Old Clockworks: Difference between revisions
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|KorR=Oraedoen Sigye Gongjang | |KorR=Oraedoen Sigye Gongjang | ||
|KorM=Old Clock Factory | |KorM=Old Clock Factory | ||
|Chi=地獄時鐘工廠 | |||
|ChiR=Diyu Shechung Gongcheung | |||
|ChiM=Hell-like Clock Factory | |||
}} | }} | ||
{{BoxTop}} | {{BoxTop}} |
Revision as of 09:46, November 24, 2013
Template:Location-infobox Old Clockworks is the third of the mansions that Luigi visits in Luigi's Mansion: Dark Moon. E. Gadd tells him that a Dark Moon piece is in the highest point of the clocktower. E. Gadd tells Luigi it closed shortly after opening due to some horrific accidents. As its name indicates, this 'mansion' is fairly clockwork themed, featuring various mechanical rooms. It is also somewhat of a desert theme, as its location features a lot of sand, as does the mansion itself. This is where Luigi can find a yellow Toad Assistant. It is also shown here several Boos save the Toad from a long fall, before sticking him in a painting.
History
The Old Clockworks originally produced, according to E. Gadd, the finest timepieces long ago. The factory itself is the oldest of the mansions as it is the Evershade Valley's ghosts favorite haunt. The factory was built on top of some ruins. The owners of the clockworks seemed interested in this as mining and excavation equipment can be found strewn about the ruins. There is also a stairway leading from the factory into the ruins. It is unknown why it closed down, but several jackets, coats and hats can be found still on racks, and the large amount of equipment and crates left behind, suggests something happened within the factory itself to cause it to be abandoned.
In-Game Description
This factory once produced the world's finest clocks and time-measurement devices. Your watch probably comes from here, and you don't even know it!
Missions
Level | Picture | Description |
---|---|---|
C-1: A Timely Entrance | Good news, Luigi. I've located the next Dark Moon piece. It's at the top of the Clock Tower. All you've gotta do is mosey on up there and grab it! What could go wrong? | |
C-2: Underground Expedition C-2: Underground Trek |
The special compass revealed another path to the underground! Let's hope those ghosts didn't hide the clock hands too well. | |
C-3: Roundhouse Brawl | That ancient ghost ran off with the clock hands we're looking for. Thankfully, his strong paranormal signal made him easy to find! | |
C-4: Play Catch C-4: Ghosty in the Middle |
Well, we've recovered the minute hand, but the hour hand is still missing. I've detected some signals in the Clockworks Court, so let's start our search there. | |
C-5: Piece at Last | There's one last clock part we need to find before we can fix the Clock Tower Gate, and I think I know where it is! | |
C-Boss: Showtime C-Boss: Show Time |
We finally have everything we need to reach the top of the Clock Tower! But first, let's check the security image that the Toad brought with him. | |
C-Bonus: Outlandish Interruption | We've got a complication. There are paranormal signals in the Old Clockworks again! It's ghost-hunting time, sonny! |
Objects
- Special Compass
- Balls of ribbon in the Warehouse that can be unraveled by a machine, containing items. One of these holds a Key.
- Clock hands (minute and hour hands)
- Clock Rotor
- 13 Rubies
Bosses
- Mini-Boss: Ancient Poltergeist
- Boss: Overset Possessor (posessing a giant clock)
Rooms
First Floor
(Ground Floor in PAL version)
- Clockworks Court
- Warehouse
- Roundhouse
- Canyon Stairs (Ravine Stairs in PAL version)
- Workshop
- Clock Tower Gate
- Movements
- Cargo Room
- Service Elevator (Service Lift in PAL version)
- Gear Chamber
- Storage Room
Second Floor
(First floor in PAL version)
- Warehouse
- Clockmaker's Chambers (Clockmaker's Room in PAL version)
- Roundhouse
- Transportation Hall
- Finishing Room
- Container Yard
- Kiln Room
- Drafting Office
- Clock Tower Gate
- Movements
- Belfry
- Cargo Room
Third Floor
(Second floor in PAL version)
Basement 1
- Storm Cellar
- Canyon Hall (Ravine Passage in PAL version)
- Canyon Narrows (Ravine Narrows in PAL version)
- Roundhouse Pit
- Pit Slide
- Canyon Stairs
- Synchronization Room (Synchronisation Lab in PAL version)
- Synchro Gantry
- Maintenance Hub
- Crank Room
- Service Elevator
- Gear Chamber
- Storage Room
Basement 2
Media
Names in Other Languages
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