Deep Magma Bog Flying Battleship: Difference between revisions
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The players start in a small area at the bow of the airship. A pipe will lead to a long corridor that autoscrolls. There are several poles throughout this area that stretch horizontally, as to allow the players to use them to travel below walls. There are {{conjectural|Bowser Burner}}s that breathe green fire, damaging the players upon contact. Nearby pull switches can temporarily block out the fire, as well as pause the autoscrolling. Several [[Flying Mechakoopa]]s fly around as enemies. There is also a row of Marimba Blocks that can help the players grab a pole high-up to cross a large gap. A [[? Switch]] after this gap removes a wall of blocks that impede the progress of the players. After three stacked Bowser Burners is the first checkpoint. | The players start in a small area at the bow of the airship. A pipe will lead to a long corridor that autoscrolls. There are several poles throughout this area that stretch horizontally, as to allow the players to use them to travel below walls. There are {{conjectural|Bowser Burner}}s that breathe green fire, damaging the players upon contact. Nearby pull switches can temporarily block out the fire, as well as pause the autoscrolling. Several [[Flying Mechakoopa]]s fly around as enemies. There is also a row of Marimba Blocks that can help the players grab a pole high-up to cross a large gap. A [[? Switch]] after this gap removes a wall of blocks that impede the progress of the players. After three stacked Bowser Burners is the first checkpoint. | ||
After the first checkpoint, there are [[Lava Blobble]]s that travel along set paths. Inside a box of blocks is the [[Wonder Flower]] for the course. To get to it, a nearby ? Switch must be pressed to make the blocks vanish. Upon collecting the Wonder Flower, a {{conjectural|[[Bowser cannon]]}} will appear and start firing explosive blasts at the players. A cursor signals where the Bowser cannon will fire at, homing to a player and then stopping to fire. The explosions destroy | After the first checkpoint, there are [[Lava Blobble]]s that travel along set paths. Inside a box of blocks is the [[Wonder Flower]] for the course. To get to it, a nearby ? Switch must be pressed to make the blocks vanish. Upon collecting the Wonder Flower, a {{conjectural|[[Bowser cannon]]}} will appear and start firing explosive blasts at the players. A cursor signals where the Bowser cannon will fire at, homing to a player and then stopping to fire. The explosions destroy [[Iron Block]]s as well. More Bowser Burners, Flying Mechakoopas and Lava Blobbles are along the way. At the end of the corridor is the Wonder Seed, and collecting it will cause the Bowser cannon to disappear. After the Wonder Seed is the second checkpoint, as well as a pipe that leads to inside of the airship. | ||
Inside the airship is a conveyor belt leading to a [[Mecha Maker]], which continuously breathes green fire. The players must use the pull switches here to repel the fire and eventually dispel it. Flying Mechakoopas fly in from above to attack the players while they are doing this. After the fire is dispelled, the Mecha Maker will close its mouth, making it easier for the players to press the switch on its head, causing it to malfunction for the conveyor belt to reverse. | Inside the airship is a conveyor belt leading to a [[Mecha Maker]], which continuously breathes green fire. The players must use the pull switches here to repel the fire and eventually dispel it. Flying Mechakoopas fly in from above to attack the players while they are doing this. After the fire is dispelled, the Mecha Maker will close its mouth, making it easier for the players to press the switch on its head, causing it to malfunction for the conveyor belt to reverse. Iron blocks will slam into the Mecha Maker, causing it to explode and destroy the airship. The players successfully escape by using [[Propeller Flower]]s. | ||
===Hidden Character Blocks=== | ===Hidden Character Blocks=== | ||
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|JapR=Maguma no Jukai no Hikōsenkan | |JapR=Maguma no Jukai no Hikōsenkan | ||
|JapM=Deep Magma Bog's Flying Battleship | |JapM=Deep Magma Bog's Flying Battleship | ||
|ChiS=岩浆树海的飞行战舰 | |||
|ChiSR=Yán jiāng shù hǎi de fēi xíng zhàn jiàn | |||
|ChiSM=Deep Magma Bog's Flying Battleship | |||
|Dut=Luchtgaljoen van de Smeulgrotten | |Dut=Luchtgaljoen van de Smeulgrotten | ||
|DutM=Sky Galleon of Deep Magma Bog | |DutM=Sky Galleon of Deep Magma Bog |
Latest revision as of 21:59, December 19, 2024
Level | |||
---|---|---|---|
Deep Magma Bog Flying Battleship | |||
World | Deep Magma Bog | ||
Game | Super Mario Bros. Wonder | ||
Difficulty | ★★★ | ||
Primary power-up | Bubble Flower | ||
Wonder Effect | Causes a large Bowser structure that fires explosive blasts at the players | ||
Boss | Mecha Maker | ||
| |||
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- “A battleship? Here?! Ugh... Anyway, press if you want to change badges, all right?”
- —Prince Florian, Super Mario Bros. Wonder
Deep Magma Bog Flying Battleship is a course in Super Mario Bros. Wonder, found in the sixth world of the game, Deep Magma Bog. It is an Airship summoned by Kamek to hinder the players' progress. It is unlocked after clearing Where the Rrrumbas Rule, and after a bridge is repaired for fifty flower coins. Its own completion unlocks the following courses:
This course houses one Wonder Seed, and has a difficulty of three stars.
Layout[edit]
The players start in a small area at the bow of the airship. A pipe will lead to a long corridor that autoscrolls. There are several poles throughout this area that stretch horizontally, as to allow the players to use them to travel below walls. There are Bowser Burners that breathe green fire, damaging the players upon contact. Nearby pull switches can temporarily block out the fire, as well as pause the autoscrolling. Several Flying Mechakoopas fly around as enemies. There is also a row of Marimba Blocks that can help the players grab a pole high-up to cross a large gap. A ? Switch after this gap removes a wall of blocks that impede the progress of the players. After three stacked Bowser Burners is the first checkpoint.
After the first checkpoint, there are Lava Blobbles that travel along set paths. Inside a box of blocks is the Wonder Flower for the course. To get to it, a nearby ? Switch must be pressed to make the blocks vanish. Upon collecting the Wonder Flower, a Bowser cannon will appear and start firing explosive blasts at the players. A cursor signals where the Bowser cannon will fire at, homing to a player and then stopping to fire. The explosions destroy Iron Blocks as well. More Bowser Burners, Flying Mechakoopas and Lava Blobbles are along the way. At the end of the corridor is the Wonder Seed, and collecting it will cause the Bowser cannon to disappear. After the Wonder Seed is the second checkpoint, as well as a pipe that leads to inside of the airship.
Inside the airship is a conveyor belt leading to a Mecha Maker, which continuously breathes green fire. The players must use the pull switches here to repel the fire and eventually dispel it. Flying Mechakoopas fly in from above to attack the players while they are doing this. After the fire is dispelled, the Mecha Maker will close its mouth, making it easier for the players to press the switch on its head, causing it to malfunction for the conveyor belt to reverse. Iron blocks will slam into the Mecha Maker, causing it to explode and destroy the airship. The players successfully escape by using Propeller Flowers.
Hidden Character Blocks[edit]
- A Red Yoshi Hidden Character Block can be found after the first ? Switch, being five blocks above and seven blocks away to the right from the switch. It contains three normal coins and two flower coins, which all shoot out of the block at once.
- A Yoshi Hidden Character Block can be found near the second Checkpoint Flag. It is located to the left of the pipe that leads to the boss fight, in the corner between the pipe and the ceiling to the left. It contains three normal coins and two flower coins, which all shoot out of the block at once.
10-flower coins[edit]
- 10-flower coin 1: Close to the first Bowser Burner, along a wall.
- 10-flower coin 2: Floating above a pit. A Flying Mechakoopa can be thrown at the coin to obtain it.
- 10-flower coin 3: Past the first checkpoint, along a high-up wall. A ? Switch can be pressed to create blocks that can help the players obtain the coin more easily. Can be obtained during the Wonder Effect.
Enemies[edit]
Obstacles[edit]
- Bowser Burner
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マグマノ Maguma no Jukai no Hikōsenkan |
Deep Magma Bog's Flying Battleship | |
Chinese (simplified) | 岩浆树海的飞行战舰[?] Yán jiāng shù hǎi de fēi xíng zhàn jiàn |
Deep Magma Bog's Flying Battleship | |
Dutch | Luchtgaljoen van de Smeulgrotten[?] | Sky Galleon of Deep Magma Bog | |
French (NOA) | Bateau volant du Volcan végétal[?] | Deep Magma Bog's flying ship | |
French (NOE) | Forteresse volante du Volcan végétal[?] | Deep Magma Bog's flying fortress | |
German | Luftgaleere in den Magma-Tiefen[?] | Air galley in Deep Magma Bog | |
Portuguese | Aeronave de combate do Pântano Magmático[?] | Magma Bog's combat Airship |