Flame thrower (Flame Chomp): Difference between revisions
(See the Fire Chomp article.) |
LinkTheLefty (talk | contribs) (Undo revision 1818697 by Binarystep (talk) - given the non-clarification of the other "changed" SM64DS enemy's identity, I'd say this wiki claim certainly needs a proper official source as well) |
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There are two Kuromames located in the downtown area of [[Wet-Dry World]]. Due to a mistake in the level design, however, they cannot spit fire. Even at its shallowest point, the water level in the area is high enough that the two Kuromames are submerged, rendering them harmless. | There are two Kuromames located in the downtown area of [[Wet-Dry World]]. Due to a mistake in the level design, however, they cannot spit fire. Even at its shallowest point, the water level in the area is high enough that the two Kuromames are submerged, rendering them harmless. | ||
In ''[[Super Mario 64 DS]]'', motionless [[Flame Chomp]]s replace Kuromames. | In ''[[Super Mario 64 DS]]'', motionless [[Flame Chomp]]s replace Kuromames.{{refneeded}} | ||
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Revision as of 09:50, April 6, 2015
A Kuromame ( クロマメTemplate:Refneeded, lit. Black Bean) an obstacle found solely in Super Mario 64. They are tiny black spheres that hover in place a tiny distance off the ground. They usually line the edges of pathways. A Kuromame is motionless and harmless until Mario passes by. Then, it expands to about twice its size and shoots a tiny fireball that chases Mario around. If hit by the flame, Mario will run around incredibly uncontrollably while steadily losing three life pieces.
There are two Kuromames located in the downtown area of Wet-Dry World. Due to a mistake in the level design, however, they cannot spit fire. Even at its shallowest point, the water level in the area is high enough that the two Kuromames are submerged, rendering them harmless.
In Super Mario 64 DS, motionless Flame Chomps replace Kuromames.Template:Refneeded