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{{about|the [[Mario Party Advance]] [[minigame]]|the Adobe Flash game|[[Bill Bounce (Flash game)]]}} | |||
{{minigame infobox | |||
|image=[[File:MPA_BillBounce.png]] | |||
|appears_in=''[[Mario Party Advance]]'' | |||
|type=Single-player minigame | |||
|time=30 seconds (Shroom City)<br>60 seconds (Play Land and Mini-Game Attack) | |||
|track=Big Trouble | |||
|sample=[[File:MPA Mini-Game Theme 2.oga]] | |||
}} | |||
'''Bill Bounce''' is a single-player [[minigame]] found in ''[[Mario Party Advance]]''. An [[Bill Bounce (Flash game)|Adobe Flash version]] of this minigame was released as the featured minigame in the [[town area]] of the ''Mario Party Advance'' website, where it could be played. | |||
==Introduction== | |||
The player falls into the arena from above before the minigame starts. | |||
==Gameplay== | |||
The player has to [[jump]] on [[Bullet Bill]]s that shoot out from the [[Bill Blaster]]s to gain as many [[point]]s as possible. Jumping on consecutive Bullet Bills results in the player earning more points, starting from 10 points for the first Bullet Bill, then an additional 10 points from the last Bullet Bill for the next one jumped on until it maxes out at 200 points. If the player is hit by a Bullet Bill, they are stunned and must wait for a few seconds to recover. The game ends when the time is over. | |||
When playing in the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player must earn at least 1,000 points within 30 seconds to win. In Mini-Game Attack, the player must earn at least 2,500 points within 60 seconds to clear the minigame. In Play Land, two seconds are added to the timer for the first five consecutive Bullet Bills stomped, three seconds for the second five consecutive Bullet Bills, four seconds for the third five consecutive Bullet Bills, and five seconds for the fourth five consecutive Bullet Bills. | |||
==Controls== | |||
*{{button|gba|Padleftright}} – Left/Right | |||
*{{button|gba|A}} – Jump | |||
==In-game text== | |||
''Keep bouncing on those Bullet Bills, and make your way to the top!'' | |||
==Names in other languages== | |||
{{foreign names | |||
|Jpn=ふんづけキラー | |||
|JpnR=Funzuke kirā | |||
|JpnM=Bullet Bill Hop | |||
|Ita=Alla vetta | |||
|ItaM=To the top | |||
|Fre=Bondibill | |||
|FreM=Portmanteau of ''bondir'' ("jump") and ''Bill Balle'' ("Bullet Bill") | |||
|Ger=Williwusel | |||
|GerM=Bill Scurry | |||
|Spa=Saltabalas | |||
|SpaM=Bullet Jump | |||
}} | |||
{{MPA minigames}} | |||
[[Category:Mario Party Advance minigames]] |
Latest revision as of 20:44, February 11, 2025
- This article is about the Mario Party Advance minigame. For the Adobe Flash game, see Bill Bounce (Flash game).
Bill Bounce | |||
---|---|---|---|
![]() | |||
Appears in | Mario Party Advance | ||
Type | Single-player minigame | ||
Time limit | 30 seconds (Shroom City) 60 seconds (Play Land and Mini-Game Attack) | ||
Music track | Big Trouble | ||
|
Bill Bounce is a single-player minigame found in Mario Party Advance. An Adobe Flash version of this minigame was released as the featured minigame in the town area of the Mario Party Advance website, where it could be played.
Introduction[edit]
The player falls into the arena from above before the minigame starts.
Gameplay[edit]
The player has to jump on Bullet Bills that shoot out from the Bill Blasters to gain as many points as possible. Jumping on consecutive Bullet Bills results in the player earning more points, starting from 10 points for the first Bullet Bill, then an additional 10 points from the last Bullet Bill for the next one jumped on until it maxes out at 200 points. If the player is hit by a Bullet Bill, they are stunned and must wait for a few seconds to recover. The game ends when the time is over.
When playing in the Shroom City mode, the player must earn at least 1,000 points within 30 seconds to win. In Mini-Game Attack, the player must earn at least 2,500 points within 60 seconds to clear the minigame. In Play Land, two seconds are added to the timer for the first five consecutive Bullet Bills stomped, three seconds for the second five consecutive Bullet Bills, four seconds for the third five consecutive Bullet Bills, and five seconds for the fourth five consecutive Bullet Bills.
Controls[edit]
– Left/Right
– Jump
In-game text[edit]
Keep bouncing on those Bullet Bills, and make your way to the top!
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ふんづけキラー[?] Funzuke kirā |
Bullet Bill Hop | |
French | Bondibill[?] | Portmanteau of bondir ("jump") and Bill Balle ("Bullet Bill") | |
German | Williwusel[?] | Bill Scurry | |
Italian | Alla vetta[?] | To the top | |
Spanish | Saltabalas[?] | Bullet Jump |
Minigames from Mario Party Advance | |
---|---|
Single-player minigames | Amplifried • Barrel Peril • Big Popper • Bill Bounce • Bob-OOOM! • Boo-Bye • Broom Zoom • Bunny Belt • Chomp Walker • Cloud Climb • Dreadmill • Flingshot • Flippin' Out • Floor It! • Forest Jump • Go-go Pogo • Grabbit • Koopa Krunch • Melon Folley • On the Spot • Outta My Way • Pest Aside • Reel Cheep • See Monkey? • Shell Stack • Sled Slide • Sort Stack • Spooky Spike • Stompbot XL • Switch Way? |
Duel minigames | Chain Saw • Chicken! • Hammergeddon • Koopa Kurl • Slammer • Stair Scare • Tank-Down • Volleybomb |
Bowser minigames | Crushed Ice • Koopa Kappa • Mush Rush • Peek-n-Sneak • Splatterball • Trap Floor |
Gambling minigames | Drop 'Em • Match 'Em • Pair 'Em • Stop 'Em • Watch 'Em • Scratch 'Em |