Fungi Forest: Difference between revisions

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This area is notable for the giant clock where the Kongs can change between day and night, and vice-versa. The first 1, 2, 3, and 4 Bananaport Pads are located here. It has three tunnels leading to three different areas. The colors of the tunnels are indicated by three of the four Bananaport Pads in the area. In other words, the blue tunnel leads to the mill area with the blue #1 pad; the green leads to the garden with the #2 pad; and the purple leads to the giant mushroom area with the #3 pad. The well leading to Chunky's minecart bonus game is located here.
This area is notable for the giant clock where the Kongs can change between day and night, and vice-versa. The first 1, 2, 3, and 4 Bananaport Pads are located here. It has three tunnels leading to three different areas. The colors of the tunnels are indicated by three of the four Bananaport Pads in the area. In other words, the blue tunnel leads to the mill area with the blue #1 pad; the green leads to the garden with the #2 pad; and the purple leads to the giant mushroom area with the #3 pad. The well leading to Chunky's minecart bonus game is located here.


===Mill area===
===Watermill area===
This area contains several barns and mills that house several creepy enemies. Inside these mills are mechanical tasks the Kongs will have to face to get their Golden Bananas. These tasks include walking on dimly lit planks, turning on a conveyor belt, taking out [[Flipflap|Bat]]s in the attic, and battling a giant spider with Tiny Kong only. [[Snide's H.Q.]] appears in this area, but is only accessible during the day. The 1 pad is located here. There is a section surrounded by dangerous plants which can only be accessed at night. It contains Donkey Kong's Kasplat and a shed containing a Bonus Barrel. Both Banana Fairies are in the area and are hidden in buildings only accessible at night.
Can be accessed through the blue tunnel. This area contains several barns and mills that house several creepy enemies. Inside these mills are mechanical tasks the Kongs will have to face to get their Golden Bananas. These tasks include walking on dimly lit planks, turning on a conveyor belt, taking out [[Flipflap|Bat]]s in the attic, and battling a giant spider with Tiny Kong only. [[Snide's H.Q.]] appears in this area, but is only accessible during the day. The 1 pad is located here. There is a section surrounded by dangerous plants which can only be accessed at night. It contains Donkey Kong's Kasplat and a shed containing a Bonus Barrel. Both Banana Fairies are in the area and are hidden in buildings only accessible at night.
 
===Garden area===
This area requires Tiny and Chunky to open with their shooters. It has a tomato patch with several [[Tomato]]es surrounding an apple with a [[Worm (Donkey Kong 64)|Worm]] in it, which can be moved by Chunky to the starting area for a Golden Banana. [[Tiny Kong]] can plant a seed from the treestump in the Big Tree Area in a hole which grows a giant living beanstalk. [[Funky's Store]] and a 2 pad can be found here.


===Giant mushroom area===
===Giant mushroom area===
This area has a gigantic mushroom surrounded by water. Inside the fungus, the Kongs have to climb up the different floors of this mushroom to tackle bananas and bonus barrels. These floors also lead to terraces outside, which have many other tasks as well. [[Cranky's Lab]], a 3 pad, and both 5 pads can be found here. It contains the yellow tunnel to the Big Tree area that Lanky has to open. Three of the five Kasplats are located here.
Can be accessed through the pink tunnel. This area has a gigantic mushroom surrounded by water. Inside the fungus, the Kongs have to climb up the different floors of this mushroom to tackle bananas and bonus barrels. These floors also lead to terraces outside, which have many other tasks as well. [[Cranky's Lab]], a 3 pad, and both 5 pads can be found here. Three of the five Kasplats are located here.


===Big tree area===
===Big tree area===
This area has a humongous redwood tree, inside of which sleeps the [[Owl (character)|Owl]] that [[Diddy Kong]] must race (only during the night). Around the tree is the [[Rabbit (character)|Rabbit]]'s house, a tree stump where Tiny Kong collects a Golden Banana and a seed, and [[Lanky Kong]]'s [[Kasplat]]. The 4 pad is located here.
Can be accessed through the orange tunnel from the giant mushroom area, hit the [[Grape Shooter|grape]] switch to open the tunnel. This area has a humongous redwood tree, inside of which sleeps the [[Owl (character)|Owl]] that [[Diddy Kong]] must race (only during the night). Around the tree is the [[Rabbit (character)|Rabbit]]'s house, a tree stump where Tiny Kong collects a Golden Banana and a seed, and [[Lanky Kong]]'s [[Kasplat]]. The 4 pad is located here.
 
===Garden area===
Can be accessed through the green tunnel. This area requires Tiny and Chunky to open with their shooters. It has a tomato patch with several [[Tomato]]es surrounding an apple with a [[Worm (Donkey Kong 64)|Worm]] in it, which can be moved by Chunky to the starting area for a Golden Banana. [[Tiny Kong]] can plant a seed from the treestump in the Big Tree Area in a hole which grows a giant living beanstalk. [[Funky's Store]] and a 2 pad can be found here.


==Enemies==
==Enemies==
*<span style="color:#e5ff00">[[Klump]]</span>/<span style="color:#05bffc">[[Skeleton Kremling]]</span>
*<span style="color:#e5ff00">[[Zinger]]</span>/<span style="color:#05bffc">[[Flipflap|Bat]]</span>
*<span style="color:#e5ff00">[[Shroom (enemy)|Shroom]</span>/<span style="color:#05bffc">[[Kosha]]</span>
*[[Kasplat]]
*[[Kasplat]]
*[[Tomato]]
*[[Tomato]]
*[[Dogadon]] (boss)
===Day only===
*[[Klump]]
*[[Shroom (enemy)|Shroom]]
*[[Zinger]]
===Night only===
*[[Skeleton Kremling|Skeleton Kremling]]
*[[Flipflap|Bat]]
*[[Kosha]]
*[[Small Spider]] (during the mini-boss battle)
*[[Giant Spider]] (mini-boss)
*[[Giant Spider]] (mini-boss)
*[[Small Spider]] (during the mini-boss battle)
*[[Dogadon]] (boss)


==[[Golden Banana]] locations==
==[[Golden Banana]] locations==
*'''[[Donkey Kong]]'''
 
**Inside the Mill, DK can enter a gate to Grip Grab the levers in a certain order, activating the conveyor belt. At night, DK can go outside and get his prize.
===Donkey Kong===
**At night-time, DK can use Strong Kong to go through the thorns and activate the switch to enter the barn. Once inside, DK should press the DK switch to summon a Bonus Barrel, where he can play [[Minecart Mayhem!]] for the Golden Banana.
{|class=wikitable style=width:100%"
**The player must use every character's weapon to hit all five switches, then DK can ride up the giant mushroom with cannons and get the Banana.
!style="background:#f3f777;width:16%"|Images!!style="background:#f3f777"|Description!!style="background:#f3f777;width:10%"|Type
**At the Baboon Blast Pad, DK can play a Baboon Blast mini-level, and play ''Peril Path Panic'', and win his Golden Banana.
|-
**DK's Kasplat is behind the thorn-surrounded barn where the second Golden Banana can be found.
|align=center|[[File:DK64_Fungi_Forest_Donkey_Banana_11.png|200px]] [[File:DK64_Fungi_Forest_Donkey_Golden_3.png|200px]]
*'''[[Diddy Kong]]'''
|Requires daytime.<br>Enter the watermill using the door next to [[Bananaporter]] #1, once inside [[Simian Slam]] the ?-Box and then repeat to hit the blue Donkey Kong switch beneath it. Enter the now-opened iron-cage and switch the levers by using a hung-up sign as a guide (middle, left, left, right, middle; where right is next to the Donkey Kong switch). Finally, change the time to night and collect the Golden Banana in the small iron cage outside.
**At the top of the Mill, the player must enter the hole shoot the On Switch at the top of the winch, then hit the Green Up Switch with a Chimpy Charge. They can then use the Music Pad that is spawned by this to open the cage containing the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
**Diddy can go through the rafters near the rosebushes with the help of Squawks and get a Golden Banana.
|-
**Diddy can use the Jet Barrel to fly up to the Bonus Barrel on top of the giant mushroom. By completing a game of [[Teetering Turtle Trouble!]], Diddy will earn another Golden Banana.
|align=center|[[File:DK64_Fungi_Forest_Donkey_Banana_9.png|200px]]
**Diddy needs to race the owl, go through all the hoops, and beat the owl, and then play ''Busy Barrel Barrage'' to win a Golden Banana.
|Requires nighttime.<br>Enter the barn that's surrounded by hedges, once inside destroy the ?-Box to the right of the entrance using a Simian Slam. Afterwards, hit the green Donkey Kong switch and enter the [[Bonus Barrel]] within 25 seconds.
**Diddy's Kasplat is found in the second floor of the Giant Mushroom.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Minecart Mayhem!]]
*'''[[Lanky Kong]]'''
|-
**At night-time, the player must go into the mill's attic, and kill the Bats for the Golden Banana.
|align=center|[[File:DK64_Fungi_Forest_Donkey_Kasplat.png|200px]]
**At the top platform of the Giant Mushroom, Lanky can hit a switch, enter the newly-opened door, kill the two Zingers, and bounce on the mushrooms to win a Golden Banana.
|Found behind the barn that's surrounded by hedges. Defeat the yellow [[Kasplat]] and give their blueprint to [[Snide]].
**The player must press the same switch, and go through the other open door. They must travel  into it, and then Super [[Simian Slam]] the mushrooms in order according to the chart, then play a round of [[Krazy Kong Klamour!]] for Lanky's third Banana.
|align=center|[[File:DK64_Yellow_Blueprint.gif|30px]]
**Lanky, at daytime, can race the Rabbit near the carrot home buried in the ground by blowing his Trombone Tremor on the pad. Beating him gives the player three Blue Coins. Orangsprint must be learned in Crystal Caves, and then he must be raced again for a Golden Banana.
|-
**Lanky's Kasplat is under the big tree near Bananaport 4, which is also where the Rabbit is raced.
|align=center|[[File:DK64_Fungi_Forest_Donkey_Golden_1b.png|200px]] [[File:DK64_Fungi_Forest_Donkey_Golden_1.png|200px]]
*'''[[Tiny Kong]]'''
|Go to the giant mushroom and hit the 5 switches above the entrance to spawn a cannon. Afterwards, hit the blue Donkey Kong switch found nearby and hop into the cannon to reach the newly spawned Golden Banana within 30 seconds.
**Inside the Giant Mushroom, Tiny can hit the Tiny Switch, reach the new Banana Barrel, and play ''Speedy Swing Sortie'' for the banana of gold.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
**The player must use the Tiny Barrel behind the tree-stump, play the Sax on the Pad, have Squawks drop Tiny Kong in, and throw Oranges at the Purple Klaptraps. When they are all defeated, a Golden Banana and a strange bean are obtained, and they both must be grabbed.
|-
**Using that very bean, Tiny can travel to the beanstalk area, watch it grow, go in the Tiny Barrel, play the Sax on the Pad, and have Squawks lift her to her Banana.
|align=center|[[File:DK64_Fungi_Forest_Donkey_Golden_2.png|200px]]
**At nighttime, Tiny must go into the Tiny Barrel, go through the tiny hole, and enter the hole. She must shoot the Giant Spider in the eye after defeating his tiny spider minions. She must repeat this process, and hit him when she is shrunk down to defeat it and gain a Golden Banana.
|Climb the giant mushroom and use the [[Baboon Blast]] pad to enter the [[Barrel Cannon]] course, the [[Bonus Barrel]] can be found at the end of it.
**Tiny's Kasplat is on one of the platforms around the Giant Mushroom.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Peril Path Panic!]]
*'''[[Chunky Kong]]'''
|}
**The player must have Chunky put three oil barrels (one is found in a different room) on the conveyor belt activated by DK after playing the Triangle Pad to activate the crusher. Once all three barrels are crushed, a Golden Banana is earned.
 
**Chunky can Super Simian Slam onto the gate above the well in the main area, and beat the Mine Cart minigame to win a Golden Banana.
===Diddy Kong===
**Chunky can use Hunky Chunky to summon the tomatoes in the Bananaport 2 area, and Super Simian Slam the tomatoes. Then he has to carry the Worm all the way to the Apple marking on the ground.
{|class=wikitable style=width:100%"
**At the top of the Giant Mushroom, Chunky must slam the Chunky Switch in front of a wooden door, and solve the puzzle to form Chunky's face for the Golden Banana.
!style="background:#ff7061;width:16%"|Images!!style="background:#ff7061"|Description!!style="background:#ff7061;width:10%"|Type
**At nighttime, Chunky needs to swing across the vines in the Giant Mushroom to fight the Kasplat and win the Blueprint. He can also make a well timed jump from the top of the giant mushroom where the Tag Barrel is located to reach the Kasplat during the day.
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Golden_3.png|200px]] [[File:DK64_Fungi_Forest_Diddy_Golden_3b.png|200px]]
|Requires nighttime.<br>Use the rope to climb atop the watermill, then hit the blue Diddy Kong switch to open the gate to the attic. Enter the attic, hit the high-up 'ON' switch with peanuts, [[Chimpy Charge]] the green switch to raise the iron cage with a Golden Banana in it. Finally, walk over towards the barn surrounded by hedges and use the [[Guitar Gazump]] pad to open up the iron cage.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Banana_3.png|200px]] [[File:DK64_Fungi_Forest_Diddy_Golden_1.png|200px]]
|Requires nighttime.<br>Jump onto the boxes next to a barn in the watermill area to enter the dark attic. Inside, use the Guitar Gazump pad to see the path to the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Golden_4.png|200px]]
|Use a red, bouncy mushroom to reach the [[Rocketbarrel Boost]] barrel near the giant mushroom, then fly atop the giant mushroom to reach a high-up Bonus Barrel.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Teetering Turtle Trouble!]]
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Kasplat.png|200px]]
|Found in the center at the start of the second section inside the giant mushroom. Defeat the red Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Red_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Diddy_Golden_2.png|200px]] [[File:DK64_Fungi_Forest_Diddy_Golden_2b.png|200px]]
|Requires nighttime.<br>Use the Guitar Gazump pad in the Big Tree Area to wake the owl up. Afterwards use the Rocketbarrel Boost ability to fly towards the owl and start a race, win it to reveal a Bonus Barrel.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Busy Barrel Barrage!]]
|}
 
===Lanky Kong===
{|class=wikitable style=width:100%"
!style="background:#7b90ff;width:16%"|Images!!style="background:#7b90ff"|Description!!style="background:#7b90ff;width:10%"|Type
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Golden_3.png|200px]]
|Requires nighttime.<br>Enter the attic of the watermill by using the [[Baboon Balloon]] pad. Once inside, hit the blue Lanky Kong switch and hit all [[Bat]]s that appeared. [[Funky's_Store#Inventory|Homing Ammo]] is recommended but not required.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Banana_7.png|200px]] [[File:DK64_Fungi_Forest_Lanky_Golden_1.png|200px]]
|Hit the blue Lanky Kong switch atop the giant mushroom, use the [[OrangStand]] ability to reach it, then enter one of the two newly opened doors.<br>Inside one of the rooms you'll find 5 mushrooms colored after the [[Donkey_Kong_64#Playable|5 Kongs]], hit the switches according to the order that's displayed on the painting.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Krazy Kong Klamour!]]
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Banana_7.png|200px]] [[File:DK64_Fungi_Forest_Lanky_Golden_2.png|200px]]
|Hit the blue Lanky Kong switch atop the giant mushroom, use the OrangStand ability to reach it, then enter one of the two newly opened doors.<br>Inside one of the rooms you'll find 2 red, bouncy mushrooms, bounce on either of them to reach the high-up Golden Banana at the center.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Kasplat.png|200px]]
|Found beneath the big tree, accessed by going through the orange tunnel. Defeat the blue Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Blue_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Lanky_Banana_9.png|200px]] [[File:DK64_Fungi_Forest_Lanky_Golden_4.png|200px]]
|Requires the [[OrangStand Sprint]] ability from the next world. Requires daytime.<br>Go through the orange tunnel to find the [[Rabbit (character)|Rabbit]], use the [[Trombone Tremor]] pad next to him to start a race. The first race gives three blue [[Banana Coin]]s, but the second has a Golden Banana as the reward.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|}
 
===Tiny Kong===
{|class=wikitable style=width:100%"
!style="background:#ea72fb;width:16%"|Images!!style="background:#ea72fb"|Description!!style="background:#ea72fb;width:10%"|Type
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Golden_4.png|200px]]
|Requires nighttime.<br>Enter the watermill at night through the tiny hole right next to the [[Mini-Monkey]] barrel. Jump up a bunch of boxes to reach the [[Giant Spider]]'s arena, defeat said boss to receive a Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Banana_3.png|200px]] [[File:DK64_Fungi_Forest_Tiny_Golden_1.png|200px]]
|Hit the blue Tiny Kong switch at the bottom of the giant mushroom and then reach the Bonus Barrel within 37 seconds, it can be found by jumping left after the second ladder.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Speedy Swing Sortie!]]
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Kasplat.png|200px]]
|On the wooden pathway outside the giant mushroom at the halfway point. Defeat the purple Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Purple_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Banana_9.png|200px]] [[File:DK64_Fungi_Forest_Tiny_Golden_2.png|200px]]
|In the Big Tree Area, use the Mini-Monkey barrel behind a big tree-stump, then use the [[Saxophone Slam]] pad in front of it to enter the tree-stump. Once inside, defeat all purple [[Klaptrap]]s to receive the Golden Banana, best done with another Saxophone Slam.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Tiny_Golden_3.png|200px]]
|Bring the bean that was gotten inside the tree-stump of the previous Golden Banana to the Garden Area and plant it in the back. Once planted, use the Saxophone Slam pad as Mini-Tiny to reach the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|}
 
===Chunky Kong===
{|class=wikitable style=width:100%"
!style="background:#a0ce99;width:16%"|Images!!style="background:#a0ce99"|Description!!style="background:#a0ce99;width:10%"|Type
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Golden_4.png|200px]]
|Simian Slam the gate in the well of the Starting Area to enter a [[Mine Cart]] minigame, collect 50 coins to receive the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Golden_3.png|200px]] [[File:DK64_Fungi_Forest_Chunky_Golden_3b.png|200px]]
|Open the cracked door of the watermill by using Chunky's [[Primate Punch]], once inside destroy the ?-Boxes and use the [[Triangle Trample]] pad found underneath one of them. The crusher is now running, grab the metal barrel and walk to the other room of the watermill and put it on the conveyor belt, repeat with the other two metal barrels that are found near the conveyor belt. A Golden Banana will appear after all three metal barrels are crushed.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Banana_7.png|200px]] [[File:DK64_Fungi_Forest_Chunky_Kasplat.png|200px]]
|Requires nighttime.<br>Swing across some vines in the second section inside the giant mushroom to reach a balcony of sorts with the Kasplat. Can also be reached with a precise jump from the top in daytime. Defeat the green Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Green_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Coin_1.png|200px]] [[File:DK64_Fungi_Forest_Chunky_Golden_1.png|200px]]
|Climb the giant mushroom and hit the blue Chunky Kong switch atop it to open the door to a puzzle room. Inside it, hit the switch and complete Chunky Kong's face by shooting [[Pineapple Launcher|pineapples]] at each panel.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Fungi_Forest_Chunky_Banana_5.png|200px]] [[File:DK64_Fungi_Forest_Chunky_Golden_2.png|200px]]
|Use the [[Hunky Chunky]] barrel next to [[Funky's Store]] in the Garden Area and Simian Slam all four tomatos around the apple, afterwards carry the apple into the Starting Area to place it down on the apple marking near the green tunnel.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|}
 
==Colored Bananas==
{{main|List of Bananas in Fungi Forest}}
There are a total of 500 [[Banana]]s (100 for each [[Donkey_Kong_64#Playable|Kong]]) to collect.
 
==Banana Coins==
{{main|List of Banana Coins in Fungi Forest}}
There are a total of 74 [[Banana Coin]]s across all five Kongs and 2 [[5-Banana Coin]] to collect.
 
==Banana Fairies==
{|class=wikitable style="width:100%"
!style="width:16%;background:#F3F777"|Image!!style="background:#F3F777"|Description
|-
|align=center|[[File:DK64_Fungi_Forest_Fairy_1.png|200px]]
|Inside a ?-Box on the upper floor of the barn surrounded by hedges in the Watermill Area.
|-
|align=center|[[File:DK64_Fungi_Forest_Fairy_2.png|200px]]
|Inside the dark attic of a barn near the watermill. The Banana Fairy appears once the Golden Banana has been collected.
|}
 
==Battle Arena Pad==
{|class=wikitable style="width:100%"
!style="width:16%;background:#d8c1a3"|Image!!style="background:#d8c1a3"|Description
|-
|align=center|[[File:DK64_Fungi_Forest_Battle_Arena_Pad_1.png|200px]]
|On the side of the giant mushroom, only reachable at nighttime, by using the Rocketbarrel Boost or by jumping down from the top precisely.
|}


==Gallery==
==Gallery==
Line 94: Line 222:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ひるよるウッド
|Jpn=ひるよるウッド
|JapR=Hiruyoru Uddo
|JpnR=Hiruyoru Uddo
|JapM=Day-Night Wood
|JpnM=Day-Night Wood
|Spa=Selva de Setas
|Spa=Selva de Setas
|SpaM=Mushroom Forest
|SpaM=Mushroom Forest

Latest revision as of 12:12, January 7, 2025

Fungi Forest
Fungi Forest start.
Entrance requirement 50 Golden Bananas
Boss Dogadon
Boss requirement 300 bananas
Trapped Kongs None
<< List of levels >>

Fungi Forest is the fifth level of Donkey Kong 64. It becomes accessible after the Gloomy Galleon Boss Key is returned to K. Lumsy's prison and at least fifty Golden Bananas are obtained. It is, as the name states, full of mushrooms. The stage centers around a giant Cuckoo Clock. The Cuckoo Clock has the ability to change day into night and vice-versa. Many areas are only accessible during certain times of the day. Enemies are also affected by time. They often become more hostile when the sun goes down. This level also introduces blue Kong Switches, though a blue one does appear in the lobby of Gloomy Galleon. They can only be activated once the Kongs get the Super Simian Slam potion from Cranky Kong. Although this is the second level that Candy's Music Shop does not appear in (the first being Jungle Japes), her headphones can be found at various locations in this level. Dogadon is fought in a rematch by Chunky Kong here.

Geography[edit]

Starting area[edit]

This area is notable for the giant clock where the Kongs can change between day and night, and vice-versa. The first 1, 2, 3, and 4 Bananaport Pads are located here. It has three tunnels leading to three different areas. The colors of the tunnels are indicated by three of the four Bananaport Pads in the area. In other words, the blue tunnel leads to the mill area with the blue #1 pad; the green leads to the garden with the #2 pad; and the purple leads to the giant mushroom area with the #3 pad. The well leading to Chunky's minecart bonus game is located here.

Watermill area[edit]

Can be accessed through the blue tunnel. This area contains several barns and mills that house several creepy enemies. Inside these mills are mechanical tasks the Kongs will have to face to get their Golden Bananas. These tasks include walking on dimly lit planks, turning on a conveyor belt, taking out Bats in the attic, and battling a giant spider with Tiny Kong only. Snide's H.Q. appears in this area, but is only accessible during the day. The 1 pad is located here. There is a section surrounded by dangerous plants which can only be accessed at night. It contains Donkey Kong's Kasplat and a shed containing a Bonus Barrel. Both Banana Fairies are in the area and are hidden in buildings only accessible at night.

Giant mushroom area[edit]

Can be accessed through the pink tunnel. This area has a gigantic mushroom surrounded by water. Inside the fungus, the Kongs have to climb up the different floors of this mushroom to tackle bananas and bonus barrels. These floors also lead to terraces outside, which have many other tasks as well. Cranky's Lab, a 3 pad, and both 5 pads can be found here. Three of the five Kasplats are located here.

Big tree area[edit]

Can be accessed through the orange tunnel from the giant mushroom area, hit the grape switch to open the tunnel. This area has a humongous redwood tree, inside of which sleeps the Owl that Diddy Kong must race (only during the night). Around the tree is the Rabbit's house, a tree stump where Tiny Kong collects a Golden Banana and a seed, and Lanky Kong's Kasplat. The 4 pad is located here.

Garden area[edit]

Can be accessed through the green tunnel. This area requires Tiny and Chunky to open with their shooters. It has a tomato patch with several Tomatoes surrounding an apple with a Worm in it, which can be moved by Chunky to the starting area for a Golden Banana. Tiny Kong can plant a seed from the treestump in the Big Tree Area in a hole which grows a giant living beanstalk. Funky's Store and a 2 pad can be found here.

Enemies[edit]

Day only[edit]

Night only[edit]

Golden Banana locations[edit]

Donkey Kong[edit]

Images Description Type
A yellow Banana Balloon in Fungi Forest. A Golden Banana for Donkey Kong in Fungi Forest. Requires daytime.
Enter the watermill using the door next to Bananaporter #1, once inside Simian Slam the ?-Box and then repeat to hit the blue Donkey Kong switch beneath it. Enter the now-opened iron-cage and switch the levers by using a hung-up sign as a guide (middle, left, left, right, middle; where right is next to the Donkey Kong switch). Finally, change the time to night and collect the Golden Banana in the small iron cage outside.
Animated in-game model of the Golden Banana
A yellow Banana Bunch in Fungi Forest. Requires nighttime.
Enter the barn that's surrounded by hedges, once inside destroy the ?-Box to the right of the entrance using a Simian Slam. Afterwards, hit the green Donkey Kong switch and enter the Bonus Barrel within 25 seconds.
Artwork of a Bonus Barrel from Donkey Kong 64.
Minecart Mayhem!
A yellow Kasplat and a set of yellow Banana Coins in Fungi Forest. Found behind the barn that's surrounded by hedges. Defeat the yellow Kasplat and give their blueprint to Snide. A Yellow Blueprint in Donkey Kong 64
A setup for a Golden Banana for Donkey Kong in Fungi Forest. A setup for a Golden Banana for Donkey Kong in Fungi Forest. Go to the giant mushroom and hit the 5 switches above the entrance to spawn a cannon. Afterwards, hit the blue Donkey Kong switch found nearby and hop into the cannon to reach the newly spawned Golden Banana within 30 seconds. Animated in-game model of the Golden Banana
A setup for a Golden Banana for Donkey Kong and a set of yellow Banan Coins in Fungi Forest. Climb the giant mushroom and use the Baboon Blast pad to enter the Barrel Cannon course, the Bonus Barrel can be found at the end of it. Artwork of a Bonus Barrel from Donkey Kong 64.
Peril Path Panic!

Diddy Kong[edit]

Images Description Type
A setup for a Golden Banana for Diddy Kong in Fungi Forest. A setup for a Golden Banana for Diddy Kong in Fungi Forest. Requires nighttime.
Use the rope to climb atop the watermill, then hit the blue Diddy Kong switch to open the gate to the attic. Enter the attic, hit the high-up 'ON' switch with peanuts, Chimpy Charge the green switch to raise the iron cage with a Golden Banana in it. Finally, walk over towards the barn surrounded by hedges and use the Guitar Gazump pad to open up the iron cage.
Animated in-game model of the Golden Banana
A red Banana Bunch and a set of red Bananas in Fungi Forest. A Golden Banana for Diddy Kong in Fungi Forest. Requires nighttime.
Jump onto the boxes next to a barn in the watermill area to enter the dark attic. Inside, use the Guitar Gazump pad to see the path to the Golden Banana.
Animated in-game model of the Golden Banana
A Bonus Barrel for Diddy Kong in Fungi Forest. Use a red, bouncy mushroom to reach the Rocketbarrel Boost barrel near the giant mushroom, then fly atop the giant mushroom to reach a high-up Bonus Barrel. Artwork of a Bonus Barrel from Donkey Kong 64.
Teetering Turtle Trouble!
A red Kasplat and a set of red Bananas in Fungi Forest. Found in the center at the start of the second section inside the giant mushroom. Defeat the red Kasplat and give their blueprint to Snide. A Red Blueprint in Donkey Kong 64
A setup for a Golden Banana for Diddy Kong in Fungi Forest. A setup for a Golden Banana for Diddy Kong in Fungi Forest. Requires nighttime.
Use the Guitar Gazump pad in the Big Tree Area to wake the owl up. Afterwards use the Rocketbarrel Boost ability to fly towards the owl and start a race, win it to reveal a Bonus Barrel.
Artwork of a Bonus Barrel from Donkey Kong 64.
Busy Barrel Barrage!

Lanky Kong[edit]

Images Description Type
A setup for a Golden Banana for Lanky Kong and a blue Banana Bunch in Fungi Forest. Requires nighttime.
Enter the attic of the watermill by using the Baboon Balloon pad. Once inside, hit the blue Lanky Kong switch and hit all Bats that appeared. Homing Ammo is recommended but not required.
Animated in-game model of the Golden Banana
A blue Banana Bunch in Fungi Forest. A setup for a Golden Banana for Lanky Kong and a blue Banana Bunch in Fungi Forest. Hit the blue Lanky Kong switch atop the giant mushroom, use the OrangStand ability to reach it, then enter one of the two newly opened doors.
Inside one of the rooms you'll find 5 mushrooms colored after the 5 Kongs, hit the switches according to the order that's displayed on the painting.
Artwork of a Bonus Barrel from Donkey Kong 64.
Krazy Kong Klamour!
A blue Banana Bunch in Fungi Forest. A Golden Banana for Lanky Kong and a set of blue Banana Bunches in Fungi Forest. Hit the blue Lanky Kong switch atop the giant mushroom, use the OrangStand ability to reach it, then enter one of the two newly opened doors.
Inside one of the rooms you'll find 2 red, bouncy mushrooms, bounce on either of them to reach the high-up Golden Banana at the center.
Animated in-game model of the Golden Banana
A blue Kasplat and a set of blue Banana Coins in Fungi Forest. Found beneath the big tree, accessed by going through the orange tunnel. Defeat the blue Kasplat and give their blueprint to Snide. A Blue Blueprint in Donkey Kong 64
A set of blue Bananas and a Banana Bunch in Fungi Forest. A setup for a Golden Banana for Lanky Kong in Fungi Forest. Requires the OrangStand Sprint ability from the next world. Requires daytime.
Go through the orange tunnel to find the Rabbit, use the Trombone Tremor pad next to him to start a race. The first race gives three blue Banana Coins, but the second has a Golden Banana as the reward.
Animated in-game model of the Golden Banana

Tiny Kong[edit]

Images Description Type
A setup for a Golden Banana for Tiny Kong in Fungi Forest. Requires nighttime.
Enter the watermill at night through the tiny hole right next to the Mini-Monkey barrel. Jump up a bunch of boxes to reach the Giant Spider's arena, defeat said boss to receive a Golden Banana.
Animated in-game model of the Golden Banana
A purple Banana Bunch in Fungi Forest. A Bonus Barrel for Tiny Kong in Fungi Forest. Hit the blue Tiny Kong switch at the bottom of the giant mushroom and then reach the Bonus Barrel within 37 seconds, it can be found by jumping left after the second ladder. Artwork of a Bonus Barrel from Donkey Kong 64.
Speedy Swing Sortie!
A purple Kasplat in Fungi Forest. On the wooden pathway outside the giant mushroom at the halfway point. Defeat the purple Kasplat and give their blueprint to Snide. A Purple Blueprint in Donkey Kong 64
A set of purple Bananas in Fungi Forest. A setup for a Golden Banana for Tiny Kong in Fungi Forest. In the Big Tree Area, use the Mini-Monkey barrel behind a big tree-stump, then use the Saxophone Slam pad in front of it to enter the tree-stump. Once inside, defeat all purple Klaptraps to receive the Golden Banana, best done with another Saxophone Slam. Animated in-game model of the Golden Banana
A Golden Banana for Tiny Kong in Fungi Forest. Bring the bean that was gotten inside the tree-stump of the previous Golden Banana to the Garden Area and plant it in the back. Once planted, use the Saxophone Slam pad as Mini-Tiny to reach the Golden Banana. Animated in-game model of the Golden Banana

Chunky Kong[edit]

Images Description Type
A setup for a Golden Banana for Chunky Kong in Fungi Forest. Simian Slam the gate in the well of the Starting Area to enter a Mine Cart minigame, collect 50 coins to receive the Golden Banana. Animated in-game model of the Golden Banana
A setup for a Golden Banana for Chunky Kong in Fungi Forest. A setup for a Golden Banana for Chunky Kong in Fungi Forest. Open the cracked door of the watermill by using Chunky's Primate Punch, once inside destroy the ?-Boxes and use the Triangle Trample pad found underneath one of them. The crusher is now running, grab the metal barrel and walk to the other room of the watermill and put it on the conveyor belt, repeat with the other two metal barrels that are found near the conveyor belt. A Golden Banana will appear after all three metal barrels are crushed. Animated in-game model of the Golden Banana
A green Banana Bunch in Fungi Forest. A green Kasplat in Fungi Forest. Requires nighttime.
Swing across some vines in the second section inside the giant mushroom to reach a balcony of sorts with the Kasplat. Can also be reached with a precise jump from the top in daytime. Defeat the green Kasplat and give their blueprint to Snide.
A Green Blueprint in Donkey Kong 64
A set of green Banana Coins in Fungi Forest. A setup for a Golden Banana for Chunky Kong in Fungi Forest. Climb the giant mushroom and hit the blue Chunky Kong switch atop it to open the door to a puzzle room. Inside it, hit the switch and complete Chunky Kong's face by shooting pineapples at each panel. Animated in-game model of the Golden Banana
A set of green Bananas in Fungi Forest. A Golden Banana for Chunky Kong in Fungi Forest. Use the Hunky Chunky barrel next to Funky's Store in the Garden Area and Simian Slam all four tomatos around the apple, afterwards carry the apple into the Starting Area to place it down on the apple marking near the green tunnel. Animated in-game model of the Golden Banana

Colored Bananas[edit]

Main article: List of Bananas in Fungi Forest

There are a total of 500 Bananas (100 for each Kong) to collect.

Banana Coins[edit]

Main article: List of Banana Coins in Fungi Forest

There are a total of 74 Banana Coins across all five Kongs and 2 5-Banana Coin to collect.

Banana Fairies[edit]

Image Description
A Banana Fairy in Fungi Forest. Inside a ?-Box on the upper floor of the barn surrounded by hedges in the Watermill Area.
A Banana Fairy in Fungi Forest. Inside the dark attic of a barn near the watermill. The Banana Fairy appears once the Golden Banana has been collected.

Battle Arena Pad[edit]

Image Description
A Battle Arena Pad in Fungi Forest. On the side of the giant mushroom, only reachable at nighttime, by using the Rocketbarrel Boost or by jumping down from the top precisely.

Gallery[edit]

Exterior[edit]

Interior[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ひるよるウッド[?]
Hiruyoru Uddo
Day-Night Wood
French Forêt Foldingue[?] Crazy Forest
German Wunder Wald[?] Wonder Forest
Italian La Foresta dei Funghi[?] The Mushrooms Forest
Spanish Selva de Setas[?] Mushroom Forest

Trivia[edit]

  • This level was originally going to be in Rare's other Nintendo 64 game, Banjo-Kazooie (where it was called "Fungus Forest"), but was instead added to Donkey Kong 64.[1]
    • The lobby theme is based on the track known as "Advent" which has been found in Banjo-Kazooie.[2]
    • The main theme for the level was originally composed for Dream: Land of Giants. It was titled "Temple" by the composer of both Banjo-Kazooie and Donkey Kong 64, Grant Kirkhope.[2]
  • There is a 5-Banana Coin in this level that went undocumented until January 28, 2017, seventeen years after the game's release. The collectible was first brought to public attention when Isotarge datamined the game and found data for a 977th Banana Coin located here; prior to his findings, it was assumed that only 976 of them were in the game.[3][4] The 5-Banana Coin is located in in a dirt patch hidden in a patch of tall grass surrounding the DK Barrel just outside one of the mills.[5]

References[edit]

  1. ^ Banjo-Kazooie § Other Music Tracks. The Cutting Room Floor (English). Retrieved February 21, 2022.
  2. ^ a b Banjo-Kazooie § Unused Music. The Cutting Room Floor (English). Retrieved February 21, 2022.
  3. ^ Lumb, David (February 1, 2017). Donkey Kong 64 player finds rare collectible 17 years later. Engadget (English). Retrieved June 29, 2024.
  4. ^ Colburn, Randall (February 1, 2017). Nearly two decades later, Donkey Kong 64 is still yielding secrets. AV Club (English). Retrieved June 29, 2024.
  5. ^ Vargskelethor Uncut: Full Joel Streams (February 3, 2017). [Vinesauce] Joel - Donkey Kong 64 ( Part 7 ). YouTube (English). Retrieved June 29, 2024.