Mario + Rabbids Kingdom Battle bestiary: Difference between revisions
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|tech2dmg=100% DMG Reduction | |tech2dmg=100% DMG Reduction | ||
|notes=The Ultimate Boss! | |notes=The Ultimate Boss! | ||
}}}}</onlyinclude> | |||
<onlyinclude>{{#ifeq:{{{transcludesection|Tropical Ziggy}}}|Tropical Ziggy| | |||
{{<noinclude>MRKBbestiary</noinclude><includeonly>MRKBenemy</includeonly> | |||
|name=Ziggy | |||
|altname=Tropical Ziggy | |||
|align={{{align|right}}} | |||
|image={{{image|}}} | |||
|hp=80 | |||
|move=6 Cells | |||
|pipe=3 Cells | |||
|dash=Double Dash | |||
|dashdmg=20 DMG | |||
|wep1=Blaster | |||
|wep1type=Freeze | |||
|wep1dmg=25 DMG | |||
|tech1=Villian Sight | |||
|tech1dmg=25 DMG | |||
|notes=Dashing Ne'er-do-wells! | |||
}}}}</onlyinclude> | }}}}</onlyinclude> | ||
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|notes=Compulsive Curators! | |notes=Compulsive Curators! | ||
}}}}</onlyinclude> | }}}}</onlyinclude> | ||
<onlyinclude>{{#ifeq:{{{transcludesection|Tropical Smasher}}}|Tropical Smasher| | |||
{{<noinclude>MRKBbestiary</noinclude><includeonly>MRKBenemy</includeonly> | |||
|name=Smasher | |||
|altname=Tropical Smasher | |||
|align={{{align|right}}} | |||
|image={{{image|]]] | |||
|hp=180 | |||
|move=4 Cells | |||
|pipe= 2 Cells | |||
|chase=4 Cells | |||
|wep1=Melee | |||
|wep1dmg=60 DMG | |||
|tech1=Weaken | |||
|tech1dmg=-50% DMG | |||
<onlyinclude>{{#ifeq:{{{transcludesection|Tropical Summoner}}}|Tropical Summoner|{{<noinclude>MRKBbestiary</noinclude><includeonly>MRKBenemy</includeonly> | <onlyinclude>{{#ifeq:{{{transcludesection|Tropical Summoner}}}|Tropical Summoner|{{<noinclude>MRKBbestiary</noinclude><includeonly>MRKBenemy</includeonly> |
Revision as of 10:16, August 26, 2019
The following is a list of enemy stats from Mario + Rabbids Kingdom Battle.
Legend
- Name: The name of the enemy.
- Normal: Enemy. (Ex: Garden Ziggy)
- Italic: Midboss. (Ex: Pirabbid Plant)
- Italic and Underlined: Boss (Ex: Rabbid Kong)
- Health Points: Number of Health Points the enemy has.
- Area of Movement: Range of movement - The enemy's base move ability.
- Pipe Exit Range: Increases the enemy's Area of Movement upon exiting a pipe.
- Dash: Allows the enemy to damage a hero while on the move.
- Chase Range: Range of movement an enemy gains upon a weapon-based attack.
- Team Jump: Allows an enemy to team up with an opponent and perform a jump to reach previously inaccessible areas.
- Primary Weapon: The main weapon an enemy uses - has no recharge.
- Secondary Weapon: The secondary weapon an enemy uses.
- Primary Technique: The primary technique an enemy uses.
- Secondary Technique: The secondary technique an enemy uses.
- Tertiary Technique: The tertiary technique an enemy uses.
Enemy stats
{{#ifeq:Tropical Smasher|Tropical Smasher| {{MRKBbestiary |name=Smasher |altname=Tropical Smasher |align=right |image={{{image|]]] |hp=180 |move=4 Cells |pipe= 2 Cells |chase=4 Cells |wep1=Melee |wep1dmg=60 DMG |tech1=Weaken |tech1dmg=-50% DMG