Wiggler Race Swimming!: Difference between revisions

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==Layout==
==Layout==
This level requires the player to reach the goal at the end before the [[Racing Wiggler]] does. The beginning of the level has a [[Bubble]] containing a Super Mushroom and a gate that will open after a three-second countdown, which starts the race. The race starts with a small pool of water, followed by a [[Wow Bud]] hovering over the water that causes some coins to appear underwater, where a pipe is blowing bubbles. A few [[Cheep Cheep]]s can be seen along the way, as with some currents pushing both up and down. After an [[Urchin]] and two more Cheep-Cheeps, the race continues above the water, past a bridge of [[Marimba Block]]s. Several palm trees which have sleeping [[Goomba]]s and another Wow Bud follow, while Cheep-Cheeps and [[Sluglug]]s watch underwater. After another bridge of Marimba Blocks, the player must go back underwater, where several currents push them to the right and more Cheep Cheeps and Sluglugs are found. By going up and out of the water, the goal is found soon after, and the Wiggler will reward the player with a Wonder Seed if they reached the goal before it.  
This level requires the player to reach the goal at the end before the [[Racing Wiggler]] does. The beginning of the level has a [[Bubble]] containing a Super Mushroom and a gate that will open after a three-second countdown, which starts the race. The race starts with a small pool of water, followed by a [[Wow Bud]] hovering over the water that causes some coins to appear underwater, where a [[Jet Pipe]] is blowing bubbles. A few [[Cheep Cheep]]s can be seen along the way, as with some [[current]]s pushing both up and down. After an [[Urchin]] and two more Cheep-Cheeps, the race continues above the water, past a bridge of [[Marimba Block]]s. Several palm trees which have sleeping [[Goomba]]s and another Wow Bud follow, while Cheep-Cheeps and [[Sluglug]]s watch underwater. After another bridge of Marimba Blocks, the player must go back underwater, where several currents push them to the right and more Cheep Cheeps and Sluglugs are found. By going up and out of the water, the goal is found soon after, and the Wiggler will reward the player with a Wonder Seed if they reached the goal before it.  


==Enemies==
==Enemies==
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|Ger=Zu Land und zu Wasser
|Ger=Zu Land und zu Wasser
|GerM=On land and water
|GerM=On land and water
|Por=Competição anfíbia!
|PorA=Competição anfíbia!
|PorM=
|PorAM=Swimming competition!
|PorE=Natação!
|PorEM=Swimming!
}}
}}



Latest revision as of 20:58, October 30, 2024

Level
Wiggler Race
Swimming!
Wiggler Race Swimming!
World Petal Isles
Game Super Mario Bros. Wonder
Difficulty ★★
<< Directory of levels >> >>
Wiggler Race! Hold Y Button and move to dash! Reach the goal before the Racing Wiggler!”
Starting message, Super Mario Bros. Wonder

Wiggler Race Swimming! is a Wiggler Race course in Petal Isles of Super Mario Bros. Wonder. It is unlocked after clearing Fluff-Puff Peaks Palace, and clearing it unlocks Downpour Uproar and a Wonder Packun leading to Shining Falls. It houses one Wonder Seed.

Layout[edit]

This level requires the player to reach the goal at the end before the Racing Wiggler does. The beginning of the level has a Bubble containing a Super Mushroom and a gate that will open after a three-second countdown, which starts the race. The race starts with a small pool of water, followed by a Wow Bud hovering over the water that causes some coins to appear underwater, where a Jet Pipe is blowing bubbles. A few Cheep Cheeps can be seen along the way, as with some currents pushing both up and down. After an Urchin and two more Cheep-Cheeps, the race continues above the water, past a bridge of Marimba Blocks. Several palm trees which have sleeping Goombas and another Wow Bud follow, while Cheep-Cheeps and Sluglugs watch underwater. After another bridge of Marimba Blocks, the player must go back underwater, where several currents push them to the right and more Cheep Cheeps and Sluglugs are found. By going up and out of the water, the goal is found soon after, and the Wiggler will reward the player with a Wonder Seed if they reached the goal before it.

Enemies[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese はしっておよいでハナチャンレース[?]
Hashitte Oyoide Hanachan Rēsu
Running and swimming, the Wiggler race
Dutch Te land en ter zee[?] On land and at sea
French Virée aquatique[?] Water stroll
German Zu Land und zu Wasser[?] On land and water
Portuguese (NOA) Competição anfíbia![?] Swimming competition!
Portuguese (NOE) Natação![?] Swimming!