Big Boo's Haunt: Difference between revisions

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[[Image:BigBoosHaunt.png|thumb|320px|right|[[Mario]] outside the mansion.]]
{{course infobox
|image=[[File:BigBoosHaunt.png|200px]]<br>''Super Mario 64''<br>[[File:SM64DS Big Boo's Haunt.png|200px]]<br>''Super Mario 64 DS''
|unlock=Collect 12 [[Power Star]]s (15 in the DS remake) and defeat the Big Boo in the castle's courtyard.
|missions='''''Super Mario 64'''''<br>[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Secret of the Haunted Books]]<br>[[Seek the 8 Red Coins]]<br>[[Big Boo's Balcony]]<br>[[Eye to Eye in the Secret Room]]<br>'''''Super Mario 64 DS'''''<br>[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Secret of the Haunted Books]]<br>[[Seek the 8 Red Coins]]<br>[[Big Boo's Balcony]]<br>[[Eye to Eye in the Secret Room]]<br>[[Switch Star in the Basement]]
|boss=[[Big Boo (character)|Big Boo]], [[Big Mr. I.]]
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]]
}}
{{quote|[[Mario|You]] don't stand a ghost of a chance in this house. If you walk out of here, you deserve...a Ghoul Medal...|[[Sign]] outside the haunted house|[[Super Mario 64]]}}
'''Big Boo's Haunt''', also known as '''Big Boo's Mansion''',<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|page=6|publisher=Nintendo of America|language=en-us}}</ref> '''Boo's Haunted Mansion''',<ref name="PG84">{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|page=84|publisher=Nintendo of America|language=en-us}}</ref> '''Big Boo's Haunted House''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) issue 49|page=26|date=April 1997}}</ref> and the '''Haunted House''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) issue 48|page=26|date=March 1997}}</ref> is a three-story mansion owned by the [[Big Boo (character)|Big Boo]], located in a small birdcage (also identified as a "carousel").<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|page=48|publisher=Nintendo of America|language=en-us}}</ref> It is the fifth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Instead of accessing the course via a [[painting]], the player must travel to the [[Peach's Castle|Mushroom Castle]]'s [[Courtyard (Peach's Castle)|courtyard]] after they have collected 12 [[Power Star]]s (15 in the DS remake) and defeat the [[Big Boo]] containing the cage. When near the cage, the player's character shrinks down and enters it. This is the only course (in the original game) that does not share its theme with another course and has the most encounters with enemies containing Stars, with the Big Boo being fought three times and [[Big Mr. I.]] being fought once. The background is that of a moonlit night in a dark forest as well as howling wind.


'''Big Boo's Haunt''' is a three-story mansion located in a small cage. It is the fifth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Unlike most other courses, Big Boo's Haunt is one of the rare courses that is not accessed via a painting, another one being [[Rainbow Ride]]. Instead, Mario must travel to the castle's courtyard (after he has collected twelve [[Power Star]]s) and defeat a [[Big Boo]]. The Boo will drop a small cage containing the course. Mario shrinks upon entering this cage. The level is bounded by what appears to be the bars of a cage, suggesting, along with his entrance into  the level, that Mario has shrunk. The background is that of a moonlit night.
In the remake, Big Boo's Haunt is the only main course that [[Yoshi]] cannot access entirely, since he can neither defeat nor eat [[Boo]]s; this is also the only course to have a [[level]] inside it required to free another playable character, and it is one of two levels to have a secret level inside it (the other being [[Behind the Waterfall]] in the [[Hazy Maze Cave]]).


Big Boo's Haunt is inhabited by none other than [[Big Boo]] himself. There is a small shack on the side of the mansion that has a lift to the basement. In the center of the basement is a strange large merry-go-round. There is also the [[Mad Piano]] (a piano that comes to life and tries to bite Mario if he gets too close). Big Boo's Haunt is also home to [[Big Mr. I]]. There are two entrances into the main building: the front door immediately visible upon entering the level, and a single back door that leads into a room containing two Boos. This course is one of a few that contain bridges made of bricks that fall away when walked upon. It should also be noted that there is no way to fall "off the course".
==Layout==
[[File:SM64DS Big Boos Haunt Map 1.png|frame|left|Map of the area outside the haunted house in ''Super Mario 64 DS'']]
Big Boo's Haunt takes place within the cage. There are two buildings in the course: the main [[Ghost House|haunted house]] and a wooden shack off to the side (also known as the "'''House of Fun'''").<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=86|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8}}</ref> Around the haunted house are several [[Scuttlebug|Scuttle Bug]]s, and an entrance to a secret room with a couple of Boos is at the back of the haunted house.


==Levels==
[[File:Big Boo's Haunt SM64 shack exterior.png|thumb|left|200px|The shack leading to the haunted house's basement]]
The level titles and numbers correspond to ''Super Mario 64'' unless otherwise noted.
The haunted house consists of three floors, though only the first floor is accessible during the [[Go on a Ghost Hunt|first mission]] (unless the player has unlocked [[Luigi]] in the DS version, in which case the player can easily [[jump]] to the next floor). The rooms of the first floor consist of, from left to right, a room with the [[Mad Piano]], a room with a library, a room with a dungeon, a room with a collapsing bridge, and a room with a black pit and some platforms. If the player falls into the pit, it will lead them to the merry-go-round underneath. Once all the Boos and the Big Boo on the first floor are defeated, a staircase to the second floor appears.
===Star 1: Go On A Ghost Hunt===
[[Image:Go_On_A_Ghost_Hunt.PNG|thumb|left|]]
This level is the same in both ''Super Mario 64'' and its remake, ''Super Mario 64 DS''. Mario must go through the entire course and defeat every [[Boo]] there. Once every Boo has been defeated, Big Boo appears in the main room of the mansion. He can be defeated by being punched from behind, as he turns invisible whenever Mario faces him from the front. Once Mario has defeated him, a Star appears on the second floor and a staircase appears from the ground to reach it.


===Star 2: Ride Big Boo's Merry-Go-Round===
The second floor has the same number of rooms as the first, as well as the course's [[Star Marker]]. The second door from the left leads to a library with books flying out of the shelves, trying to attack the player. The end of the library leads to the first room from the left, which contains a Power Star. The third room has a wire-frame grate floor above the dungeon room, the fourth room has several [[casket]]s that rise when the player approaches them, and the fifth room contains a bookcase with [[Bookend]]s and a large [[seesaw|tilting platform]] that will drop the player into the merry-go-round if they stand on it for too long. The door in the back of the fifth room leads to a [[Cap Block|blue block]] (or red in the DS version), and a door above on a ledge leads to the third floor.
[[Image:Ride_Big_Boo's_Merry-Go-Round.PNG|thumb|right|]]
This level is the same in both ''Super Mario 64'' and its remake. Once he enters the course, Mario should enter the shack near the mansion. He'll take the lift to the basement and hear "circus music" as he progress onward. There will be a door that leads into a room with a spinning floor and Boo paintings around the walls. One painting near a doorway will shoot out fire while Boos will appear out of one on the left side of the other doorway. After Mario defeats five normal Boos, Big Boo will appear again and give up another Star once Mario defeats him in the same way he did in the first mission.


===Star 3: Secret of the Haunted Books===
The third floor consists of a small hall with doors to the balcony and a secret room containing Big Mr. I. In the DS version, a Luigi painting that brings [[Mario]] to the [[Big Boo Battle]] stage is also present in the hall. To access the room with Big Mr. I., the player has to be [[Vanish Mario]] or Vanish Luigi and enter through the large picture of a Boo before the power wears off. On the balcony lies the Big Boo, and the player can [[Long Jump|long-jump]] from the platform to access the roof.
[[Image:Secret_of_the_Haunted_Books.PNG|thumb|left|]]
This level is the same in both ''Super Mario 64'' and its remake. The third mission for the red-capped plumber is on the second floor. Once Mario reaches the second floor of the Foyer, he should take the right hand door on the left side of the room. This will lead him into a small library. As Mario heads around the library, small books shoot out from the shelves; these will injure him if not avoided, and are not to be confused with the books with teeth that attack Mario in other rooms. Once the plumber has rounded the corner, he will come to a wall with three books jutting out of the wall. If Mario punches or kicks them in the right order, the wall will move away revealing a door. If he hits the books in an incorrect order, a small book will attack him and the books will reset. Once he enters through the door, he will be able to claim this mission's Power Star.
''Italic text''In Super Mario 64 DS, you can do as Luigi, go through the door next to the door to the haunted books and backflip to the star and grab the star as a shortcut.


===Star 4: Seek the 8 Red Coins===
The shack on the grounds of the haunted house leads to an elevator that brings the player to large halls when stepped on. At the end of the halls is a room with [[water]] and a merry-go-round in the center, accessed by doors on either side. The merry-go-round has a large spinning platform in the center and several portraits of Boos. One of the portraits has actual Boos come out of it, and another acts like a [[flamethrower]].
[[Image:Seek_the_8_Red_Coins.PNG|thumb|right|]]
<gallery>
Mario has to go back to the first level, destroy the Big Boo once more, and then collect the eight [[Red Coin]]s scattered about the level. This mission is the same in both ''Super Mario 64'' and its remake, excpet for the fact that in ''Super Mario 64 DS'', one Red Coin is floating, and not under a tombstone like all the rest.
SM64DS Big Boos Haunt Map 2.png|Map of the first floor
SM64DS Big Boos Haunt Map 3.png|Map of the second floor
SM64DS Big Boos Haunt Map 4.png|Map of the merry-go-round
SM64DS Big Boos Haunt Map 5.png|Map of the secret room
</gallery>
{{br|left}}


===Star 5: Big Boo's Balcony===
==Missions==
[[Image:BigBooSM64.png|thumb|left|200px|[[Mario]] and [[Big Boo]] on the balcony.]]
{|class="wikitable"style="text-align="center"
Mario's next journey takes him to another encounter with Big Boo. He'll head up to the third floor and see a door that will lead to the outside balcony, where he will meet Big Boo once again. After his third defeat, Big Boo will give up yet another Power Star. The Star will jump up to the roof of the house, and Mario will have to get up to retrieve it.
!Mission
!Appears in
!Summary
|-
![[File:Go_On_A_Ghost_Hunt.PNG|200px]]<br>[[Go on a Ghost Hunt]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to defeat all the [[Boo]]s followed by the [[Big Boo (character)|Big Boo]] on the first floor.
|-
![[File:Ride Big Boo's Merry-Go-Round.PNG|200px]]<br>[[Ride Big Boo's Merry-Go-Round]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|The mission's objective is similar to that of the previous mission, with the Boos and Big Boo located within the merry-go-round in the basement.
|-
![[File:Secret of the Haunted Books.png|200px]]<br>[[Secret of the Haunted Books]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's goal is to collect the [[Power Star]] behind the library on the second floor.
|-
![[File:Seek the 8 Red Coins.PNG|200px]]<br>[[Seek the 8 Red Coins]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission involves collecting the eight [[Red Coin]]s scattered throughout the haunted house.
|-
![[File:BigBooSM64.png|200px]]<br>[[Big Boo's Balcony]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to defeat the Big Boo (for the third and final time) on the balcony.
|-
![[File:SM64 Big Mr. I.png|200px]]<br>[[Eye to Eye in the Secret Room]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission involves defeating [[Big Mr. I.]] in the third floor's secret room with the [[Vanish Cap]].
|-
![[File:SM64DS Big Boo's Haunt Star Switch.png|200px]]<br>[[Switch Star in the Basement]]
|''[[Super Mario 64 DS]]''
|This mission's objective is to collect the Switch Star near the merry-go-round by breaking a [[Block (Super Mario 64)|Black Brick]].
|}
{{br}}


In ''Super Mario 64 DS'', the level is the same as in the original, however it should be noted that the Star can only be retrieved by Mario or [[Luigi]], as [[Wario]] is unable to jump high or wall kick.
==Enemies==
<br clear=all>
<gallery>
Boo 64.png|[[Boo]]s
Mr I.png|[[Mr. I|Mr. I.]]'s
MadPianoSM64.png|[[Mad Piano]]
BookendSM64.png|[[Bookend]]s
Scuttlebug.png|[[Scuttlebug|Scuttle Bug]]s
KillerChair64.jpg|[[Chair]]s
SM64 BBH Flamethrower.png|[[Flamethrower]]
BigBooSM64.png|[[Big Boo (character)|Big Boo]] (boss)
SM64 Big Mr. I.png|[[Big Mr. I.]] (boss)
</gallery>


===Star 6: Eye to Eye in the Secret Room===
==Statistics==
[[Image:BigMrI.png|thumb|right|200px|[[Mario]] trying to outsmart [[Big Mr. I]].]]
*'''Total Number of [[Coin]]s''': 151 (160 in ''Super Mario 64 DS'')
Back on the third floor, Mario will see a wall with a picture of a Boo. The power star he seeks is inside. What he must do is to have activated the blue [[! Switch]] and to be able to use the [[Vanish Cap]] located on the second floor. He needs to quickly acquire the cap and rush through the wall on the third floor, where Big Mr. I. resides. Once Mario defeats it, he will be rewarded with another Power Star.
*'''[[Cap]]s Found''': [[Vanish Cap]] (3)
*'''[[Spinning Heart]]''': (none)
*'''[[Cannon]]s''': (none)
*'''[[1-Up Mushroom|1UP Mushroom]]s''' (2):
**''Static Mushroom'': '''#1''' On the top of the shack.
**''Box Mushroom'': '''#2''' On the top of the haunted house.
*'''[[Warp]]s''': (none)


Like with Star 5, this level is the same in ''Super Mario 64 DS'' as it is in the original, but must be completed using Luigi, as he is the only one who can turn invisible (using a [[Power Flower]], not a Vanish Cap).
==Gallery==
<gallery>
Spooky Forest & The Moon BG.png|Background
SM64 Asset Model Birdcage.png|The cage
BBMArtworksm64.jpg|Map artwork
SM64-Facing Big Boo's Haunt.png|The cage leading to Big Boo's Haunt in the N64 version
Haunted Mansion Front Lawn SM64.png|The starting area in the N64 version
Blue Block SM64.png|The room with a blue block in the N64 version
SM64DS Facing Big Boo's Haunt.png|The cage leading to Big Boo's Haunt in the DS version
SM64DS Big Boo's Haunt Outside.png|The starting area in the DS version
SM64DS Luigi Portrait.png|The entrance to [[Big Boo Battle]]
Big Boo's Haunt side image SMKun.png|''[[Super Mario-kun]]'' (side image)
Big Boo Haunt SMKun.png|''Super Mario-kun''
</gallery>


===Star 7: Switch Star in the Basement (''DS'' only)===
==Other appearances and references==
[[Image:Switch_Star_in_the_Basement.PNG|thumb|left|]]
*''[[Mario Golf: Toadstool Tour]]'': The haunted house makes an appearance on Hole 2 of [[Bowser Badlands]] in ''Mario Golf: Toadstool Tour''.
As a mission exclusive to ''Super Mario 64 DS'', this one requires Wario to complete the level. In the basement, there is a black box that only Wario can break. Underneath is a [[Star Switch]] that will activate the Star, which Wario must then travel to and collect before the time runs out.
*''[[New Super Mario Bros.]]'': In ''New Super Mario Bros.'', the minigame [[Hide and Boo Seek]] is set in the main lobby of the haunted house. An arrangement of the merry-go-round theme from this course is also used in the minigame [[Lakitu Launch]], which returns from ''Super Mario 64 DS''.
*''[[Mario Strikers Charged]]'': A remix of the merry-go-round's theme is in ''Mario Strikers Charged'' as Boo's theme whenever he scores a goal.
*''[[Mario Kart 8]]'': The merry-go-round music is also used near the Aqua Cups area in ''Mario Kart 8''{{'}}s [[Water Park]].


==Differences in the ''DS'' Version==
==Media==
*In ''Super Mario 64 DS'', the player could still find [[King Boo]], and although he is a large boo with a crown, he was still named "Big Boo" (even though the game was released after [[Luigi's Mansion]]).
{{media table
*At the top floor of the mansion, there is a [[Luigi]] painting that leads to the [[Big Boo Battle]]. Only Mario and Luigi can access this by turning into Balloon Mario by hitting the [[Red ! Block]], or by doing a wall kick. Luigi can back flip off the top of the Flower Box.
|file1=SM64-Big Boo's Haunt.oga
|title1=Stage theme
|description1=Big Boo's Haunt
|length1=0:30
}}


==Names in Other Languages==
==Names in other languages==
{{Foreignname|
{{foreign names
|Jap=テレサのホラーハウス<br />''Teresa no Horā Hausu''
|Jap=テレサの ホラーハウス
|JapM="Teresa's Horror House"
|JapR=Teresa no Horā Hausu
|JapM=Boo's Horror House
|Ger=Big Boos Burg
|Ger=Big Boos Burg
|GerM=Big Boo's Castle
|GerM=Big Boo's Castle
|Fre=Manoir de Big Boo (''64'')
|Fre2=Manoir du Roi Boo (''DS'')
|FreM=Big Boo's Manor
|Fre2M=King Boo's Manor
|Ita=Rifugio di Re Boo
|ItaN=''Super Mario 64 DS''
|Ita2=Casa Infestata<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|page=88}}</ref>
|ItaM=King Boo's Den
|Ita2M=Haunted House
|Kor=부끄부끄의호러하우스
|KorR=Bukeubukeu ui Horeo hauseu
|KorM=Boo's Horror House
|ChiS=大嘘嘘鬼的城堡<ref name="iQue">From the {{file link|SM64DS course list in Chinese.png|score sheet}} and the star menu of ''Super Mario 64 DS'' as localized by [[iQue]].</ref>
|ChiSR=Dà Xūxūguǐ de Chéngbǎo
|ChiSM=Big Boo's Castle
|Spa=Mansión Encantada
|SpaM=Haunted Mansion
}}
}}


==Trivia==
==Trivia==
*Whenever Mario defeated a ghost in the first star mission, "Go on a Ghost Hunt", of the level, Big Boo (or King Boo) would deliver the message, "Ghosts...don't...die! Can you get out of here ALIVE?" After the last ghost is defeated, he sends another message.
*If the player activates first-person view when Mario is close enough to enter the course, the player can still move the camera for a bit before the screen transitions to the mission-selection screen.
*There are 151 coins placed in this level.
*In the DS version, a [[Luigi Cap|green cap]] appears on the Boo in the back room of the first floor. By using hacks to enter the course as Yoshi, it can be shown that Yoshi is able to tongue the cap off the Boo and turn into Luigi as if the cap were on a normal [[Goomba]].
*Big Boo's Haunt is the only course that does not share a theme with another course.
*The music for this level samples "46 - Untitled" by Zero-G.<ref>{{cite|url=www.whosampled.com/Koji-Kondo/Haunted-House-(SM64)|title=Haunted House (SM64) by Koji Kondo - Samples, Covers and Remixes|publisher=WhoSampled|accessdate=May 21, 2024|language=en}}</ref>
*A remix of the merry-go-round's theme is in [[Mario Strikers Charged Football]] as Boos theme whenever he scores a goal.
*The name of the 100-Coin Star is '''Beat the Boos!'''<ref name="PG84"/>
<br clear=all>
 
==References==
{{NIWA|Ukikipedia=1}}
<references/>
 
{{SM64}}
{{SM64}}
 
{{SM64 missions}}
[[Category:Places]]
[[Category:Ghost Houses]]
[[Category:Ghost Houses]]
[[Category:Super Mario 64 Locations]]
[[Category:Super Mario 64 locations]]
[[Category:Super Mario 64 DS locations]]
[[de:Big Boos Burg]]
[[it:Rifugio di Re Boo]]

Latest revision as of 19:32, November 10, 2024

Big Boo's Haunt
Mario outside the mansion in Big Boo's Haunt.
Super Mario 64
Mario inside Big Boo's Haunt
Super Mario 64 DS
How to unlock Collect 12 Power Stars (15 in the DS remake) and defeat the Big Boo in the castle's courtyard.
Boss(es) Big Boo, Big Mr. I.
Mission(s) Super Mario 64
Go on a Ghost Hunt
Ride Big Boo's Merry-Go-Round
Secret of the Haunted Books
Seek the 8 Red Coins
Big Boo's Balcony
Eye to Eye in the Secret Room
Super Mario 64 DS
Go on a Ghost Hunt
Ride Big Boo's Merry-Go-Round
Secret of the Haunted Books
Seek the 8 Red Coins
Big Boo's Balcony
Eye to Eye in the Secret Room
Switch Star in the Basement
Stars Super Mario 64:
Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64
Super Mario 64 DS:
Star SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.png
You don't stand a ghost of a chance in this house. If you walk out of here, you deserve...a Ghoul Medal...”
Sign outside the haunted house, Super Mario 64

Big Boo's Haunt, also known as Big Boo's Mansion,[1] Boo's Haunted Mansion,[2] Big Boo's Haunted House,[3] and the Haunted House,[4] is a three-story mansion owned by the Big Boo, located in a small birdcage (also identified as a "carousel").[5] It is the fifth course in Super Mario 64 and Super Mario 64 DS. Instead of accessing the course via a painting, the player must travel to the Mushroom Castle's courtyard after they have collected 12 Power Stars (15 in the DS remake) and defeat the Big Boo containing the cage. When near the cage, the player's character shrinks down and enters it. This is the only course (in the original game) that does not share its theme with another course and has the most encounters with enemies containing Stars, with the Big Boo being fought three times and Big Mr. I. being fought once. The background is that of a moonlit night in a dark forest as well as howling wind.

In the remake, Big Boo's Haunt is the only main course that Yoshi cannot access entirely, since he can neither defeat nor eat Boos; this is also the only course to have a level inside it required to free another playable character, and it is one of two levels to have a secret level inside it (the other being Behind the Waterfall in the Hazy Maze Cave).

Layout[edit]

Map of the area outside of the mansion in Big Boo's Haunt
Map of the area outside the haunted house in Super Mario 64 DS

Big Boo's Haunt takes place within the cage. There are two buildings in the course: the main haunted house and a wooden shack off to the side (also known as the "House of Fun").[6] Around the haunted house are several Scuttle Bugs, and an entrance to a secret room with a couple of Boos is at the back of the haunted house.

The exterior of the shack in Big Boo's Haunt
The shack leading to the haunted house's basement

The haunted house consists of three floors, though only the first floor is accessible during the first mission (unless the player has unlocked Luigi in the DS version, in which case the player can easily jump to the next floor). The rooms of the first floor consist of, from left to right, a room with the Mad Piano, a room with a library, a room with a dungeon, a room with a collapsing bridge, and a room with a black pit and some platforms. If the player falls into the pit, it will lead them to the merry-go-round underneath. Once all the Boos and the Big Boo on the first floor are defeated, a staircase to the second floor appears.

The second floor has the same number of rooms as the first, as well as the course's Star Marker. The second door from the left leads to a library with books flying out of the shelves, trying to attack the player. The end of the library leads to the first room from the left, which contains a Power Star. The third room has a wire-frame grate floor above the dungeon room, the fourth room has several caskets that rise when the player approaches them, and the fifth room contains a bookcase with Bookends and a large tilting platform that will drop the player into the merry-go-round if they stand on it for too long. The door in the back of the fifth room leads to a blue block (or red in the DS version), and a door above on a ledge leads to the third floor.

The third floor consists of a small hall with doors to the balcony and a secret room containing Big Mr. I. In the DS version, a Luigi painting that brings Mario to the Big Boo Battle stage is also present in the hall. To access the room with Big Mr. I., the player has to be Vanish Mario or Vanish Luigi and enter through the large picture of a Boo before the power wears off. On the balcony lies the Big Boo, and the player can long-jump from the platform to access the roof.

The shack on the grounds of the haunted house leads to an elevator that brings the player to large halls when stepped on. At the end of the halls is a room with water and a merry-go-round in the center, accessed by doors on either side. The merry-go-round has a large spinning platform in the center and several portraits of Boos. One of the portraits has actual Boos come out of it, and another acts like a flamethrower.

Missions[edit]

Mission Appears in Summary
Big Boo's Haunt Star 1
Go on a Ghost Hunt
Super Mario 64
Super Mario 64 DS
This mission's objective is to defeat all the Boos followed by the Big Boo on the first floor.
Big Boo's Haunt Star 2
Ride Big Boo's Merry-Go-Round
Super Mario 64
Super Mario 64 DS
The mission's objective is similar to that of the previous mission, with the Boos and Big Boo located within the merry-go-round in the basement.
Secret of the Haunted Books.png
Secret of the Haunted Books
Super Mario 64
Super Mario 64 DS
This mission's goal is to collect the Power Star behind the library on the second floor.
Big Boo's Haunt Star 4
Seek the 8 Red Coins
Super Mario 64
Super Mario 64 DS
This mission involves collecting the eight Red Coins scattered throughout the haunted house.
Mario and Big Boo on the balcony of the mansion in Big Boo's Haunt.
Big Boo's Balcony
Super Mario 64
Super Mario 64 DS
This mission's objective is to defeat the Big Boo (for the third and final time) on the balcony.
Big Mr. I. in Super Mario 64
Eye to Eye in the Secret Room
Super Mario 64
Super Mario 64 DS
This mission involves defeating Big Mr. I. in the third floor's secret room with the Vanish Cap.
The location of the Star Switch in Big Boo's Haunt in Super Mario 64 DS
Switch Star in the Basement
Super Mario 64 DS This mission's objective is to collect the Switch Star near the merry-go-round by breaking a Black Brick.

Enemies[edit]

Statistics[edit]

Gallery[edit]

Other appearances and references[edit]

Media[edit]

Audio.svg Stage theme - Big Boo's Haunt
File infoMedia:SM64-Big Boo's Haunt.oga
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Names in other languages[edit]

Language Name Meaning Notes
Japanese テレサの ホラーハウス[?]
Teresa no Horā Hausu
Boo's Horror House
Chinese (simplified) 大嘘嘘鬼的城堡[8]
Dà Xūxūguǐ de Chéngbǎo
Big Boo's Castle
French Manoir de Big Boo (64)[?] Big Boo's Manor
Manoir du Roi Boo (DS)[?] King Boo's Manor
German Big Boos Burg[?] Big Boo's Castle
Italian Rifugio di Re Boo[?] King Boo's Den Super Mario 64 DS
Casa Infestata[7] Haunted House
Korean 부끄부끄의호러하우스[?]
Bukeubukeu ui Horeo hauseu
Boo's Horror House
Spanish Mansión Encantada[?] Haunted Mansion

Trivia[edit]

  • If the player activates first-person view when Mario is close enough to enter the course, the player can still move the camera for a bit before the screen transitions to the mission-selection screen.
  • In the DS version, a green cap appears on the Boo in the back room of the first floor. By using hacks to enter the course as Yoshi, it can be shown that Yoshi is able to tongue the cap off the Boo and turn into Luigi as if the cap were on a normal Goomba.
  • The music for this level samples "46 - Untitled" by Zero-G.[9]
  • The name of the 100-Coin Star is Beat the Boos![2]

References[edit]

  1. ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 6.
  2. ^ a b Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 84.
  3. ^ April 1997. Nintendo Magazine System (AU) issue 49. Page 26.
  4. ^ March 1997. Nintendo Magazine System (AU) issue 48. Page 26.
  5. ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 48.
  6. ^ Prima Bath (April 7, 1999). Nintendo 64 Game Secrets, 1999 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2103-8. Page 86.
  7. ^ Super Mario Bros. Enciclopedia. Page 88.
  8. ^ From the score sheetMedia:SM64DS course list in Chinese.png and the star menu of Super Mario 64 DS as localized by iQue.
  9. ^ Haunted House (SM64) by Koji Kondo - Samples, Covers and Remixes. WhoSampled (English). Retrieved May 21, 2024.