Wind: Difference between revisions

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===''Super Mario 64''/''Super Mario 64 DS''===
===''Super Mario 64''/''Super Mario 64 DS''===
In some ice levels of ''[[Super Mario 64]]'' and its [[Super Mario 64 DS|DS remake]] like [[Cool Cool Mountain]], [[Snowman's Land]], and [[Chief Chilly Challenge]] (DS only), there will be a big gust of icy wind that will carry the player over a gap. There are also wind gusts that can push them off the edge. The wind also appears in [[Tiny-Huge Island]], [[Rainbow Ride]], and [[Tall, Tall Mountain]]. Also, a cloud enemy called [[Fwoosh]] guards the entrance to the slide in Tiny-Huge Island and blows wind to attempt to blow [[Mario]] ([[Yoshi]], [[Luigi]] or [[Wario]] in ''Super Mario 64 DS'') away.
In some ice levels of ''[[Super Mario 64]]'' and its [[Super Mario 64 DS|DS remake]] like [[Cool Cool Mountain]], [[Snowman's Land]], and [[Chief Chilly Challenge]] (DS only), there will be a big gust of icy wind that will carry the player over a gap. There are also wind gusts that can push them off the edge. The wind also appears in [[Tiny-Huge Island]], [[Rainbow Ride]], and [[Tall, Tall Mountain]]. Also, a cloud enemy called [[Fwoosh]] guards the entrance to the slide in Tall Tall Mountain and blows wind to attempt to blow [[Mario]] ([[Yoshi]], [[Luigi]] or [[Wario]] in ''Super Mario 64 DS'') away.
 
The gusts of wind blown by the Fwoosh and the Snowman's Land snowman can blow [[Mario's Cap|the player's hat]] away. Also, one wind gust in Chief Chilly Challenge is so strong that only [[Metal Mario (form)|Wario, in metal form]], can get across it.


===''Mario & Luigi: Partners in Time''===
===''Mario & Luigi: Partners in Time''===

Revision as of 10:55, June 12, 2011

It has been requested that this article be rewritten.

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an acceptable name is found, then the article should be moved to the new title.

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

File:2-4nsmbw.PNG
Wind in New Super Mario Bros. Wii.

In the Mario series, wind appears in a few games. It is an obstacle in games. While wind can not hurt the player, it can blow them into an enemy or into an abyss.

History

Super Mario Bros. The Lost Levels

File:WorldA-3SMBTheLostLevels.png
Luigi avoiding wind in the Super Mario All-Stars version of Super Mario Bros.: The Lost Levels.

In Super Mario Bros.: The Lost Levels, wind appears for the first time. While it is dangerous at times, it is needed to clear some levels. Some gaps are so big that trampolines are needed along with the wind to traverse the gap.

Super Mario 64/Super Mario 64 DS

In some ice levels of Super Mario 64 and its DS remake like Cool Cool Mountain, Snowman's Land, and Chief Chilly Challenge (DS only), there will be a big gust of icy wind that will carry the player over a gap. There are also wind gusts that can push them off the edge. The wind also appears in Tiny-Huge Island, Rainbow Ride, and Tall, Tall Mountain. Also, a cloud enemy called Fwoosh guards the entrance to the slide in Tall Tall Mountain and blows wind to attempt to blow Mario (Yoshi, Luigi or Wario in Super Mario 64 DS) away.

The gusts of wind blown by the Fwoosh and the Snowman's Land snowman can blow the player's hat away. Also, one wind gust in Chief Chilly Challenge is so strong that only Wario, in metal form, can get across it.

Mario & Luigi: Partners in Time

Wind makes a very small appearance in Mario & Luigi: Partners in Time. Here, a Fwoosh blows wind to blow the smoke away that came from Thwomp Volcano.

Super Mario Galaxy

Wind in Super Mario Galaxy.

Wind appeares in Super Mario Galaxy in the Gusty Garden Galaxy. Here, the player must ride Floaty Fluffs to cross these huge gaps full of wind.

New Super Mario Bros. Wii

File:FooProfile.png
A Foo blowing wind in New Super Mario Bros. Wii.

Wind reappears in New Super Mario Bros. Wii. Like in Super Mario Bros.: The Lost Levels, it is needed to reach certain parts of the level. It only appears in World 2-4 and it blows coins with it. The wind also stops certain enemies in their tracks. It can also push the player right, and can only be stopped if holding down on the Wii Remote. Also, enemies similar to Fwooshes called Foos blow wind, which makes it hard for players to see where they are going.

Super Smash Bros. series

Super Smash Bros.

In Super Smash Bros., wind appears on the Dream Land stage. Here, a tree named Whispy Woods blows wind, attempting to blow the player of the stage.

Super Smash Bros. Melee

Whispy Woods blowing wind in Super Smash Bros. Melee.

In Super Smash Bros. Melee, wind appears on the Green Greens stage. Here, Whispy Woods blows wind either left or right, attempting to blow the player of the stage, similar to how he did in Dream Land in Super Smash Bros..

Super Smash Bros. Brawl

Wind in Super Smash Bros. Brawl.
File:Borboras.jpg
A Borboras blowing wind in Super Smash Bros. Brawl.

In Super Smash Bros. Brawl, wind appears on some levels in the Subspace Emissary. They are The Wilds, The Swamp, The Battleship Halberd Exterior and The Glacial Peak. It blows like normal wind to the side, but it also blows upward in the swamp. The stage Pokémon Stadium 2 will sometimes blow wind, making it take longer to get down. Three Flying-type Pokémon (Drifloon, Hoppip, and Skarmory) appear during this. The PictoChat stage also features drawn wind. Since Green Greens returns from Super Smash Bros. Melee, so does the wind on the stage. The Borboras enemies in the Subspace Emissary also blow wind. The boss Ridley can also produce wind during the boss fight.

Trivia

  • Strangely, in New Super Mario Bros. Wii, when the wind is about to come, the enemies all turn towards the wind.
    • Through hacking methods, it is shown that only certain enemies behave in that matter. Buzzy Beetles are one example of an enemy that not affected by the wind.


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