Snide: Difference between revisions
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{{character-infobox | {{character-infobox | ||
|image=[[File:Snidet.jpg|200px]] | |image=[[File:Snidet.jpg|200px]] | ||
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|species=Weasel | |species=Weasel | ||
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[[File:Snide.png|thumb|left|Diddy Kong talking to Snide]] | |||
{{quote|Snide's the name, revenge is my game!|Snide|Donkey Kong 64}} | {{quote|Snide's the name, revenge is my game!|Snide|Donkey Kong 64}} | ||
'''Snide''' is a weasel and former | '''Snide''' is a weasel and the former chief technician of the [[Kremling Krew]] in ''[[Donkey Kong 64]]''. He later assisted the [[Kong]]s at his [[Snide's H.Q.|headquarters]], where they would recover the [[Blast-o-Matic]]'s [[blueprint]]s for him to stop [[King K. Rool]] from re-activating the machine. | ||
Snide was | Prior to the events of ''Donkey Kong 64'', Snide was responsible for being the Blast-o-Matic's lead designer. After completing the Blast-o-Matic, K. Rool became paranoid of Snide betraying him, so K. Rool fired him. After his expulsion, Snide moved to [[Donkey Kong Island]] and set up a headquarters called Snide's H.Q. | ||
The Kongs could assist him by recovering the blueprints, each being guarded by a [[Kasplat]]. For every blueprint that the Kongs recover, Snide rewards them with a [[Golden Banana]]. Later, just before the Kongs start in [[Hideout Helm]], Snide helps delay the Blast-o-Matic by a minute for each blueprint they have recovered. | |||
If the Kongs give all forty blueprints to Sndie, he allows them to play the [[Bonus Barrel]] [[minigame]]s from his headquarters. | |||
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Revision as of 22:50, January 28, 2019
- “Snide's the name, revenge is my game!”
- —Snide, Donkey Kong 64
Snide is a weasel and the former chief technician of the Kremling Krew in Donkey Kong 64. He later assisted the Kongs at his headquarters, where they would recover the Blast-o-Matic's blueprints for him to stop King K. Rool from re-activating the machine.
Prior to the events of Donkey Kong 64, Snide was responsible for being the Blast-o-Matic's lead designer. After completing the Blast-o-Matic, K. Rool became paranoid of Snide betraying him, so K. Rool fired him. After his expulsion, Snide moved to Donkey Kong Island and set up a headquarters called Snide's H.Q.
The Kongs could assist him by recovering the blueprints, each being guarded by a Kasplat. For every blueprint that the Kongs recover, Snide rewards them with a Golden Banana. Later, just before the Kongs start in Hideout Helm, Snide helps delay the Blast-o-Matic by a minute for each blueprint they have recovered.
If the Kongs give all forty blueprints to Sndie, he allows them to play the Bonus Barrel minigames from his headquarters.
Bio from German Donkey Kong 64 website
"The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blast-o-matic. However, he has fallen from grace in the eyes of his boss and has been expelled from the team. Since then the inventive engineer has been living on the DK Islands and has been planning revenge on against King K. Rool."
"He asks the Kongs to recover the individual parts of the torn-up carbon copy containing the blueprints for the Blast-o-matic. If they succeed in finding all the carbons, Snide's gains a wider scope of action for the Kong clan toward the end of the game. What's more, he rewards every carbon copy delivered with a golden banana."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スナイド[?] Sunaido |
Snide |
Trivia
- Snide is one of the characters featured in How to Draw Nintendo Heroes And Villains. Despite aiding the Kongs in his only game appearance to date, he is labeled as a villain.
- Snide's occupation and motivation for helping the Kongs was different in earlier versions of Donkey Kong 64. Rather than being chief technician, Snide was K. Rool's personal handyman and was frustrated that he was only given menial chores to do, eventually deciding to betray the Kremlings after K. Rool refused to let him work on his "Super Gun" project.[1]
References
- ^ The Cutting Room Floor, Proto:Donkey Kong 64/Early Script. Retrieved June 09, 2017