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{{about|the company who developed [[Crazy Kong]]|the main character of the {{wp|F-Zero}} series|[[List of fighters debuting in Super Smash Bros.#Captain Falcon|Captain Falcon]]}}
{{about|the company who developed [[Crazy Kong]]|the main character of the {{wp|F-Zero}} series|[[List of fighters debuting in Super Smash Bros.#Captain Falcon|Captain Falcon]]}}
{{company infobox
{{company infobox
|logo=Falcon Logo.png
|width=220px
|first_release=''[[Crazy Kong]]'' ([[List of games by date#1981|1981]])
|first_release=''[[Crazy Kong]]'' ([[List of games by date#1981|1981]])
|latest_release=''[[Crazy Kong#Crazy Kong Part II|Crazy Kong Part II]]'' ([[List of games by date#1981|1981]])
|latest_release=''[[Crazy Kong#Crazy Kong Part II|Crazy Kong Part II]]'' ([[List of games by date#1981|1981]])
}}
}}
'''Falcon''' is a company that developed the officially licensed ''[[Donkey Kong (game)|Donkey Kong]]'' clone, ''[[Crazy Kong]]'', for the Japanese market. However, since Falcon had been releasing this game outside of [[Japan]], which had broken [[Nintendo]]'s license rules, they removed Falcon's license to release ''Crazy Kong'' arcade machines on January 29, 1982<ref name="Nintendo vs Elcon">''Nintendo of America, Inc. v. Elcon Industries, Inc.'' (October 4, 1982). [https://scholar.google.com/scholar_case?case=14413211357527714092&q=564+F.+Supp.+937&hl=en&as_sdt=2,5 Google Scholar archive]</ref>.
'''Falcon''' was a company that developed the officially licensed ''[[Donkey Kong (game)|Donkey Kong]]'' clone ''[[Crazy Kong]]'' for the Japanese market. [[Nintendo]] and Falcon subsidiary Kyoei signed the licensing agreement on September 23, 1981.<ref name=GM194>{{cite|date=August 15, 1982|title=''Game Machine'' #194|location=Osaka|publisher=Amusement Press, Inc|page=[https://archive.org/details/game-machine-magazine-19820815p/page/n13/mode/1up 26] (via archive.org)|accessdate=June 19, 2024}}</ref> However, since Falcon had been releasing this game outside [[Japan]], which had broken Nintendo's license rules, Nintendo removed Falcon's license to release ''Crazy Kong'' arcade machines on January 29, 1982.<ref name="Nintendo vs Elcon">{{cite|author=United States District Court|date=October 4, 1982|url=scholar.google.com/scholar_case?case=14413211357527714092&q=564+F.+Supp.+937&hl=en&as_sdt=2,5|title=''Nintendo of America, Inc. v. Elcon Industries, Inc.''|publisher=Google Scholar|accessdate=June 19, 2024}}</ref>


==Lawsuits==
==Lawsuits==
On June 1, 1982, Nintendo of Japan filed for an injunction against Falcon in Kyoto District Court, which was granted on June 5. A countersuit by Falcon was won by Nintendo.<ref name=GM194></ref> On October 13, Nintendo launched a lawsuit seeking damages against Falcon.<ref>{{cite|date=December 1, 1982|title=''Game Machine'' #202|location=Osaka|publisher=Amusement Press, Inc|page=[https://archive.org/details/game-machine-magazine-19821201p/page/n13/mode/1up 26] (via archive.org)|accessdate=June 19, 2024}}</ref> This experience led Nintendo to decide to produce all ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' machines by itself.<ref>{{cite|date=September 15, 1982|title=''Game Machine'' #196|location=Osaka|publisher=Amusement Press, Inc|page=[https://archive.org/details/game-machine-magazine-19820915p/page/n15/mode/1up 30] (via archive.org)|accessdate=June 19, 2024}}</ref> Falcon's president was later arrested for unauthorized copying of ''Donkey Kong Jr.'' printed circuit boards<ref>{{cite|date=March 1, 1983|title=''Game Machine'' #207|location=Osaka|publisher=Amusement Press, Inc|page=[https://archive.org/details/game-machine-magazine-19830301p/page/n15/mode/1up 30] (via archive.org)|accessdate=June 19, 2024}}</ref> under the name ''Crazy Junior''.<ref>{{file link|Crazy Junior Artwork.jpg|Artwork of the game with the name "''Crazy Junior''"}}</ref> The ensuing seven-year trial ended with a guilty verdict and prison terms for Falcon employees that were involved.<ref>{{cite|date=April 15, 1990|title=''Game Machine'' #378|location=Osaka|publisher=Amusement Press, Inc|page=[https://archive.org/details/game-machine-magazine-19900415p/page/n13/mode/1up 26] (via archive.org)|accessdate=June 19, 2024}}</ref>


Later on in 1982 on June 1, [[Nintendo]] of Japan filed for an injunction against Falcon in Kyoto District Court, which was granted on June 5. A countersuit by Falcon was won by Nintendo.<ref>[https://archive.org/details/game-machine-magazine-19820815p/page/n13/mode/1up Game Machine #194 August 15, 1982 issue, page 26]</ref> On October 13, Nintendo launched a lawsuit seeking damages against Falcon.<ref>[https://archive.org/details/game-machine-magazine-19821201p/page/n13/mode/1up Game Machine #202 December 1, 1982 issue, page 26]</ref> This experience led Nintendo to decide to produce all ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' machines by themselves.<ref>[https://archive.org/details/game-machine-magazine-19820915p/page/n15/mode/1up Game Machine #196 September 15, 1982 issue, page 30]</ref> Falcon's president was later arrested for unauthorized copying of ''Donkey Kong Jr.'' printed circuit boards<ref>[https://archive.org/details/game-machine-magazine-19830301p/page/n15/mode/1up Game Machine #207 March 1, 1983 issue, page 30]</ref> under the name ''Crazy Junior''<ref>[[:File:Crazy Junior Artwork.jpg]]</ref>.The ensuing seven year trial ended with a guilty verdict and prison terms for Falcon employees that were involved.<ref>[https://archive.org/details/game-machine-magazine-19900415p/page/n13/mode/1up Game Machine #378 April 15, 1990 issue, page 26]</ref>
==List of ''Super Mario''-related games==
 
==List of ''Super Mario'' related games==
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==References==
<references/>
{{Companies}}
[[Category:Companies]]
[[Category:Companies]]

Latest revision as of 09:20, February 2, 2025

This article is about the company who developed Crazy Kong. For the main character of the F-Zero series, see Captain Falcon.
Falcon
The logo of Falcon
First Super Mario game Crazy Kong (1981)
Latest Super Mario game Crazy Kong Part II (1981)

Falcon was a company that developed the officially licensed Donkey Kong clone Crazy Kong for the Japanese market. Nintendo and Falcon subsidiary Kyoei signed the licensing agreement on September 23, 1981.[1] However, since Falcon had been releasing this game outside Japan, which had broken Nintendo's license rules, Nintendo removed Falcon's license to release Crazy Kong arcade machines on January 29, 1982.[2]

Lawsuits[edit]

On June 1, 1982, Nintendo of Japan filed for an injunction against Falcon in Kyoto District Court, which was granted on June 5. A countersuit by Falcon was won by Nintendo.[1] On October 13, Nintendo launched a lawsuit seeking damages against Falcon.[3] This experience led Nintendo to decide to produce all Donkey Kong Jr. machines by itself.[4] Falcon's president was later arrested for unauthorized copying of Donkey Kong Jr. printed circuit boards[5] under the name Crazy Junior.[6] The ensuing seven-year trial ended with a guilty verdict and prison terms for Falcon employees that were involved.[7]

List of Super Mario-related games[edit]

Title Year released Console
Crazy Kong 1981 Arcade
Crazy Kong Part II 1981 Arcade

References[edit]

  1. ^ a b August 15, 1982. Game Machine #194. Osaka: Amusement Press, Inc. Page 26 (via archive.org). Retrieved June 19, 2024.
  2. ^ United States District Court (October 4, 1982). Nintendo of America, Inc. v. Elcon Industries, Inc.. Google Scholar. Retrieved June 19, 2024.
  3. ^ December 1, 1982. Game Machine #202. Osaka: Amusement Press, Inc. Page 26 (via archive.org). Retrieved June 19, 2024.
  4. ^ September 15, 1982. Game Machine #196. Osaka: Amusement Press, Inc. Page 30 (via archive.org). Retrieved June 19, 2024.
  5. ^ March 1, 1983. Game Machine #207. Osaka: Amusement Press, Inc. Page 30 (via archive.org). Retrieved June 19, 2024.
  6. ^ Artwork of the game with the name "Crazy Junior"Media:Crazy Junior Artwork.jpg
  7. ^ April 15, 1990. Game Machine #378. Osaka: Amusement Press, Inc. Page 26 (via archive.org). Retrieved June 19, 2024.