Jumpman (badge): Difference between revisions

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{{PM badge infobox
{{PM badge infobox/new
|image=[[File:Jumpman TTYD.png]][[File:Jumpman PMTTYDNS icon.png|50px]]
|image_ttyd=Jumpman PMTTYDNS icon.png
|bp=2
|bp=2
|sell_price=75 coins
|price_ttyd=<Coin>180
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|price_ttydns=<Coin>240
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2004|2024]])
|effect=Increases the power of [[Mario]]'s [[Jump]] attacks by 1, but prohibits the use of any of his [[Hammer]] attacks.
|ttyd=Increase jump power by 1, but lose your hammer ability.
|ttyd=Increase jump power by 1, but lose your hammer ability.
|ttydns=Increase jump Attack power by 1, but lose your hammer ability.
}}
}}
 
'''Jumpman''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]]. Its name is a reference to [[Mario]]'s alternate name from ''[[Donkey Kong (game)|Donkey Kong]]'', "Jumpman". It can be bought from [[Charlieton]] for 180 [[coin]]s (240 in the remake). It can very rarely be dropped after winning a battle against [[Poison Puff]]s and [[Wizzerd]]s. If [[Mario]] equips the badge, all attacks relating to his ability to [[jump]] become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any [[hammer]] attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still use his hammer for a [[First Strike]] without the move's damage being affected. If Jumpman and [[Hammerman]], a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle. If Mario has equipped more than one Jumpman badge, one more damage is added on for each of the matching badge.
'''Jumpman''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. Its name is a reference to [[Mario]]'s alternate name from ''[[Donkey Kong (game)|Donkey Kong]]'', "Jumpman". It can be bought from [[Charlieton]] for 180 [[coin]]s. It can very rarely be dropped after winning a battle against [[Poison Puff]]s and [[Wizzerd]]s. If [[Mario]] equips the badge, all attacks relating to his ability to [[jump]] become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any [[hammer]] attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still use his hammer for a [[First Strike]] without the move's damage being affected. If Jumpman and [[Hammerman]], a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle. If Mario has equipped more than one Jumpman badge, one more damage is added on for each of the matching badge.


==Drop Rates==
==Drop Rates==
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;" style="text-align: center;"
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="3;"style="text-align:center;"
|-style="background: #90ae80"
|-style="background: #90ae80"
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:Jumpman TTYD.png]]<br>Jumpman
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:Jumpman TTYD.png]]<br>Jumpman
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|JapR=Janpu Dakēyo
|JapR=Janpu Dakēyo
|JapM=Stylization of「ジャンプだけよ」(''janpu dake yo'', "jumps only")
|JapM=Stylization of「ジャンプだけよ」(''janpu dake yo'', "jumps only")
|Chi=
|ChiS=跳跃专情徽章
|ChiR=
|ChiSR=Tiàoyuè Zhuānqíng Huīzhāng
|ChiM=
|ChiSM=Jump Specialty Badge
|ChiT=跳躍專情徽章
|ChiTR=Tiàoyuè Zhuānqíng Huīzhāng
|ChiTM=Jump Specialty Badge
|Dut=Sprongatleet
|Dut=Sprongatleet
|DutM=Jump Athlete
|DutM=Jump Athlete
|Fre=Que des sauts
|FreA=Pro des sauts
|FreM=Only Jumps
|FreAM=Jump Pro
|FreE=Que des sauts
|FreEM=Only Jumps
|Ger=Meistersprung
|Ger=Meistersprung
|GerM=Master Jump
|GerM=Master Jump
|Ita=Solosalto
|Ita=Solosalto
|ItaM=Solo Jump
|ItaM=Only Jump
|Kor=
|Kor=점프맨
|KorR=
|KorR=Jeompeu maen
|KorM=
|KorM=Jumpman
|Spa=Solosalto
|Spa=Solosalto
|SpaM=Only Jump
|SpaM=Only Jump

Latest revision as of 04:10, August 24, 2024

Jumpman
Paper Mario The Thousand-Year Door
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Badge Point BP 2 2
Price {{{price}}} Coin180
(GCN)
Coin240
(NS)
Effect Increases the power of Mario's Jump attacks by 1, but prohibits the use of any of his Hammer attacks.
Description(s)
Increase jump power by 1, but lose your hammer ability. (Paper Mario: The Thousand-Year Door, Nintendo GameCube)
Increase jump Attack power by 1, but lose your hammer ability. (Paper Mario: The Thousand-Year Door, Nintendo Switch)

Jumpman is a badge in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake. Its name is a reference to Mario's alternate name from Donkey Kong, "Jumpman". It can be bought from Charlieton for 180 coins (240 in the remake). It can very rarely be dropped after winning a battle against Poison Puffs and Wizzerds. If Mario equips the badge, all attacks relating to his ability to jump become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any hammer attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still use his hammer for a First Strike without the move's damage being affected. If Jumpman and Hammerman, a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle. If Mario has equipped more than one Jumpman badge, one more damage is added on for each of the matching badge.

Drop Rates[edit]

Badge Rates in Paper Mario: The Thousand-Year Door
Sprite of the Jumpman badge in Paper Mario: The Thousand-Year Door.
Jumpman
Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
Enemy Hold Rate Drop Rate
Poison Puff 0/200 1/150
Wizzerd 0/200 1/300
Spiny #2 (Glitz Pit, Spike Storm) 0/200 2/300

Names in other languages[edit]

Language Name Meaning Notes
Japanese ジャンプダケーヨ[?]
Janpu Dakēyo
Stylization of「ジャンプだけよ」(janpu dake yo, "jumps only")
Chinese (simplified) 跳跃专情徽章[?]
Tiàoyuè Zhuānqíng Huīzhāng
Jump Specialty Badge
Chinese (traditional) 跳躍專情徽章[?]
Tiàoyuè Zhuānqíng Huīzhāng
Jump Specialty Badge
Dutch Sprongatleet[?] Jump Athlete
French (NOA) Pro des sauts[?] Jump Pro
French (NOE) Que des sauts[?] Only Jumps
German Meistersprung[?] Master Jump
Italian Solosalto[?] Only Jump
Korean 점프맨[?]
Jeompeu maen
Jumpman
Spanish Solosalto[?] Only Jump