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[[Image:fungiforest.jpg|thumb|[[Tiny Kong]] exploring '''Fungi Forest'''.]]
{{DK64 level infobox
'''Fungi Forest''' is an area in ''[[Donkey Kong 64]]''. It is, as the name states, full of mushrooms. The stage centers around a giant Cuckoo Clock. Thu Cuckoo Clock has the ability to change day into night and vice-versa. Many areas are only accessible during certain times of the day. Enemies are also affected by time. They often become more hostile when the sun goes down. [[Dogadon]] is fought in a rematch by [[Chunky Kong]] here.
|image=[[File:Fungi Forest.png|250px]]
|entry=50 Golden Bananas
|boss=[[Dogadon]]
|boss_requirement=300 bananas
|trapped_kong=None
|before=[[Gloomy Galleon|<<]]
|after=[[Crystal Caves|>>]]
}}
'''Fungi Forest''' is the fifth level of ''[[Donkey Kong 64]]''. It becomes accessible after the [[Gloomy Galleon]] [[Boss Key]] is returned to [[K. Lumsy|K. Lumsy's]] prison and at least fifty [[Golden Banana]]s are obtained. It is, as the name states, full of mushrooms. The stage centers around a giant Cuckoo Clock. The Cuckoo Clock has the ability to change day into night and vice-versa. Many areas are only accessible during certain times of the day. Enemies are also affected by time. They often become more hostile when the sun goes down. This level also introduces blue [[Kong Switch]]es, though a blue one does appear in the lobby of Gloomy Galleon. They can only be activated once the [[Kong]]s get the Super [[Simian Slam]] potion from [[Cranky Kong]]. Although this is the second level that [[Candy's Music Shop]] does not appear in (the first being [[Jungle Japes]]), her headphones can be found at various locations in this level. [[Dogadon]] is fought in a rematch by [[Chunky Kong]] here.
==Geography==
===Starting area===
This area is notable for the giant clock where the Kongs can change between day and night, and vice-versa. The first 1, 2, 3, and 4 Bananaport Pads are located here. It has three tunnels leading to three different areas. The colors of the tunnels are indicated by three of the four Bananaport Pads in the area. In other words, the blue tunnel leads to the mill area with the blue #1 pad; the green leads to the garden with the #2 pad; and the purple leads to the giant mushroom area with the #3 pad. The well leading to Chunky's minecart bonus game is located here.


This world also introduces blue [[Kong Switch|Kong Switches]]. They can only be activated once the [[Kong|Kongs]] get the Super [[Simian Slam]] potion from [[Cranky Kong]].
===Watermill area===
Can be accessed through the blue tunnel. This area contains several barns and mills that house several creepy enemies. Inside these mills are mechanical tasks the Kongs will have to face to get their Golden Bananas. These tasks include walking on dimly lit planks, turning on a conveyor belt, taking out [[Flipflap|Bat]]s in the attic, and battling a giant spider with Tiny Kong only. [[Snide's H.Q.]] appears in this area, but is only accessible during the day. The 1 pad is located here. There is a section surrounded by dangerous plants which can only be accessed at night. It contains Donkey Kong's Kasplat and a shed containing a Bonus Barrel. Both Banana Fairies are in the area and are hidden in buildings only accessible at night.


Entry to this level requires 50 [[Golden Banana|Golden Bananas]].
===Giant mushroom area===
Can be accessed through the pink tunnel. This area has a gigantic mushroom surrounded by water. Inside the fungus, the Kongs have to climb up the different floors of this mushroom to tackle bananas and bonus barrels. These floors also lead to terraces outside, which have many other tasks as well. [[Cranky's Lab]], a 3 pad, and both 5 pads can be found here. Three of the five Kasplats are located here.


==Areas==
===Big tree area===
===Mill Area===
Can be accessed through the orange tunnel from the giant mushroom area, hit the [[Grape Shooter|grape]] switch to open the tunnel. This area has a humongous redwood tree, inside of which sleeps the [[Owl (character)|Owl]] that [[Diddy Kong]] must race (only during the night). Around the tree is the [[Rabbit (character)|Rabbit]]'s house, a tree stump where Tiny Kong collects a Golden Banana and a seed, and [[Lanky Kong]]'s [[Kasplat]]. The 4 pad is located here.
This area contains several barns and mills that house several creepy enemies. Inside these mills are mechanical tasks the Kongs will have to face to get their Golden Bananas. These tasks include walking on dimly lit planks, turning on a conveyor belt, killing [[Flip-Flap|Flip-Flaps]] in the attic, and battling a giant spider.


===Giant Mushroom Area===
===Garden area===
This area has a gigantic mushroom surrounded by water. Inside the fungus, the Kongs have to climb up the different floors of this mushroom to tackle bananas and bonus barrels. These floors also lead to terraces outside, which have many other tasks as well.
Can be accessed through the green tunnel. This area requires Tiny and Chunky to open with their shooters. It has a tomato patch with several [[Tomato]]es surrounding an apple with a [[Worm (Donkey Kong 64)|Worm]] in it, which can be moved by Chunky to the starting area for a Golden Banana. [[Tiny Kong]] can plant a seed from the treestump in the Big Tree Area in a hole which grows a giant living beanstalk. [[Funky's Store]] and a 2 pad can be found here.


===Big Tree Area===
==Enemies==
This area has a humongus redwood tree, inside of which sleeps an [[Racing Owl|owl]] that [[Diddy Kong]] must race. Around the tree is a rabbit house, a smaller tree, and [[Lanky Kong]]'s [[Kasplat]].
 
===Garden Area===
This area has a tomato patch with several [[Killer Tomato]] enemies surrounding an apple with a worm in it. [[Tiny Kong]] can plant seed in a hole which grows a giant beanstalk.
 
==Enemies in Fungi Forest==
*[[Kasplat]]
*[[Kasplat]]
*[[Killer Tomato]]
*[[Tomato]]
 
*[[Dogadon]] (boss)
===Day Only===
===Day only===
*[[Klump]]
*[[Klump]]
*[[Shroom (enemy)|Shroom]]
*[[Zinger]]
*[[Zinger]]
*[[Shroom Kritter]]


===Night Only===
===Night only===
*[[Krossbones]]
*[[Skeleton Kremling|Skeleton Kremling]]
*[[Flip-Flap]]
*[[Flipflap|Bat]]
*[[Kosha]]
*[[Kosha]]
*[[Giant Spider]]
*[[Small Spider]] (during the mini-boss battle)
*[[Giant Spider]] (mini-boss)
 
==[[Golden Banana]] locations==
 
===Donkey Kong===
{|class=wikitable style=width:100%"
!style="background:#f3f777;width:16%"|Images!!style="background:#f3f777"|Description!!style="background:#f3f777;width:10%"|Type
|-
|align=center|[[File:DK64_Fungi_Forest_Donkey_Banana_11.png|200px]] [[File:DK64_Fungi_Forest_Donkey_Golden_3.png|200px]]
|Requires daytime.<br>Enter the watermill using the door next to [[Bananaporter]] #1, once inside [[Simian Slam]] the ?-Box and then repeat to hit the blue Donkey Kong switch beneath it. Enter the now-opened iron-cage and switch the levers by using a hung-up sign as a guide (middle, left, left, right, middle; where right is next to the Donkey Kong switch). Finally, change the time to night and collect the Golden Banana in the small iron cage outside.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Donkey_Banana_9.png|200px]]
|Requires nighttime.<br>Enter the barn that's surrounded by hedges, once inside destroy the ?-Box to the right of the entrance using a Simian Slam. Afterwards, hit the green Donkey Kong switch and enter the [[Bonus Barrel]] within 25 seconds.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Minecart Mayhem!]]
|-
|align=center|[[File:DK64_Fungi_Forest_Donkey_Kasplat.png|200px]]
|Found behind the barn that's surrounded by hedges. Defeat the yellow [[Kasplat]] and give their blueprint to [[Snide]].
|align=center|[[File:DK64_Yellow_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Donkey_Golden_1b.png|200px]] [[File:DK64_Fungi_Forest_Donkey_Golden_1.png|200px]]
|Go to the giant mushroom and hit the 5 switches above the entrance to spawn a cannon. Afterwards, hit the blue Donkey Kong switch found nearby and hop into the cannon to reach the newly spawned Golden Banana within 30 seconds.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Donkey_Golden_2.png|200px]]
|Climb the giant mushroom and use the [[Baboon Blast]] pad to enter the [[Barrel Cannon]] course, the [[Bonus Barrel]] can be found at the end of it.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Peril Path Panic!]]
|}
 
===Diddy Kong===
{|class=wikitable style=width:100%"
!style="background:#ff7061;width:16%"|Images!!style="background:#ff7061"|Description!!style="background:#ff7061;width:10%"|Type
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Golden_3.png|200px]] [[File:DK64_Fungi_Forest_Diddy_Golden_3b.png|200px]]
|Requires nighttime.<br>Use the rope to climb atop the watermill, then hit the blue Diddy Kong switch to open the gate to the attic. Enter the attic, hit the high-up 'ON' switch with peanuts, [[Chimpy Charge]] the green switch to raise the iron cage with a Golden Banana in it. Finally, walk over towards the barn surrounded by hedges and use the [[Guitar Gazump]] pad to open up the iron cage.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Banana_3.png|200px]] [[File:DK64_Fungi_Forest_Diddy_Golden_1.png|200px]]
|Requires nighttime.<br>Jump onto the boxes next to a barn in the watermill area to enter the dark attic. Inside, use the Guitar Gazump pad to see the path to the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Golden_4.png|200px]]
|Use a red, bouncy mushroom to reach the [[Rocketbarrel Boost]] barrel near the giant mushroom, then fly atop the giant mushroom to reach a high-up Bonus Barrel.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Teetering Turtle Trouble!]]
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Kasplat.png|200px]]
|Found in the center at the start of the second section inside the giant mushroom. Defeat the red Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Red_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Golden_2.png|200px]] [[File:DK64_Fungi_Forest_Diddy_Golden_2b.png|200px]]
|Requires nighttime.<br>Use the Guitar Gazump pad in the Big Tree Area to wake the owl up. Afterwards use the Rocketbarrel Boost ability to fly towards the owl and start a race, win it to reveal a Bonus Barrel.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Busy Barrel Barrage!]]
|}
 
===Lanky Kong===
{|class=wikitable style=width:100%"
!style="background:#7b90ff;width:16%"|Images!!style="background:#7b90ff"|Description!!style="background:#7b90ff;width:10%"|Type
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Golden_3.png|200px]]
|Requires nighttime.<br>Enter the attic of the watermill by using the [[Baboon Balloon]] pad. Once inside, hit the blue Lanky Kong switch and hit all [[Bat]]s that appeared. [[Funky's_Store#Inventory|Homing Ammo]] is recommended but not required.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Banana_7.png|200px]] [[File:DK64_Fungi_Forest_Lanky_Golden_1.png|200px]]
|Hit the blue Lanky Kong switch atop the giant mushroom, use the [[OrangStand]] ability to reach it, then enter one of the two newly opened doors.<br>Inside one of the rooms you'll find 5 mushrooms colored after the [[Donkey_Kong_64#Playable|5 Kongs]], hit the switches according to the order that's displayed on the painting.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Krazy Kong Klamour!]]
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Banana_7.png|200px]] [[File:DK64_Fungi_Forest_Lanky_Golden_2.png|200px]]
|Hit the blue Lanky Kong switch atop the giant mushroom, use the OrangStand ability to reach it, then enter one of the two newly opened doors.<br>Inside one of the rooms you'll find 2 red, bouncy mushrooms, bounce on either of them to reach the high-up Golden Banana at the center.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Kasplat.png|200px]]
|Found beneath the big tree, accessed by going through the orange tunnel. Defeat the blue Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Blue_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Banana_9.png|200px]] [[File:DK64_Fungi_Forest_Lanky_Golden_4.png|200px]]
|Requires the [[OrangStand Sprint]] ability from the next world. Requires daytime.<br>Go through the orange tunnel to find the [[Rabbit (character)|Rabbit]], use the [[Trombone Tremor]] pad next to him to start a race. The first race gives three blue [[Banana Coin]]s, but the second has a Golden Banana as the reward.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|}
 
===Tiny Kong===
{|class=wikitable style=width:100%"
!style="background:#ea72fb;width:16%"|Images!!style="background:#ea72fb"|Description!!style="background:#ea72fb;width:10%"|Type
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Golden_4.png|200px]]
|Requires nighttime.<br>Enter the watermill at night through the tiny hole right next to the [[Mini-Monkey]] barrel. Jump up a bunch of boxes to reach the [[Giant Spider]]'s arena, defeat said boss to receive a Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Banana_3.png|200px]] [[File:DK64_Fungi_Forest_Tiny_Golden_1.png|200px]]
|Hit the blue Tiny Kong switch at the bottom of the giant mushroom and then reach the Bonus Barrel within 37 seconds, it can be found by jumping left after the second ladder.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Speedy Swing Sortie!]]
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Kasplat.png|200px]]
|On the wooden pathway outside the giant mushroom at the halfway point. Defeat the purple Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Purple_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Banana_9.png|200px]] [[File:DK64_Fungi_Forest_Tiny_Golden_2.png|200px]]
|In the Big Tree Area, use the Mini-Monkey barrel behind a big tree-stump, then use the [[Saxophone Slam]] pad in front of it to enter the tree-stump. Once inside, defeat all purple [[Klaptrap]]s to receive the Golden Banana, best done with another Saxophone Slam.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Golden_3.png|200px]]
|Bring the bean that was gotten inside the tree-stump of the previous Golden Banana to the Garden Area and plant it in the back. Once planted, use the Saxophone Slam pad as Mini-Tiny to reach the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|}
 
===Chunky Kong===
{|class=wikitable style=width:100%"
!style="background:#a0ce99;width:16%"|Images!!style="background:#a0ce99"|Description!!style="background:#a0ce99;width:10%"|Type
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Golden_4.png|200px]]
|Simian Slam the gate in the well of the Starting Area to enter a [[Mine Cart]] minigame, collect 50 coins to receive the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Golden_3.png|200px]] [[File:DK64_Fungi_Forest_Chunky_Golden_3b.png|200px]]
|Open the cracked door of the watermill by using Chunky's [[Primate Punch]], once inside destroy the ?-Boxes and use the [[Triangle Trample]] pad found underneath one of them. The crusher is now running, grab the metal barrel and walk to the other room of the watermill and put it on the conveyor belt, repeat with the other two metal barrels that are found near the conveyor belt. A Golden Banana will appear after all three metal barrels are crushed.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Banana_7.png|200px]] [[File:DK64_Fungi_Forest_Chunky_Kasplat.png|200px]]
|Requires nighttime.<br>Swing across some vines in the second section inside the giant mushroom to reach a balcony of sorts with the Kasplat. Can also be reached with a precise jump from the top in daytime. Defeat the green Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Green_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Coin_1.png|200px]] [[File:DK64_Fungi_Forest_Chunky_Golden_1.png|200px]]
|Climb the giant mushroom and hit the blue Chunky Kong switch atop it to open the door to a puzzle room. Inside it, hit the switch and complete Chunky Kong's face by shooting [[Pineapple Launcher|pineapples]] at each panel.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Banana_5.png|200px]] [[File:DK64_Fungi_Forest_Chunky_Golden_2.png|200px]]
|Use the [[Hunky Chunky]] barrel next to [[Funky's Store]] in the Garden Area and Simian Slam all four tomatos around the apple, afterwards carry the apple into the Starting Area to place it down on the apple marking near the green tunnel.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|}
 
==Colored Bananas==
{{main|List of Bananas in Fungi Forest}}
There are a total of 500 [[Banana]]s (100 for each [[Donkey_Kong_64#Playable|Kong]]) to collect.
 
==Banana Coins==
{{main|List of Banana Coins in Fungi Forest}}
There are a total of 74 [[Banana Coin]]s across all five Kongs and 2 [[5-Banana Coin]] to collect.
 
==Banana Fairies==
{|class=wikitable style="width:100%"
!style="width:16%;background:#F3F777"|Image!!style="background:#F3F777"|Description
|-
|align=center|[[File:DK64_Fungi_Forest_Fairy_1.png|200px]]
|Inside a ?-Box on the upper floor of the barn surrounded by hedges in the Watermill Area.
|-
|align=center|[[File:DK64_Fungi_Forest_Fairy_2.png|200px]]
|Inside the dark attic of a barn near the watermill. The Banana Fairy appears once the Golden Banana has been collected.
|}
 
==Battle Arena Pad==
{|class=wikitable style="width:100%"
!style="width:16%;background:#d8c1a3"|Image!!style="background:#d8c1a3"|Description
|-
|align=center|[[File:DK64_Fungi_Forest_Battle_Arena_Pad_1.png|200px]]
|On the side of the giant mushroom, only reachable at nighttime, by using the Rocketbarrel Boost or by jumping down from the top precisely.
|}
 
==Gallery==
===Exterior===
<gallery>
Fungi Forest clock.png|The Cuckoo Clock
Fungi Forest mill.png|Watermill
Fungi Forest mushroom yard.png|Mushroom yard
Fungi Forest tree.png|The tree the Owl lives in
Fungi Forest vegetable farming.png|Farm
</gallery>
 
===Interior===
<gallery>
Fungi Forest mill interior.png|Watermill front
Fungi Forest watermill back.png|Watermill back
Fungi Forest watermill crane.png|Watermill crane
Fungi Forest watermill attic.png|Watermill attic
Fungi Forest spider lair.png|Spider lair
Fungi Forest barn.png|Barn
Fungi Forest cabin.png|Cabin
Fungi Forest giant mushroom.png|Giant mushroom
Fungi Forest mushroom room.png|Mushroom room
Fungi Forest tree trunk.png|Tree trunk
Fungi Forest boss arena.png|Boss arena
</gallery>
 
==Names in other languages==
{{foreign names
|Jpn=ひるよるウッド
|JpnR=Hiruyoru Uddo
|JpnM=Day-Night Wood
|Spa=Selva de Setas
|SpaM=Mushroom Forest
|Ger=Wunder Wald
|GerM=Wonder Forest
|Fre=Forêt Foldingue
|FreM= Crazy Forest
|Ita=La Foresta dei Funghi
|ItaM=The Mushrooms Forest
}}


==Trivia==
==Trivia==
*This level was originally going to be in ''[[Banjo-Kazooie]]'' (where it was called "Fungus Forest"), but was instead added to ''Donkey Kong 64''. A picture of Fungus Forest can be seen in Banjo's house.
*This level was originally going to be in [[Rare]]'s other Nintendo 64 game, ''{{wp|Banjo-Kazooie}}'' (where it was called "Fungus Forest"), but was instead added to ''Donkey Kong 64''.<ref>{{cite|url=tcrf.net/Prerelease:Banjo-Kazooie#Other_Music_Tracks|title=''Banjo-Kazooie'' § Other Music Tracks|publisher=The Cutting Room Floor|accessdate=February 21, 2022|language=en}}</ref>
<br clear=all>
**The lobby theme is based on the track known as "Advent" which has been found in ''Banjo-Kazooie''.<ref name=Banjo>{{cite|url=tcrf.net/Prerelease:Banjo-Kazooie#Unused_Music|title=''Banjo-Kazooie'' § Unused Music|publisher=The Cutting Room Floor|accessdate=February 21, 2022|language=en}}</ref>
{{Donkey Kong 64}}
**The main theme for the level was originally composed for ''{{iw|jiggywikki|Dream: Land of Giants}}''. It was titled "Temple" by the composer of both ''Banjo-Kazooie'' and ''Donkey Kong 64'', [[Grant Kirkhope]].<ref name=Banjo/>
[[Category:Donkey Kong Places]]
*There is a [[5-Banana Coin]] in this level that went undocumented until January 28, 2017, seventeen years after the game's release. The collectible was first brought to public attention when Isotarge datamined the game and found data for a 977th [[Banana Coin]] located here; prior to his findings, it was assumed that only 976 of them were in the game.<ref>{{cite|author=Lumb, David|date=February 1, 2017|url=www.engadget.com/2017-02-01-donkey-kong-64-player-finds-rare-collectible-17-years-later.html|title=''Donkey Kong 64'' player finds rare collectible 17 years later|publisher=Engadget|language=en|accessdate=June 29, 2024}}</ref><ref>{{cite|author=Colburn, Randall|date=February 1, 2017|url=www.avclub.com/nearly-two-decades-later-donkey-kong-64-is-still-yield-1798257165|title=Nearly two decades later, ''Donkey Kong 64'' is still yielding secrets|publisher=AV Club|accessdate=June 29, 2024|language=en}}</ref> The 5-Banana Coin is located in in a dirt patch hidden in a patch of tall grass surrounding the DK Barrel just outside one of the mills.<ref>{{cite|url=www.youtube.com/watch?v=qvXqtls4efA|title=<nowiki>[Vinesauce]</nowiki> Joel - Donkey Kong 64 ( Part 7 )|author=Vargskelethor Uncut: Full Joel Streams|date=February 3, 2017|publisher=YouTube|accessdate=June 29, 2024|language=en}}</ref>
 
==References==
<references/>
 
{{DK64}}
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Forests and Jungles]]
[[Category:Forests]]
[[Category:Donkey Kong 64 levels]]

Latest revision as of 12:12, January 7, 2025

Fungi Forest
Fungi Forest start.
Entrance requirement 50 Golden Bananas
Boss Dogadon
Boss requirement 300 bananas
Trapped Kongs None
<< List of levels >>

Fungi Forest is the fifth level of Donkey Kong 64. It becomes accessible after the Gloomy Galleon Boss Key is returned to K. Lumsy's prison and at least fifty Golden Bananas are obtained. It is, as the name states, full of mushrooms. The stage centers around a giant Cuckoo Clock. The Cuckoo Clock has the ability to change day into night and vice-versa. Many areas are only accessible during certain times of the day. Enemies are also affected by time. They often become more hostile when the sun goes down. This level also introduces blue Kong Switches, though a blue one does appear in the lobby of Gloomy Galleon. They can only be activated once the Kongs get the Super Simian Slam potion from Cranky Kong. Although this is the second level that Candy's Music Shop does not appear in (the first being Jungle Japes), her headphones can be found at various locations in this level. Dogadon is fought in a rematch by Chunky Kong here.

Geography[edit]

Starting area[edit]

This area is notable for the giant clock where the Kongs can change between day and night, and vice-versa. The first 1, 2, 3, and 4 Bananaport Pads are located here. It has three tunnels leading to three different areas. The colors of the tunnels are indicated by three of the four Bananaport Pads in the area. In other words, the blue tunnel leads to the mill area with the blue #1 pad; the green leads to the garden with the #2 pad; and the purple leads to the giant mushroom area with the #3 pad. The well leading to Chunky's minecart bonus game is located here.

Watermill area[edit]

Can be accessed through the blue tunnel. This area contains several barns and mills that house several creepy enemies. Inside these mills are mechanical tasks the Kongs will have to face to get their Golden Bananas. These tasks include walking on dimly lit planks, turning on a conveyor belt, taking out Bats in the attic, and battling a giant spider with Tiny Kong only. Snide's H.Q. appears in this area, but is only accessible during the day. The 1 pad is located here. There is a section surrounded by dangerous plants which can only be accessed at night. It contains Donkey Kong's Kasplat and a shed containing a Bonus Barrel. Both Banana Fairies are in the area and are hidden in buildings only accessible at night.

Giant mushroom area[edit]

Can be accessed through the pink tunnel. This area has a gigantic mushroom surrounded by water. Inside the fungus, the Kongs have to climb up the different floors of this mushroom to tackle bananas and bonus barrels. These floors also lead to terraces outside, which have many other tasks as well. Cranky's Lab, a 3 pad, and both 5 pads can be found here. Three of the five Kasplats are located here.

Big tree area[edit]

Can be accessed through the orange tunnel from the giant mushroom area, hit the grape switch to open the tunnel. This area has a humongous redwood tree, inside of which sleeps the Owl that Diddy Kong must race (only during the night). Around the tree is the Rabbit's house, a tree stump where Tiny Kong collects a Golden Banana and a seed, and Lanky Kong's Kasplat. The 4 pad is located here.

Garden area[edit]

Can be accessed through the green tunnel. This area requires Tiny and Chunky to open with their shooters. It has a tomato patch with several Tomatoes surrounding an apple with a Worm in it, which can be moved by Chunky to the starting area for a Golden Banana. Tiny Kong can plant a seed from the treestump in the Big Tree Area in a hole which grows a giant living beanstalk. Funky's Store and a 2 pad can be found here.

Enemies[edit]

Day only[edit]

Night only[edit]

Golden Banana locations[edit]

Donkey Kong[edit]

Images Description Type
A yellow Banana Balloon in Fungi Forest. A Golden Banana for Donkey Kong in Fungi Forest. Requires daytime.
Enter the watermill using the door next to Bananaporter #1, once inside Simian Slam the ?-Box and then repeat to hit the blue Donkey Kong switch beneath it. Enter the now-opened iron-cage and switch the levers by using a hung-up sign as a guide (middle, left, left, right, middle; where right is next to the Donkey Kong switch). Finally, change the time to night and collect the Golden Banana in the small iron cage outside.
Animated in-game model of the Golden Banana
A yellow Banana Bunch in Fungi Forest. Requires nighttime.
Enter the barn that's surrounded by hedges, once inside destroy the ?-Box to the right of the entrance using a Simian Slam. Afterwards, hit the green Donkey Kong switch and enter the Bonus Barrel within 25 seconds.
Artwork of a Bonus Barrel from Donkey Kong 64.
Minecart Mayhem!
A yellow Kasplat and a set of yellow Banana Coins in Fungi Forest. Found behind the barn that's surrounded by hedges. Defeat the yellow Kasplat and give their blueprint to Snide. A Yellow Blueprint in Donkey Kong 64
A setup for a Golden Banana for Donkey Kong in Fungi Forest. A setup for a Golden Banana for Donkey Kong in Fungi Forest. Go to the giant mushroom and hit the 5 switches above the entrance to spawn a cannon. Afterwards, hit the blue Donkey Kong switch found nearby and hop into the cannon to reach the newly spawned Golden Banana within 30 seconds. Animated in-game model of the Golden Banana
A setup for a Golden Banana for Donkey Kong and a set of yellow Banan Coins in Fungi Forest. Climb the giant mushroom and use the Baboon Blast pad to enter the Barrel Cannon course, the Bonus Barrel can be found at the end of it. Artwork of a Bonus Barrel from Donkey Kong 64.
Peril Path Panic!

Diddy Kong[edit]

Images Description Type
A setup for a Golden Banana for Diddy Kong in Fungi Forest. A setup for a Golden Banana for Diddy Kong in Fungi Forest. Requires nighttime.
Use the rope to climb atop the watermill, then hit the blue Diddy Kong switch to open the gate to the attic. Enter the attic, hit the high-up 'ON' switch with peanuts, Chimpy Charge the green switch to raise the iron cage with a Golden Banana in it. Finally, walk over towards the barn surrounded by hedges and use the Guitar Gazump pad to open up the iron cage.
Animated in-game model of the Golden Banana
A red Banana Bunch and a set of red Bananas in Fungi Forest. A Golden Banana for Diddy Kong in Fungi Forest. Requires nighttime.
Jump onto the boxes next to a barn in the watermill area to enter the dark attic. Inside, use the Guitar Gazump pad to see the path to the Golden Banana.
Animated in-game model of the Golden Banana
A Bonus Barrel for Diddy Kong in Fungi Forest. Use a red, bouncy mushroom to reach the Rocketbarrel Boost barrel near the giant mushroom, then fly atop the giant mushroom to reach a high-up Bonus Barrel. Artwork of a Bonus Barrel from Donkey Kong 64.
Teetering Turtle Trouble!
A red Kasplat and a set of red Bananas in Fungi Forest. Found in the center at the start of the second section inside the giant mushroom. Defeat the red Kasplat and give their blueprint to Snide. A Red Blueprint in Donkey Kong 64
A setup for a Golden Banana for Diddy Kong in Fungi Forest. A setup for a Golden Banana for Diddy Kong in Fungi Forest. Requires nighttime.
Use the Guitar Gazump pad in the Big Tree Area to wake the owl up. Afterwards use the Rocketbarrel Boost ability to fly towards the owl and start a race, win it to reveal a Bonus Barrel.
Artwork of a Bonus Barrel from Donkey Kong 64.
Busy Barrel Barrage!

Lanky Kong[edit]

Images Description Type
A setup for a Golden Banana for Lanky Kong and a blue Banana Bunch in Fungi Forest. Requires nighttime.
Enter the attic of the watermill by using the Baboon Balloon pad. Once inside, hit the blue Lanky Kong switch and hit all Bats that appeared. Homing Ammo is recommended but not required.
Animated in-game model of the Golden Banana
A blue Banana Bunch in Fungi Forest. A setup for a Golden Banana for Lanky Kong and a blue Banana Bunch in Fungi Forest. Hit the blue Lanky Kong switch atop the giant mushroom, use the OrangStand ability to reach it, then enter one of the two newly opened doors.
Inside one of the rooms you'll find 5 mushrooms colored after the 5 Kongs, hit the switches according to the order that's displayed on the painting.
Artwork of a Bonus Barrel from Donkey Kong 64.
Krazy Kong Klamour!
A blue Banana Bunch in Fungi Forest. A Golden Banana for Lanky Kong and a set of blue Banana Bunches in Fungi Forest. Hit the blue Lanky Kong switch atop the giant mushroom, use the OrangStand ability to reach it, then enter one of the two newly opened doors.
Inside one of the rooms you'll find 2 red, bouncy mushrooms, bounce on either of them to reach the high-up Golden Banana at the center.
Animated in-game model of the Golden Banana
A blue Kasplat and a set of blue Banana Coins in Fungi Forest. Found beneath the big tree, accessed by going through the orange tunnel. Defeat the blue Kasplat and give their blueprint to Snide. A Blue Blueprint in Donkey Kong 64
A set of blue Bananas and a Banana Bunch in Fungi Forest. A setup for a Golden Banana for Lanky Kong in Fungi Forest. Requires the OrangStand Sprint ability from the next world. Requires daytime.
Go through the orange tunnel to find the Rabbit, use the Trombone Tremor pad next to him to start a race. The first race gives three blue Banana Coins, but the second has a Golden Banana as the reward.
Animated in-game model of the Golden Banana

Tiny Kong[edit]

Images Description Type
A setup for a Golden Banana for Tiny Kong in Fungi Forest. Requires nighttime.
Enter the watermill at night through the tiny hole right next to the Mini-Monkey barrel. Jump up a bunch of boxes to reach the Giant Spider's arena, defeat said boss to receive a Golden Banana.
Animated in-game model of the Golden Banana
A purple Banana Bunch in Fungi Forest. A Bonus Barrel for Tiny Kong in Fungi Forest. Hit the blue Tiny Kong switch at the bottom of the giant mushroom and then reach the Bonus Barrel within 37 seconds, it can be found by jumping left after the second ladder. Artwork of a Bonus Barrel from Donkey Kong 64.
Speedy Swing Sortie!
A purple Kasplat in Fungi Forest. On the wooden pathway outside the giant mushroom at the halfway point. Defeat the purple Kasplat and give their blueprint to Snide. A Purple Blueprint in Donkey Kong 64
A set of purple Bananas in Fungi Forest. A setup for a Golden Banana for Tiny Kong in Fungi Forest. In the Big Tree Area, use the Mini-Monkey barrel behind a big tree-stump, then use the Saxophone Slam pad in front of it to enter the tree-stump. Once inside, defeat all purple Klaptraps to receive the Golden Banana, best done with another Saxophone Slam. Animated in-game model of the Golden Banana
A Golden Banana for Tiny Kong in Fungi Forest. Bring the bean that was gotten inside the tree-stump of the previous Golden Banana to the Garden Area and plant it in the back. Once planted, use the Saxophone Slam pad as Mini-Tiny to reach the Golden Banana. Animated in-game model of the Golden Banana

Chunky Kong[edit]

Images Description Type
A setup for a Golden Banana for Chunky Kong in Fungi Forest. Simian Slam the gate in the well of the Starting Area to enter a Mine Cart minigame, collect 50 coins to receive the Golden Banana. Animated in-game model of the Golden Banana
A setup for a Golden Banana for Chunky Kong in Fungi Forest. A setup for a Golden Banana for Chunky Kong in Fungi Forest. Open the cracked door of the watermill by using Chunky's Primate Punch, once inside destroy the ?-Boxes and use the Triangle Trample pad found underneath one of them. The crusher is now running, grab the metal barrel and walk to the other room of the watermill and put it on the conveyor belt, repeat with the other two metal barrels that are found near the conveyor belt. A Golden Banana will appear after all three metal barrels are crushed. Animated in-game model of the Golden Banana
A green Banana Bunch in Fungi Forest. A green Kasplat in Fungi Forest. Requires nighttime.
Swing across some vines in the second section inside the giant mushroom to reach a balcony of sorts with the Kasplat. Can also be reached with a precise jump from the top in daytime. Defeat the green Kasplat and give their blueprint to Snide.
A Green Blueprint in Donkey Kong 64
A set of green Banana Coins in Fungi Forest. A setup for a Golden Banana for Chunky Kong in Fungi Forest. Climb the giant mushroom and hit the blue Chunky Kong switch atop it to open the door to a puzzle room. Inside it, hit the switch and complete Chunky Kong's face by shooting pineapples at each panel. Animated in-game model of the Golden Banana
A set of green Bananas in Fungi Forest. A Golden Banana for Chunky Kong in Fungi Forest. Use the Hunky Chunky barrel next to Funky's Store in the Garden Area and Simian Slam all four tomatos around the apple, afterwards carry the apple into the Starting Area to place it down on the apple marking near the green tunnel. Animated in-game model of the Golden Banana

Colored Bananas[edit]

Main article: List of Bananas in Fungi Forest

There are a total of 500 Bananas (100 for each Kong) to collect.

Banana Coins[edit]

Main article: List of Banana Coins in Fungi Forest

There are a total of 74 Banana Coins across all five Kongs and 2 5-Banana Coin to collect.

Banana Fairies[edit]

Image Description
A Banana Fairy in Fungi Forest. Inside a ?-Box on the upper floor of the barn surrounded by hedges in the Watermill Area.
A Banana Fairy in Fungi Forest. Inside the dark attic of a barn near the watermill. The Banana Fairy appears once the Golden Banana has been collected.

Battle Arena Pad[edit]

Image Description
A Battle Arena Pad in Fungi Forest. On the side of the giant mushroom, only reachable at nighttime, by using the Rocketbarrel Boost or by jumping down from the top precisely.

Gallery[edit]

Exterior[edit]

Interior[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ひるよるウッド[?]
Hiruyoru Uddo
Day-Night Wood
French Forêt Foldingue[?] Crazy Forest
German Wunder Wald[?] Wonder Forest
Italian La Foresta dei Funghi[?] The Mushrooms Forest
Spanish Selva de Setas[?] Mushroom Forest

Trivia[edit]

  • This level was originally going to be in Rare's other Nintendo 64 game, Banjo-Kazooie (where it was called "Fungus Forest"), but was instead added to Donkey Kong 64.[1]
    • The lobby theme is based on the track known as "Advent" which has been found in Banjo-Kazooie.[2]
    • The main theme for the level was originally composed for Dream: Land of Giants. It was titled "Temple" by the composer of both Banjo-Kazooie and Donkey Kong 64, Grant Kirkhope.[2]
  • There is a 5-Banana Coin in this level that went undocumented until January 28, 2017, seventeen years after the game's release. The collectible was first brought to public attention when Isotarge datamined the game and found data for a 977th Banana Coin located here; prior to his findings, it was assumed that only 976 of them were in the game.[3][4] The 5-Banana Coin is located in in a dirt patch hidden in a patch of tall grass surrounding the DK Barrel just outside one of the mills.[5]

References[edit]

  1. ^ Banjo-Kazooie § Other Music Tracks. The Cutting Room Floor (English). Retrieved February 21, 2022.
  2. ^ a b Banjo-Kazooie § Unused Music. The Cutting Room Floor (English). Retrieved February 21, 2022.
  3. ^ Lumb, David (February 1, 2017). Donkey Kong 64 player finds rare collectible 17 years later. Engadget (English). Retrieved June 29, 2024.
  4. ^ Colburn, Randall (February 1, 2017). Nearly two decades later, Donkey Kong 64 is still yielding secrets. AV Club (English). Retrieved June 29, 2024.
  5. ^ Vargskelethor Uncut: Full Joel Streams (February 3, 2017). [Vinesauce] Joel - Donkey Kong 64 ( Part 7 ). YouTube (English). Retrieved June 29, 2024.