Badge Challenge Dolphin Kick II: Difference between revisions

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|KorR=Dolpin Kik Lv.2
|KorR=Dolpin Kik Lv.2
|KorM=Dolphin Kick Level 2
|KorM=Dolphin Kick Level 2
|PorA=Nado golfinho 2
|PorAM=Dolphin swim 2
|PorE=Impulso de golfinho 2
|PorEM=Dolphin thrust 2
}}
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Latest revision as of 17:55, September 1, 2024

Level
Badge Challenge
Dolphin Kick II
The Badge Challenge Dolphin Kick II level in Super Mario Bros. Wonder
World Petal Isles
Game Super Mario Bros. Wonder
Difficulty ★★
<< Directory of levels >>
Badge Challenge! Dolphin Kick While underwater, press R Button or shake the controller to unleash a brief burst of speed.”
Opening message, Super Mario Bros. Wonder

Badge Challenge Dolphin Kick II is a Badge Challenge Course in Super Mario Bros. Wonder. It is found in the Petal Isles and is unlocked after clearing Fluff-Puff Peaks Palace, to allow access to the island the course is found on. This course is a more difficult version of Badge Challenge Dolphin Kick I. Completion of this course does not unlock any new courses. The difficulty is two stars, and it houses one Wonder Seed.

Layout[edit]

The players start at an area where there is a ? Block and a wall of Brick Blocks preventing progress. The ? Block contains Super Mushrooms for the players, allowing them to break through the Brick Blocks and move on. There will then be more Brick Blocks followed by three crushing platforms that the players must time their Dolphin Kicks well to get past. The first Checkpoint Flag is found afterwards. There are then two sections of thin crushing platforms that must be navigated through. The first section has a zigzag-like path, while the second section is a straight path but the platforms move faster. The second Checkpoint Flag is past these two sections.

Beyond the second Checkpoint Flag is an area where two Giant blocks move quickly along a rail counterclockwise, while the path leads upwards. The third Checkpoint Flag is right after these Giant blocks. The path ahead then contains lots of big blocks that move diagonally along rails and can also crush the players if they are not careful. At the end of the path is a green pipe leading to the Goal Pole, but another pipe higher up in this last underwater sections leads to a high platform close to the Goal Pole, where the players can easily reach the top of it.

10-flower coins[edit]

  • 10-flower coin 1: Found in between nine colorful crushing columns before the second Checkpoint Flag.
  • 10-flower coin 2: Found in the top left corner of the counterclockwise moving block section past the second Checkpoint Flag.
  • 10-flower coin 3: Behind Brick Blocks past the third Checkpoint Flag and close to the green pipe leading to the base of the Goal Pole.

Talking Flower quotes[edit]

  • "Go for it!" (start of course)
  • "Show me what you can do!" (before the three columns of crushing platforms before the first Checkpoint Flag)
  • "Focus... Take a breath." (before the second Checkpoint Flag)
    • "Wait! We're underwater! Just focus."
  • "Take a minute here if you want." (close to a ? Block past the third Checkpoint Flag)
    • "...Has it been a minute yet?" (after waiting by this Talking Flower)
  • "Good form!" (close to the green pipe leading to the base of the Goal Pole)
  • "Impressive!" (at the high ground before the Goal Pole)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ドルフィンキックLv.レベル2[?]
Dorufin Kikku Reberu 2
Dolphin Kick Level 2
Chinese (traditional) 海豚踢Lv. 2[?]
Hǎitún Tī Lv. 2
Dolphin Kick Level 2
Dutch Dolfijnslag 2[?] Dolphin stroke 2
French Coup du dauphin 2[?] Dolphin strike 2
German Delfin-Kick 2[?] Dolphin kick 2
Korean 돌핀 킥 Lv.2[?]
Dolpin Kik Lv.2
Dolphin Kick Level 2
Portuguese (NOA) Nado golfinho 2[?] Dolphin swim 2
Portuguese (NOE) Impulso de golfinho 2[?] Dolphin thrust 2