Mario + Rabbids Kingdom Battle bestiary: Difference between revisions

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|tech2dmg=100% DMG Reduction
|tech2dmg=100% DMG Reduction
|notes=The Ultimate Boss!
|notes=The Ultimate Boss!
}}}}</onlyinclude>
<onlyinclude>{{#ifeq:{{{transcludesection|Tropical Ziggy}}}|Tropical Ziggy|
{{<noinclude>MRKBbestiary</noinclude><includeonly>MRKBenemy</includeonly>
|name=Ziggy
|altname=Tropical Ziggy
|align={{{align|right}}}
|image={{{image|}}}
|hp=80
|move=6 Cells
|pipe=3 Cells
|dash=Double Dash
|dashdmg=20 DMG
|wep1=Blaster
|wep1type=Freeze
|wep1dmg=25 DMG
|tech1=Villian Sight
|tech1dmg=25 DMG
|notes=Dashing Ne'er-do-wells!
}}}}</onlyinclude>
}}}}</onlyinclude>


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|notes=Compulsive Curators!
|notes=Compulsive Curators!
}}}}</onlyinclude>
}}}}</onlyinclude>
<onlyinclude>{{#ifeq:{{{transcludesection|Tropical Smasher}}}|Tropical Smasher|
{{<noinclude>MRKBbestiary</noinclude><includeonly>MRKBenemy</includeonly>
|name=Smasher
|altname=Tropical Smasher
|align={{{align|right}}}
|image={{{image|]]]
|hp=180
|move=4 Cells
|pipe= 2 Cells
|chase=4 Cells
|wep1=Melee
|wep1dmg=60 DMG
|tech1=Weaken
|tech1dmg=-50% DMG


<onlyinclude>{{#ifeq:{{{transcludesection|Tropical Summoner}}}|Tropical Summoner|{{<noinclude>MRKBbestiary</noinclude><includeonly>MRKBenemy</includeonly>
<onlyinclude>{{#ifeq:{{{transcludesection|Tropical Summoner}}}|Tropical Summoner|{{<noinclude>MRKBbestiary</noinclude><includeonly>MRKBenemy</includeonly>

Revision as of 10:16, August 26, 2019

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The following is a list of enemy stats from Mario + Rabbids Kingdom Battle.

Legend

  • Name: The name of the enemy.
    • Normal: Enemy. (Ex: Garden Ziggy)
    • Italic: Midboss. (Ex: Pirabbid Plant)
    • Italic and Underlined: Boss (Ex: Rabbid Kong)
  • Health Points: Number of Health Points the enemy has.
  • Area of Movement: Range of movement - The enemy's base move ability.
  • Pipe Exit Range: Increases the enemy's Area of Movement upon exiting a pipe.
  • Dash: Allows the enemy to damage a hero while on the move.
  • Chase Range: Range of movement an enemy gains upon a weapon-based attack.
  • Team Jump: Allows an enemy to team up with an opponent and perform a jump to reach previously inaccessible areas.
  • Primary Weapon: The main weapon an enemy uses - has no recharge.
  • Secondary Weapon: The secondary weapon an enemy uses.
  • Primary Technique: The primary technique an enemy uses.
  • Secondary Technique: The secondary technique an enemy uses.
  • Tertiary Technique: The tertiary technique an enemy uses.

Enemy stats

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{{#ifeq:Tropical Smasher|Tropical Smasher| {{MRKBbestiary |name=Smasher |altname=Tropical Smasher |align=right |image={{{image|]]] |hp=180 |move=4 Cells |pipe= 2 Cells |chase=4 Cells |wep1=Melee |wep1dmg=60 DMG |tech1=Weaken |tech1dmg=-50% DMG

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