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[[Image:ShiftingSandLand.png|thumb|320px|[[Mario]] in '''Shifting Sand Land'''.]]
{{course infobox
[[Image:YoshiShiftingSandLandDS.png|thumb|150px|left|The DS version of this course.]]
|image=[[File:Shifting Sand Land 64.png|200px]]<br>''Super Mario 64''<br>[[File:SM64DS Shifting Sand Land.png|200px]]<br>''Super Mario 64 DS''
|unlock=Clear [[Bowser in the Dark World]].
|missions='''''Super Mario 64'''''<br>[[In the Talons of the Big Bird]]<br>[[Shining Atop the Pyramid]]<br>[[Inside the Ancient Pyramid]]<br>[[Stand Tall on the Four Pillars]]<br>[[Free Flying for 8 Red Coins]]<br>[[Pyramid Puzzle]]<br>'''''Super Mario 64 DS'''''<br>[[In the Talons of the Big Bird]]<br>[[Shining Atop the Pyramid]]<br>[[Inside the Ancient Pyramid]]<br>[[Stand Tall on the Four Pillars]]<br>[[Tox Box Switch Star]]<br>[[Pyramid Puzzle]]<br>[[Free Flying for 8 Red Coins]]
|boss=[[Eyerok]]
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]]
}}
'''Shifting Sand Land''' is an {{wp|ancient Egypt}}ian-based course and the eighth course appearing in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Its name may be a reference to the "Shifting Sands," one of the magical, impassable deserts that surround the {{wp|Land of Oz}} in {{wp|L. Frank Baum}}'s {{wp|List of Oz books|''Oz'' books}}. The entrance to the [[level]] is in the [[Peach's Castle|Mushroom Castle]]'s basement, disguised as a wall at the end of the hall to the left of the [[painting]] into [[Lethal Lava Land]]. The course has several sand dunes, [[quicksand]], and an ancient pyramid in the center. [[Klepto|Klepto the Condor]] circles the course and attempts to steal the player's [[cap]] if he gets near. In addition, this course shares the same music as Lethal Lava Land.


'''Shifting Sand Land''' is a desert-based portrait world appearing in ''[[Super Mario 64]]'' and its re-make, ''[[Super Mario 64 DS]]''. It is the eighth course in both games. It can be found in the basement of the castle, although the entrance to it is disguised as a wall instead of a portrait. This level is called the Shifting Sand Land due to the fact that much of its ground terrain appears to be a type of quicksand. This course is the first one to have its entrance disguised as a wall; it is followed by [[Snowman's Land]].
==Layout==
===Main course===
[[File:SM64DS Shifting Sand Land Map 1.png|frame|left|Map of Shifting Sand Land in ''[[Super Mario 64 DS]]'']]
The player starts on a stone slab in the sand next to some sand dunes and a [[Crazed Crate]]. Up ahead are some [[Bob-omb]]s, a [[Fly Guy]], a [[Pokey]], and some [[Goomba]]s, all around a stone structure containing a few [[block (Super Mario 64)|block]]s underneath and a [[Cap Block|red block]] and [[! Block|yellow block]] on top. Near this stone structure are a number of circular quicksand pits: one with a [[1-Up Mushroom|1-UP Mushroom]] hovering over the top, and one that spawns a [[tornado]] if the player approaches. Beyond the stone structure is a maze-like path constructed out of stone blocks over a pool of quicksand with three [[Tox Box]]es flipping around the paths. To the right are a [[cannon]] and a red block, and to the left is an oasis with a [[Bob-omb Buddy]] next to it. A [[warp|Warp Point]] is placed under the palm tree and leads to the aforementioned cannon and red block. South of the oasis are two of the four stone pillars situated around the pyramid, with the other two on the other corners of the pyramid. [[Mario]], [[Yoshi]], [[Luigi]], and [[Wario]] can [[dash|run]] up the sides of the pillars despite them being smooth and near-vertical surfaces. After the quicksand with a tornado is a ramp to the pyramid's entrance, with the exterior of the pyramid having a yellow block and red block, along with a ring of steps that lead to the [[Shining Atop the Pyramid|top of the pyramid]]. If all four of the pillars have been stood upon, the top of the pyramid explodes and opens a new entrance.


Four Pillars stick out of the ground at different points in the level. Two of these pillars can be reached via sand, while the other two are surrounded by quicksand and have to be reached with the [[Wing Cap]].  
===Inside the pyramid===
[[File:SM64DS Shifting Sand Land Map 2.png|frame|left|Map of the pyramid in ''[[Super Mario 64 DS]]'']]
[[File:SM64DS Shifting Sand Land Map 3.png|frame|Eyerok's room within the pyramid]]
If the player enters the pyramid, they cannot return to the main course. Additionally, if the player loses a life and reenters the level, they are brought back into the pyramid without having to go through the main course again, provided the life lost does not result in a [[Game Over]].


The most prominent feature of the level is the great pyramid in the center. Three [[Power Star]]s are found inside the pyramid. One of these is in the possession of [[Eyerok]] an ancient spirit which lives inside the pyramid. Eyerok serves as the boss of the level.  
Upon entering the pyramid, the player is dropped into a short hall that leads to either a left or a right path. The left path leads to a 1-UP Mushroom and a [[Grindel]] that hops across the platform and can help the player reach another 1-UP Mushroom. The right path leads to the top of the pyramid, where the player has to go through several obstacles to reach the top. These obstacles include Grindels, large gaps, [[Amp]]s, moving platforms, a [[Spindel]], and a hanging grate the player can grab and swing across. Halfway up the pyramid is a [[Spinning Heart]], which the player can use to recover any lost [[Health Meter|health]]. At the center of the pyramid's base is a large sand pit that restricts the player's [[jump]]ing ability and acts as quicksand.


Other notable locations include a small oasis (consisting of a palm tree, a small pool of water, and one [[Red Coin]]) located in the corner of the stage. A stone gazebo can be found near the beginning of the level, under which are two [[Goombas]] and on top of which is a [[Red ! Block]] ([[? Block]] in the DS version). There is also a maze path which rests on top of quicksand and is traveled on by rolling [[Tox Box]]es. This maze is one of a few ways to traverse from the east to the west side of the level. Other ways include a [[Wing Cap]], a [[Cannon]] hidden in the maze of the Tox Boxes, and the [[Crazed Crate]] at the beginning of the level.
If the player enters through the secret entrance on the top of the pyramid, they are brought to a fenced lift that moves down through the center of the pyramid. At the bottom of its rail is a hole that leads to a secret room where the boss of the level, [[Eyerok]], sleeps.


The level also features the first appearance of [[Klepto]] the vulture, (in the [[Nintendo 64]] version this was Klepto's only appearance, although the [[DS]] version had him in multiple levels).
==Missions==
{|class="wikitable" text-align="center"
!Mission
!Appears in
!Summary
|-
![[File:SM64DS_Shifting_Sand_Land_Star_1.png|200px]]<br>[[In the Talons of the Big Bird]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to collect the [[Power Star]] held by [[Klepto]].
|-
![[File:Shining_Atop_the_Pyramid.PNG|200px]]<br>[[Shining Atop the Pyramid]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|The mission's objective is to collect the Power Star on top of the pyramid's exterior.
|-
![[File:SM64DS_Shifting_Sand_Land_Star_3.png|200px]]<br>[[Inside the Ancient Pyramid]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's goal is to collect the Power Star at the top of the pyramid's interior.
|-
![[File:Sandymario.png|200px]]<br>[[Stand Tall on the Four Pillars]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to defeat [[Eyerok]].
|-
![[File:Free_Flying_For_8_Red_Coins.PNG|200px]]<br>[[Free Flying for 8 Red Coins]]
|''[[Super Mario 64]]'' (5th Star)<br>''[[Super Mario 64 DS]]'' (7th Star)
|This mission's objective is to collect the eight [[Red Coin]]s around the course.
|-
![[File:SM64DS_Shifting_Sand_Land_Star_5.png|200px]]<br>[[Tox Box Switch Star]]
|''[[Super Mario 64 DS]]''
|This mission involves collecting the course's Switch Star.
|-
![[File:PyramidSecret.png|200px]]<br>[[Pyramid Puzzle]]
|''[[Super Mario 64]]'' (Secrets)<br>''[[Super Mario 64 DS]]'' (Silver Stars)
|This mission's objective is to find the [[secret]]s/[[Silver Star]]s hidden in the pyramid.
|}


==Levels==
==Enemies==
The level titles and numbers correspond to ''Super Mario 64'' unless otherwise noted.
<gallery>
===Star 1: In the Talons of the Big Bird===
Amp SM64.png|[[Amp]]s
[[Image:Bigbird65.jpg|thumb|Mario meeting Klepto.]]
Bomb-omb SM64.png|[[Bob-omb]]s
This level is the same in both ''Super Mario 64'' and its remake, ''Super Mario 64 DS''. While exploring the area, Mario will come to see a large vulture, [[Klepto]], holding a [[Power Star]] in its claws. To snatch the Star from its claws, Mario can climb a pillar and wait the buzzard flying over him to do a [[jump]] and take away the Star. Other way to obtain the star consists of taking the [[Wing Cap]] to reach Klepto when it's flying high. Once the buzzard is hit, the Star will float over to the left side of the pyramid's main entrance.
FlyGuySM64.png|[[Fly Guy]]s
SM64 - Goomba Model.png|[[Goomba]]s
SM64 Grindel.png|[[Grindel]]s
SM64 Vanish Cap Under The Moat.png|[[Flame thrower (Flame Chomp)|Flame thrower]]s
SM64 Klepto.png|[[Klepto]]
Old Pokey 64.png|[[Pokey]]s
SpindelSM64.png|[[Spindel]]
Toxboxsides.png|[[Tox Box]]es
Eyerok64.png|[[Eyerok]] (boss)
</gallery>


===Star 2: Shining Atop the Pyramid===
==Statistics from ''Super Mario 64''==
[[Image:Shining_Atop_the_Pyramid.PNG|thumb|left|]]
*'''Total Number of [[Coin]]s''': 136
This level is the same in both ''Super Mario 64'' and its remake. The next star requires Mario to get on to the pyramid. This can be achieved by either using a Wing Cap, or using the Ramp on the far side of the course. Mario must walk on the platforms around the Pyramid to get up to the platform at the top of the Pyramid. The Star is located in a small alcove.
*'''[[Cap]]s Found''': [[Wing Cap]] (3)
*'''[[Spinning Heart]]''': Inside the pyramid, on the fourth level, after the rolling stone, and before the rising and falling platforms.
*'''[[Cannon]]s''': 1
*'''[[1-Up Mushroom|1UP Mushroom]]s''' (9):
**''Homing Mushroom'' : '''#1''' In the tree near the lake.
**''Static Mushroom'' : '''#2''' Floating in the air above quicksand right after the starting point. '''#3''' Over the hill left of the starting point, next to the big chain fence. '''#4''' Inside the pyramid, above the [[Grindel]] on the left path. '''#5''' Inside the pyramid, above the hanging metal grille near the [[Amp]].
**''Triggered Mushroom'' : '''#6''' Inside the pyramid, appears after the player steps on all five platforms on the quicksand at the back of the pyramid.
**''Box Mushroom'' : '''#7''' On the pyramid near the entrance. '''#8''' Inside the pyramid at the end of the left path. '''#9''' Inside the pyramid, on the back. Can be seen from #8.
*'''[[Warp]]s:'''
**Standing under the palm tree next to the small oasis warps [[Mario]] near the cannon on the metal platform above the quicksand.
**Standing just to the right of the hole on the pyramid's second floor (at the top of the pole) warps Mario to the top of the hanging metal grille. This is meant to be one-way, but it can be reversed by standing on the slightly higher edge.<ref>{{cite|author=pannenkoek2012|date=August 11, 2013|url=www.youtube.com/watch?v=GtlpcMZQV0E|title=SM64 - Reversing a One Way Teleport Glitch|publisher=YouTube|accessdate=May 27, 2024}}</ref> It was removed in the DS version.


===Star 3: Inside the Ancient Pyramid===
==Gallery==
[[Image:Pyramidmario65.jpg|thumb|Mario in the pyramid.]]
<gallery>
This level is the same in both ''Super Mario 64'' and its remake. [[Mario]] enters to the pyramid through the main entrance. To get to the entrance, Mario needs to cross the quicksand and go around the course to the pyramid. Then go up the small ramp. He can also fly over the cage-fence by the pyramid to get in.
SM64 Asset Texture Castle Wall (Basement).png
SSLArtworksm64.jpg|Map artwork
SM64-Facing Shifting Sand Land.png|The wall leading to Shifting Sand Land in the N64 version
SM64DS Facing Shifting Sand Land.png|The wall leading to Shifting Sand Land in the DS version
Shifting Sand Land Starting Area.png|The starting area in the N64 version
ShiftingSandLand1.png|Mario jumping toward a Pokey
ShiftingSandLand2.png|[[Wing Mario]] standing on one of the four pillars
SM64DS Punching Pokey.png|Mario punching away a Pokey's segments
Shifting Sand Land SMKun.png|''[[Super Mario-kun]]''
SMKun 16 chapter 10.png|''Super Mario-kun''
</gallery>


Once inside, Mario has to go up in the pyramid to reach the Power Star. Mario can go around the perimeter of the inside, or fall into quicksand. On his way there is a platform surrounded by the quicksand. Mario must jump from there and to the next platform, or get stuck. Afterwords, he will have to go up the stairs and move on right, crossing enemies and even walking across a [[Grindel]]. Then he will come up to a bar that must be climbed up to reach the next floor. Once up, Mario should continue on and climb across the cage-bars nearby, leading to large stairs. Then Mario will meet a large, rolling enemy which he can jump over or hide in a space in the wall to avoid. Once passed, Mario will go up the moving platforms and go across the narrow walkway, then go up a bar and climb it. Mario will then see another Grindel, whom he will have to go under, and then go up the ramp. The star will be there and Mario can finally grab it.
==Names in other languages==
 
{{foreign names
===Star 4: Stand Tall On the Four Pillars===
|Jap=あっちっち さばく
[[Image:Sandymario.png|left|thumb|Mario on one of the pillars.]]
|JapR=Atchitchi Sabaku
This level is the same in both ''Super Mario 64'' and its remake. In this mission, [[Mario]] must stand over the four pillars surrounding the pyramid. To do so, the plumber needs to be [[Wing Mario]] or use the [[koopa shell]] to reach at least two of the pillars over a pool of quicksand. The other two pillars can be reached by just running onto them. After Mario has stood atop all the pillars, the top of the pyramid will collapse, revealing another entrance which Mario then enters. This entrance will lead the plumber to the chamber where the fourth Power Star awaits.
 
However, the star cannot be gained yet because Mario has to fight against [[Eyerok]], the monster of the pyramid. In battle, Eyerok will attempt to push Mario off the platform into a [[Bottomless Pit]], or even try crushing him with its rock hands. Mario must hit Eyerok's eyes three times each to destroy him and gain the power star.
 
 
In the DS version, Luigi can make a "shortcut" by going into the normal entrance of the pyramid and then backflip to the orange block to fight the hands.
 
===Star 5: Free Flying For 8 Red Coins===
[[Image:Free_Flying_For_8_Red_Coins.PNG|thumb|]]
For this mission, [[Mario]] must pick up the eight [[Red Coin]]s scattered through the level. All the coins are in the desert, excluding in the pyramid. The first red coin appears located near where the plumber sets out his exploration in the desert. The Coin is located in a corner of the area, which Mario should take care to be not sunk by quicksand. The second Red Coin is found inside a [[Brick Block]]. Mario has to hit such block to get the Coin. The third Red Coin is located in the pit of the [[Tox Box]]es, while the fourth coin appears in a water pond past to the pit. The other four Red Coins are all in the sky. Mario needs to become [[Wing Mario]] to take the rest of the coins located around the pyramid. Once Mario had picked all the Red Coins in the level, the Star will appear on the spot over the roof of the architecture where the second red coin was found.
 
This level is the same in both ''Super Mario 64'' and its remake; however, in ''Super Mario 64 DS'', only Mario can be used as he is the only playable character who can fly. It was also switched, and instead of being the fifth star, it is the seventh star.
 
===Star 6: Pyramid Puzzle===
[[Image:Runmariorun.jpg|thumb|Mario in the pyramid.]]
This mission takes place inside the pyramid. [[Mario]] must go up in the pyramid to find five spots marked by a [[Coin]]. Two of these spots are platforms near to a sand duct, below the third Power Star was found. Following the sand path, other three spots are located in a duct where the sand moves to the sand pit of the first floor. If Mario manages to take the coins of each spot, the Star appears at the end of the sand duct. In ''Super Mario 64 DS'', [[Silver Star]]s mark these spots and the [[Star Sphere]] appear at the sand duct end; other than that, the mission is exactly the same as it is in the original.
 
===Star 7: Tox Box Switch Star (''DS'' only)===
[[Image:Tox_Box_Switch_Star.JPG|left|thumb|]]
In this ''Super Mario 64 DS''-exclusive mission, [[Wario]] is required to break a hard [[Brick Block]] located near to the [[Cannon]] in the trap of [[Tox Box]]es, where he reveals a [[Star Switch]] beneath the block. As Wario has the lowest speed stat among [[Yoshi]], [[Luigi]] and [[Mario]], the red-capped plumber is the best option to reach the [[Power Star]]. Once pressed the switch, the Star appears in the [[Star Sphere]] located right after the pit of the Tox Boxes and the water pond. In order to reach the Star, Mario can hit a red [[? Block]] to obtain a [[Feather]] and become [[Wing Mario]], then using the cannon near to the switch to fly directly to the spot where the Power Star lies before it disappears.
 
==Pyramid==
Inside the pyramid are numerous levels and enemies. There are enemies both unique to this course and ones found in other courses. Unique enemies include [[Grindel]]s and [[Spindel]]s. Common ones are [[Amp]]s and Goombas. Using conventional methods, it can be quite difficult to reach the power star at the highest reaches of the pyramid, considering that if one falls, they must start all over again. Occupying a large portion of the center of the pyramid is a large body of shifting sand. In the center of this body of sand is a structure with a passage leading to Eyerok's platform.
 
==Names in Other Languages==
{{Foreignname|
|Jap=あっちあっち さばく
|JapR=Acchi Acchi Sabaku
|JapM=Hot Hot Desert
|JapM=Hot Hot Desert
|Fra=Sables Trop Mouvants
|Fre=Sables Trop Mouvants
|FraM=Too Quicksands (probably a pun on "too quick quicksand").
|FreM=Too-Quick Sands (pun on "too quick" and "quicksand").
|Ger=Wobiwaba Wüste
|Ger=Wobiwaba Wüste
|GerM= Wobiwaba Desert}}
|GerM=Wobiwaba Desert
|Ita=Deserto Ingoiatutto
|ItaM=All-swallowing Desert
|Kor=앗뜨거!사막
|KorR=At-tteugeo! Samak
|KorM=Ahh-Hot! Desert
|Spa=Arenas Ardientes
|SpaM=Burning Sands
|Chi=酷热沙漠<ref name="iQue">From the {{file link|SM64DS course list in Chinese.png|score sheet}} and the star menu of ''Super Mario 64 DS'' as localized by [[iQue]].</ref>
|ChiR=Kùrè Shāmò
|ChiM=Extremely Hot Desert
}}


==Trivia==
==Trivia==
*The golf course [[Shifting Sands]], which appeared in ''[[Mario Golf: Toadstool Tour]]'' may have been based on this level. Also in the ''[[Mario Party 6]]'' mini-game "[[Pokey Punch-Out]]" this course appears a long with Klepto in the background, (it is likely that this is the Shifting Sand Land due to the [[Pokey]]s in the background being drawn as they were in ''[[Super Mario 64]]'' instead of the more recent ''[[Super Mario Sunshine]]'').
*This area appears in the ''[[Mario Party 6]]'' minigame [[Pokey Punch-out]], complete with Klepto in the background.
<br clear=all>
*In the N64 version, the [[Blue Coin Block]] inside the pyramid produces three [[Blue Coin]]s. This is the only Blue Coin Block in the game that produces exactly three instead of four. However, in the DS version, the number was changed to four.
*The name of the 100-Coin Star is '''Once More in the Pyramid'''.<ref>{{cite|author=Pelland, Scott and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=84|date=1996|publisher=Nintendo of America|language=en-us}}</ref>
 
==References==
{{NIWA|Ukikipedia=1}}
<references/>
 
{{SM64}}
{{SM64}}
[[Category:Super Mario 64 Locations]]
{{SM64 missions}}
[[Category:Places]]
[[Category:Deserts]]
[[Category:Deserts and Tundras]]
[[Category:Temples]]
[[Category:Super Mario 64 locations]]
[[Category:Super Mario 64 DS locations]]
[[de:Wobiwaba Wüste]]
[[it:Deserto Ingoiatutto]]

Latest revision as of 19:31, November 10, 2024

Shifting Sand Land
Shifting Sand Land 64.png
Super Mario 64
Mario inside the pyramid at Shifting Sand Land
Super Mario 64 DS
How to unlock Clear Bowser in the Dark World.
Boss(es) Eyerok
Mission(s) Super Mario 64
In the Talons of the Big Bird
Shining Atop the Pyramid
Inside the Ancient Pyramid
Stand Tall on the Four Pillars
Free Flying for 8 Red Coins
Pyramid Puzzle
Super Mario 64 DS
In the Talons of the Big Bird
Shining Atop the Pyramid
Inside the Ancient Pyramid
Stand Tall on the Four Pillars
Tox Box Switch Star
Pyramid Puzzle
Free Flying for 8 Red Coins
Stars Super Mario 64:
Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64
Super Mario 64 DS:
Star SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.png

Shifting Sand Land is an ancient Egyptian-based course and the eighth course appearing in Super Mario 64 and Super Mario 64 DS. Its name may be a reference to the "Shifting Sands," one of the magical, impassable deserts that surround the Land of Oz in L. Frank Baum's Oz books. The entrance to the level is in the Mushroom Castle's basement, disguised as a wall at the end of the hall to the left of the painting into Lethal Lava Land. The course has several sand dunes, quicksand, and an ancient pyramid in the center. Klepto the Condor circles the course and attempts to steal the player's cap if he gets near. In addition, this course shares the same music as Lethal Lava Land.

Layout[edit]

Main course[edit]

Map of Shifting Sand Land
Map of Shifting Sand Land in Super Mario 64 DS

The player starts on a stone slab in the sand next to some sand dunes and a Crazed Crate. Up ahead are some Bob-ombs, a Fly Guy, a Pokey, and some Goombas, all around a stone structure containing a few blocks underneath and a red block and yellow block on top. Near this stone structure are a number of circular quicksand pits: one with a 1-UP Mushroom hovering over the top, and one that spawns a tornado if the player approaches. Beyond the stone structure is a maze-like path constructed out of stone blocks over a pool of quicksand with three Tox Boxes flipping around the paths. To the right are a cannon and a red block, and to the left is an oasis with a Bob-omb Buddy next to it. A Warp Point is placed under the palm tree and leads to the aforementioned cannon and red block. South of the oasis are two of the four stone pillars situated around the pyramid, with the other two on the other corners of the pyramid. Mario, Yoshi, Luigi, and Wario can run up the sides of the pillars despite them being smooth and near-vertical surfaces. After the quicksand with a tornado is a ramp to the pyramid's entrance, with the exterior of the pyramid having a yellow block and red block, along with a ring of steps that lead to the top of the pyramid. If all four of the pillars have been stood upon, the top of the pyramid explodes and opens a new entrance.

Inside the pyramid[edit]

Map of the pyramid in Shifting Sand Land
Map of the pyramid in Super Mario 64 DS
Map of Eyerok's room in Shifting Sand Land
Eyerok's room within the pyramid

If the player enters the pyramid, they cannot return to the main course. Additionally, if the player loses a life and reenters the level, they are brought back into the pyramid without having to go through the main course again, provided the life lost does not result in a Game Over.

Upon entering the pyramid, the player is dropped into a short hall that leads to either a left or a right path. The left path leads to a 1-UP Mushroom and a Grindel that hops across the platform and can help the player reach another 1-UP Mushroom. The right path leads to the top of the pyramid, where the player has to go through several obstacles to reach the top. These obstacles include Grindels, large gaps, Amps, moving platforms, a Spindel, and a hanging grate the player can grab and swing across. Halfway up the pyramid is a Spinning Heart, which the player can use to recover any lost health. At the center of the pyramid's base is a large sand pit that restricts the player's jumping ability and acts as quicksand.

If the player enters through the secret entrance on the top of the pyramid, they are brought to a fenced lift that moves down through the center of the pyramid. At the bottom of its rail is a hole that leads to a secret room where the boss of the level, Eyerok, sleeps.

Missions[edit]

Mission Appears in Summary
SM64DS Shifting Sand Land Star 1.png
In the Talons of the Big Bird
Super Mario 64
Super Mario 64 DS
This mission's objective is to collect the Power Star held by Klepto.
Shifting Sand Land Star 2
Shining Atop the Pyramid
Super Mario 64
Super Mario 64 DS
The mission's objective is to collect the Power Star on top of the pyramid's exterior.
SM64DS Shifting Sand Land Star 3.png
Inside the Ancient Pyramid
Super Mario 64
Super Mario 64 DS
This mission's goal is to collect the Power Star at the top of the pyramid's interior.
Shifting Sand Land Star 4
Stand Tall on the Four Pillars
Super Mario 64
Super Mario 64 DS
This mission's objective is to defeat Eyerok.
Shifting Sand Land Star 5
Free Flying for 8 Red Coins
Super Mario 64 (5th Star)
Super Mario 64 DS (7th Star)
This mission's objective is to collect the eight Red Coins around the course.
SM64DS Shifting Sand Land Star 5.png
Tox Box Switch Star
Super Mario 64 DS This mission involves collecting the course's Switch Star.
Shifting Sand Land Star 6
Pyramid Puzzle
Super Mario 64 (Secrets)
Super Mario 64 DS (Silver Stars)
This mission's objective is to find the secrets/Silver Stars hidden in the pyramid.

Enemies[edit]

Statistics from Super Mario 64[edit]

  • Total Number of Coins: 136
  • Caps Found: Wing Cap (3)
  • Spinning Heart: Inside the pyramid, on the fourth level, after the rolling stone, and before the rising and falling platforms.
  • Cannons: 1
  • 1UP Mushrooms (9):
    • Homing Mushroom : #1 In the tree near the lake.
    • Static Mushroom : #2 Floating in the air above quicksand right after the starting point. #3 Over the hill left of the starting point, next to the big chain fence. #4 Inside the pyramid, above the Grindel on the left path. #5 Inside the pyramid, above the hanging metal grille near the Amp.
    • Triggered Mushroom : #6 Inside the pyramid, appears after the player steps on all five platforms on the quicksand at the back of the pyramid.
    • Box Mushroom : #7 On the pyramid near the entrance. #8 Inside the pyramid at the end of the left path. #9 Inside the pyramid, on the back. Can be seen from #8.
  • Warps:
    • Standing under the palm tree next to the small oasis warps Mario near the cannon on the metal platform above the quicksand.
    • Standing just to the right of the hole on the pyramid's second floor (at the top of the pole) warps Mario to the top of the hanging metal grille. This is meant to be one-way, but it can be reversed by standing on the slightly higher edge.[1] It was removed in the DS version.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese あっちっち さばく[?]
Atchitchi Sabaku
Hot Hot Desert
Chinese 酷热沙漠[2]
Kùrè Shāmò
Extremely Hot Desert
French Sables Trop Mouvants[?] Too-Quick Sands (pun on "too quick" and "quicksand").
German Wobiwaba Wüste[?] Wobiwaba Desert
Italian Deserto Ingoiatutto[?] All-swallowing Desert
Korean 앗뜨거!사막[?]
At-tteugeo! Samak
Ahh-Hot! Desert
Spanish Arenas Ardientes[?] Burning Sands

Trivia[edit]

  • This area appears in the Mario Party 6 minigame Pokey Punch-out, complete with Klepto in the background.
  • In the N64 version, the Blue Coin Block inside the pyramid produces three Blue Coins. This is the only Blue Coin Block in the game that produces exactly three instead of four. However, in the DS version, the number was changed to four.
  • The name of the 100-Coin Star is Once More in the Pyramid.[3]

References[edit]

  1. ^ pannenkoek2012 (August 11, 2013). SM64 - Reversing a One Way Teleport Glitch. YouTube. Retrieved May 27, 2024.
  2. ^ From the score sheetMedia:SM64DS course list in Chinese.png and the star menu of Super Mario 64 DS as localized by iQue.
  3. ^ Pelland, Scott and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 84.