Note to Self: Difference between revisions

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{{minigame infobox
{{minigame infobox
|image={{tabber|title1=Day|content1=[[File:NoteToSelf.png|260px]]|title2=Night|content2=[[File:Note to CPUs 6.png|260px]]}}
|image=[[File:NoteToSelf.png|280px]]<br>Day<br>[[File:Note to CPUs 6.png|280px]]<br>Night
|appears_in=''[[Mario Party 6]]''
|appears_in=''[[Mario Party 6]]''
|type=4-Player mini-game
|type=4-Player mini-game
Line 15: Line 15:


==Gameplay==
==Gameplay==
The objective of the minigame is to [[jump]] and touch one of the floating music bubbles. Once a player touches a note, a regular musical note appears for a second as the character's color (red for [[Mario]], and blue for [[Luigi]], for example), and the player earns a [[point]]. Players can also jump on opponents to stun them for a few seconds as well as jump higher. Whoever hits the notes the most times after 30 seconds are up wins the minigame.
The objective of the minigame is to [[jump]] and touch one of the floating music bubbles. Once a player touches a note, a regular musical note appears for a second as the character's color, and the player earns a [[point]]. Players can also jump on opponents to stun them for a few seconds as well as jump higher. Whoever hits the notes the most times after 30 seconds are up wins the minigame.


This minigame appears as the fifth minigame in Decathlon Park. Here, the player's objective is to hit the notes as many times as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.
This minigame appears as the fifth minigame in Decathlon Park. Here, the player's objective is to hit the notes as many times as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.
The notes produced by each character are color-coded as follows:
*[[Mario]] – red
*[[Luigi]] – blue
*{{Peach}} – magenta
*[[Yoshi]] – lime
*[[Wario]] – purple
*{{Daisy}} – yellow
*[[Waluigi]] – black
*[[Toad]] – white
*[[Boo]] – cyan
*[[Koopa Kid]] – green
*[[Toadette]] – pink


==Ending==
==Ending==
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==Controls==
==Controls==
* {{button|gcn|Stick}} &ndash; Move
*{{button|gcn|Stick}} &ndash; Move
* {{button|gcn|A}} &ndash; Jump
*{{button|gcn|A}} &ndash; Jump


==In-game text==
==In-game text==
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|SpaM=Note to Oneself
|SpaM=Note to Oneself
|Ita=Musica Maestro
|Ita=Musica Maestro
|ItaM=Music Master
|ItaM=Popular idiomatic phrase ("musica, maestro!") which was used to solicit the beginning of playing a music piece
}}
}}



Latest revision as of 12:10, December 11, 2024

Note to Self
Note To Self from Mario Party 6
Day
Note to Self at night from Mario Party 6
Night
Appears in Mario Party 6
Type 4-Player mini-game
Time limit 30 seconds
Music track Jazzy
Music sample

Note to Self is a 4-Player minigame found in Mario Party 6. The name comes from a phrase that refers to when a person reminds themselves of an important thing.

The minigame is set with a castle in the background and four walls as barriers for the notes. There are only aesthetic changes between daytime and nighttime. During the day, there is a rainbow in the sky background. At night, there are stars.

Introduction[edit]

The three notes fly back and forth as the players stand beneath them.

Gameplay[edit]

The objective of the minigame is to jump and touch one of the floating music bubbles. Once a player touches a note, a regular musical note appears for a second as the character's color, and the player earns a point. Players can also jump on opponents to stun them for a few seconds as well as jump higher. Whoever hits the notes the most times after 30 seconds are up wins the minigame.

This minigame appears as the fifth minigame in Decathlon Park. Here, the player's objective is to hit the notes as many times as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.

The notes produced by each character are color-coded as follows:

Ending[edit]

As soon as the minigame ends, the three notes explode into smaller notes. The camera then zooms in on the winner, who performs their victory animation.

Controls[edit]

  • Control Stick – Move
  • A Button – Jump

In-game text[edit]

  • Rules"Hit the three bouncing music notes as many times as you can! Whoever hits the most notes wins!"
  • Advice"Jump on your opponents to hit high-flying notes!"

Gallery[edit]

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese たたけ!おんぷボール[?]
Tatake! Onpu Bōru
Hit the note ball
French La meilleure note[?] Can mean both "The best note" and "The best grade"
German Achtelsprung[?] Eighth Jump
Italian Musica Maestro[?] Popular idiomatic phrase ("musica, maestro!") which was used to solicit the beginning of playing a music piece
Spanish Nota para uno mismo[?] Note to Oneself