Mii Gunner: Difference between revisions
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===Charge Blast/Laser Blaze/Grenade Launch=== | ===Charge Blast/Laser Blaze/Grenade Launch=== | ||
The '''Charge Blast''' is the first basic special move. When used, the Gunner charges and fires a shot of plasma. It is similar to Samus's Charge Shot, though it charges slightly slower and is colored differently. More importantly, Charge Blast deals 3% less damage and has significantly lower knockback at full charge, but also has noticeably faster starting and ending lag. | |||
The '''Laser Blaze''' is the second basic special move. When used, the Gunner fires green laser beams that only deal damage, similarly to Fox's Blaster, but rapid-fires at slightly slower rate. These same laser beams appear in some of Mii Gunner's throws, but they deal more damage and knockback, making them only cosmetically similar. | |||
The '''Grenade Launch''' is the third basic special move. When used, the Gunner fires a smoking grenade in an arcing trajectory that explodes upon contact with an enemy or after its fuse runs out, but will merely bounce if it hits the ground. Charging the move will make the grenade fly farther, with max charge being able to clear two-thirds of Final Destination, but won't increase its power. | |||
===Flame Pillar/Stealth Burst/Gunner Missile=== | ===Flame Pillar/Stealth Burst/Gunner Missile=== |
Revision as of 09:51, October 28, 2015
The Mii Gunner is one of the three variations of the Mii Fighters in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. It is a Mii Fighter who specializes in longer ranged attacks that center around the arm cannon on its right arm.
Like Palutena and the other variations of the Mii Fighters, the Mii Gunner's custom moves are all separate moves rather than altered versions of the same move and all custom moves are available from the start. The Mii Gunner can also be fitted with unique outfits and hats. Mii Gunners cannot be used when playing With Anyone online, but can be used in battles against friends.
Special Moves
Charge Blast/Laser Blaze/Grenade Launch
The Charge Blast is the first basic special move. When used, the Gunner charges and fires a shot of plasma. It is similar to Samus's Charge Shot, though it charges slightly slower and is colored differently. More importantly, Charge Blast deals 3% less damage and has significantly lower knockback at full charge, but also has noticeably faster starting and ending lag.
The Laser Blaze is the second basic special move. When used, the Gunner fires green laser beams that only deal damage, similarly to Fox's Blaster, but rapid-fires at slightly slower rate. These same laser beams appear in some of Mii Gunner's throws, but they deal more damage and knockback, making them only cosmetically similar.
The Grenade Launch is the third basic special move. When used, the Gunner fires a smoking grenade in an arcing trajectory that explodes upon contact with an enemy or after its fuse runs out, but will merely bounce if it hits the ground. Charging the move will make the grenade fly farther, with max charge being able to clear two-thirds of Final Destination, but won't increase its power.
Flame Pillar/Stealth Burst/Gunner Missile
- Main article: Flame Pillar
- Main article: Stealth Burst
- Main article: Gunner Missile
Lunar Launch/Cannon Uppercut/Rocket Arm
- Main article: Lunar Launch
- Main article: Cannon Uppercut
- Main article: Rocket Arm
Echo Reflector/Bomb Drop/Absorbing Vortex
- Main article: Echo Reflector
- Main article: Bomb Drop
- Main article: Absorbing Vortex
Full Blast
- Main article: Full Blast
Profiles and statistics
Super Smash Bros. for Nintendo 3DS / Wii U
Trophy information
Blue indicates exclusive to the Wii U version.
Palutena's Guidance
- Pit: That gear looks like it belongs to Mega Man.
- Palutena: Or maybe Samus.
- Viridi: Wrong and wrong. That's a Mii Gunner. All of them carry arm cannons and backpacks.
- Palutena: That backpack looks heavy, but that's because it's filled with different types of ammunition.
- Viridi: How do Mii Gunners choose which type of ammo to shoot?
- Palutena: There's a motion-controlled trigger in the arm cannon.
- Pit: So the stance they take when firing tells me where they're aiming.
- Viridi: Motion control... That's downright REVOLUTIONARY! We should patent that.
- Palutena: Hmph. Sounds like the goddess of nature has turned into the goddess of commerce.