Busy Barrel Barrage!: Difference between revisions
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[[File:DK64 Busy Barrel Barrage.png| | {{Minigame-infobox | ||
|image=[[File:DK64 Busy Barrel Barrage.png|250px]]<br>Several Kritters attempting to attack Chunky Kong | |||
|appeared_in=''[[Donkey Kong 64]]'' | |||
|time=45 seconds (Angry Aztec, Fungi Forest)<br>60 seconds (Crystal Caves) | |||
|cost=5 [[Banana Coin|Banana Bunch Coin]]s | |||
|prize=[[Banana]]s<br>Banana Coins<br>[[Extra Life Balloon]]s | |||
}} | |||
{{Quote2|Survive the onslaught! Press {{button|n64|b}} to shoot.|In-game instructions}} | |||
'''Busy Barrel Barrage''' is one of the [[Bonus Area|Bonus Stage]]s in ''[[Donkey Kong 64]]''. | |||
== Gameplay == | |||
The active [[Kong]] (either [[Chunky Kong]], [[Diddy Kong]], or [[Donkey Kong]] depending on the level) stands in the center of a large [[barrel]]. Their objective is to survive the onslaught of [[Kritter]]s and white-haired [[Kasplat]]s within a time limit. They cannot move around the area. | |||
The active Kong has their weapon out throughout the entire Bonus Stage, and must use it to shoot the incoming [[Kremling]]s. The Kong can use an indefinite amount of ammo until the end (though if the player has homing ammo, they cannot use normal ammo until all of their homing ammo is used). Each Kritter can be defeated after taking three hits from the Kong's weapon. When an enemy is defeated, another spawns in its place. Enemies appear in every direction, meaning that the Kong must shoot ammo in every direction. | |||
== | |||
{| class=" | If an enemy attacks the Kong, the player loses at the Bonus Stage. Like other Bonus Stages, if the player wins, the Kong is rewarded with a [[Golden Banana]]. | ||
Busy Barrel Barrage is one of the Bonus Stages which cannot be played in [[Snide's H.Q.]] after the Kongs obtain the 40 [[blueprint]]s. | |||
==Variations== | |||
{| class="dktable-brown" | |||
|- | |- | ||
! Location !! Kong !! Time | ! Location !! Kong !! Time | ||
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| [[Crystal Caves]] || [[Donkey Kong]] || 60 seconds | | [[Crystal Caves]] || [[Donkey Kong]] || 60 seconds | ||
|} | |} | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapM=Bababang Barrel!}} | |JapM=Bababang Barrel!}} | ||
{{DK64}} | {{DK64}} | ||
[[Category:Donkey Kong 64 Minigames]] | [[Category:Donkey Kong 64 Minigames]] |
Revision as of 12:48, July 29, 2019
Template:Minigame-infobox Template:Quote2 Busy Barrel Barrage is one of the Bonus Stages in Donkey Kong 64.
Gameplay
The active Kong (either Chunky Kong, Diddy Kong, or Donkey Kong depending on the level) stands in the center of a large barrel. Their objective is to survive the onslaught of Kritters and white-haired Kasplats within a time limit. They cannot move around the area.
The active Kong has their weapon out throughout the entire Bonus Stage, and must use it to shoot the incoming Kremlings. The Kong can use an indefinite amount of ammo until the end (though if the player has homing ammo, they cannot use normal ammo until all of their homing ammo is used). Each Kritter can be defeated after taking three hits from the Kong's weapon. When an enemy is defeated, another spawns in its place. Enemies appear in every direction, meaning that the Kong must shoot ammo in every direction.
If an enemy attacks the Kong, the player loses at the Bonus Stage. Like other Bonus Stages, if the player wins, the Kong is rewarded with a Golden Banana.
Busy Barrel Barrage is one of the Bonus Stages which cannot be played in Snide's H.Q. after the Kongs obtain the 40 blueprints.
Variations
Location | Kong | Time |
---|---|---|
Angry Aztec | Chunky Kong | 45 seconds |
Fungi Forest | Diddy Kong | 45 seconds |
Crystal Caves | Donkey Kong | 60 seconds |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バババーン・バレル![?] Bababān bareru! |
Bababang Barrel! |