Clockwork Ruins Galaxy: Difference between revisions

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{{galaxybox
{{course infobox
|image=[[Image:Clockwork Ruins Galaxy.png|250px]]
|image=[[File:Clockwork Ruins Galaxy.png|250px]]
|area=World 6
|area=[[World 6 (Super Mario Galaxy 2)|World 6]]
|boss=None
|boss=None
|level=[[#Time for Adventure|Time for Adventure]]<br>[[#The Adventure of the Purple Coins|The Adventure of the Purple Coins]]<br>[[#The Ledge Hammer Trap|The Ledge Hammer Trap]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|comets=[[Prankster Comet#Purple Comet|Purple Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]][[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]]
|missions=[[Time for Adventure]]<br>[[The Adventure of the Purple Coins]]<br>[[The Ledge Hammer Trap]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|unlock=Complete Mission 1 of [[Melty Monster Galaxy]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|unlock=Get a [[Power Star]] from [[Melty Monster Galaxy]]
|icon=A off-scale version of the [[#Giant Rotation Planet|Giant Rotation Planet]]
|more=[[Melty Monster Galaxy|<<]] [[Throwback Galaxy|>>]]
}}
}}
'''Clockwork Ruins Galaxy''' is a [[galaxy]] appearing in the game ''[[Super Mario Galaxy 2]]''. It is located in World 6. The galaxy takes place in a temple-like area, with statues of many creatures. The galaxy includes some new gimmicks such as rolling platforms and walls that push Mario out of the gravitational force. Pegs are also introduced in this level and is used to reach the [[Power Star]]. The main obstacles here are spikes and Mario getting crushed by [[millstone]]s. Common enemies here include [[Jack O' Goomba]]s and [[Octogoomba]]s.
The '''Clockwork Ruins Galaxy''' is a [[galaxy]] located in [[World 6 (Super Mario Galaxy 2)|World 6]] appearing in the game ''[[Super Mario Galaxy 2]]''. It is an ancient ruins-themed location featuring several stone structures as planets, oftentimes decorated with face carvings, grass and trees. The galaxy includes new gimmicks such as rolling [[millstone]]s and walls that push the player out of the gravitational force. [[Wire|Bar]]s are also introduced in this level. Only Goomba enemies are found here, and they include [[Jack O'Goomba]]s and [[Octoomba]]s.


The music in this galaxy is the same as the music in the [[Slipsand Galaxy]]. They also share the towers in the background.
==Planets==
==Planets==
===Starting Planet===
===Giant Rotation Planet===
[[Image:CRG1.png|thumb|200px|Mario arriving on the Starting Planet]]
[[File:Clockwork Ruins Galaxy SMG2 starting planet.png|thumb|left|Mario approaching the Giant Rotation Planet]]
The Starting Planet is where the player first lands. Two [[Jack O' Goomba]]s are encountered at the beginning. The planet consists of four odd shaped millstones that the player must use to get to the [[Launch Star]] at the end. Many [[Octoomba]]s are found on the millstones. At the bottom of the second and fourth millstones are areas of land which will protect the player if they fall off. Under the fourth millstone is a [[Hungry Luma]] which will require the player to feed it 30 [[coin]]s. If they do so, they will be taken to the [[#Ledge Hammer Planet|Ledge Hammer Planet]]. If not, they could take the Launch Star to the [[#Pushing Wall Planet|Pushing Wall Planet]].
[[File:SMG2 Clockwork Ruins Starting Planet.png|thumb|Mario on the Giant Rotation Planet.]]
<br clear=all>
The Giant Rotation Planet<ref name=Noclip>Texture file names associated with each planet, retrieved from [https://noclip.website/#smg2/AncientExcavationGalaxy;ShareData=AL:zWUty=iT$ noclip.website].</ref> is where the player first lands. Two [[Jack O'Goomba]]s are encountered at the beginning. The planet consists of four odd-shaped millstones that the player must use to get to the [[Launch Star]] at the end. Many [[Octoomba]]s are found on the millstones. At the bottom of the second and fourth millstones are areas of land which protects the player if they fall off. Under the fourth millstone is a [[Hungry Luma]] which requires the player to feed it 30 [[coin]]s. If the player does so, the Luma can open the passage to the [[#Huge Hammer Planet|Huge Hammer Planet]]. If not, the player can take the Launch Star to the [[#Pusher Wall Planet|Pusher Wall Planet]].
{{br|left}}


===Pushing Wall Planet===
===Pusher Wall Planet===
[[Image:CRG2.png|left|thumb|200px|Mario flying towards the Pushing Wall Planet]]
[[File:SMG2 Clockwork Ruins Pushing Wall Planet.png|thumb|left|Mario flying towards the Pusher Wall Planet.]]
The Pushing Wall Planet is filled with [[Jack O' Goomba]]s. As the name suggests, the planet's main obstacle is the wall's ability to push the player out of the planet's gravitational force, causing them to fall into a [[Black Hole]], similar to that of a [[Pushy Wall]]. The objective is to free the [[Luma]] that is trapped in a cage. The player will need to climb to the top left where they should find a switch similar to those found in [[Gusty Garden Galaxy]] from the [[Super Mario Galaxy|first game]]. After the player hits the switch, the walls will fall apart and the gravity will change. The player will need to make their way to the ground pound switch on the bottom, freeing the Luma. The Luma will transform into a Launch Star and take the player to the [[#Millstone Planet|Millstone Planet]].
[[File:SMG2 Clockwork Ruins Wall Before and After.png|thumb|Mario on the Pusher Wall Planet, before and after flipping the switch]]
<br clear=all>
The Pusher Wall Planet<ref name=Noclip></ref> is filled with [[Jack O'Goomba]]s. As the name suggests, the planet's main obstacle is the wall's ability to push the player out of the planet's gravitational force to a [[black hole]], similar to that of a [[Bomp]]. The objective is to free the [[Luma]] that is trapped in a cage. The player needs to climb to the top left where a switch similar to those found in [[Gusty Garden Galaxy]] from the [[Super Mario Galaxy|first game]] is located. After the player hits the switch, the walls fall apart and the gravity changes. The player needs to make the way to the ground pound switch on the bottom, freeing the Luma. The Luma transforms into a Launch Star and takes the player to the [[#Rolling Drum Planet|Rolling Drum Planet]].
{{br|left}}


===Ledge Hammer Planet===
===Huge Hammer Planet===
[[Image:CRG3.png|thumb|200px|Mario heading to the Ledge Hammer Planet]]
[[File:SMG2 Clockwork Ruins Ledge Hammer Planet.png|thumb|left|200px|Mario heading to the Huge Hammer Planet.]]
The [[Ledge Hammer]] Planet is accessed by feeding the [[Hungry Luma]] 30 [[coin]]s on the [[#Starting Planet|Starting Planet]]. The planet is only visited during [[#The Ledge Hammer Trap|The Ledge Hammer Trap]] mission. It is a planet that has six [[Ledge Hammer]]s on it. Getting hit by a Ledge Hammer will make the player automatically lose a life. The ground moves in a circular pattern and has many pieces of it cut out. Electrical fences also appear on the planet. There are two [[Time Switch]]es found here and are helpful when trying to get to the other side. After the player passes the first Ledge Hammers, they will find a green [[Warp Pipe]] which will take them to the upper area of the planet. The same five ledge hammers are found here, but this time, the cracks in the wall will show where the ledge hammers will hit. There are no switches up here to slow down time. At the end of the upper area is the [[Power Star]].
The Huge Hammer Planet<ref name=Noclip></ref> is accessed by feeding the [[Hungry Luma]] thirty [[coin]]s on the [[#Giant Rotation Planet|Giant Rotation Planet]]. The planet is only visited during [[The Ledge Hammer Trap]] mission. It is a planet that has six [[Ledge Hammer]]s on it. Getting flattened by a Ledge Hammer makes the player automatically lose a life. The ground moves in a circular pattern and has many pieces of it cut out. Electrical fences also appear on the planet. There are two [[Blue switch (Super Mario Galaxy)|blue switch]]es found here that slows down time temporarily, and they are helpful when trying to get to the other side. There is also a [[1-Up Mushroom]] that can be acquired by jumping onto the head of a Ledge Hammer after slowing down time. After the player passes the first Ledge Hammers, there is a green [[Warp Pipe]] that leads to the upper area of the planet. The same five ledge hammers are found here, but this time, the cracks in the wall show where the Ledge Hammers are hitting. There are no blue switches up here to slow down time. Another 1-Up Mushroom can be found above one of these Ledge Hammers. At the end of the upper area is the [[Power Star]].  
<br clear=all>
{{br|left}}


===Millstone Planet===
===Rolling Drum Planet===
[[Image:CRG4.png|left|thumb|200px|Mario near the Millstone Planet]]
[[File:SMG2 Clockwork Ruins Millstone Planet.png|thumb|left|Mario near the Rolling Drum Planet]]
The Millstone Planet is the final planet in the galaxy. It is made up of three distinct areas. In the first area, there are millstones that fall from the sky and roll downhill. The player should use the indents in the stones to avoid being crushed. This specific area is where the [[Comet Medal]] is located. The second area consists of spiked ground and walls which the player must avoid. Pegs are also found here. They can wall jump off of the two millstones in the area to reach the final area. In this area, the player should take the elevator and hit the switch to make millstones fall from the sky. The player will need to use the millstones to reach the pegs and finally the [[Power Star]].
[[File:SMG2 Clockwork Ruins Millstone Screenshot.png|thumb|Mario on the Rolling Drum Planet]]
<br=clear all>
The Rolling Drum Planet<ref name=Noclip></ref> is the final planet in the galaxy. It is made up of three distinct areas. In the first area, there are [[millstone]]s that fall from the sky and roll downhill. The player should use the indents in the stones to avoid being crushed. This specific area is where the [[Comet Medal]] is located. The second area consists of spiked ground and walls which the player must avoid. [[Wire|Bar]]s are also found here. The player can wall jump off the two millstones in the area to reach the final area. In this area, the player should take the elevator and hit the switch to make millstones fall from the sky. The player needs to use the millstones to reach the bars and finally the [[Power Star]].
{{multiple image
|align=center
|width=200
|direction=horizontal
|image1=SMG2 Spike Wall.png
|caption1=Mario wall jumping across the spiked walls
|image2=SMG2 Ground Pound Platform.png
|caption2=Mario ground pounds a platform
|image3=SMG2 Rolling Wheel.png
|caption3=The area with rolling wheels
|image4=SMG2 Stone Lift.png
|caption4=The elevator that takes Mario to the top
|footer=
}}
{{br}}


==Enemies==
==Enemies==
*[[Jack O' Goomba]]s
*[[Jack O'Goomba]]s
*[[Octoomba]]s
*[[Octoomba]]s
*[[Elite Octoomba]]s
*[[Elite Octoomba]]s
*[[Goomba]]s


==Missions==
==Missions==
{{spoiler}}
{{SMG missions table|sortable=yes
===Time for Adventure===
|mission1=[[Time for Adventure]]
[[Image:Time for Adventure.png|200px|thumb|Mario near the [[Power Star]].]]
|image1=[[File:Time for Adventure.png|200px]]
The player will first land on the [[#Starting Planet|Starting Planet]]. They must avoid or defeat the two [[Jack O' Goomba]]s and hop onto the millstones. The player will need to avoid falling off and being hit by an [[Octoomba]]'s attack. If they want to complete [[#The Ledge Hammer Trap|The Ledge Hammer Trap]] mission, the player should first collect 30 [[coin]]s and talk to the [[Hungry Luma]] below the fourth millstone. If they want to continue the mission, they should take the [[Launch Star]] to the [[#Pushing Wall Planet|Pushing Wall Planet]]. In this planet, the should avoid the Jack O' Goombas and pushing walls while trying to reach the top left area. They should hit the switch and make their way to the [[Ground Pound]] switch located to the south, freeing the caged [[Luma]]. The Luma will transform into a Launch Star and send the player to the [[#Millstone Planet|Millstone Planet]]. The player will need to avoid being crushed by the millstones and hurt by spikes. At the end, the player will need to activate a switch to make millstones fall from the sky, The player should climb the millstones and use the peg to reach the [[Power Star]].
|summary1=This mission's objective is to navigate the galaxy and find the [[Power Star]].
|mission2={{sort|Adventure of the Purple Coins, The|[[The Adventure of the Purple Coins]]}}
|image2=[[File:Purple Coin Adventure.png|200px]]
|summary2=This mission's objective is to collect all 100 [[Purple Coin]]s within five minutes.
|mission3={{sort|Ledge Hammer Trap, The|[[The Ledge Hammer Trap]]}}
|image3=[[File:Ledge Hammer Trap.png|200px]]
|summary3=This mission's objective is to feed a [[Hungry Luma]] thirty [[coin]]s and avoid the [[Ledge Hammer]]s and reach the Power Star.
}}


===Green Stars===
====Green Star 1====
[[File:SMG2 Clockwork Ruins Green Star 1.png|thumb|200px|[[Luigi]] near the first [[Green Star]]]]
The player has to redo the [[Time for Adventure]] mission. However, when they get to the third millstone on the [[#Giant Rotation Planet|Starting Planet]], the [[Green Star]] is above it. The player can easily jump and [[spin]] to get it.
;Enemies
;Enemies
*[[Jack O' Goomba]]s
*[[Jack O'Goomba]]s
*[[Octoomba]]s
*[[Octoomba]]s
*[[Elite Octoomba]]s
;Planets visited
*[[Goomba]]s
*[[#Starting Planet|Giant Rotation Planet]]
*[[Ledge Hammer]]s
{{br|left}}
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Pushing Wall Planet|Pushing Wall Planet]]
*[[#Millstone Planet|Millstone Planet]]
<br clear=all>


===The Adventure of the Purple Coins===
====Green Star 2====
[[Image:Purple Coin Adventure.png|200px|thumb|[[Mario]] collecting [[Purple Coin]]s.]]
[[File:SMG2 Clockwork Ruins Green Star 2.png|thumb|200px|[[Luigi]] about to snag the second Green Star.]]
The player will have to collect the one hundred [[Purple Coin]]s scattered across the [[#Starting Planet|Starting Planet]]. The player has only five minutes to collect the coins. Unlike in the regular level, no enemies are present. This level is time-consuming as the coins are on all sides of the millstones, and a few rotations will be needed before each one is done. After collecting the coins, the star will appear on top of the fourth millstone. Time right and jump when Mario is at the highest point to grab the star.
The player should replay the [[Time for Adventure]] mission. The second Green Star is located on the [[#Pusher Wall Planet|Pusher Wall Planet]]. The player needs to first change the gravitational force of the planet so they walking on the wall. The player can then do one of two things: they can either do a backwards somersault followed by a [[spin]] to get on the borders of the level or just have a pushing wall push him or her towards the border. The Green Star is on the top right corner.
 
;Planets Visited
*[[#Starting Planet|Starting Planet]]
<br=clear all>
 
===The Ledge Hammer Trap===
[[Image:Ledge Hammer Trap.png|200px|thumb|Mario avoiding Ledge Hammers.]]
The player will need to first collect 30 [[coin]]s on the [[#Starting Planet|Starting Planet]]. After they have the amount, they should go feed the [[Hungry Luma]] that is located beneath the fourth millstone. The Luma will then transform into the [[#Ledge Hammer Planet|Ledge Hammer Planet]], which the player should travel to. When they land, they will notice some [[Ledge Hammer|monstrous-looking mallets]] hitting the ground below and the wall above. The player will need to carefully navigate through the first part and take the Warp Pipe to the second area. They will need to dodge the hammers and reach the [[Power Star]] at the end. However, Luigi has it much easier, as with his bettter jumping he can simply backflip, spin, walljump, and spin again from the starting point to reach the star.


The early location of Green Star 2 was after the first set of millstones on the [[#Starting Planet|Starting Planet]].
;Enemies
;Enemies
*[[Jack O' Goomba]]s
*[[Jack O'Goomba]]s
*[[Octoomba]]s
*[[Octoomba]]s
*[[Ledge Hammer]]s
;Planets visited
;Planets Visited
*[[#Giant Rotation Planet|Giant Rotation Planet]]
*[[#Starting Planet|Starting Planet]]
*[[#Pusher Wall Planet|Pusher Wall Planet]]
*[[#Ledge Hammer Planet|Ledge Hammer Planet]]
{{br|left}}
<br clear=all>
 
===Green Star 1===
[[Image:CRG GS1.png|thumb|200px|[[Luigi]] near the first [[Green Star]].]]
The player has to redo the [[#Time for Adventure|Time for Adventure]] mission. However, when they get to the third millstone on the [[#Starting Planet|Starting Planet]], the [[Green Star]] will be right above it. The player can easily just jump and [[Star Spin]] to get it.


====Green Star 3====
[[File:SMG2 Clockwork Ruins Green Star 3.png|thumb|200px|[[Luigi]] jumping to the third Green Star.]]
The player should replay the [[Time for Adventure]] mission. This time, the final Green Star is located on the [[#Rolling Drum Planet|Rolling Drum Planet]]. The player needs to travel through the millstone planet until they reach the part where the [[Power Star]] is. The player should see the Green Star off to the distance. The player must climb onto a millstone to head towards the star. Once the player is close enough, they should perform a somersault followed by a [[spin]] to reach the Star.
;Enemies
;Enemies
*[[Jack O' Goomba]]s
*[[Jack O'Goomba]]s
*[[Octoomba]]s
*[[Octoomba]]s
;Planets Visited
*[[Elite Octoomba]]s
*[[#Starting Planet|Starting Planet]]
*[[Goomba]]s
<br clear=all>
;Planets visited
*[[#Giant Rotation Planet|Giant Rotation Planet]]
*[[#Pusher Wall Planet|Pusher Wall Planet]]
*[[#Rolling Drum Planet|Rolling Drum Planet]]


===Green Star 2===
==Media==
[[Image:CRG GS2.png|thumb|200px|[[Luigi]] about to snag the second [[Green Star]].]]
{{media table
The player will redo the [[#Time for Adventure|Time for Adventure]] mission. The second [[Green Star]] is located on the [[#Pushing Wall Planet|Pushing Wall Planet]]. The player will need to first change the gravitational force of the planet so that Mario and Luigi will be walking on the wall. The player can then do one of two things: they can either do a backwards somersault followed by a [[Star Spin]] to get on the borders of the level or just have a pushing wall push them towards the border. The Green Star is on the top right corner.
|file1=Slipsand Galaxy Super Mario Galaxy 2.oga
 
|title1=Clockwork Ruins Galaxy
;Enemies
|description1=Clockwork Ruins Galaxy soundtrack (full version). [[Slipsand Galaxy]] also shares this theme.
*[[Jack O' Goomba]]s
|length=3:08
*[[Octoomba]]s
}}
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Pushing Wall Planet|Pushing Wall Planet]]
<br clear=all>


===Green Star 3===
==Prima Official Game Guide description==
[[Image:CRG GS3.png|thumb|200px|[[Luigi]] jumping to the third [[Green Star]].]]
*"''Can you survive the cogs and wheels built into these ancient ruins? Drive into empty holes to avoid getting smashed by rolling wheels. And be sure to collect [[coin]]s as you explore because there's a little [[Luma]] in this galaxy that would gladly accept your spare change in exchange for revealing the hidden [[Power Star]].''"
The player will redo the [[#Time for Adventue|Time for Adventure]] mission. This time, the final [[Green Star]] is located on the [[#Millstone Planet|Millstone Planet]]. The player will need travel through the millstone planet until they reach the part where the [[Power Star]] is. The player should see the Green Star off to the distance. The player must climb onto a millstone and begin to head towards the star. Once they are close enough, they should perform a somersault followed by a [[Star Spin]] to reach the Star.


;Enemies
==Names in other languages==
*[[Jack O' Goomba]]s
{{foreign names
*[[Octoomba]]s
|Jap=こだいの遺跡ギャラクシー
*[[Elite Octoomba]]s
|JapR=Kodai no Iseki Gyarakushī
*[[Goomba]]s
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Pushing Wall Planet|Pushing Wall Planet]]
*[[#Millstone Planet|Millstone Planet]]
{{endspoiler}}
<br clear=all>
 
==Names in Other Languages==
{{Foreignname|
|Jap=こだいの遺跡ギャラクシー<br>''kodai no iseki gyarakushii''
|JapM=Ancient Ruins Galaxy
|JapM=Ancient Ruins Galaxy
|Spa=Galaxia Ruinas Mecánicas
|Spa=Galaxia Ruinas Mecánicas
|SpaM=Mechanical Ruins Galaxy
|SpaM=Mechanical Ruins Galaxy
|FraE=Ruines perpétuelles
|FreA=Galaxie des Ruines perpétuelles
|FraEM=Perpetual ruins
|FreAM=Perpetual Ruins Galaxy
|FreE=Ruines perpétuelles
|FreEM=Perpetual Ruins
|Ita=Galassia Vecchio Ingranaggio
|Ita=Galassia Vecchio Ingranaggio
|ItaM=Old Gear Galaxy}}
|ItaM=Old Gear Galaxy
<br clear=all>
|Ger=Uhrwerkruinen-Galaxie
{{Galaxy2}}
|GerM=Clockwork Ruins Galaxy
[[Category:Places]]
|Chi=古代遺跡銀河
[[Category:Outer Space Locations]]
|ChiR=Gǔdài Yíjì Yínhé
|ChiM=Ancient Ruins Galaxy
|Kor=고대 유적 갤럭시
|KorR=Godae Yujeok Gaelleoksi
|KorM=Ancient Ruin Galaxy
}}
 
==References==
<references/>
 
{{SMG2 missions}}
[[de:Uhrwerkruinen-Galaxie]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Super Mario Galaxy 2]]
[[Category:Temples]]
[[Category:Super Mario Galaxy 2 locations]]

Latest revision as of 22:36, December 20, 2024

Clockwork Ruins Galaxy
Clockwork Ruins Galaxy.png
Area World 6
How to unlock Get a Power Star from Melty Monster Galaxy
Boss(es) None
Comet(s) Purple Comet
Green Comet
Mission(s) Time for Adventure
The Adventure of the Purple Coins
The Ledge Hammer Trap
Green Star 1
Green Star 2
Green Star 3
Stars Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.Power Star icon from Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon A off-scale version of the Giant Rotation Planet
<< >>

The Clockwork Ruins Galaxy is a galaxy located in World 6 appearing in the game Super Mario Galaxy 2. It is an ancient ruins-themed location featuring several stone structures as planets, oftentimes decorated with face carvings, grass and trees. The galaxy includes new gimmicks such as rolling millstones and walls that push the player out of the gravitational force. Bars are also introduced in this level. Only Goomba enemies are found here, and they include Jack O'Goombas and Octoombas.

The music in this galaxy is the same as the music in the Slipsand Galaxy. They also share the towers in the background.

Planets[edit]

Giant Rotation Planet[edit]

Mario arrives at the Clockwork Ruins Galaxy starting planet in Super Mario Galaxy 2
Mario approaching the Giant Rotation Planet
Mario on the Starting Planet in the Clockwork Ruins Galaxy
Mario on the Giant Rotation Planet.

The Giant Rotation Planet[1] is where the player first lands. Two Jack O'Goombas are encountered at the beginning. The planet consists of four odd-shaped millstones that the player must use to get to the Launch Star at the end. Many Octoombas are found on the millstones. At the bottom of the second and fourth millstones are areas of land which protects the player if they fall off. Under the fourth millstone is a Hungry Luma which requires the player to feed it 30 coins. If the player does so, the Luma can open the passage to the Huge Hammer Planet. If not, the player can take the Launch Star to the Pusher Wall Planet.

Pusher Wall Planet[edit]

Mario flying towards the Pusher Wall Planet.
Mario on the Pushing Wall Planet in the Clockwork Ruins Galaxy, before and after flipping the switch.
Mario on the Pusher Wall Planet, before and after flipping the switch

The Pusher Wall Planet[1] is filled with Jack O'Goombas. As the name suggests, the planet's main obstacle is the wall's ability to push the player out of the planet's gravitational force to a black hole, similar to that of a Bomp. The objective is to free the Luma that is trapped in a cage. The player needs to climb to the top left where a switch similar to those found in Gusty Garden Galaxy from the first game is located. After the player hits the switch, the walls fall apart and the gravity changes. The player needs to make the way to the ground pound switch on the bottom, freeing the Luma. The Luma transforms into a Launch Star and takes the player to the Rolling Drum Planet.

Huge Hammer Planet[edit]

Mario heading to the Huge Hammer Planet.

The Huge Hammer Planet[1] is accessed by feeding the Hungry Luma thirty coins on the Giant Rotation Planet. The planet is only visited during The Ledge Hammer Trap mission. It is a planet that has six Ledge Hammers on it. Getting flattened by a Ledge Hammer makes the player automatically lose a life. The ground moves in a circular pattern and has many pieces of it cut out. Electrical fences also appear on the planet. There are two blue switches found here that slows down time temporarily, and they are helpful when trying to get to the other side. There is also a 1-Up Mushroom that can be acquired by jumping onto the head of a Ledge Hammer after slowing down time. After the player passes the first Ledge Hammers, there is a green Warp Pipe that leads to the upper area of the planet. The same five ledge hammers are found here, but this time, the cracks in the wall show where the Ledge Hammers are hitting. There are no blue switches up here to slow down time. Another 1-Up Mushroom can be found above one of these Ledge Hammers. At the end of the upper area is the Power Star.

Rolling Drum Planet[edit]

Mario near the Rolling Drum Planet
Mario on the Millstone Planet in the Clockwork Ruins Galaxy
Mario on the Rolling Drum Planet

The Rolling Drum Planet[1] is the final planet in the galaxy. It is made up of three distinct areas. In the first area, there are millstones that fall from the sky and roll downhill. The player should use the indents in the stones to avoid being crushed. This specific area is where the Comet Medal is located. The second area consists of spiked ground and walls which the player must avoid. Bars are also found here. The player can wall jump off the two millstones in the area to reach the final area. In this area, the player should take the elevator and hit the switch to make millstones fall from the sky. The player needs to use the millstones to reach the bars and finally the Power Star.

Mario on the Millstone Planet in the Clockwork Ruins Galaxy
Mario wall jumping across the spiked walls
Mario on the Millstone Planet in the Clockwork Ruins Galaxy
Mario ground pounds a platform
Mario on the Millstone Planet in the Clockwork Ruins Galaxy
The area with rolling wheels
Mario on the Millstone Planet in the Clockwork Ruins Galaxy
The elevator that takes Mario to the top

Enemies[edit]

Missions[edit]

Mission Image Summary

Time for Adventure Time for Adventure.png This mission's objective is to navigate the galaxy and find the Power Star.
The Adventure of the Purple Coins Purple Coin Adventure.png This mission's objective is to collect all 100 Purple Coins within five minutes.
The Ledge Hammer Trap Ledge Hammer Trap.png This mission's objective is to feed a Hungry Luma thirty coins and avoid the Ledge Hammers and reach the Power Star.

Green Stars[edit]

Green Star 1[edit]

Luigi near the first Green Star

The player has to redo the Time for Adventure mission. However, when they get to the third millstone on the Starting Planet, the Green Star is above it. The player can easily jump and spin to get it.

Enemies
Planets visited

Green Star 2[edit]

Luigi about to snag the second Green Star.

The player should replay the Time for Adventure mission. The second Green Star is located on the Pusher Wall Planet. The player needs to first change the gravitational force of the planet so they walking on the wall. The player can then do one of two things: they can either do a backwards somersault followed by a spin to get on the borders of the level or just have a pushing wall push him or her towards the border. The Green Star is on the top right corner.

The early location of Green Star 2 was after the first set of millstones on the Starting Planet.

Enemies
Planets visited

Green Star 3[edit]

Luigi jumping to the third Green Star.

The player should replay the Time for Adventure mission. This time, the final Green Star is located on the Rolling Drum Planet. The player needs to travel through the millstone planet until they reach the part where the Power Star is. The player should see the Green Star off to the distance. The player must climb onto a millstone to head towards the star. Once the player is close enough, they should perform a somersault followed by a spin to reach the Star.

Enemies
Planets visited

Media[edit]

Audio.svg Clockwork Ruins Galaxy - Clockwork Ruins Galaxy soundtrack (full version). Slipsand Galaxy also shares this theme.
File infoMedia:Slipsand Galaxy Super Mario Galaxy 2.oga
Help:MediaHaving trouble playing?

Prima Official Game Guide description[edit]

  • "Can you survive the cogs and wheels built into these ancient ruins? Drive into empty holes to avoid getting smashed by rolling wheels. And be sure to collect coins as you explore because there's a little Luma in this galaxy that would gladly accept your spare change in exchange for revealing the hidden Power Star."

Names in other languages[edit]

Language Name Meaning Notes
Japanese こだいの遺跡ギャラクシー[?]
Kodai no Iseki Gyarakushī
Ancient Ruins Galaxy
Chinese 古代遺跡銀河[?]
Gǔdài Yíjì Yínhé
Ancient Ruins Galaxy
French (NOA) Galaxie des Ruines perpétuelles[?] Perpetual Ruins Galaxy
French (NOE) Ruines perpétuelles[?] Perpetual Ruins
German Uhrwerkruinen-Galaxie[?] Clockwork Ruins Galaxy
Italian Galassia Vecchio Ingranaggio[?] Old Gear Galaxy
Korean 고대 유적 갤럭시[?]
Godae Yujeok Gaelleoksi
Ancient Ruin Galaxy
Spanish Galaxia Ruinas Mecánicas[?] Mechanical Ruins Galaxy

References[edit]

  1. ^ a b c d Texture file names associated with each planet, retrieved from noclip.website.