Bowser Jr.'s Boomsday Machine: Difference between revisions

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#REDIRECT [[Boomsday Machine]]
{{mission infobox
|image=[[File:SMG2_Bowser_Jr_Boomsday_Machine_Full.png|200px]]
|location=[[Bowser Jr.'s Boom Bunker]]
|number=1
|boss=[[Boomsday Machine]]
|game=''[[Super Mario Galaxy 2]]''
|before=
|after=[[Boomsday Machine Daredevil Run|>>]]
}}
'''Bowser Jr.'s Boomsday Machine''' is the first mission of [[Bowser Jr.'s Boom Bunker]] in ''[[Super Mario Galaxy 2]]''. The objective is to defeat [[Bowser Jr.]]'s [[Boomsday Machine]].
==Mission==
[[File:SMG2_ToadBrigade_BoomBunker.png|thumb|left|The destroyed [[Megahammer]].]]
The player starts on a planet with a destroyed [[Megahammer]], which the [[Captain Toad|Toad Brigade Captain]] claims is no longer working. Getting near him will cause a [[Bullet Bill]] to fire, and the player has to lead it to a cage opposite from where the player starts to reveal a [[cannon]]. Using the cannon, the player has to fire at either a pole or a target to land on the planet with [[Boomerang Bro]]s. Defeating the Boomerang Bros. will cause a [[Launch Star]] to appear, which will send the player to the planet above. Using the cannon there, the player has to avoid the [[Mikey Mine|Space Mine]]s and land on a platform on the planet ahead. Here, the player has to use a [[Cloud Flower]] to cross to the platform in the center, and [[Ground Pound]]ing the stone slabs in the center will cause a Launch Star to appear, which will launch the player to the planet where Bowser Jr.'s Boomsday Machine is fought.
 
The Boomsday Machine is a large tower with [[Fire Bar]]s rotating around it and its cannons will fire balls of electricity that will destroy any created clouds. To damage the machine, the player has to create a cloud over a wind turbine to gain height, then use more clouds or a [[Long Jump]] to reach the top of the tower and Ground Pound the cockpit Bowser Jr. is in. The Boomsday Machine will then begin sucking in any clouds in the area, so the player has to wait for them to stop before creating any more. The tower will also be covered in electricity at this point, preventing the player from damaging the cockpit. After damaging the cockpit a second time, more of the tower will rise out of the ground, revealing wheels. The tower will then begin moving around the arena as it tries to attack the player. The extra height also means the player has to create more clouds to reach the top of the tower. After damaging the cockpit once more, the tower will explode and the player will earn the [[Grand Star]].
 
==Enemies==
<gallery>
Fizzlit.png|[[Fizzlit]]s
SMG Bullet Bill.png|[[Bullet Bill]]s
SMG2 Boomerang Bro Artwork.png|[[Boomerang Bro]]s.
SMG2 Floating Mine Render.png|[[Mikey Mine|Space Mine]]s
SMG2 Electric Fence Close Up.png|[[Electric rail]]s
Boomsday Machine.png|[[Boomsday Machine]] (boss)
</gallery>
 
==Planets visited==
<gallery>
SMG2 Welcome to Bowser Jrs Boom Bunker.png|[[Bowser Jr.'s Boom Bunker#Starting Planet|Starting Planet]]
SMG2 Bowser Jr Boom Bunker Aiming The Cannon.png|[[Bowser Jr.'s Boom Bunker#Boomerang Bros. Planet|Boomerang Bros. Planet]]
SMG2 Bowser Jr Boom Bunker Cannon Planet.png|[[Bowser Jr.'s Boom Bunker#Cannon Planet|Cannon Planet]]
SMG2 Boom Bunker Spinning Platforms Planet.png|[[Bowser Jr.'s Boom Bunker#Spinning Platforms Planet|Spinning Platforms Planet]]
Bowser Jrs Boomsday Machine.png|[[Bowser Jr.'s Boom Bunker#Boomsday Machine Planet|Boomsday Machine Planet]]
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=決戦!クッパJr.の最終兵器?!
|JapR=Kessen! Kuppa Junia no Saishū Heiki?!
|JapM=Showdown! Bowser Jr.'s Final Weapon?!
|SpaA=El bastión bombardero de Bowser Jr.
|SpaAM=Bowser Jr.'s bomber bastion
|SpaE=El bastión bombardero de Bowsy
|SpaEM=Bowser Jr.'s bomber bastion
|Fre=Char à canon
|FreM=Tank of cannon (also a pun on "Chair à canon", Cannon fodder)
|Ger=Diese Maschine ist ein Megamurks!
|GerM=This machine's a mega-botch!
|Ita=Invenzione di Bowser Jr.
|ItaM=Bowser Jr.'s invention
|Chi=決戰! 庫巴Jr.的終極武器?!
|ChiR=Juézhàn! Kùbā Jr. de Zhōngjí Wǔqì?!
|ChiM=Showdown! Bowser Jr.'s Ultimate Weapon?!
}}
{{SMG2 missions}}
[[Category:Super Mario Galaxy 2 missions]]

Latest revision as of 22:26, January 7, 2024

Mission
Bowser Jr.'s Boomsday Machine
A screenshot of Cloud Mario fighting the Boomsday Machine.
Location Bowser Jr.'s Boom Bunker
Mission # 1
Game Super Mario Galaxy 2
Boss(es) Boomsday Machine
<< Directory of missions >>

Bowser Jr.'s Boomsday Machine is the first mission of Bowser Jr.'s Boom Bunker in Super Mario Galaxy 2. The objective is to defeat Bowser Jr.'s Boomsday Machine.

Mission[edit]

Toad Brigade in Bowser Jr.'s Boom Bunker in the game Super Mario Galaxy 2.
The destroyed Megahammer.

The player starts on a planet with a destroyed Megahammer, which the Toad Brigade Captain claims is no longer working. Getting near him will cause a Bullet Bill to fire, and the player has to lead it to a cage opposite from where the player starts to reveal a cannon. Using the cannon, the player has to fire at either a pole or a target to land on the planet with Boomerang Bros. Defeating the Boomerang Bros. will cause a Launch Star to appear, which will send the player to the planet above. Using the cannon there, the player has to avoid the Space Mines and land on a platform on the planet ahead. Here, the player has to use a Cloud Flower to cross to the platform in the center, and Ground Pounding the stone slabs in the center will cause a Launch Star to appear, which will launch the player to the planet where Bowser Jr.'s Boomsday Machine is fought.

The Boomsday Machine is a large tower with Fire Bars rotating around it and its cannons will fire balls of electricity that will destroy any created clouds. To damage the machine, the player has to create a cloud over a wind turbine to gain height, then use more clouds or a Long Jump to reach the top of the tower and Ground Pound the cockpit Bowser Jr. is in. The Boomsday Machine will then begin sucking in any clouds in the area, so the player has to wait for them to stop before creating any more. The tower will also be covered in electricity at this point, preventing the player from damaging the cockpit. After damaging the cockpit a second time, more of the tower will rise out of the ground, revealing wheels. The tower will then begin moving around the arena as it tries to attack the player. The extra height also means the player has to create more clouds to reach the top of the tower. After damaging the cockpit once more, the tower will explode and the player will earn the Grand Star.

Enemies[edit]

Planets visited[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 決戦!クッパJr.の最終兵器?![?]
Kessen! Kuppa Junia no Saishū Heiki?!
Showdown! Bowser Jr.'s Final Weapon?!
Chinese 決戰! 庫巴Jr.的終極武器?![?]
Juézhàn! Kùbā Jr. de Zhōngjí Wǔqì?!
Showdown! Bowser Jr.'s Ultimate Weapon?!
French Char à canon[?] Tank of cannon (also a pun on "Chair à canon", Cannon fodder)
German Diese Maschine ist ein Megamurks![?] This machine's a mega-botch!
Italian Invenzione di Bowser Jr.[?] Bowser Jr.'s invention
Spanish (NOA) El bastión bombardero de Bowser Jr.[?] Bowser Jr.'s bomber bastion
Spanish (NOE) El bastión bombardero de Bowsy[?] Bowser Jr.'s bomber bastion