Grow Wario Grow: Difference between revisions
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===Names in other languages=== | ===Names in other languages=== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=ちびワリオ | ||
| | |JpnR=Chibi Wario | ||
| | |JpnM=Tiny Wario | ||
|Chi=迷你瓦力欧 | |Chi=迷你瓦力欧 | ||
|ChiR=Mínǐ wǎ lì ōu | |ChiR=Mínǐ wǎ lì ōu | ||
Line 47: | Line 47: | ||
*[[Super Mario Land (WarioWare: Get It Together!)|Super Mario Land (''WarioWare: Get It Together!'')]], whose second level has similar gameplay. | *[[Super Mario Land (WarioWare: Get It Together!)|Super Mario Land (''WarioWare: Get It Together!'')]], whose second level has similar gameplay. | ||
== | ==Notes== | ||
*Mario's sprites and the music that plays are from ''[[Super Mario Land]]'', while Wario's sprites are from ''[[Wario Land: Super Mario Land 3]]'' and the grayscaled Super Mushroom is from ''[[Super Mario Bros.]]'' | *Mario's sprites and the music that plays are from ''[[Super Mario Land]]'', while Wario's sprites are from ''[[Wario Land: Super Mario Land 3]]'' and the grayscaled Super Mushroom is from ''[[Super Mario Bros.]]'' | ||
*Unusually, after Wario hits the ? Block, it does not change into an [[Empty Block]]. | *Unusually, after Wario hits the ? Block, it does not change into an [[Empty Block]]. |
Latest revision as of 13:55, February 2, 2025
Grow Wario Grow | |
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Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! |
Type | Anything Goes |
Command(s) | Grab it! |
Info | "Hit the question mark and get the mushroom! And don't let that bonehead get it!" |
Controls | ![]() ![]() |
Time limit | 8 beats |
Points to clear | 10 |
Music track | Grow Wario Grow |
Grow Wario Grow is a microgame in WarioWare, Inc.: Mega Microgame$! in the Anything Goes folder, and is set in World 1-1 of Super Mario Land.
Gameplay[edit]
The objective is to get Tiny Wario to hit the ? Block and get the Super Mushroom before Mario does, allowing Tiny Wario to turn into his normal form. If successful, Wario laughs while Mario pouts; if not, Mario appears happy while Tiny Wario looks shocked.
- Level 1: Tiny Wario must step to the right side of the ? Block and the Mushroom will fall onto him.
- Level 2: The Mushroom will travel along two Empty Blocks before landing further to the right; Tiny Wario must jump onto the platform to catch the Mushroom before it falls onto Mario.
- Level 3: The Mushroom will travel three blocks to the right. The player must jump on Mario's head to obtain the Mushroom before it falls onto Mario.
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | CHIBI WARIO |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ちびワリオ[?] Chibi Wario |
Tiny Wario | |
Chinese | 迷你瓦力欧[?] Mínǐ wǎ lì ōu |
Mini Wario | |
French | Wario plus gros[?] | Bigger Wario | |
German | Wachstumsschub[?] | Growth spurt | |
Italian | Cresci Wario, cresci[?] | Grow Wario, grow | |
Spanish | Crece Wario[?] | Grow Wario |
See also[edit]
- Super Mario Land (WarioWare: Get It Together!), whose second level has similar gameplay.
Notes[edit]
- Mario's sprites and the music that plays are from Super Mario Land, while Wario's sprites are from Wario Land: Super Mario Land 3 and the grayscaled Super Mushroom is from Super Mario Bros.
- Unusually, after Wario hits the ? Block, it does not change into an Empty Block.
- The English name of this microgame may be a play on "Go, Mario, Go!" from Super Mario Compact Disco, which was notably a song based on Super Mario Land.