario or Luigi are in this form when the timer runs out, their losing sprites will use the fire palette, although this is not reflected in the Super Mario All-Stars version.

Fire Mario walking.

They become Fiery Mario/Luigi after obtaining a Fire Flower, thus gaining the ability to throw fireballs. Mario can throw fireballs if the player presses B Button, which is shared with dashing. there can only be two fireballs on-screen at a time. The fireballs bounce and can defeat most enemies, including Spinies which are otherwise immune to jumping. The Fire form also allows Mario and Luigi to attack underwater. Using five fireballs to defeat Bowser and his copies yields 5000 points, the only method where defeating an enemy yields 5000 points at once.

In these games, if Small Mario collects a Fire Flower, he power-ups to only his Super form. Also, Fiery Mario or Luigi reverts to Small form if he takes damage. Most following games change this mechanic by having Small Mario transition directly to Fire Mario while also downgrading Mario to Super form rather than Small form if he takes a hit, so Fire Mario is easier to obtain and also grants Mario an additional hit.

Small Fire Mario (glitch)

There is a glitch that allow Mario and Luigi to become Small Mario and Fire Mario simultaneously. If Super/Fire Mario/Luigi hit the axe and have Bowser hit them at the same time, they will take damage but remain big. When they touch a Fire Flower again, they will transform but remain small. When they shoot a fireball, they will very briefly become big again.

In the Super Mario All-Stars versions of both games, Fire Mario/Luigi is not animated when throwing a fireball in the air or while underwater.

Super Mario Bros. 3

Fire Mario

After an absence from Super Mario Bros. 2, Fire Mario returns in Super Mario Bros. 3. Instead of a red and white palette, Mario and Luigi change to an orange and red palette, possibly due to limitations on the NES, as remakes of the game depict Mario with red overalls and Luigi with green overalls, and they wear a white hat and shirt, as in Super Mario World.

Additionally, this is the first game where the Fire form reverts to the Super form after taking damage instead of reverting to the Small form as it does in the original Super Mario Bros., effectively granting Mario and Luigi one additional hit. In the Japanese versions of Super Mario Bros. 3, this is unchanged from the original Super Mario Bros. The introduction of many new power-ups such as the Super Leaf and Frog Suit also means that these new items, when used, can override the Fire form.

Though Super Mario World is the first game where fireballs' defeating enemies drops coins, the Super Mario Advance 4: Super Mario Bros. 3 remake also lets enemies drop coins as long as the player scans the Orange Switch Power-Up e-Reader card. The Yellow Switch card also makes Luigi's fireballs bounce higher, as in Super Mario World: Super Mario Advance 2. Also, if the Red Switch is active, Fire Mario/Luigi will immediately shrink to Small form if hit.

Super Mario Land

While Fire Mario did not appear in Super Mario Land, a form very similar to it, known as Superball Mario, made its first appearance.

Super Mario World

Fire Mario from Super Mario World

Fire Mario's appearance in Super Mario World was the first time he appeared in-game as depicted in artwork, resembling his fire form sprite from Super Mario Bros., but with the shirt and overall colors reversed. It was also the first time that Fire Luigi had a different colorization from Fire Mario, having the same current color scheme as Fire Mario, but with green replacing red, resembling Luigi's sprite colors from the NES version of Mario Bros. They also throw two fireballs at either side of themselves when using the new Spin Jump move. Also, fireballs turn enemies into coins. However, if the coins are not collected, the enemies will reappear if Mario leaves and revisits the area. This is the first game where Fire Flowers turn Small Mario directly to Fire Mario.

In the Game Boy Advance remake, if Fire Mario/Luigi got damaged, he would change back to their Super form, like in western versions of Super Mario Bros. 3; in addition, Luigi's fireballs bounce higher than Mario's.

Super Mario Land 2: 6 Golden Coins

Fire Mario, from Super Mario Land 2: 6 Golden Coins.

In Super Mario Land 2: 6 Golden Coins, the form's appearance was changed again, this time only simply adding a feather to the top of Mario and Wario's caps to account for the Game Boy's monochrome palette. Fire Mario's fireballs are also the only way to destroy fiery blocks. Additionally, in the final phase in the battle with Mario, Wario uses a Fire Flower to become Fiery Wario[4], attacking solely by throwing fireballs. After defeating him, he reverts to Small Wario and runs away.

New Super Mario Bros.

Artwork of Fire Mario in New Super Mario Bros. (also used in New Super Mario Bros. Wii and Super Mario 3D Land)[1][2]
Fire Mario in New Super Mario Bros.

Fire Mario returns in New Super Mario Bros.. The form retains its Super Mario World color schemes, and like in that game, enemies that are destroyed with fireballs will drop coins; otherwise, the form retains its Super Mario Bros. 3 properties. In the Mario vs. Luigi game mode, fireballs can knock a big star from the brothers or defeat a brother if the brother is in Mini form.

Super Mario Galaxy

Fire Mario lighting torches in the Freezeflame Galaxy

Fire Mario and Fire Luigi make their 3D platformer debut in Super Mario Galaxy, found in the Freezeflame Galaxy, Dusty Dune Galaxy and Deep Dark Galaxy, with a few changes: the form is time-limited instead of being lost by taking damage (which means Mario can be hit and still retain this form), and while Mario can shoot more than two fireballs at a time, he cannot do so underwater. Throwing fireballs also replaces the spin move. A special arrangement plays for Fire Mario/Luigi's duration, which speeds up until the form expires.

New Super Mario Bros. Wii

Fire Toads
Fire Toads
Fire Toads

In New Super Mario Bros. Wii, Fire Mario (or Fire Luigi) has the same abilities as in the predecessor. Also, Yellow Toad and Blue Toad can use the Fire Flower, which gives them red-spotted yellow/blue caps, and red vests and pants. In an earlier version of the game, the Toads had white spots instead of the red spots seen in the final version of the game. Fire Mario's polar opposite, Ice Mario, also appears in the game.

Super Mario Galaxy 2

Fire Mario (and Fire Luigi) re-appears from Super Mario Galaxy in Super Mario Galaxy 2 with no changes from its predecessor. Mario can turn into this form in the Rightside Down Galaxy, Freezy Flake Galaxy, Slipsand Galaxy, Upside Dizzy Galaxy and Battle Belt Galaxy. Fire Mario must be used to clear the missions "The Great Crate Incinerator" in the Rightside Down Galaxy, and "Burning Upside Dizzy" in the Upside Dizzy Galaxy, where he must burn all the crates in the time limit. The arrangement for Fire Mario/Luigi returns from Super Mario Galaxy. Additionally, the boss battle against Squizzard features a unique arrangement of the Fire Mario theme that overrides Squizzard's own battle theme, as the Fire Flower is required to defeat him.

Super Mario 3D Land

In Super Mario 3D Land, Fire Mario returns once more as one of the forms Mario can obtain. Unlike in Super Mario Galaxy and its sequel, Fire Mario retains its 2D Mario properties. However, the fireballs thrown now bounce off walls and vanish after two seconds.

New Super Mario Bros. 2

In New Super Mario Bros. 2, Fire Mario returns, retaining the same effects as in previous games. A similar form of Mario, called Gold Mario makes its debut appearance. Like Fire Mario, Gold Mario can shoot golden variations of fireballs and is obtained by collecting a Gold Flower, which looks almost exactly like the Fire Flower. Additionally, Gold Mario becomes Fire Mario upon beating a stage.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe

Screenshot from New Super Mario Bros. U Deluxe
Fire Toadette in New Super Mario Bros. U Deluxe

In New Super Mario Bros. U, Fire Mario reappears, once again functioning as it did in previous games. Of note is that Miis are now capable of using Fire Flowers to become Fire Miis.

In New Super Luigi U, Luigi, Yellow Toad and Blue Toad use the Fire form while Nabbit does not. It functions identically to the way it did in New Super Mario Bros. U.

In New Super Mario Bros. U Deluxe, Fire Mario reappears, once again functioning as it did in the original Wii U title. However, Toadette can now use this form as she replaces Blue Toad (although he remains playable as a color change from Yellow Toad). As "Fire Toadette", she gains a pink-spotted red cap, and red vest and pants while her dress remains unchanged. However, Toadette's look is refined in this game, due to the Nintendo Switch's HD visual, giving her more detailed clothes.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury

Artwork of Fire Princess Peach, from Super Mario 3D World.
Fire Peach in Super Mario 3D World

In Super Mario 3D World and Super Mario 3D World + Bowser's Fury, Fire Mario returns, functioning just like in Super Mario 3D Land, though Mario's overalls are a more solid red than in previous games. This time, Toad, Peach, and Rosalina can also use this form. Toad's colors become similar to Fire Yellow Toad (with a red-spotted yellow mushroom cap and red vest), although his pants do not change color. Peach's dress turns white with red panniers, collar, and dress hem, similar to her sprite in Super Mario Bros., while her hair gets tied back in a ponytail, like in Super Mario Sunshine, Super Mario 64 DS, and later Mario spin-off titles, except with a red hairband rather than blue. Rosalina also has her hair tied back in a ponytail with a red hairband; in addition, her crown gets a bit brighter, her earrings turn red, and her dress becomes a solid red with white dress hem, top flap, and sleeve frills. Stamps of Fire Mario and Fire Peach are available in Fort Fire Bros. and Double Cherry Pass, respectively.

Super Mario Odyssey

While Fire Mario does not return in Super Mario Odyssey, the Fire Bro capture works in a similar matter.

Super Mario Maker 2

In Super Mario Maker 2, Fire Luigi gets a lime green hat and overalls and a red shirt in the Super Mario Bros. style, and a lime green hat and shirt in the Super Mario Bros. 3 style (instead of sharing Fire Mario's color scheme, as in those games), whilst Fire Toad's cap is blue in the Super Mario 3D World style. Fire Toadette's appearance is rather similar to that of her appearance in New Super Mario Bros. U Deluxe, although her pants are white rather than red. If a Fire character rides a red Yoshi (exclusive to the Super Mario World and New Super Mario Bros. U styles), the Yoshi will shoot three fireballs, rather than just one as with other forms.

DIC cartoons

The Super Mario Bros. Super Show!

{{merge from}} symbol, compressed with SVGCrush It has been suggested that Super Toad be merged into this section. (discuss)
Fire Mario and Fire Luigi
Super Mario and Super Luigi throwing fireballs in the Super Mario Bros. Super Show! episode, "Elvin Lives"

In The Super Mario Bros. Super Show!, this form is called Super Mario or Super Luigi, since their actual Super forms are their regular forms. They resembled their appearances in Super Mario Bros. and the later Super Mario All-Stars and Deluxe versions (in Luigi's case). Unlike in the games, the forms are given from not only Fire Flowers, but also Starmen, a magic doodad, Excalibur, and at one point, a shock from a high voltage. In some instances, the form itself is referred as Fire Power, a name that transitioned into the two following series. As well as granting the Mario Bros. the ability to shoot fireballs, the form sometimes endowed them with extra strength, speed, the ability to fly, and sometimes a temporary size increase before transforming. Mario is also seen transforming into this form in the intro. Also, during the transformation sequence, Mario and Luigi are shown in one frame with an outfit resembling their current color schemes since Super Mario Bros. 3, but with a blue hat. Toad used this form (due to a Fire Flower) in the episode "The Fire of Hercufleas," where he has the ability to shoot the Great Balls of Fire.

The Adventures of Super Mario Bros. 3

Fire Mario
Fire Mario taking aim in the The Adventures of Super Mario Bros. 3 episode, "A Toadally Magical Adventure"

In The Adventures of Super Mario Bros. 3, the form was changed to match its appearance in the original NES version of Super Mario Bros. 3: Mario could only obtain it by using Fire Flowers, he had an orange colorization, and he could only shoot fireballs. King Koopa, by using the Power Pendant, could also use this form in the episode "Super Koopa", though he only did so in tandem with the Raccoon form. In the episode "Crimes R Us", when Luigi becomes Fire Luigi, his clothes never change color.

Super Mario World

Fire Mario
Fire Mario protecting Princess Toadstool in the Super Mario World television series episode "King Scoopa Koopa"
One of the frames of Invincible Luigi resembling his Fire form in the Super Mario World television series episode "Party Line"

In the Super Mario World cartoon, the form's appearance was changed again to match its appearance in Super Mario World and later games. However, the form only appears in three episodes, being "Send in the Clown", "King Scoopa Koopa", and "Born to Ride". Mario is the only character in the show to transform into this form. However, while Fire Luigi does not appear, in the episode "Party Line", Invincible Luigi flashes with colors of both his regular form and what would have been his Fire form.

Nintendo Comics System

The Nintendo Comics System never features the fire form; however, the prologue short, "The Legend", has one panel where Luigi throws fireballs at some Beezos, but he is wearing his regular outfit rather than his Fire form colors.

Hotel Mario

Fire Mario in Hotel Mario
Fire Mario in Hotel Mario

Fire Mario appears in Hotel Mario, once again functioning the same. Unlike the current design, Fire Mario and Luigi's overalls flash in different hues of colors.

Mario Golf series

Fire Mario as an alternate color scheme in Mario Golf.
Mario and Baby Mario with the fire color scheme in Mario Golf

Although the actual form itself is not present in the Mario Golf series, Mario and Baby Mario have an alternate color scheme that resembles the outfit. In Mario Golf: World Tour, a costume, golf ball, and golf clubs based on this form can be used by Miis. The ball and clubs are available after playing rounds, and the costume is unlocked when the player scores a hole-in-one thrice.

Mario & Sonic at the Olympic Winter Games

Though Fire Mario doesn't appear in Mario & Sonic at the Olympic Winter Games, players can purchase a Fire Mario suit for their Miis when buying a random lottery ticket at the Secret Shop.

Mario Tennis Open

In Mario Tennis Open, there is a Fire Mario suit that can be unlocked by giving two characters a star rank. A racket was made to fit it.

Paper Mario series

Paper Mario: Sticker Star

Fire Mario throwing fireballs at Goombas in Paper Mario: Sticker Star

Paper Mario: Sticker Star is the first appearance of Mario's Fire transformation in a Paper Mario game. Whenever a Fire Flower sticker or its Shiny or Flashy variants are used, Mario transforms into Fire Mario to attack, by hurling one fireball at all on-screen enemies before reverting back to his normal state.

Paper Mario: Color Splash

The Fire Mario transformation returns in Paper Mario: Color Splash, this time by using a Fire Flower card or its bigger version. It functions almost like it did in Paper Mario: Sticker Star; however, now the player has to wait for the fireball to charge before pressing A Button. Since it is mostly red, it takes up most of the red paint, assuming the player uses it with the starting amount of paint.

Paper Mario: The Origami King

This form returns again in Paper Mario: The Origami King when Mario uses a normal or Shiny Fire Flower in battle.

Mario Kart series

Mario Kart Arcade GP DX

In Mario Kart Arcade GP DX, Fire Mario appears as a downloadable alternate color scheme for Mario. His exclusive Special Item is the Double Fireballs, which allow him to shoot two fireballs one by one.

Mario Kart Tour

In Mario Kart Tour, Fire Rosalina appears as a High-End driver, introduced as part of the Rosalina Tour. Her special item is the Fire Flower.

Super Smash Bros. series

Even though Mario and Luigi can throw fireballs without using a Fire Flower, in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U, one of their alternate costumes are their Fire forms, with Luigi's replacing a similar-looking one from Super Smash Bros. Melee based off his Super Mario Bros. sprite. Also in Super Smash Bros for Nintendo 3DS / Wii U, Peach and Rosalina have outfits based on their Fire forms in Super Mario 3D World. Unlike the form's home series, Fire Mario's design is somewhat modified for his appearance in Brawl, with the most notable change being a more realistic-looking overalls and back pockets. However, in Super Smash Bros. Ultimate, Mario's Fire-based outfit and his Wario-based outfit were replaced by new costumes based on his wedding tuxedo from Super Mario Odyssey and his Builder costume from Super Mario Maker, respectively. Luigi, on the other hand, keeps his Fire form outfit in Super Smash Bros. Ultimate, as do Peach and Rosalina.

Mario & Luigi series

In the Mario & Luigi series (excluding Mario & Luigi: Partners in Time), the Mario Bros. turn into their Fire forms upon using the Fire Flower as a Bros. Attack, as well as the Luiginary Flame in Mario & Luigi: Dream Team where all the Luiginoids turn into this form. Additionally, Fire Mario makes an appearance as the last Papercraft used in Mario & Luigi: Paper Jam.

Dr. Mario World

Artwork of Dr. Fire Mario from Dr. Mario World

Fire Mario, Fire Peach, Fire Luigi, and Fire Rosalina take on the role of a doctor in Dr. Mario World. In this game, they wear lab coats over their established outfits, and are called Dr. Fire Mario, Dr. Fire Peach, Dr. Fire Luigi, and Dr. Fire Rosalina respectively. The doctors are available as special stage rewards in World 27, World 11, World 13, and World 31 respectively. One common theme with their skills is that they can eliminate viruses or objects, even those that take multiple hits, with the exception of Muddy Coins. In versus mode, a common thing that they share is that, compared to their regular counterparts, their attack speed is faster but they have overall lower defenses.

Dr. Fire Mario's skill, similar to Dr. Mario's, eliminate the lowest row(s) of clearable objects, where any lower rows that only contain unclearable objects such as Empty Blocks are ignored. Dr. Fire Peach's skill, similar to Dr. Peach's, eliminate a random column(s) of clearable objects, prioritizing any column(s) with viruses. Dr. Fire Luigi's skill is different from Dr. Luigi's skill, where it is instead to eliminate both the leftmost column(s) and the lowest row(s) of objects. Dr. Fire Rosalina's skill is also different from Dr. Rosalina's skill, where it is instead to eliminate a random target of objects in a 3x3 area (up to 5x5 in versus mode), and areas containing viruses are prioritized.

The Fire forms are the only doctors in Dr. Mario World who are absent from the ending.

Super Mario-Kun

Some appearances in Super Mario-Kun include Fire Mario, like when Mario uses a move called the "Fireball Punch". Fire Mario make another appearances in volume 44, as Mario and Luigi, as well as the Toads, must use 30 fireballs to take down Bowser. Yoshi tries too, but mistakes "Fire" for "Tire".

Other appearances

Fire Mario is a playable character in Monopoly Gamer. He is sold separately as a "Power Pack" expansion figure.

In the Super Mario Mash-up of Minecraft, Fire Mario appears as a playable skin.

Profiles and statistics

Super Mario series

Super Mario Land 2: 6 Golden Coins

  • 3DS Virtual Console manual bio: Pick up a Fire Flower to transform into Fire Mario. Fire Mario can spin jump and throw fireballs.
    Press B Button to throw a fireball. This fireball will damage most enemies.

Super Mario Galaxy

  • Trading card bio: When Mario grabs a Fire Flower he transforms into Fire Mario! With this special power, he is able to throw fireballs at enemies to defeat them. He can also light torches with this power. Mario must use his fire power quickly however, because after grabbing the flower, its powers only last a limited time.

Super Mario 3D Land

  • Instruction manual bio: Grab a Fire Flower to turn into Fire Mario. Press Y Button (or X Button) to throw fireballs.
  • European website bio: Picking up a Fire Flower turns Mario into Fire Mario! Fire Mario attacks enemies by throwing fireballs at them.

New Super Mario Bros. 2

  • Instruction manual bio: Press Y Button/X Button to hurl a fireball.

New Super Mario Bros. U

  • Instruction manual bio: Attack enemies by throwing fireballs at them.

Super Mario 3D World

  • Instruction manual bio: Attack enemies by hurling fireballs.

Mario Kart Tour

Fire Rosalina

Template:MKTProfile

  • Mario Kart Tour Twitter: Decked out in red and powered up by fire, Fire Rosalina makes her debut in blue! What's more, there's a chance that spotlight drivers, karts, or gliders from the Winter Tour, like Bowser (Santa) and Mario (Santa), will appear in the first pipe of this tour![5]

Dr. Mario World

Dr. Fire Mario

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Mario from Dr. Mario World
  • Stage mode: "Clears rows (1) in lowest position, including objects that require multiple matches."
  • Versus mode: "Clears rows (1/2/2/2/2) in lowest position, including objects that require multiple matches."
Template:DRMWAttack Template:DRMWSpeed An attack bomb representing a doctor's attack from Dr. Mario World
20%
An attack bomb representing a doctor's attack from Dr. Mario World
20%
An attack bomb representing a doctor's attack from Dr. Mario World
15%
An attack bomb representing a doctor's attack from Dr. Mario World
10%
Stage Mode Versus Mode
Level Speed Description Speed
1 68 Clears rows (1) in lowest position, including objects that require multiple matches. 79
2 63 Clears rows (2) in lowest position, including objects that require multiple matches. 79
3 58 Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (low). 55
4 53 Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (medium). 44
5 48 Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (high). 33
  • Dr. Mario World Twitter: Red: "There's a new doctor arriving on Jan. 9, 2 AM PT! It's Dr. Fire Mario! He's looking fierce in red. I hope he doesn't take it out on me!"[6]

Dr. Fire Peach

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Peach from Dr. Mario World
  • Stage mode: "Clears columns (1) at random, including objects that require multiple matches."
  • Versus mode: "Clears columns (1/2/2/2/3) at random, including objects that require multiple matches."
Template:DRMWAttack Template:DRMWSpeed An attack bomb representing a doctor's attack from Dr. Mario World
50%
An attack bomb representing a doctor's attack from Dr. Mario World
50%
An attack bomb representing a doctor's attack from Dr. Mario World
55%
An attack bomb representing a doctor's attack from Dr. Mario World
60%
Stage Mode Versus Mode
Level Speed Description Speed
1 58 Clears columns (1) at random, including objects that require multiple matches. 50
2 54 Clears columns (2) at random, including objects that require multiple matches. 50
3 50 Clears columns (2) at random, including objects that require multiple matches. Fills skill meter faster (medium). 32
4 46 Clears columns (2) at random, including objects that require multiple matches. Fills skill meter faster (high). 24
5 42 Clears columns (3) at random, including objects that require multiple matches. Fills skill meter faster (high). 24
  • Dr. Mario World Twitter: Yellow: "The second doctor making her appearance on Jan. 9, 2 AM PT, is Dr. Fire Peach! That fireball she's holding looks super hot… Please don't hurt me!"[7]

Dr. Fire Luigi

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Luigi from Dr. Mario World
  • Stage mode: "Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches."
  • Versus mode: "Clears leftmost columns (1/1/1/2/2) and lowest rows (1/1/1/2/2), including objects that require multiple matches."
Template:DRMWAttack Template:DRMWSpeed An attack bomb representing a doctor's attack from Dr. Mario World
60%
An attack bomb representing a doctor's attack from Dr. Mario World
50%
An attack bomb representing a doctor's attack from Dr. Mario World
20%
An attack bomb representing a doctor's attack from Dr. Mario World
10%
Stage Mode Versus Mode
Level Speed Description Speed
1 80 Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches. 82
2 75 Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches. Fills skill meter faster (medium). 58
3 70 Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches. Fills skill meter faster (high). 44
4 65 Clears leftmost columns (2) and lowest rows (2), including objects that require multiple matches. Fills skill meter faster (medium). 58
5 60 Clears leftmost columns (2) and lowest rows (2), including objects that require multiple matches. Fills skill meter faster (high). 44
  • Dr. Mario World Twitter: Blue: "Allow me to humbly introduce a new doctor appearing Mar. 5, 1 AM PT! It's Dr. Fire Luigi! Just two months after his big brother arrived, he's turning up the heat! Guess it took him quite a while to find a Fire Flower. Please take it easy on me."[8]

Dr. Fire Rosalina

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Rosalina from Dr. Mario World
  • Stage mode: "Eliminates objects in a random 3 × 3 area, including objects that require multiple matches."
  • Versus mode: "Eliminates objects in a random 3×3/4x4/5x5/5x5/5x5 area, including objects that require multiple matches."
Template:DRMWAttack Template:DRMWSpeed An attack bomb representing a doctor's attack from Dr. Mario World
55%
An attack bomb representing a doctor's attack from Dr. Mario World
35%
An attack bomb representing a doctor's attack from Dr. Mario World
25%
An attack bomb representing a doctor's attack from Dr. Mario World
25%
Stage Mode Versus Mode
Level Speed Description Speed
1 44 Eliminates objects in a random 3 × 3 area, including objects that require multiple matches. 56
2 41 Eliminates objects in a random 4 × 4 area, including objects that require multiple matches. 56
3 38 Eliminates objects in a random 5 × 5 area, including objects that require multiple matches. 56
4 35 Eliminates objects in a random 5 × 5 area, including objects that require multiple matches. Fills skill meter faster (medium). 42
5 33 Eliminates objects in a random 5 × 5 area, including objects that require multiple matches. Fills skill meter faster (high). 28
  • Dr. Mario World Twitter: Red: "The second new doctor coming Mar. 5, 1 AM PT is Dr. Fire Rosalina! Red's the best, believe me. So why was that other guy wearing green even though he had fire powers? Blue said they're complementary colors on the color wheel or something."[9]

Game appearances

Title Description Release date System/format
Super Mario Bros. Playable character (power-up for Mario/Luigi) 1985 NES
Super Mario Bros.: The Lost Levels Playable character (power-up for Mario/Luigi) 1986 Disk System
All Night Nippon Super Mario Bros. Playable character (power-up for Mario/Luigi) 1986 Disk System
VS. Super Mario Bros. Playable character (power-up for Mario/Luigi) 1986 Arcade
2-in-1 Super Mario Bros./Duck Hunt Playable character (power-up for Mario/Luigi) 1988 NES
Super Mario Bros. 3 Playable character (power-up for Mario/Luigi) 1988 NES
3-in-1 Super Mario Bros./Duck Hunt/World Class Track Meet Playable character (power-up for Mario/Luigi) 1990 NES
Super Mario World Playable character (power-up for Mario/Luigi) 1990 SNES
Super Mario Land 2: 6 Golden Coins Playable character (power-up for Mario)
Boss (Wario)
1992 Game Boy
Super Mario All-Stars Playable character (power-up for Mario/Luigi) 1993 SNES
Super Mario All-Stars + Super Mario World Playable character (power-up for Mario/Luigi) 1994 SNES
Super Mario Bros. Deluxe Playable character (power-up for Mario/Luigi) 1999 Game Boy Color
Mario Golf Playable character (alternate color scheme for Mario and Baby Mario) 1999 Nintendo 64
Super Mario World: Super Mario Advance 2 Playable character (power-up for Mario/Luigi) 2001 Game Boy Advance
Animal Crossing Playable character (power-up in unlockable port of Super Mario Bros.) 2001 Nintendo GameCube
Super Mario Advance 4: Super Mario Bros. 3 Playable character (power-up for Mario/Luigi) 2003 Game Boy Advance
Classic NES Series: Super Mario Bros. Playable character (power-up for Mario/Luigi) 2004 Game Boy Advance
Classic NES Series: Super Mario Bros.: The Lost Levels Playable character (power-up for Mario/Luigi) 2004 Game Boy Advance
New Super Mario Bros. Playable character (power-up for Mario/Luigi) 2006 Nintendo DS
Wii Shop Channel Sometimes appeared on download screen 2006 Wii
Super Mario Galaxy Playable character (power-up for Mario/Luigi) 2007 Wii
Super Smash Bros. Brawl Playable character (alternate color scheme for Mario/Luigi and power-up in Super Mario Bros. Masterpiece). 2008 Wii
Mario & Luigi: Bowser's Inside Story Playable character (when Fire Flower special attack is used) 2009 Nintendo DS
New Super Mario Bros. Wii Playable character (power-up for Mario/Luigi/Toads) 2009 Wii
Super Mario Galaxy 2 Playable character (power-up for Mario/Luigi) 2010 Wii
Super Mario All-Stars Limited Edition Playable character (power-up for Mario/Luigi) 2010 Wii
Super Mario 3D Land Playable character (power-up for Mario/Luigi) 2011 Nintendo 3DS
New Super Mario Bros. 2 Playable character (power-up for Mario/Luigi) 2012 Nintendo 3DS
Paper Mario: Sticker Star Playable character (when Fire Flower sticker is used) 2012 Nintendo 3DS
Scribblenauts Unlimited Non-playable character (when the player puts the Fire Flower on Mario) 2012 Wii U
New Super Mario Bros. U Playable character (power-up for Mario/Luigi/Toads) 2012 Wii U
Mario & Luigi: Dream Team Playable character (when Fire Flower Bros. Attack is used) 2013 Nintendo 3DS
Super Mario 3D World Playable character (power-up for Mario/Luigi/Peach/Toad/Rosalina) 2013 Wii U
Mario Kart Arcade GP DX Playable character (downloadable alternate color scheme for Mario) 2013 Arcade
Super Smash Bros. for Nintendo 3DS / Wii U Playable character (alternate color scheme for Mario, Luigi, Princess Peach, and Rosalina). 2014 Nintendo 3DS / Wii U
Puzzle & Dragons: Super Mario Bros. Edition Leader Teammate 2015 Nintendo 3DS
Super Mario Maker Playable character (power-up for Mario) 2015 Wii U
Mario & Luigi: Paper Jam Playable character (when Fire Flower Bros. Attack is used)
Appears as Papercraft Character
2015 Nintendo 3DS
Minecraft: Wii U Edition Playable skin in the Super Mario Mash-up 2016 Wii U
Paper Mario: Color Splash Playable character (when Fire Flower card is used) 2016 Wii U
Super Mario Maker for Nintendo 3DS Playable character (power-up for Mario) 2016 Nintendo 3DS
Minecraft: Nintendo Switch Edition Playable skin in the Super Mario Mash-up 2017 Nintendo Switch
Minecraft: New Nintendo 3DS Edition Playable skin in the Super Mario Mash-up 2018 New Nintendo 3DS
Minecraft (Bedrock version) Playable skin in the Super Mario Mash-up 2018 Nintendo Switch
Super Smash Bros. Ultimate Playable character (alternate color scheme for Luigi, Princess Peach and Rosalina) 2018 Nintendo Switch
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Playable character (when Fire Flower Bros. Attack is used) 2018 Nintendo 3DS
New Super Mario Bros. U Deluxe Playable character (power-up for Mario/Luigi/Toads/Toadette) 2019 Nintendo Switch
Super Mario Maker 2 Playable character (power-up for Mario/Luigi/Toads/Toadette) 2019 Nintendo Switch
Dr. Mario World Unlockable playable characters (Mario/Peach/Luigi/Rosalina) 2020 iOS / Android
Paper Mario: The Origami King Playable character (when Fire Flower item is used) 2020 Nintendo Switch
Super Mario 3D All-Stars Playable character (power-up for Mario/Luigi in Super Mario Galaxy) 2020 Nintendo Switch
Mario Kart Tour Unlockable playable character (Fire Rosalina) 2020 (Rosalina Tour) iOS / Android
Super Mario 3D World + Bowser's Fury Playable character (power-up for Mario/Luigi/Peach/Toad/Rosalina) 2021 Nintendo Switch

Gallery

For this subject's image gallery, see Gallery:Fire Mario.

Media

Audio.svg Fire Mario - Fire Mario's theme from Super Mario Galaxy
File infoMedia:Fire Mario SMG.oga
0:29
Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning Notes
Japanese ファイアマリオ[?]
Faia Mario
Fire Mario
Chinese (simplified) 火焰马力欧[?]
Huǒyàn Mǎlì'ōu
Fire Mario
Chinese (traditional) 火焰瑪利歐[?]
Huǒyàn Mǎlì'ōu
Fire Mario
Dutch Vuur-Mario[?] Fire Mario
German Feuer-Mario[?] Fire Mario
Italian Mario fuoco
Mario Furente (NES Super Mario Bros. instruction booklet)
[?]
Fire Mario
Raging Mario
Korean 파이어마리오[?]
Paieo Mario
Fire Mario
Portuguese (NOA) Mario de fogo[?] Fire Mario
Portuguese (NOE) Mario Chama
Mario Incendiário (New Super Mario Bros.)
[?]
Flame Mario
Incendiary Mario
Romanian Mario Aruncă-Foc (Template:Media link)[?] Fire-Throwing Mario
Russian Огненный Марио[?]
Ognennyy Mario
Fiery Mario
Spanish (NOA) Mario de fuego[?] Fire Mario
Spanish (NOE) Mario de Fuego[?] Fire Mario

Trivia

References

  1. ^ Super Mario Bros. English instruction booklet, page 8.
  2. ^ Nintendo Power Volume 13, page 5.
  3. ^ Super NES Nintendo Player's Guide, page 13.
  4. ^ Nintendo Power Volume 92, page 87. "Whack Wario! Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario."
  5. ^ mariokarttourEN (December 16, 2020). Twitter. Retrieved December 29, 2020.
  6. ^ Drmarioworld_EN (January 8, 2020). Twitter. Retrieved March 29, 2020.
  7. ^ Drmarioworld_EN (January 8, 2020). Twitter. Retrieved March 29, 2020.
  8. ^ Drmarioworld_EN (March 4, 2020). Twitter. Retrieved March 29, 2020.
  9. ^ Drmarioworld_EN (March 4, 2020). Twitter. Retrieved March 29, 2020.

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