Kick'em out!: Difference between revisions

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(New page: {{level |image=Image:WL2 S 2x-5.PNG |code=2-5 |game=''Wario Land 2'' |notes=Wario reaches the inner part of his castle where Syrup and the Giant Spear Man lurk. It is time to kick ...)
 
(citation for japanese name (titlecard in gameplay video))
 
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{{level
{{level infobox
|image=[[Image:WL2 S 2x-5.PNG]]
|image=[[File:Wario Land 2 S 2x-5.png]]
|code=2-5
|code=2-5
|game=''[[Wario Land 2]]''
|game=''[[Wario Land II]]''
|notes=Wario reaches the inner part of his castle where Syrup and the Giant Spear Man lurk. It is time to kick them out!
|before=[[Go through the grand hall|<<]]
|before=[[Go Trough the Grand Hall|<<]]
|after=[[Steal the Syrup's treasure!!|>>]]
|after=[[Steal the Syrup's Treasure!!|>>]]
}}
}}
'''Kick'em Out!''' is the fifth and final story of an additional [[Invade Wario Castle|chapter two]] in the game ''[[Wario Land 2]]''. It takes place in the inner parts of [[Wario's Castle]] after the building was taken-over by the [[Black Sugar Pirates]]. Before [[Wario]] heads through the [[Boss Door]] to the final battle, the player can examine various rooms filled with coins (and enemies).
'''Kick'em out!''' is the fifth and final story and level of an additional [[Invade Wario Castle|chapter two]] in the game ''[[Wario Land II]]''. It takes place in the inner parts of [[Wario Castle]] after the building was taken-over by the [[Black Sugar Gang]]. Before [[Wario]] heads through the boss door to the final battle, the player can examine various rooms filled with [[coin]]s (and enemies).


==Encountered Enemies==
==Enemies==
*[[Pirate Goom]]
{| class="wikitable"
*[[Wizard Goom]]
! Image !! Name !! Count
*[[Penguin]]
|-
*[[Grunt]]
|align=center| [[File:WL2 E BlueBird2.png]]
*[[Bluebird]]
| [[Bird (Wario Land series)|Bird]]
*[[Pelican]]
| 3
|-
|align=center| [[File:WL2 E Grunt.png]]
| [[Grunt (Wario Land II)|Grunt]]
| 2
|-
|align=center| [[File:WL2 E Pelican.png]]
| [[Pecan]]
| 4
|-
|align=center| [[File:Penguin WL2C sprite.png]]
| [[Penguin (enemy)|Penguin]]
| 4
|-
|align=center| [[File:WL2 E PirateGoom.png]]
| [[Pirate Goom]]
| 5
|-
|align=center| [[File:WL2 E WizardGoom.png]]
| [[Wizard]]
| 1
|-
|align=center| [[File:Wario Land 2 - Captain Syrup (Kick 'em out!).png]]
| [[Captain Syrup]] (boss)
| 1
|-
|align=center| [[File:WL2 MechaKuri.png]]
| [[Mecha Kuri]] (boss)
| 1
|}


==Featured Abilities==
==Featured conditions==
*[[Crazy Wario]]
*[[Crazy Wario]]
*[[Tiny Wario]]
*[[Tiny Wario]]


==Hidden Treasure: Face Idol==
==Treasure==
[[Image:WL2 T 2x-5.png|thumb|64px|left|The Face Idol.]]
[[File:WL2 T 2x-5.png|thumb|left|]]
The hidden treasure of this level is located in the big room with the coin-filled gaps that lead to an area with two Grunts. The player has to have Wario smash through the blocks covering the gap in the middle. While falling he should aim for the small ledge with a door. The treasure minigame waits behind that door.
The hidden treasure of this level is located in the big room with the coin-filled gaps that lead to an area with two Grunts. The player has to have Wario smash through the [[Brick Block|block]]s covering the gap in the middle. While falling he should aim for the small ledge with a door. The treasure minigame waits behind that door.


==Boss Battle: [[Captain Syrup]] and the [[Giant Spear Man]]==
==Boss Battle: [[Captain Syrup]] and the [[Mecha Kuri]]==
Wario's final trial is a battle to the finish with Syrup and the Giant Spear Man clad in impenetrable armor. Syrup will float above the battlefield in an electrical device, while the Giant Spear Man rampages on the ground, trying to catch Wario with his rake. The battle will be over when Wario gets touched by the rake and the player has to start over, so he should pay attention to the enemys movement. After the Spear Man has dashed around for some time, he will slow down and run out of power. He lifts his rake and waits for Syrup to charge him up again. That is the players chance to deliver an attack to the enemy's exposed front. After getting hit, the Spear Man will rampage once again, so the player has to repeat what he has done before: avoiding the attacks and wait for the Spear Man to lift his rake. After three hits the enemy will lose consciousness and can be picked up. Syrup will now fire electric sparks to harm Wario. The player should avoid these, pick up the powerless Spear Man and throw him at Syrup. If he manages to do this, Syrup will fall off and the battle will be won. Wario can kick the pirates out, get his home back and fall asleep once again.  
Wario's final trial is a battle to the finish with Syrup and the [[Mecha Kuri]], a large robotic Pirate Goom resembling the [[giant spear man]]. Syrup will float above the battlefield in an electrical device, while the Mecha Kuri rampages on the ground, trying to catch Wario with his rake. The battle will be over when Wario gets touched by the rake and the player has to start over, so he should pay attention to the enemy's movement. After the Mecha Kuri has dashed around for some time, he will slow down and run out of power. He lifts his rake and waits for Syrup to charge him up again. That is the players chance to deliver an attack to the enemy's exposed front. After getting hit, the Mecha Kuri will rampage once again, so the player has to repeat what he has done before: avoiding the attacks and wait for the Mecha Kuri to lift his rake. After three hits the enemy will lose consciousness and can be picked up. Syrup will now fire electric sparks to harm Wario. The player should avoid these, pick up the powerless Mecha Kuri and throw him at Syrup. If he manages to do this, Syrup will fall off and the battle will be won. Wario can kick the pirates out, get his home back and fall asleep once again.


[[Category:Wario Levels]]
==Names in other languages==
{{foreign names
|Jpn=最終話 シロップたちを 城からおい出せ!!
|JpnR=Saishū-wa: Shiroppu-tachi o shiro kara oidase!!
|JpnM=Final Story: Kick Syrup's Gang out of the Castle!!
|JpnC=<ref>{{cite|title=#15 【GB】ワリオランド2 盗まれた財宝 - 第2章 のっとられたワリオ城: 最終話「シロップたちを 城からおい出せ!!」|author=MochiMochi Game Archive|publisher=YouTube|date=March 13, 2023|accessdate=February 14, 2025|url=www.youtube.com/watch?v=lQ-oQxSzJ58|timestamp=0:01}}</ref>
}}
 
==References==
<references/>
 
{{WL2}}
{{WL2 levels}}
[[Category:Castles]]
[[Category:Wario Land II levels]]

Latest revision as of 15:49, February 14, 2025

Level
Kick'em out!
Chapter 2, Final Story: Kick'em out!
Level code 2-5
Game Wario Land II
<< Directory of levels >>

Kick'em out! is the fifth and final story and level of an additional chapter two in the game Wario Land II. It takes place in the inner parts of Wario Castle after the building was taken-over by the Black Sugar Gang. Before Wario heads through the boss door to the final battle, the player can examine various rooms filled with coins (and enemies).

Enemies[edit]

Image Name Count
WL2 E BlueBird2.png Bird 3
WL2 E Grunt.png Grunt 2
WL2 E Pelican.png Pecan 4
Sprite of a penguin in Wario Land II on the Game Boy Color. Penguin 4
WL2 E PirateGoom.png Pirate Goom 5
WL2 E WizardGoom.png Wizard 1
Captain Syrup in the mech she uses in Kick'em out! Captain Syrup (boss) 1
Mecha Kuri in the Game Boy Color version. Mecha Kuri (boss) 1

Featured conditions[edit]

Treasure[edit]

A treasure from Wario Land II

The hidden treasure of this level is located in the big room with the coin-filled gaps that lead to an area with two Grunts. The player has to have Wario smash through the blocks covering the gap in the middle. While falling he should aim for the small ledge with a door. The treasure minigame waits behind that door.

Boss Battle: Captain Syrup and the Mecha Kuri[edit]

Wario's final trial is a battle to the finish with Syrup and the Mecha Kuri, a large robotic Pirate Goom resembling the giant spear man. Syrup will float above the battlefield in an electrical device, while the Mecha Kuri rampages on the ground, trying to catch Wario with his rake. The battle will be over when Wario gets touched by the rake and the player has to start over, so he should pay attention to the enemy's movement. After the Mecha Kuri has dashed around for some time, he will slow down and run out of power. He lifts his rake and waits for Syrup to charge him up again. That is the players chance to deliver an attack to the enemy's exposed front. After getting hit, the Mecha Kuri will rampage once again, so the player has to repeat what he has done before: avoiding the attacks and wait for the Mecha Kuri to lift his rake. After three hits the enemy will lose consciousness and can be picked up. Syrup will now fire electric sparks to harm Wario. The player should avoid these, pick up the powerless Mecha Kuri and throw him at Syrup. If he manages to do this, Syrup will fall off and the battle will be won. Wario can kick the pirates out, get his home back and fall asleep once again.

Names in other languages[edit]

Language Name Meaning Notes
Japanese 最終話 シロップたちを 城からおい出せ!![1]
Saishū-wa: Shiroppu-tachi o shiro kara oidase!!
Final Story: Kick Syrup's Gang out of the Castle!!

References[edit]