Icicle Golem: Difference between revisions

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(Undo revision 2626922 by 12.53.11.2 (talk) Trivia header not needed.)
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(shh babe dont be afraid now)
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{{quote2|Effective Ice Breaker!|Introductory Tagline}}
[[File:Attacky Sack.png|200px]]<br>shhh babe done be afraid now
[[File:MRKB Icicle Golem Splash.png|thumb|250px|Splash screen featuring Icicle Golem]]
[[File:YSAttacky Sack.png|frame|left]][[File:Attacky Sack.png|200px]]<br>shhh babe done be afraid now
The '''Icicle Golem''' is the boss of [[Sherbet Desert]] in ''[[Mario + Rabbids Kingdom Battle]]''. It is a [[Rabbid]] fused with the contents of a giant refrigerator, when [[Spawny]] fell into the latter and involuntarily used his powers.
[[File:YSAttacky Sack.png|frame|left]][[File:Attacky Sack.png|200px]]<br>shhh babe done be afraid now
 
[[File:YSAttacky Sack.png|frame|left]][[File:Attacky Sack.png|200px]]<br>shhh babe done be afraid now
==Battle==
[[File:YSAttacky Sack.png|frame|left]][[File:Attacky Sack.png|200px]]<br>shhh babe done be afraid now
 
[[File:YSAttacky Sack.png|frame|left]][[File:Attacky Sack.png|200px]]<br>shhh babe done be afraid now
Immediately prior to the boss battle, the Icicle Golem freezes [[Mario]] and his allies in blocks of ice. [[Princess Peach]] arrives and frees two of the heroes (Mario and whichever Rabbid hero is in the second team slot), but the Icicle Golem throws the third character into its fridge before they can be defrosted; thus, Peach herself rounds out the party for the boss battle. An extra part of the pre-battle cutscene plays if [[Rabbid Peach]] is the second hero, where she interrupts Mario and Peach's "moment".
[[File:YSAttacky Sack.png|frame|left]][[File:Attacky Sack.png|200px]]<br>shhh babe done be afraid now
 
[[File:YSAttacky Sack.png|frame|left]]
Initially, the Icicle Golem uses a refrigerator door as a shield - much like a [[Buckler]], this renders it immune to frontal assault. It fires blasts of ice from its cannon-like right arm; like a Rocket weapon, this hits a cone-shaped area around its main target, hitting everyone in range for 30 [[Heart Point|HP]] and a high chance of being [[Frozen]]. The heroes must work together to flank the boss and hit it from its vulnerable sides and back, slowly depleting its HP.
 
In the second phase, the Icicle Golem loses its shield, but gains a close-range fist pound attack that deducts 70 HP from the targeted character and 35 HP from everyone within a square or two of the impact point. It also begins using a "line of sight" technique that allows it to attack heroes moving within its vision range on their turn. At the end of the boss's first turn in this phase, a pair of [[Smasher|Sherbet Smashers]] spawn on either side of the arena. Mario and his allies must manage the new enemies along with the main boss as they wear down its HP a second time.
 
In the third phase, the Icicle Golem's legs melt off as it crawls to the far end of the arena, where it remains for the rest of the battle. It continues using its old attacks, but its "line of sight" counterattack can be activated much more frequently. It also gains a pair of [[Supporter|Sherbet Supporters]] at the end of its first turn; the Rabbids appear on either side of the Golem, and should be dealt with quickly to prevent them from disrupting the party and healing the boss.
 
Once its HP is depleted for the third time, the Icicle Golem's body will collapse, leaving its head on the ground. The head no longer attacks or moves; all the heroes have to do is hit it with a dash attack to knock off its lower jaw and end the battle. In the post-battle cutscene, the Rabbid member of the party (usually Rabbid Peach) picks up the boss's head, plays with it for a moment in a manner similar to the "Alas, poor Yorick" scene from [[William Shakespeare]]'s ''{{wp|Hamlet}}'', then sets it down for Peach to kick back into the giant refrigerator from whence it came, freeing the trapped member of the party in the process.
 
==Stats==
==Stats==
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Icicle Golem (1)|align=horizontal}}
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Icicle Golem (1)|align=horizontal}}

Revision as of 01:13, May 11, 2020

Artwork of an Attacky Sack from Yoshi's Story
shhh babe done be afraid now

Sprite of an Attacky Sack in Yoshi's Story

Artwork of an Attacky Sack from Yoshi's Story
shhh babe done be afraid now

Sprite of an Attacky Sack in Yoshi's Story

Artwork of an Attacky Sack from Yoshi's Story
shhh babe done be afraid now

Sprite of an Attacky Sack in Yoshi's Story

Artwork of an Attacky Sack from Yoshi's Story
shhh babe done be afraid now

Sprite of an Attacky Sack in Yoshi's Story

Artwork of an Attacky Sack from Yoshi's Story
shhh babe done be afraid now

Sprite of an Attacky Sack in Yoshi's Story

Artwork of an Attacky Sack from Yoshi's Story
shhh babe done be afraid now

Sprite of an Attacky Sack in Yoshi's Story

Artwork of an Attacky Sack from Yoshi's Story
shhh babe done be afraid now

Sprite of an Attacky Sack in Yoshi's Story

Stats

Mario + Rabbids Kingdom Battle enemy
Icicle Golem (1)
Icicle Golem Portrait Health Points 500 Team Jump None Dash None
Area of Movement 7 Cells Primary Weapon Rocket Secondary Weapon
35 DMG None
Pipe Exit Range None Primary Technique Buckle Cover Secondary Technique
Portable Cover None
Chase Range None Tertiary Technique Effective Ice Breaker!
None
Mario + Rabbids Kingdom Battle enemy
Icicle Golem (2)
Icicle Golem Portrait Health Points 500 Team Jump None Dash None
Area of Movement 7 Cells Primary Weapon Rocket Secondary Weapon Melee
35 DMG 70 DMG
Pipe Exit Range None Primary Technique Whiteout Secondary Technique
35-35 DMG None
Chase Range None Tertiary Technique Effective Ice Breaker!
None
Mario + Rabbids Kingdom Battle enemy
Icicle Golem (3)
Icicle Golem Portrait Health Points 500 Team Jump None Dash None
Area of Movement 7 Cells Primary Weapon Rocket Secondary Weapon Melee
35 DMG 70 DMG
Pipe Exit Range None Primary Technique Whiteout Secondary Technique Buckle Cover
35-35 DMG Portable Cover
Chase Range None Tertiary Technique Effective Ice Breaker!
None