I am a teacher: Super Mario Sweater: Difference between revisions
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Revision as of 02:02, April 19, 2022
The title of this article is official, but it comes from a non-English source.
If an acceptable English name is found, then the article should be moved to the new title.
I am a teacher: Super Mario Sweater | |||
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Developer | Nintendo | ||
Publisher | Royal Kougyou | ||
Platform(s) | Family Computer Disk System | ||
Genre | Miscellaneous | ||
Rating(s) |
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Mode(s) | Single player | ||
Input | NES:
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I Am a Teacher: Super Mario no Sweater is a Family Computer Disk System game released on August 27, 1986, only in Japan. It was designed to be a sewing simulator. Players would input their measurement sizes and design sweaters, adding pictures of famous characters such as Mario, Luigi, Peach, and Bowser in the process. It was devised by Royal Industries Co. Ltd., a Japanese appliance and sewing machine company. It is the first of two Mario sewing games, the other being Mario Family on the Game Boy Color.
Royal Industries Co. Ltd. realized that it could profit from a sweater-design program, which led to the development of this game. The company eventually made a real-life version of the game and sold it for 2,900¥ (about $24 in United States Dollars).[1]
Gallery
Names in other languages
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References
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