Daybreak: Difference between revisions
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The '''Daybreak''' is a powerful weapon first appearing in Together mode ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', and later appearing as an item in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Like the [[Dragoon]], the Daybreak is split into three parts that must be collected before the player can use the completed item. When completed, the player can fire a continuous laser across the stage that ignores shields and deals high damage and knockback. The player can walk around and jump before firing, and can drop it by either grabbing a ledge or getting hit enough, allowing another player to pick it up and immediately use it. | The '''Daybreak''' is a powerful weapon first appearing in Together mode in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', and later appearing as an item in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Like the [[Dragoon]], the Daybreak is split into three parts that must be collected before the player can use the completed item. When completed, the player can fire a continuous laser across the stage that ignores shields and deals high damage and knockback. The player can walk around and jump before firing, and can drop it by either grabbing a ledge or getting hit enough, allowing another player to pick it up and immediately use it. | ||
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Revision as of 19:34, April 24, 2016
Template:Item-infobox The Daybreak is a powerful weapon first appearing in Together mode in Kid Icarus: Uprising, and later appearing as an item in Super Smash Bros. for Nintendo 3DS / Wii U. Like the Dragoon, the Daybreak is split into three parts that must be collected before the player can use the completed item. When completed, the player can fire a continuous laser across the stage that ignores shields and deals high damage and knockback. The player can walk around and jump before firing, and can drop it by either grabbing a ledge or getting hit enough, allowing another player to pick it up and immediately use it.
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