Pedal Power: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The Boo slowly chases the player as the player sits on the bike. The player simply needs to generate power for a light by rotating. The player has about 20 seconds to generate enough power before the Boo catches them. If the player wins, they win ten [[Coin]]s. If they lose, they lose five Coins. | The Boo slowly chases the player as the player sits on the bike. The player simply needs to generate power for a light by rotating. The player has about 20 seconds to generate enough power before the Boo catches them. If the player wins, they win ten [[Coin]]s. If they lose, they lose five Coins. | ||
The minigame can be purchased from the [[Mini-Game House]] for 150 Coins when it is available. | |||
==Ending== | ==Ending== |
Latest revision as of 18:27, November 12, 2024
Pedal Power | |||
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Appears in | Mario Party | ||
Type | 1-Player mini-game | ||
Music track | Slowly, Slowly | ||
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Pedal Power is a 1-Player minigame in Mario Party.
This minigame, Tug o' War, Paddle Battle, and, to some extent, Cast Aways and Deep Sea Divers were infamous for causing many hand injuries among players, leading Nintendo to provide gloves in a legal settlement. For the Nintendo 64 - Nintendo Switch Online re-release of Mario Party, a warning appears upon the game being started, advising players not to use their palms to rotate the stick.
Introduction[edit]
The camera shows the player in the dark on a pedaling gizmo, while a Boo is far off to the right side of the screen.
Gameplay[edit]
The Boo slowly chases the player as the player sits on the bike. The player simply needs to generate power for a light by rotating. The player has about 20 seconds to generate enough power before the Boo catches them. If the player wins, they win ten Coins. If they lose, they lose five Coins.
The minigame can be purchased from the Mini-Game House for 150 Coins when it is available.
Ending[edit]
If the player wins, they generate enough power to make the Boo disappear, and the player does a winning pose while still pedaling. However, if the player does not generate enough power, they lose and get caught by the Boo as the light goes out.
Controls[edit]
- – Rotate to pedal
In-game text[edit]
- Game Rules – "Light up the room before you get caught by Boo! Rotate to light up the light bulb."
- Game Rules (Mini-Game Island) – "Light up the room without getting caught by Boo. Beat Boo to clear the game."
- Advice – "You can't defeat Boo with a weak light. Rotate as much as you can."
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ビカビカじかはつでん[?] Bikabika Jikahatsuden |
Flashing Power Generation | |
French | Lumière![?] | Light! | |
German | Pedalen-Power[?] | Pedal Power | |
Italian | Pedal Power[1] | - |
Trivia[edit]
- The music for this minigame is a cover of Ice Land's music from Super Mario Bros. 3.
References[edit]
- ^ Mario Party European manual, pag. 141
Minigames from Mario Party | |
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4-Player minigames | Balloon Burst • Bombs Away • Box Mountain Mayhem • Bumper Balls • Buried Treasure • Cast Aways • Coin Block Blitz • Crazy Cutter • Face Lift • Grab Bag • Hammer Drop • Hot Bob-omb • Hot Rope Jump • Key-pa-Way • Mario Bandstand • Mushroom Mix-Up • Musical Mushroom • Platform Peril • Running of the Bulb • Shy Guy Says • Skateboard Scamper • Slot Car Derby • Tipsy Tourney • Treasure Divers |
1-vs-3 minigames | Bash 'n' Cash • Bowl Over • Coin Block Bash • Coin Shower Flower • Crane Game • Paddle Battle • Pipe Maze • Piranha's Pursuit • Tightrope Treachery • Tug o' War |
2-vs-2 minigames | Bobsled Run • Bombsketball • Deep Sea Divers • Desert Dash • Handcar Havoc |
1-Player minigames | Bumper Ball Maze • Ghost Guess • Ground Pound • Knock Block Tower • Limbo Dance • Memory Match • Pedal Power • Shell Game • Slot Machine • Teetering Towers • Whack-a-Plant |