Super Duel Mode: Difference between revisions
(→Flag Competition: him or her is mostly deprecatted in this day and age) |
LinkTheLefty (talk | contribs) mNo edit summary |
||
Line 2: | Line 2: | ||
[[File:Super Duel Stats.png|thumb|253px|The stats for an assembled machine.]] | [[File:Super Duel Stats.png|thumb|253px|The stats for an assembled machine.]] | ||
'''Super Duel Mode''' is a side game mode in ''[[Mario Party 5]]'', hosted by [[Skolar]]. It is a one-on-one battle mode in which two players face off against each other using custom-assembled vehicles (called "machines"). In this mode, one buys machine parts using points received by playing minigames in either Party or Mini-Game Mode and builds a battle machine to use in different tournaments or against friends. There are a total of 44 different parts that can be used to customize a machine. To unlock all the different parts, one must play all the tournaments and beat certain opponents. | '''Super Duel Mode''' is a side game mode in ''[[Mario Party 5]]'', hosted by [[Skolar]]. It is a one-on-one battle mode in which two players face off against each other using custom-assembled vehicles (called "machines"). In this mode, one buys machine parts using points received by playing minigames in either Party or Mini-Game Mode and builds a battle machine to use in different tournaments or against friends. There are a total of 44 different parts that can be used to customize a machine. To unlock all the different parts, one must play all the tournaments and beat certain opponents. | ||
==Garage areas== | ==Garage areas== | ||
The following areas are available in Super Duel Mode's initial segment, the Garage. | The following areas are available in Super Duel Mode's initial segment, the Garage. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | |||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | |-style="background-color: lavender;" | ||
|- style="background-color: lavender;" | |||
!Area | !Area | ||
!Description | !Description | ||
Line 28: | Line 26: | ||
|align="center"|[[File:GarageDoorMP5.png|200px]]<br>Garage Door | |align="center"|[[File:GarageDoorMP5.png|200px]]<br>Garage Door | ||
|align="left"|This lets the player exit Super Duel Mode. | |align="left"|This lets the player exit Super Duel Mode. | ||
|} | |} | ||
==Playable characters== | ==Playable characters== | ||
Playable characters do not have any noticeable differences except for the color on their steering wheel. Note: * indicates characters that are not available as playable, random characters in trial battles. If there is only one player who participates, however, the AI-controlled Koopa Kid is always the opponent. | Playable characters do not have any noticeable differences except for the color on their steering wheel. Note: * indicates characters that are not available as playable, random characters in trial battles. If there is only one player who participates, however, the AI-controlled Koopa Kid is always the opponent. | ||
<gallery perrow=6> | <gallery perrow=6> | ||
Mario Mugshot Party 5.png|{{color-link|Mario|red}} | Mario Mugshot Party 5.png|{{color-link|Mario|red}} | ||
Line 54: | Line 50: | ||
===Unlock criteria=== | ===Unlock criteria=== | ||
{| border="1" cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse" width=84% | {|border="1"cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse"width=84% | ||
|- | |- | ||
! colspan=2 style="background:lavender;text-align:center" width=84% | Criteria | !colspan=2 style="background:lavender;text-align:center"width=84%|Criteria | ||
|- | |- | ||
!style="text-align:center;" width=15% | [[Donkey Kong]] | !style="text-align:center;" width=15%|[[Donkey Kong]] | ||
|Defeat Donkey Kong in Hard Competition. | |Defeat Donkey Kong in Hard Competition. | ||
|} | |} | ||
Line 64: | Line 60: | ||
==Machine parts== | ==Machine parts== | ||
A few machine parts have unique properties not stated in the in-game description. | A few machine parts have unique properties not stated in the in-game description. | ||
*Although the Skolar Body takes mostly the same amount of damage from machine attacks as any other body, the Skolar Body receives less damage from stage hazards. | *Although the Skolar Body takes mostly the same amount of damage from machine attacks as any other body, the Skolar Body receives less damage from stage hazards. | ||
*Both Wiggler and Super Wiggler Tires allow the machine to rotate in place if the machine is stationary. | *Both Wiggler and Super Wiggler Tires allow the machine to rotate in place if the machine is stationary. | ||
*Spiny Tires do not slide on slippery terrain compared to other grounded tires. | *Spiny Tires do not slide on slippery terrain compared to other grounded tires. | ||
*The E. Gadd Jet and Lakitu Cloud hover slightly above the ground, meaning that hazardous terrain such as lava cannot damage the machine. | *The E. Gadd Jet and Lakitu Cloud hover slightly above the ground, meaning that hazardous terrain such as lava cannot damage the machine. | ||
There are five symbols that indicate different aspects of the machine's ability: | There are five symbols that indicate different aspects of the machine's ability: | ||
*'''Red Heart''': Health | *'''Red Heart''': Health | ||
Line 79: | Line 73: | ||
===Body Types=== | ===Body Types=== | ||
These body types deal mostly with health units on a machine, although they can also modify speed. | These body types deal mostly with health units on a machine, although they can also modify speed. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Name | !Name | ||
!Image | !Image | ||
Line 144: | Line 138: | ||
===Tires=== | ===Tires=== | ||
Tires can modify speed, acceleration, and handling. | Tires can modify speed, acceleration, and handling. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Name | !Name | ||
!Image | !Image | ||
Line 209: | Line 203: | ||
===Engines=== | ===Engines=== | ||
Engines shape largely how fast machines move and how well they handle. Engines are not visible during battle; however, a machine's running sound can differ when different engines are used with it. | Engines shape largely how fast machines move and how well they handle. Engines are not visible during battle; however, a machine's running sound can differ when different engines are used with it. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Name | !Name | ||
!Image | !Image | ||
Line 274: | Line 268: | ||
===Weapons=== | ===Weapons=== | ||
Weapons modify mainly the machine's attack stat. All weapons also have weight; heavier guns lower the machine's speed more than lighter guns. | Weapons modify mainly the machine's attack stat. All weapons also have weight; heavier guns lower the machine's speed more than lighter guns. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Name | !Name | ||
!Image | !Image | ||
Line 348: | Line 342: | ||
===Unlock criteria=== | ===Unlock criteria=== | ||
{| border="1" cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse" width=84% | {|border="1"cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse"width=84% | ||
|- | |- | ||
! colspan=2 style="background:lavender;text-align:center" width=84% | Criteria | !colspan=2 style="background:lavender;text-align:center"width=84%|Criteria | ||
|- | |- | ||
!style="text-align:center;" width=15% | DK Body, Tires, Engine, Gun | !style="text-align:center;" width=15%|DK Body, Tires, Engine, Gun | ||
|Unlock Donkey Kong as a playable character | |Unlock Donkey Kong as a playable character | ||
|- | |- | ||
!style="" width=15% | Skolar Body, Tires, Engine, Gun | !style=""width=15%|Skolar Body, Tires, Engine, Gun | ||
|Beat every Duel Mode on every difficulty | |Beat every Duel Mode on every difficulty | ||
|- | |- | ||
!style="" width=15% | Bowser Punch | !style=""width=15%|Bowser Punch | ||
|Purchase every Machine Part | |Purchase every Machine Part | ||
|- | |- | ||
!style="" width=15% | Bob-omb Wall | !style=""width=15%|Bob-omb Wall | ||
|Purchase every Machine Part | |Purchase every Machine Part | ||
|} | |} | ||
Line 367: | Line 361: | ||
===Options=== | ===Options=== | ||
After the machine has been assembled player will be taken to Garage A-1 where players give it a name. After this, there are various options to improve the machine: | After the machine has been assembled player will be taken to Garage A-1 where players give it a name. After this, there are various options to improve the machine: | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | |||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | |-style="background-color: lavender;" | ||
|- style="background-color: lavender;" | |||
!Icon!!Effect | !Icon!!Effect | ||
|- | |- | ||
Line 386: | Line 379: | ||
In all competitions, there are obstacles, such as stationary [[Spiny Shell (red)|Spiny Shell]]s or [[Bob-omb]]s that detonate within a certain amount of time or upon contact. The size of a Bob-omb mirrors the damage it can do. [[Warp Pipe]]s simply block machines. [[Mushroom]]s occasionally appear along the course and grant the machine better speed and control for a certain amount of time when collided with, as well as [[Poison Mushroom]]s, which hinder speed and control. | In all competitions, there are obstacles, such as stationary [[Spiny Shell (red)|Spiny Shell]]s or [[Bob-omb]]s that detonate within a certain amount of time or upon contact. The size of a Bob-omb mirrors the damage it can do. [[Warp Pipe]]s simply block machines. [[Mushroom]]s occasionally appear along the course and grant the machine better speed and control for a certain amount of time when collided with, as well as [[Poison Mushroom]]s, which hinder speed and control. | ||
Terrain can vary in an arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the machines harder to control. Lava damages and pushes away the machine. Mud makes vehicles slower. However, if a machine is equipped with [[Lakitu's Cloud|Lakitu Cloud]] or [[E. Gadd]] Jet tires, the machine does not get affected by any sort of terrain while Spiny Tires negate sliding. | Terrain can vary in an arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the machines harder to control. Lava damages and pushes away the machine. Mud makes vehicles slower. However, if a machine is equipped with [[Lakitu's Cloud|Lakitu Cloud]] or [[Professor Elvin Gadd|E. Gadd]] Jet tires, the machine does not get affected by any sort of terrain while Spiny Tires negate sliding. | ||
===Modes=== | ===Modes=== | ||
====Battle Competition==== | ====Battle Competition==== | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Icon | !Icon | ||
!Description | !Description | ||
Line 399: | Line 392: | ||
|align="left"|The goal of this 90 second game is to eliminate the opponent. If the timer runs out before a player is eliminated, the player having more health left wins. The player must fire the weapon with {{button|gcn|B}} at the other player and keep moving to avoid opposing attacks and obstacles. | |align="left"|The goal of this 90 second game is to eliminate the opponent. If the timer runs out before a player is eliminated, the player having more health left wins. The player must fire the weapon with {{button|gcn|B}} at the other player and keep moving to avoid opposing attacks and obstacles. | ||
|[[File:BattleCompetitionMP5.png|200px]] | |[[File:BattleCompetitionMP5.png|200px]] | ||
|} | |} | ||
====Flag Competition==== | ====Flag Competition==== | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Icon | !Icon | ||
!Description | !Description | ||
Line 412: | Line 404: | ||
|align="left"|In this game, the object is to collect three flags before the opposing player does. This game's time limit is also 90 seconds; the game ends if nobody collects three flags. Although hitting the opposing player immobilizes them momentarily, attacking the opposing member is not the goal of the game. | |align="left"|In this game, the object is to collect three flags before the opposing player does. This game's time limit is also 90 seconds; the game ends if nobody collects three flags. Although hitting the opposing player immobilizes them momentarily, attacking the opposing member is not the goal of the game. | ||
|[[File:FlagSuperDuelMP5.png|200px]] | |[[File:FlagSuperDuelMP5.png|200px]] | ||
|} | |} | ||
====Robo-Rabbit Competition==== | ====Robo-Rabbit Competition==== | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Icon | !Icon | ||
!Description | !Description | ||
Line 425: | Line 416: | ||
|align="left"|The goal in this competition is to wipe out three Robo-Rabbits before the opposing player does within the time limit of 90 seconds. Again, the player can shoot and stun the opposing member. The Robo-Rabbits are fast, move erratically, and can tunnel underground. | |align="left"|The goal in this competition is to wipe out three Robo-Rabbits before the opposing player does within the time limit of 90 seconds. Again, the player can shoot and stun the opposing member. The Robo-Rabbits are fast, move erratically, and can tunnel underground. | ||
|[[File:RoboRabbitCompetitionMP5.png|200px]] | |[[File:RoboRabbitCompetitionMP5.png|200px]] | ||
|} | |} | ||
====Unlock criteria==== | ====Unlock criteria==== | ||
{| border="1" cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse" width=84% | {|border="1"cellspacing=0 cellpadding=2 align="center"style="text-align:center;border-collapse:collapse"width=84% | ||
|- | |- | ||
! colspan=2 style="background:lavender;text-align:center" width=84% | Criteria | !colspan=2 style="background:lavender;text-align:center"width=84%|Criteria | ||
|- | |- | ||
!style="text-align:center;" width=15% | Hard Difficulty | !style="text-align:center;"width=15%|Hard Difficulty | ||
|Win Battle Competition on Easy and Normal difficulty | |Win Battle Competition on Easy and Normal difficulty | ||
|- | |- | ||
|- | |- | ||
!style="text-align:center;" width=15% | Flag Competition | !style="text-align:center;"width=15%|Flag Competition | ||
|Win Battle Competition on Hard difficulty | |Win Battle Competition on Hard difficulty | ||
|- | |- | ||
!style="text-align:center;" width=15% | Robo-Rabbit Competition | !style="text-align:center;"width=15%|Robo-Rabbit Competition | ||
|Win Flag Competition on Hard difficulty | |Win Flag Competition on Hard difficulty | ||
|} | |} | ||
==CPU opponents and machines== | ==CPU opponents and machines== | ||
All the CPU opponents also have nicknames for the final battle in a tournament. | All the CPU opponents also have nicknames for the final battle in a tournament. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- | |- | ||
!Last Hero Mario<br>[[File:Mario Mugshot Party 5.png]] | !Last Hero Mario<br>[[File:Mario Mugshot Party 5.png]] | ||
Line 459: | Line 448: | ||
||Cute 'n' Astute<br>[[File:Cute 'n' Astute 5.png|200px]]<br>[[Princess Daisy|Daisy]]'s <span style="color:red">machine</span>. Fast, it's no pansy! | ||Cute 'n' Astute<br>[[File:Cute 'n' Astute 5.png|200px]]<br>[[Princess Daisy|Daisy]]'s <span style="color:red">machine</span>. Fast, it's no pansy! | ||
|- | |- | ||
| Body Type: Choo-Choo Body<br> Tires: Star Tires<br> Engine: Goomba-Trio Engine<br> Weapon: E. Gadd Cannon | |Body Type: Choo-Choo Body<br>Tires: Star Tires<br> Engine: Goomba-Trio Engine<br> Weapon: E. Gadd Cannon | ||
| Body Type: Lakitu Cloud Body<br> Tires: E. Gadd Jet<br> Engine: Goomba Engine<br> Weapon: Seed Machine Gun | |Body Type: Lakitu Cloud Body<br>Tires: E. Gadd Jet<br> Engine: Goomba Engine<br> Weapon: Seed Machine Gun | ||
| Body Type: E. Gadd Body<br> Tires: Lakitu Cloud<br>Engine: Choo-Choo Engine<br> Weapon: Bullet Bill Gun | |Body Type: E. Gadd Body<br>Tires: Lakitu Cloud<br>Engine: Choo-Choo Engine<br> Weapon: Bullet Bill Gun | ||
| Body Type: Star Body<br> Tires: Wiggler Tires<br> Engine: Goomba Engine<br> Weapon: Bullet Bill Gun | |Body Type: Star Body<br>Tires: Wiggler Tires<br> Engine: Goomba Engine<br> Weapon: Bullet Bill Gun | ||
|- | |- | ||
!Mr. Lucky Yoshi<br>[[File:MP5Yoshi.png]] | !Mr. Lucky Yoshi<br>[[File:MP5Yoshi.png]] | ||
Line 474: | Line 463: | ||
||Toadster Toaster<br>[[File:Toadster Toaster 5.png|200px]]<br>[[Toad]]'s <span style="color:red">machine</span>. Decent, but only if it were a roadster... | ||Toadster Toaster<br>[[File:Toadster Toaster 5.png|200px]]<br>[[Toad]]'s <span style="color:red">machine</span>. Decent, but only if it were a roadster... | ||
|- | |- | ||
| Body Type: Egg Body<br> Tires: Star Tires<br> Engine: Wiggler Engine<br> Weapon: Pokey Tower Gun | |Body Type: Egg Body<br>Tires: Star Tires<br> Engine: Wiggler Engine<br> Weapon: Pokey Tower Gun | ||
| Body Type: Heart Body<br> Tires: Super Wiggler Tires<br> Engine: Choo-Choo Engine<br> Weapon: Piranha Plant | |Body Type: Heart Body<br>Tires: Super Wiggler Tires<br> Engine: Choo-Choo Engine<br> Weapon: Piranha Plant | ||
| Body Type: Spiny Body<br> Tires: Star Tires<br> Engine: Goomba Engine<br> Weapon: Bob-omb Cannon | |Body Type: Spiny Body<br>Tires: Star Tires<br> Engine: Goomba Engine<br> Weapon: Bob-omb Cannon | ||
| Body Type: Mushroom Body<br> Tires: Mushroom Tires<br> Engine: Mushroom Engine<br> Weapon: Mushroom Gun | |Body Type: Mushroom Body<br>Tires: Mushroom Tires<br> Engine: Mushroom Engine<br> Weapon: Mushroom Gun | ||
|- | |- | ||
!Nightmare Boo<br>[[File:BOO Shot Party 5.png]] | !Nightmare Boo<br>[[File:BOO Shot Party 5.png]] | ||
Line 489: | Line 478: | ||
||Bowser Dozer<br>[[File:Bowser Dozer 5.png|200px]]<br>[[Bowser]]'s <span style="color:red">machine</span>. Get too close and you're toast! | ||Bowser Dozer<br>[[File:Bowser Dozer 5.png|200px]]<br>[[Bowser]]'s <span style="color:red">machine</span>. Get too close and you're toast! | ||
|- | |- | ||
| Body Type: Boo Body<br> Tires: Choo-Choo Tires<br> Engine: Ztar Engine<br> Weapon: Mr. I Laser | |Body Type: Boo Body<br>Tires: Choo-Choo Tires<br> Engine: Ztar Engine<br> Weapon: Mr. I Laser | ||
| Body Type: Star Body<br> Tires: Wiggler Tires<br> Engine: Super Wiggler Engine<br> Weapon: Seed Machine Gun | |Body Type: Star Body<br>Tires: Wiggler Tires<br> Engine: Super Wiggler Engine<br> Weapon: Seed Machine Gun | ||
| Body Type: DK Body<br> Tires: DK Tires<br> Engine: DK Engine<br> Weapon: DK Gun | |Body Type: DK Body<br>Tires: DK Tires<br> Engine: DK Engine<br> Weapon: DK Gun | ||
| Body Type: Heart Body<br> Tires: Spiny Tires<br> Engine: E.Gadd Engine<br> Weapon: Bowser Breath | |Body Type: Heart Body<br>Tires: Spiny Tires<br> Engine: E.Gadd Engine<br> Weapon: Bowser Breath | ||
|} | |} | ||
==Arenas== | ==Arenas== | ||
These arenas are playable only in Vs. matches. In D1 Tournament, the arena is always a variation of Random Ruckus. There are a total of eight arenas to battle in. | These arenas are playable only in Vs. matches. In D1 Tournament, the arena is always a variation of Random Ruckus. There are a total of eight arenas to battle in. | ||
{|style="width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | |||
{|style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | |-style="background-color: lavender;" | ||
|- style="background-color: lavender;" | !Icon and Name!!In-Game Screenshot!!In-Game Description | ||
!Icon and Name !! In-Game Screenshot !! In-Game Description | |||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:GreenMeadowMP5.png]]<br>'''[[Green Meadow]]'''||align="center"|[[File:GreenMeadowDuel.png|200px]]||''Battle in a big field under blue skies!'' | ||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:MoonlitMidnightMP5.png]]<br>'''[[Moonlit Midnight]]'''||align="center"|[[File:MoonlitMidnightDuel.png|200px]]||''Battle in a big pond under a starlit sky!'' | ||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:QuicksandDesertMP5.png]]<br>'''[[Quicksand Desert]]'''||align="center"|[[File:QuicksandDesertDuel.png|200px]]||''Battle in sand within a limited area!'' | ||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:SnowySlopeMP5.png]]<br>'''[[Snowy Slope]]'''||align="center"|[[File:SnowySlopeDuel.png|200px]]||''Battle on slippery ice surfaces during a raging snow storm!'' | ||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:JungleFallsMP5.png]]<br>'''[[Jungle Falls (Mario Party 5)|Jungle Falls]]'''||align="center"|[[File:JungleFallsDuel.png|200px]]||''Battle on a suspension bridge with a bamboo backdrop!'' | ||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:LunarOutpostMP5.png]]<br>'''[[Lunar Outpost]]'''||align="center"|[[File:LunarOutpostDuel.png|200px]]||''Battle in a big bowl-shaped crater on the surface of the moon!'' | ||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:BowserStadiumMP5.png]]<br>'''[[Bowser Stadium (Mario Party 5)|Bowser Stadium]]'''||align="center"|[[File:BowserStadiumDuel.png|200px]]||''Battle on a stage surrounded by dangerous hot magma!'' | ||
|- | |- | ||
|align="center"|[[File:RandomRuckusMP5.png|128px]]<br>'''[[Random Ruckus]]'''||align="center"|[[File:RandomRuckusDuel.png|200px]]||''Battle in a new environment with each battle!'' | |||
|} | |} | ||
Line 727: | Line 714: | ||
===Engines=== | ===Engines=== | ||
====Mushroom Engine==== | ====Mushroom Engine==== | ||
{{foreign names | {{foreign names | ||
Line 734: | Line 720: | ||
|JapM=Mushroom Engine | |JapM=Mushroom Engine | ||
}} | }} | ||
====Star Engine==== | ====Star Engine==== | ||
{{foreign names | {{foreign names | ||
Line 740: | Line 727: | ||
|JapM=Star Engine | |JapM=Star Engine | ||
}} | }} | ||
====Wiggler Engine==== | ====Wiggler Engine==== | ||
{{foreign names | {{foreign names | ||
Line 746: | Line 734: | ||
|JapM=Wiggler Engine | |JapM=Wiggler Engine | ||
}} | }} | ||
====Goomba Engine==== | ====Goomba Engine==== | ||
{{foreign names | {{foreign names | ||
Line 752: | Line 741: | ||
|JapM=Mushroom Engine | |JapM=Mushroom Engine | ||
}} | }} | ||
====Ztar Engine==== | ====Ztar Engine==== | ||
{{foreign names | {{foreign names | ||
Line 758: | Line 748: | ||
|JapM=Ztar Engine | |JapM=Ztar Engine | ||
}} | }} | ||
====Choo-Choo Engine==== | ====Choo-Choo Engine==== | ||
{{foreign names | {{foreign names | ||
Line 764: | Line 755: | ||
|JapM=Choo-Choo Mechanism | |JapM=Choo-Choo Mechanism | ||
}} | }} | ||
====Super Wiggler Engine==== | ====Super Wiggler Engine==== | ||
{{foreign names | {{foreign names | ||
Line 770: | Line 762: | ||
|JapM=High Flower Engine | |JapM=High Flower Engine | ||
}} | }} | ||
====Goomba-Trio Engine==== | ====Goomba-Trio Engine==== | ||
{{foreign names | {{foreign names | ||
Line 776: | Line 769: | ||
|JapM=High Goomba Engine | |JapM=High Goomba Engine | ||
}} | }} | ||
====DK Engine==== | ====DK Engine==== | ||
{{foreign names | {{foreign names | ||
Line 782: | Line 776: | ||
|JapM=DK Engine | |JapM=DK Engine | ||
}} | }} | ||
====E. Gadd Engine==== | ====E. Gadd Engine==== | ||
{{foreign names | {{foreign names | ||
Line 788: | Line 783: | ||
|JapM=E. Gadd Engine | |JapM=E. Gadd Engine | ||
}} | }} | ||
====Skolar Engine==== | ====Skolar Engine==== | ||
{{foreign names | {{foreign names | ||
Line 796: | Line 792: | ||
===Weapons=== | ===Weapons=== | ||
====Mushroom Gun==== | ====Mushroom Gun==== | ||
{{foreign names | {{foreign names | ||
Line 803: | Line 798: | ||
|JapM=Mushroom Cannon | |JapM=Mushroom Cannon | ||
}} | }} | ||
====Seed Machine Gun==== | ====Seed Machine Gun==== | ||
{{foreign names | {{foreign names | ||
Line 809: | Line 805: | ||
|JapM=Seed Machine Gun | |JapM=Seed Machine Gun | ||
}} | }} | ||
====Bob-omb Cannon==== | ====Bob-omb Cannon==== | ||
{{foreign names | {{foreign names | ||
Line 815: | Line 812: | ||
|JapM=Bob-omb Cannon | |JapM=Bob-omb Cannon | ||
}} | }} | ||
====Bullet Bill Gun==== | ====Bullet Bill Gun==== | ||
{{foreign names | {{foreign names | ||
Line 821: | Line 819: | ||
|JapM=Chasing Bullet Bill Cannon | |JapM=Chasing Bullet Bill Cannon | ||
}} | }} | ||
====Pokey Tower Gun==== | ====Pokey Tower Gun==== | ||
{{foreign names | {{foreign names | ||
Line 827: | Line 826: | ||
|JapM=Pokey Tower | |JapM=Pokey Tower | ||
}} | }} | ||
====Piranha Plant==== | ====Piranha Plant==== | ||
{{foreign names | {{foreign names | ||
Line 833: | Line 833: | ||
|JapM=Piranha Cannon | |JapM=Piranha Cannon | ||
}} | }} | ||
====Bowser Breath==== | ====Bowser Breath==== | ||
{{foreign names | {{foreign names | ||
Line 839: | Line 840: | ||
|JapM=Bowser Fire | |JapM=Bowser Fire | ||
}} | }} | ||
====Mr. I Laser==== | ====Mr. I Laser==== | ||
{{foreign names | {{foreign names | ||
Line 845: | Line 847: | ||
|JapM=Mr. I Laser | |JapM=Mr. I Laser | ||
}} | }} | ||
====DK Gun==== | ====DK Gun==== | ||
{{foreign names | {{foreign names | ||
Line 851: | Line 854: | ||
|JapM=DK Cannon | |JapM=DK Cannon | ||
}} | }} | ||
====E. Gadd Cannon==== | ====E. Gadd Cannon==== | ||
{{foreign names | {{foreign names | ||
Line 857: | Line 861: | ||
|JapM=E. Gadd Cannon | |JapM=E. Gadd Cannon | ||
}} | }} | ||
====Skolar Gun==== | ====Skolar Gun==== | ||
{{foreign names | {{foreign names | ||
Line 863: | Line 868: | ||
|JapM=Skolar Cannon | |JapM=Skolar Cannon | ||
}} | }} | ||
====Bowser Punch==== | ====Bowser Punch==== | ||
{{foreign names | {{foreign names | ||
Line 869: | Line 875: | ||
|JapM=Bowser Punch | |JapM=Bowser Punch | ||
}} | }} | ||
====Bob-omb Wall==== | ====Bob-omb Wall==== | ||
{{foreign names | {{foreign names | ||
Line 877: | Line 884: | ||
===CPU opponents and machines=== | ===CPU opponents and machines=== | ||
====Banana Bot==== | ====Banana Bot==== | ||
{{foreign names | {{foreign names | ||
Line 884: | Line 890: | ||
|JapM=Bottomless Banaaana | |JapM=Bottomless Banaaana | ||
}} | }} | ||
====Bowser Dozer==== | ====Bowser Dozer==== | ||
{{foreign names | {{foreign names | ||
Line 890: | Line 897: | ||
|JapM=Wayward Bowser | |JapM=Wayward Bowser | ||
}} | }} | ||
====Lil' Bro Speed==== | ====Lil' Bro Speed==== | ||
{{foreign names | {{foreign names | ||
Line 896: | Line 904: | ||
|JapM=Lil' Bro Speed | |JapM=Lil' Bro Speed | ||
}} | }} | ||
====Super Dash==== | ====Super Dash==== | ||
{{foreign names | {{foreign names | ||
Line 902: | Line 911: | ||
|JapM=Super Dash | |JapM=Super Dash | ||
}} | }} | ||
====Shiny Tiara==== | ====Shiny Tiara==== | ||
{{foreign names | {{foreign names | ||
Line 908: | Line 918: | ||
|JapM=Shiny Tiara | |JapM=Shiny Tiara | ||
}} | }} | ||
====Greedy Mustache==== | ====Greedy Mustache==== | ||
{{foreign names | {{foreign names | ||
Line 914: | Line 925: | ||
|JapM=Happy Mustache-Mustache | |JapM=Happy Mustache-Mustache | ||
}} | }} | ||
====Sheer Sideswipe==== | ====Sheer Sideswipe==== | ||
{{foreign names | {{foreign names | ||
Line 920: | Line 932: | ||
|JapM=Robbing Ghost | |JapM=Robbing Ghost | ||
}} | }} | ||
====Egg-celeration==== | ====Egg-celeration==== | ||
{{foreign names | {{foreign names | ||
Line 926: | Line 939: | ||
|JapM=Pleasant Egg | |JapM=Pleasant Egg | ||
}} | }} | ||
====Superdupe Coupe==== | ====Superdupe Coupe==== | ||
{{foreign names | {{foreign names | ||
Line 932: | Line 946: | ||
|JapM=Meanie Beanie | |JapM=Meanie Beanie | ||
}} | }} | ||
====Cute 'n' Astute==== | ====Cute 'n' Astute==== | ||
{{foreign names | {{foreign names | ||
Line 938: | Line 953: | ||
|JapM=Dazzling Jewel | |JapM=Dazzling Jewel | ||
}} | }} | ||
====Toadster Toaster==== | ====Toadster Toaster==== | ||
{{foreign names | {{foreign names | ||
Line 944: | Line 960: | ||
|JapM=Mushroom Power | |JapM=Mushroom Power | ||
}} | }} | ||
====Minion Mobile==== | ====Minion Mobile==== | ||
{{foreign names | {{foreign names | ||
Line 950: | Line 967: | ||
|JapM=Go-Go Minion | |JapM=Go-Go Minion | ||
}} | }} | ||
====The Beast Donkey Kong==== | ====The Beast Donkey Kong==== | ||
{{foreign names | {{foreign names | ||
Line 956: | Line 974: | ||
|JapM=The Beast | |JapM=The Beast | ||
}} | }} | ||
====Tie-Land Bowser==== | ====Tie-Land Bowser==== | ||
{{foreign names | {{foreign names | ||
Line 962: | Line 981: | ||
|JapM=Tyrant | |JapM=Tyrant | ||
}} | }} | ||
====Perfect Luigi==== | ====Perfect Luigi==== | ||
{{foreign names | {{foreign names | ||
Line 968: | Line 988: | ||
|JapM=Perfect L | |JapM=Perfect L | ||
}} | }} | ||
====Last Hero Mario==== | ====Last Hero Mario==== | ||
{{foreign names | {{foreign names | ||
Line 974: | Line 995: | ||
|JapM=Last Hero | |JapM=Last Hero | ||
}} | }} | ||
====Beautiful Peach==== | ====Beautiful Peach==== | ||
{{foreign names | {{foreign names | ||
Line 980: | Line 1,002: | ||
|JapM=Beautiful | |JapM=Beautiful | ||
}} | }} | ||
====Wild Man Wario==== | ====Wild Man Wario==== | ||
{{foreign names | {{foreign names | ||
Line 986: | Line 1,009: | ||
|JapM=Wild Man | |JapM=Wild Man | ||
}} | }} | ||
====Nightmare Boo==== | ====Nightmare Boo==== | ||
{{foreign names | {{foreign names | ||
Line 992: | Line 1,016: | ||
|JapM=Nightmare | |JapM=Nightmare | ||
}} | }} | ||
====Mr. Lucky Yoshi==== | ====Mr. Lucky Yoshi==== | ||
{{foreign names | {{foreign names | ||
Line 998: | Line 1,023: | ||
|JapM=Mr. Lucky | |JapM=Mr. Lucky | ||
}} | }} | ||
====Dark Rider Waluigi==== | ====Dark Rider Waluigi==== | ||
{{foreign names | {{foreign names | ||
Line 1,011: | Line 1,037: | ||
|JapM=Pretty Woman | |JapM=Pretty Woman | ||
}} | }} | ||
====Samurai Toad==== | ====Samurai Toad==== | ||
{{foreign names | {{foreign names | ||
Line 1,017: | Line 1,044: | ||
|JapM=Samurai | |JapM=Samurai | ||
}} | }} | ||
====Bad Boy Koopa Kid==== | ====Bad Boy Koopa Kid==== | ||
{{foreign names | {{foreign names | ||
Line 1,025: | Line 1,053: | ||
===Modes=== | ===Modes=== | ||
====Battle Competition==== | ====Battle Competition==== | ||
{{foreign names | {{foreign names | ||
Line 1,032: | Line 1,059: | ||
|JapM=Battle Tournament | |JapM=Battle Tournament | ||
}} | }} | ||
====Flag Competition==== | ====Flag Competition==== | ||
{{foreign names | {{foreign names | ||
Line 1,038: | Line 1,066: | ||
|JapM=Flag Tournament | |JapM=Flag Tournament | ||
}} | }} | ||
====Robo-Rabbit Competition==== | ====Robo-Rabbit Competition==== | ||
{{foreign names | {{foreign names | ||
Line 1,044: | Line 1,073: | ||
|JapM=Rabbit Tournament | |JapM=Rabbit Tournament | ||
}} | }} | ||
{{MP5}} | {{MP5}} | ||
[[Category:Mario Party 5]] | [[Category:Mario Party 5]] |
Revision as of 07:40, January 12, 2022
Super Duel Mode is a side game mode in Mario Party 5, hosted by Skolar. It is a one-on-one battle mode in which two players face off against each other using custom-assembled vehicles (called "machines"). In this mode, one buys machine parts using points received by playing minigames in either Party or Mini-Game Mode and builds a battle machine to use in different tournaments or against friends. There are a total of 44 different parts that can be used to customize a machine. To unlock all the different parts, one must play all the tournaments and beat certain opponents.
Garage areas
The following areas are available in Super Duel Mode's initial segment, the Garage.
Playable characters
Playable characters do not have any noticeable differences except for the color on their steering wheel. Note: * indicates characters that are not available as playable, random characters in trial battles. If there is only one player who participates, however, the AI-controlled Koopa Kid is always the opponent.
gray*
CPU-controlled only
Unlock criteria
Criteria | |
---|---|
Donkey Kong | Defeat Donkey Kong in Hard Competition. |
Machine parts
A few machine parts have unique properties not stated in the in-game description.
- Although the Skolar Body takes mostly the same amount of damage from machine attacks as any other body, the Skolar Body receives less damage from stage hazards.
- Both Wiggler and Super Wiggler Tires allow the machine to rotate in place if the machine is stationary.
- Spiny Tires do not slide on slippery terrain compared to other grounded tires.
- The E. Gadd Jet and Lakitu Cloud hover slightly above the ground, meaning that hazardous terrain such as lava cannot damage the machine.
There are five symbols that indicate different aspects of the machine's ability:
- Red Heart: Health
- Green Steering Wheel: Handling
- White Boxing Glove: Power
- Blue Vehicle Icon: Maximum Speed
- Yellow Vehicle Icon: Acceleration
Body Types
These body types deal mostly with health units on a machine, although they can also modify speed.
Name | Image | Description | Cost (4 Player Minigame Points) |
---|---|---|---|
Mushroom Body | A standard body with standard abilities. | 0 | |
Star Body | A speedy body that's light and inexpensive. | 5 | |
Heart Body | A cute, heart-shaped body that's very durable. | 5 | |
Choo-Choo Body | An engine built for speed that's quite strong and durable. | 5 | |
Egg Body | A body made of shells from Yoshi's eggs with increased defensive and offensive abilities. | 7 | |
Spiny Body | A slow, spine-covered body that increases offensive abilities. | 7 | |
Lakitu Cloud Body | A fast body made of clouds with poor defensive abilities. | 10 | |
Boo Body | A fast body with low defensive abilities that's visible only to radar. | 10 | |
DK Body | A slow body made of barrels that increases defensive and offensive abilities. | 15 | |
E. Gadd Body | A hi-tech body that's very high-balanced, designed by the professor. | 15 | |
Skolar Body | A body with mostly average abilities that takes less damage from bombs and vehicle attacks. | 20 |
Tires
Tires can modify speed, acceleration, and handling.
Engines
Engines shape largely how fast machines move and how well they handle. Engines are not visible during battle; however, a machine's running sound can differ when different engines are used with it.
Weapons
Weapons modify mainly the machine's attack stat. All weapons also have weight; heavier guns lower the machine's speed more than lighter guns.
Unlock criteria
Criteria | |
---|---|
DK Body, Tires, Engine, Gun | Unlock Donkey Kong as a playable character |
Skolar Body, Tires, Engine, Gun | Beat every Duel Mode on every difficulty |
Bowser Punch | Purchase every Machine Part |
Bob-omb Wall | Purchase every Machine Part |
Options
After the machine has been assembled player will be taken to Garage A-1 where players give it a name. After this, there are various options to improve the machine:
Icon | Effect |
---|---|
Trade the parts of the machine | |
See the details of the machine | |
Start a duel with another person or CPU | |
Throw away the selected machine |
Super Duel battles
The player can choose the battle from the garage menu, but only Battle Competition on easy and normal are available at the start. If the player loses any game, the tournament ends and the player receives no trophies. On easy mode, the player faces mostly Koopa Kids and few other characters. In normal mode, there are more unique characters and less Koopa Kids. In hard mode, Koopa Kids are absent and Bowser and Donkey Kong appear in the competition.
In all competitions, there are obstacles, such as stationary Spiny Shells or Bob-ombs that detonate within a certain amount of time or upon contact. The size of a Bob-omb mirrors the damage it can do. Warp Pipes simply block machines. Mushrooms occasionally appear along the course and grant the machine better speed and control for a certain amount of time when collided with, as well as Poison Mushrooms, which hinder speed and control.
Terrain can vary in an arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the machines harder to control. Lava damages and pushes away the machine. Mud makes vehicles slower. However, if a machine is equipped with Lakitu Cloud or E. Gadd Jet tires, the machine does not get affected by any sort of terrain while Spiny Tires negate sliding.
Modes
Battle Competition
Flag Competition
Robo-Rabbit Competition
Unlock criteria
Criteria | |
---|---|
Hard Difficulty | Win Battle Competition on Easy and Normal difficulty |
Flag Competition | Win Battle Competition on Hard difficulty |
Robo-Rabbit Competition | Win Flag Competition on Hard difficulty |
CPU opponents and machines
All the CPU opponents also have nicknames for the final battle in a tournament.
Last Hero Mario |
Perfect Luigi |
Beautiful Peach |
Pretty Woman Daisy |
---|---|---|---|
Super Dash Mario's prize machine. Well-balanced, like our hero! |
Lil' Bro Speed Luigi's machine. It's fast. Green means go! |
Shiny Tiara Peach's polished machine. Its speed is simply...regal! |
Cute 'n' Astute Daisy's machine. Fast, it's no pansy! |
Body Type: Choo-Choo Body Tires: Star Tires Engine: Goomba-Trio Engine Weapon: E. Gadd Cannon |
Body Type: Lakitu Cloud Body Tires: E. Gadd Jet Engine: Goomba Engine Weapon: Seed Machine Gun |
Body Type: E. Gadd Body Tires: Lakitu Cloud Engine: Choo-Choo Engine Weapon: Bullet Bill Gun |
Body Type: Star Body Tires: Wiggler Tires Engine: Goomba Engine Weapon: Bullet Bill Gun |
Mr. Lucky Yoshi |
Wild Man Wario |
Dark Rider Waluigi |
Samurai Toad |
Egg-celeration Yoshi's machine. Tricky, it shells out damage! |
Greedy Mustache Wario's ultimate machine. Intimidating, like Wario's belly! |
Superdupe Coupe Waluigi's machine. It's the super duper attacker! |
Toadster Toaster Toad's machine. Decent, but only if it were a roadster... |
Body Type: Egg Body Tires: Star Tires Engine: Wiggler Engine Weapon: Pokey Tower Gun |
Body Type: Heart Body Tires: Super Wiggler Tires Engine: Choo-Choo Engine Weapon: Piranha Plant |
Body Type: Spiny Body Tires: Star Tires Engine: Goomba Engine Weapon: Bob-omb Cannon |
Body Type: Mushroom Body Tires: Mushroom Tires Engine: Mushroom Engine Weapon: Mushroom Gun |
Nightmare Boo |
Bad Boy Koopa Kid |
The Beast Donkey Kong |
Tie-Land Bowser |
Sheer Sideswipe Boo's machine. Visible only to the radar. Peek-a-Boo... |
Minion Mobile The Koopa Kid's machine. Tough, but there's a minion on board! |
Banana Bot Donkey Kong's machine. It's a one-shot, one-kill monster! |
Bowser Dozer Bowser's machine. Get too close and you're toast! |
Body Type: Boo Body Tires: Choo-Choo Tires Engine: Ztar Engine Weapon: Mr. I Laser |
Body Type: Star Body Tires: Wiggler Tires Engine: Super Wiggler Engine Weapon: Seed Machine Gun |
Body Type: DK Body Tires: DK Tires Engine: DK Engine Weapon: DK Gun |
Body Type: Heart Body Tires: Spiny Tires Engine: E.Gadd Engine Weapon: Bowser Breath |
Arenas
These arenas are playable only in Vs. matches. In D1 Tournament, the arena is always a variation of Random Ruckus. There are a total of eight arenas to battle in.
Icon and Name | In-Game Screenshot | In-Game Description |
---|---|---|
Green Meadow |
Battle in a big field under blue skies! | |
Moonlit Midnight |
Battle in a big pond under a starlit sky! | |
Quicksand Desert |
Battle in sand within a limited area! | |
Snowy Slope |
Battle on slippery ice surfaces during a raging snow storm! | |
Jungle Falls |
Battle on a suspension bridge with a bamboo backdrop! | |
Lunar Outpost |
Battle in a big bowl-shaped crater on the surface of the moon! | |
Bowser Stadium |
Battle on a stage surrounded by dangerous hot magma! | |
Random Ruckus |
Battle in a new environment with each battle! |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーデュエルモード[?] Sūpā Dyueru Mōdo |
Super Duel Mode |
Garage areas
Service Desk
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージカウンター[?] Garēji Kauntā |
Garage Counter |
Garage A-1
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージA-1[?] Garēji A-1 |
Garage A-1 |
Garage A-2
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージA-2[?] Garēji A-2 |
Garage A-2 |
Garage B
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージB[?] Garēji B |
Garage B |
Garage Gallery
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コレクションガレージ[?] Korekushon Garēji |
Collection Garage |
Garage Door
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | でぐち[?] Deguchi |
Exit |
Body Types
Mushroom Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコボディ[?] Kinoko Bodi |
Mushroom Body |
Star Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スターボディ[?] Sutā Bodi |
Star Body |
Heart Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハートボディ[?] Hāto Bodi |
Heart Body |
Choo-Choo Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュッポーボディ[?] Shuppō Bodi |
Choo-Choo Body; from 「しゅっぽ」 shuppo, a Japanese onomatopoeia for the sound a train makes. |
Egg Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タマゴボディ[?] Tamago Bodi |
Egg Body |
Spiny Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トゲゾーボディ[?] Togezō Bodi |
Spiny Body |
Lakitu Cloud Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジュゲムボディ[?] Jugemu Bodi |
Lakitu Body |
Boo Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ステレサボディ[?] Suteresa Bodi |
Stalth-Boo Body; a portmanteau of 「ステルス」 sutresu, "stealth" and 「テレサ」 Teresa, the Japanese name for Boo. |
DK Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKボディ[?] DK Bodi |
DK Body |
E. Gadd Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーボディ[?] Oya Mā Bodi |
E. Gadd Body |
Skolar Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールボディ[?] Hāru Bodi |
Skolar Body |
Tires
Mushroom Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコタイヤ[?] Kinoko Taiya |
Mushroom Tire |
Star Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スタータイヤ[?] Sutā Taiya |
Star Tire |
Wiggler Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハナチャンタイヤ[?] Hanachan Taiya |
Wiggler Tire |
Goomba Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クリボータイヤ[?] Kuribō Taiya |
Goomba Tire |
Spiny Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トゲゾータイヤ[?] Togezō Taiya |
Spiny Tire |
Choo-Choo Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュッポータイヤ[?] Shuppō Taiya |
Choo-Choo Tire; from 「しゅっぽ」 shuppo, a Japanese onomatopoeia for the sound a train makes. |
Super Wiggler Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーハナチャンタイヤ[?] Sūpā Hanachan Taiya |
Super Wiggler Tire |
Lakitu Cloud
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジュゲムホバー[?] Jugemu Hobā |
Lakitu Hover |
DK Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKタイヤ[?] DK Taiya |
DK Tire |
E. Gadd Jet
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーホバー[?] Oya Mā Hobā |
E. Gadd Hover |
Skolar Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールタイヤ[?] Hāru Taiya |
Skolar Tire |
Engines
Mushroom Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコエンジン[?] Kinoko Enjin |
Mushroom Engine |
Star Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スターエンジン[?] Sutā Enjin |
Star Engine |
Wiggler Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハナチャンエンジン[?] Hanachan Enjin |
Wiggler Engine |
Goomba Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クリボーエンジン[?] Kuribō Enjin |
Mushroom Engine |
Ztar Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ズターエンジン[?] Zutā Enjin |
Ztar Engine |
Choo-Choo Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュッポーきかん[?] Shuppō Kikan |
Choo-Choo Mechanism |
Super Wiggler Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハイハナエンジン[?] Hai Hana Enjin |
High Flower Engine |
Goomba-Trio Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハイクリボーエンジン[?] Hai Kuribō Enjin |
High Goomba Engine |
DK Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKエンジン[?] Dike Enjin |
DK Engine |
E. Gadd Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーエンジン[?] Oya Mā Enjin |
E. Gadd Engine |
Skolar Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールエンジン[?] Hāru Enjin |
Skolar Engine |
Weapons
Mushroom Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコほう[?] Kinoko Hō |
Mushroom Cannon |
Seed Machine Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | たねマシンガン[?] Tane Mashin Gan |
Seed Machine Gun |
Bob-omb Cannon
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ボムへいキャノン[?] Bomuhei Kyanon |
Bob-omb Cannon |
Bullet Bill Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おっかけキラーほう[?] Okkake Kirā Hō |
Chasing Bullet Bill Cannon |
Pokey Tower Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | サンボタワー[?] Sanbo Tawā |
Pokey Tower |
Piranha Plant
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パックンほう[?] Pakkun Hō |
Piranha Cannon |
Bowser Breath
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパファイヤー[?] Kuppa Faiyā |
Bowser Fire |
Mr. I Laser
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アイクンレーザー[?] Ai-kun Rēzā |
Mr. I Laser |
DK Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKほう[?] Dike Hō |
DK Cannon |
E. Gadd Cannon
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーキャノン[?] Oya Mā Kyanon |
E. Gadd Cannon |
Skolar Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールほう[?] Hāru Hō |
Skolar Cannon |
Bowser Punch
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパパンチ[?] Kuppa Panchi |
Bowser Punch |
Bob-omb Wall
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | うしろボム[?] Ushiro Bomu |
Back Bomb |
CPU opponents and machines
Banana Bot
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | そこぬけバナーナ[?] Sokonuke Banāna |
Bottomless Banaaana |
Bowser Dozer
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | わがままクッパ[?] Wagamama Kuppa |
Wayward Bowser |
Lil' Bro Speed
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おとうとスピード[?] Otōto Supīdo |
Lil' Bro Speed |
Super Dash
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーダッシュ[?] Sūpā Dasshu |
Super Dash |
Shiny Tiara
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | きらきらティアラ[?] Kirakira Tiara |
Shiny Tiara |
Greedy Mustache
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハッピーひげひげ[?] Happī Higehige |
Happy Mustache-Mustache |
Sheer Sideswipe
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | よこどりゴースト[?] Yokodori Gōsuto |
Robbing Ghost |
Egg-celeration
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | うきうきタマゴ[?] Ukiuki Tamago |
Pleasant Egg |
Superdupe Coupe
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いじイジわるワル[?] Iji-iji Waruwaru |
Meanie Beanie |
Cute 'n' Astute
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ぴかぴかジュエル[?] Pikapika Jueru |
Dazzling Jewel |
Toadster Toaster
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコパワー[?] Kinoko Pawā |
Mushroom Power |
Minion Mobile
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゴーゴーしたっぱ[?] Gōgō Shitappa |
Go-Go Minion |
The Beast Donkey Kong
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ザ・ビースト[?] Za Bīsuto |
The Beast |
Tie-Land Bowser
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タイラント[?] Tairanto |
Tyrant |
Perfect Luigi
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パーフェクトL[?] Pāfekuto Eru |
Perfect L |
Last Hero Mario
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ラストヒーロー[?] Rasuto Hīrō |
Last Hero |
Beautiful Peach
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ビューティフル[?] Byūtifuru |
Beautiful |
Wild Man Wario
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワイルドマン[?] Wairudo Man |
Wild Man |
Nightmare Boo
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ナイトメア[?] Naitomea |
Nightmare |
Mr. Lucky Yoshi
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ミスターラッキー[?] Misutā Rakkī |
Mr. Lucky |
Dark Rider Waluigi
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マンインブラック[?] Man In Burakku |
Man in Black |
Pretty Woman Daisy
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | プリティウーメン[?] Puriti Ūmen |
Pretty Woman |
Samurai Toad
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | サムライ[?] Samurai |
Samurai |
Bad Boy Koopa Kid
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バッドボーイ[?] Baddo Bōi |
Bad Boy |
Modes
Battle Competition
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バトルトーナメント[?] Batoru Tōnamento |
Battle Tournament |
Flag Competition
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | フラッグトーナメント[?] Furaggu Tōnamento |
Flag Tournament |
Robo-Rabbit Competition
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ラビットトーナメント[?] Rabitto Tōnamento |
Rabbit Tournament |