Game Arts: Difference between revisions

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|logo=Game Arts logo.svg
|logo=Game Arts logo.svg
|width=300px
|width=300px
|founded=1985
|founded=March 2, 1985<ref>{{Cite|url=http://www.gamearts.co.jp/company/corp.html|title=Game Arts Product Information|language=ja|publisher=Game Arts|accessdate=December 24, 2024}}</ref>
|first_release=''[[Super Smash Bros. Brawl]]''
|first_release=''[[Super Smash Bros. Brawl]]''
|latest_release=''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
|latest_release=''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
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'''{{wp|Game Arts}}''' is a video game developer in Tokyo, Japan, that was founded in 1985. It is a subdivision of [[GungHo Online Entertainment]] and is best known for developing the ''{{wp|Grandia}}'' and ''{{wp|Lunar (series)|Lunar}}'' series.  
'''{{wp|Game Arts}}''' is a video game developer in Tokyo, Japan, that was founded in 1985. It is a subdivision of [[GungHo Online Entertainment]] and is best known for developing the ''{{wp|Grandia}}'' and ''{{wp|Lunar (series)|Lunar}}'' series.  


Before development on ''[[Super Smash Bros. Brawl]]'' started, the ''Super Smash Bros.'' team at [[HAL Laboratory]] was preoccupied with another project at the time, requiring for another team to step in. Game Arts, who had just completed developing ''{{wp|Grandia III}}'', was introduced to the project by [[Shigeru Miyamoto]], and some of the company's staff was soon hired to work on the preliminary development of the game.<ref>[http://iwataasks.nintendo.com/interviews/#/wii/ssbb/0/2 Iwata Asks: Super Smash Bros. Brawl]. ''Nintendo''. Retrieved June 8, 2015.</ref>
Before development on ''[[Super Smash Bros. Brawl]]'' started, the ''Super Smash Bros.'' team at [[HAL Laboratory]] was preoccupied with another project at the time, requiring another team to step in. Game Arts, who had just completed developing ''{{wp|Grandia III}}'', was introduced to the project by [[Shigeru Miyamoto]], and some of the company's staff was soon hired to work on the preliminary development of the game.<ref>[http://iwataasks.nintendo.com/interviews/#/wii/ssbb/0/2 Iwata Asks: Super Smash Bros. Brawl]. ''Nintendo''. Retrieved June 8, 2015.</ref>


==''Super Mario'' games developed==
==''Super Mario'' games developed==
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|[[Nintendo 3DS]]
|[[Nintendo 3DS]]
|}
|}
==References==
<references/>


==External links==
==External links==
{{NIWA|SmashWiki=1|StrategyWiki=Category:Game Arts}}
{{NIWA|SmashWiki=1|StrategyWiki=Category:Game Arts}}
*[http://www.gamearts.com/ Official website]
*[http://www.gamearts.com/ Official website]
==References==
<references/>


{{Companies}}
{{Companies}}

Latest revision as of 11:19, December 24, 2024

Game Arts
The logo of Game Arts
Founded March 2, 1985[1]
First Super Mario game Super Smash Bros. Brawl
Latest Super Mario game Puzzle & Dragons: Super Mario Bros. Edition
Current president Yoichi Miyaji

Game Arts is a video game developer in Tokyo, Japan, that was founded in 1985. It is a subdivision of GungHo Online Entertainment and is best known for developing the Grandia and Lunar series.

Before development on Super Smash Bros. Brawl started, the Super Smash Bros. team at HAL Laboratory was preoccupied with another project at the time, requiring another team to step in. Game Arts, who had just completed developing Grandia III, was introduced to the project by Shigeru Miyamoto, and some of the company's staff was soon hired to work on the preliminary development of the game.[2]

Super Mario games developed[edit]

Title Year released Console
Super Smash Bros. Brawl 2008 Wii
Puzzle & Dragons: Super Mario Bros. Edition 2015 Nintendo 3DS

References[edit]

  1. ^ Game Arts Product Information. Game Arts (Japanese). Retrieved December 24, 2024.
  2. ^ Iwata Asks: Super Smash Bros. Brawl. Nintendo. Retrieved June 8, 2015.

External links[edit]