Block Town: Difference between revisions
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Nabbithero54 (talk | contribs) m (→Description: Inserting link to "Goal Pole") |
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The level contains three houses, made up of [[Ice Block]]s, [[Brick Block]]s, and [[Block]]s, with some "chimneys" being composed of [[Question Block]]s. The player has to use [[Warp Door]]s to get through the level. | The level contains three houses, made up of [[Ice Block]]s, [[Brick Block]]s, and [[Block]]s, with some "chimneys" being composed of [[Question Block]]s. The player has to use [[Warp Door]]s to get through the level. | ||
Once the player chooses the correct door, the light bulb sound effect will play. The player then has to jump on a moving [[Platform]] and onto the rooftops, moving towards the right, careful to avoid the few enemies in the level, until they reach the | Once the player chooses the correct door, the light bulb sound effect will play. The player then has to jump on a moving [[Platform]] and onto the rooftops, moving towards the right, careful to avoid the few enemies in the level, until they reach the [[Goal Pole]]. | ||
==Enemies== | ==Enemies== |
Revision as of 17:14, April 9, 2016
Template:Levelbox Block Town is a sample course in Super Mario Maker. It is course 3-2, and is the second sample course in the game and is set in a Ground theme and in the New Super Mario Bros. U style.
Description
The level contains three houses, made up of Ice Blocks, Brick Blocks, and Blocks, with some "chimneys" being composed of Question Blocks. The player has to use Warp Doors to get through the level.
Once the player chooses the correct door, the light bulb sound effect will play. The player then has to jump on a moving Platform and onto the rooftops, moving towards the right, careful to avoid the few enemies in the level, until they reach the Goal Pole.