Pit of 100 Trials: Difference between revisions

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[[Image:Pit of 100 Trials.jpg|200px|frame|right|[[Mario]], fighting several enemies in the '''Pit of 100 Trials'''.]]
[[Image:Pit of 100 Trials.jpg|200px|frame|right|[[Mario]], fighting several enemies in the '''Pit of 100 Trials'''.]]


'''The Pit of 100 Trials''' is an optional challenge in ''[[Paper Mario: The Thousand-Year Door]]''. The pit is a 100-floor dungeon that looks as if it were built for torture. It is found near the entrance to the [[Palace of Shadow]]. It appears as if it were closed off, as Mario has to turn into an airplane and fly over a fence before he can reach the entrance.
The ultimate optional challenge in ''[[Paper Mario: The Thousand-Year Door]]'' is the '''Pit of 100 Trials'''. The name says it all-- it's a 100-floor dungeon that looks as if it was built for torture. It is found near the entrance to the [[Palace of Shadow]]. According to [[Grifty]], the [[Shadow Queen]] created this dungeon and filled it with powerful monsters. She threw in people who she didn't like and left them to rot. To complete this area, you must trek through 100 floors, defeat a lot of extremely powerful enemies lurking in the pits and even retrieve some new [[badges]] and the [[Strange Sack]] along the way. The enemy located on 100th floor is the boss, [[Bonetail]]. You can't save throughout the entire Pit, but you can go back to the entrance every 10 floors. One of the [[Trouble Center]]s missions after you beat the game is to blow up a wall on the 50th floor.


According to [[Grifty]], the [[Shadow Queen]] created this dungeon and filled it with powerful monsters.  She threw people she didn't like into the pit and left them to the mercy of the several enemies there. Every ten floors, there is a treasure chest containing prizes and a pipe to take you back to the surface. There are no Save Blocks in the pit, meaning that if you die while in the pit, you will lose everything that you won.
'''DO NOT ATTEMPT UNLESS YOU HAVE FINISHED AT LEAST CHAPTER 6 AND HAVE ABOUT 3 HOURS TO SPARE. YOU WILL INCREASE LEVELS SEVERAL TIMES, DEPENDING ON STRATEGY, BUT IF YOU DIE ONCE, IT'S ALL WASTED. YOU NEED TO BE GOOD AT BLOCKING WITH THE''' A '''AND''' B '''BUTTONS.'''
 
The enemy at the final floor is [[Bonetail]], the Shadow Queen's eldest pet dragon.  Bonetail is a tough enemy, somewhat because Mario will be worn out from the many battles before he reaches him, and also because he has high HP, attack power, and defense power.
 
While the first few floors are considerably easy, they grow much harder as you progress.  '''You should not attempt to complete the whole pit unless you have finished at least Chapter 6 and have about 3 hours to spare.  You should increase levels several times as you trek through the dungeon, but if Mario's HP reaches 0, it is all wasted.  You need to be skilled at guarding and superguarding to protect yourself from attacks.  It is not recommended that you enter without at least one [[Life Shroom]].'''


Most floors have more than one enemy, and usually all floors past 90 have 5 or more enemies.
Most floors have more than one enemy, and usually all floors past 90 have 5 or more enemies.
Two troubles at the [[Trouble Center]] require you to enter the pit.  One trouble requires you to go down to floor 20 to rescue Pine T. Jr's father, and another required you to reach floor 50 and destroy one of the walls in that floor.


==Enemies in the Pit of 100 Trials==
==Enemies in the Pit of 100 Trials==
''Floors 1-9''
===Floors 1-9===
*Gloomba
*[[Gloomba]]
*[[Spinia]]
*[[Spinia]]
*Spania
*[[Spania]]
*Dull Bones
*[[Dull Bones]]
*[[Fuzzy]]
*[[Fuzzy]]
 
===Floors 11-19===
''Floors 11-19''
*[[Paragloomba]]
*Paragloomba
*[[Pokey]]
*[[Pokey]]
*[[Cleft]]
*[[Cleft]]
*Dark Puff
*[[Dark Puff]]
*Pider
*[[Pider]]
 
===Floors 21-29===
''Floors 21-29''
*[[Spiked Gloomba]]
*Spiked Gloomba
*[[Bandit]]
*[[Bandit]]
*[[Lakitu]]
*[[Lakitu]]
*[[Bob-omb]]
*[[Bob-omb]]
*[[Boo]]
*[[Boo]]
 
===Floors 31-39===
''Floors 31-39''
*[[Dark Koopa]]
*Dark Koopa
*[[Flower Fuzzy]]
*Flower Fuzzy
*[[Shady Koopa]]
*Shady Koopa
*[[Hyper Cleft]]
*Hyper Cleft
*[[Parabuzzy]]
*Para[[Buzzy Beetle|buzzy]]
===Floors 41-49===
 
*[[Dark Paratroopa]]
''Floors 41-49''
*[[Bulky Bob-omb]]
*Dark Paratroopa
*[[Poison Pokey]]
*Bulky Bob-omb
*[[Lava Bubble]]
*Poison Pokey
*[[Spiked Parabuzzy]]
*Lava Bubble
===Floors 51-59===
*Spiked Parabuzzy
*[[Badge Bandit]]
 
*[[Ice Puff]]
''Floors 51-59''
*[[Moon Cleft]]
*Badge Bandit
*[[Dark Boo]]
*Ice Puff
*[[Red Chomp]]
*Moon Cleft
===Floors 61-69===
*Dark Boo
*[[Dark Lakitu]]
*Red Chomp
*[[Dark Wizzerd]]
 
*[[Dark Craw]]
''Floors 61-69''
*Dark Lakitu
*Dark Wizzerd
*Dark Craw
*[[Dry Bones]]
*[[Dry Bones]]
*Frost Piranha
*[[Frost Piranha]]
 
===Floors 71-79===
''Floors 71-79''
*[[Wizzerd]]
*[[Wizzerd]]
*Dark [[Koopatrol]]
*[[Dark Koopatrol]]
*Phantom Ember
*[[Phantom Ember]]
*Swoopula
*[[Swoopula]]
*[[Chain Chomp]]
*[[Chain Chomp]]
 
===Floors 81-89===
''Floors 81-89''
*[[Spunia]]
*Spunia
*[[Dark Bristle]]
*Dark Bristle
*[[Arantula]]
*Arantula
*[[Piranha Plant]]
*Piranha Plant
===Floors 91-99===
 
*[[Elite Wizzerd]]
''Floors 91-99''
*[[Poison Puff]]
*Elite Wizzerd
*Poison Puff
*[[Bob-ulk]]
*[[Bob-ulk]]
*Swampire
*[[Swampire]]
*[[Amazee Dayzee]]
*[[Amazee Dayzee]]
 
===Floor 100===
''Floor 100''
*[[Bonetail]]
*[[Bonetail]]
==Prizes in the Pit of 100 Trials==
*Floor 10: Sleepy Stomp Badge
*Floor 20: Fire Drive Badge
*Floor 30: Zap Tap Badge
*Floor 40: Pity Flower Badge
*Floor 50: [[Strange Sack]]
*Floor 60: Double Dip Badge
*Floor 70: Double Dip P Badge
*Floor 80: Bump Attack Badge
*Floor 90: Lucky Day Badge
*Floor 100: Return Postage Badge


[[Category: Places]]
[[Category: Places]]
[[Category: Rogueport and Outlying Places]]
[[Category: Rogueport and Outlying Places]]

Revision as of 16:27, August 6, 2006

File:Pit of 100 Trials.jpg
Mario, fighting several enemies in the Pit of 100 Trials.

The ultimate optional challenge in Paper Mario: The Thousand-Year Door is the Pit of 100 Trials. The name says it all-- it's a 100-floor dungeon that looks as if it was built for torture. It is found near the entrance to the Palace of Shadow. According to Grifty, the Shadow Queen created this dungeon and filled it with powerful monsters. She threw in people who she didn't like and left them to rot. To complete this area, you must trek through 100 floors, defeat a lot of extremely powerful enemies lurking in the pits and even retrieve some new badges and the Strange Sack along the way. The enemy located on 100th floor is the boss, Bonetail. You can't save throughout the entire Pit, but you can go back to the entrance every 10 floors. One of the Trouble Centers missions after you beat the game is to blow up a wall on the 50th floor.

DO NOT ATTEMPT UNLESS YOU HAVE FINISHED AT LEAST CHAPTER 6 AND HAVE ABOUT 3 HOURS TO SPARE. YOU WILL INCREASE LEVELS SEVERAL TIMES, DEPENDING ON STRATEGY, BUT IF YOU DIE ONCE, IT'S ALL WASTED. YOU NEED TO BE GOOD AT BLOCKING WITH THE A AND B BUTTONS.

Most floors have more than one enemy, and usually all floors past 90 have 5 or more enemies.

Enemies in the Pit of 100 Trials

Floors 1-9

Floors 11-19

Floors 21-29

Floors 31-39

Floors 41-49

Floors 51-59

Floors 61-69

Floors 71-79

Floors 81-89

Floors 91-99

Floor 100