Mini-Monkey: Difference between revisions

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[[File:MiniMonkey.png|thumb|[[Tiny Kong]] in her Mini-Monkey form.]]
[[File:MiniMonkey.png|thumb|[[Tiny Kong]] in her Mini-Monkey form.]]
'''Mini-Monkey'''<ref>''Donkey Kong 64'' instruction booklet, page 17.</ref> ('''''Kongum Smallus''''') is an ability learned by [[Tiny Kong]] in the game ''[[Donkey Kong 64]]''. After purchasing one of [[Cranky Kong]]'s potions, Tiny will be granted with the ability to turn small, which she can use by jumping into one of [[Cranky's Kong Barrel]]s with her face on it. This makes the ability unique, as [[Mini Mario (form)|Mini Mario]] cannot be done at will, and requires an item such as a [[Mini Mushroom]] to work. Tiny Kong's small size is shown to be useful, allowing her to access some areas that usually cannot be accessed. If the [[Saxophone Slam]] is used on a [[Music Pad]] in certain areas while this ability is in effect, [[Squawks the Parrot|Squawks]] will arrive and carry Tiny into higher areas she would normally be unable to reach.
'''Mini-Monkey'''<ref>''Donkey Kong 64'' instruction booklet, page 17.</ref> ('''''Kongum Smallus''''') one of [[Tiny Kong]]'s abilities in ''[[Donkey Kong 64]]''. By jumping into a [[Cranky's Kong Barrel|Tiny Barrel]], Tiny can perform the ability which allows her to be smaller. She can purchase the ability for three [[Banana Coin|Banana Bunch Coin]]s at [[Cranky's Lab]], as early as [[Angry Aztec]].
 
Like the other Cranky's Kong Barrel abilities, Mini-Monkey is fueled by [[Crystal Coconut]]s. The main purpose of Mini-Monkey is that it allows Tiny to go through small entrances that she and the other Kongs are too big to enter otherwise. The Mini-Monkey ability allows Tiny to enter into [[Banana Fairy Island]] and meet the [[Banana Fairy Princess]].
 
In Angry Aztec, there is one instance in which the Mini-Monkey is used differently. While Tiny's Mini-Monkey ability is active, she must move onto a [[Music Pad]] and perform [[Saxophone Slam]]. This summons [[Squawks the Parrot|Squawks]], who is able to lift up Tiny and drop her into a tower where she races the [[Beetle (Donkey Kong 64)|Beetle]]. Tiny also uses Mini-Monkey during the final battle against [[King K. Rool]]. She must shrink in order to go inside of K. Rool's shoe and shoot feathers at his toes.
 
Mini-Monkey is described in Tiny's verse of the [[DK Rap]] from the line, "she can shrink in size to suit her mood". During this line in the DK Rap intro, Tiny takes on a small form and beats up a [[Klaptrap]].


==Names in other languages==
==Names in other languages==

Revision as of 15:40, July 1, 2019

Tiny Kong in her Mini-Monkey form.
Tiny Kong in her Mini-Monkey form.

Mini-Monkey[1] (Kongum Smallus) one of Tiny Kong's abilities in Donkey Kong 64. By jumping into a Tiny Barrel, Tiny can perform the ability which allows her to be smaller. She can purchase the ability for three Banana Bunch Coins at Cranky's Lab, as early as Angry Aztec.

Like the other Cranky's Kong Barrel abilities, Mini-Monkey is fueled by Crystal Coconuts. The main purpose of Mini-Monkey is that it allows Tiny to go through small entrances that she and the other Kongs are too big to enter otherwise. The Mini-Monkey ability allows Tiny to enter into Banana Fairy Island and meet the Banana Fairy Princess.

In Angry Aztec, there is one instance in which the Mini-Monkey is used differently. While Tiny's Mini-Monkey ability is active, she must move onto a Music Pad and perform Saxophone Slam. This summons Squawks, who is able to lift up Tiny and drop her into a tower where she races the Beetle. Tiny also uses Mini-Monkey during the final battle against King K. Rool. She must shrink in order to go inside of K. Rool's shoe and shoot feathers at his toes.

Mini-Monkey is described in Tiny's verse of the DK Rap from the line, "she can shrink in size to suit her mood". During this line in the DK Rap intro, Tiny takes on a small form and beats up a Klaptrap.

Names in other languages

Language Name Meaning Notes
Japanese ミクロコング[?]
Mikuro Kongu
Micro Kong
French Mini Macaque[?] Mini Monkey

References

  1. ^ Donkey Kong 64 instruction booklet, page 17.