Bizarre Doors of Boo Mansion: Difference between revisions
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*If the player wait for 5 minutes (300 seconds) at the stage, a lot of creepy handprints will appear suddenly on the backside's wall of the Ghost Mansion. Each of these handprints' position is random every time it appears. | *If the player wait for 5 minutes (300 seconds) at the stage, a lot of creepy handprints will appear suddenly on the backside's wall of the Ghost Mansion. Each of these handprints' position is random every time it appears. | ||
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Revision as of 19:19, May 2, 2017
Bizarre Doors of Boo Mansion (known as Dodgy Doors at Boo Mansion in Europe) is the 16th course of Episode 1 in Captain Toad: Treasure Tracker. This level takes place at a Ghost House.
Layout
Captain Toad starts at the front path and must dodge a Goomba to enter the house. He promptly exits to the left of the mansion. After getting over a fence by moving Touchstones and doors in a puzzle, Toad must sneak around the mansion, avoiding a Boo and a Goomba Tower that has a Super Gem on top. After getting on the roof via a door, two Big Boos make a last attempt to stop Captain Toad, but they can easily be dodged using either the nearby door or using Captain Toad's headlamp to defeat them.
Super Gems
- Super Gem 1: In a plant to the right of the entrance.
- Super Gem 2: On a platform involved in the doorway puzzle to the left of the mansion.
- Super Gem 3: Atop a Goomba Tower near the end of the level.
Bonus Objective
- Cleared course in only 4 touches!
Names in other languages
Trivia
- Toad never actually goes inside the Mansion, unless the doors are counted, though they act more like portals.
- If the player wait for 5 minutes (300 seconds) at the stage, a lot of creepy handprints will appear suddenly on the backside's wall of the Ghost Mansion. Each of these handprints' position is random every time it appears.