4 Ludwig's Castle: Difference between revisions
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{{level infobox | {{level infobox | ||
|title=#4 Ludwig's Castle | |title=#4 Ludwig's Castle | ||
|image=[[File:SMW LudwigCastle.png]]<br> | |image=[[File:SMW LudwigCastle.png]]<br>Screenshot from ''Super Mario World'' | ||
|code=4-Castle | |code=4-Castle | ||
|game=''[[Super Mario World]]'' | |game=''[[Super Mario World]]'' | ||
|world=[[Twin Bridges]] | |world=[[Twin Bridges]] | ||
|limit=300 seconds | |limit=300 seconds | ||
|boss=[[Ludwig von Koopa]] | |boss=[[Ludwig|Ludwig von Koopa]] | ||
|before_alt=[[Butter Bridge 2|<<]] | |before_alt=[[Butter Bridge 2|<<]] | ||
|before=[[Cookie Mountain|<<]] | |before=[[Cookie Mountain|<<]] | ||
|after=[[Forest of Illusion 1|>>]] | |after=[[Forest of Illusion 1|>>]] | ||
|track=[[Castle (theme)|Castle]] | |||
|sample=[[File:Sub Castle Theme Super Mario World.oga]] | |||
}} | }} | ||
{{ | {{quote|Ludwig von Koopa's days of composing Koopa symphonies in castle #4 are over. The Forest of Illusion lies ahead. Mario must use his brain to solve the puzzle of this perplexing forest.|In-game text|[[Super Mario World]]}} | ||
'''#4 Ludwig's Castle''' is the final [[level]] of the [[Twin Bridges]] in ''[[Super Mario World]]''. It can be accessed by completing [[Cookie Mountain]] or [[Butter Bridge 2]]. By completing this level, the player gains access to [[Forest of Illusion 1]]. This level consists of a narrow maze-like corridor, a large room with a [[Spike Trap|spike]]-lined ceiling,<ref>''Nintendo Power Advance'' | '''#4 Ludwig's Castle''' is the final [[level]] of the [[Twin Bridges]] in ''[[Super Mario World]]''. It can be accessed by completing [[Cookie Mountain]] or [[Butter Bridge 2]]. By completing this level, the player gains access to [[Forest of Illusion 1]]. This level consists of a narrow maze-like corridor, a large room with a [[Spike Trap|spike]]-lined ceiling,<ref>{{cite|date=Winter 2002|publisher=Nintendo of America|language=en-us|title=''Nintendo Power Advance'' Volume 4|page=49}}</ref> a tall chamber containing many [[Chain-Link|fence]]s with [[Climbing Koopa]]s, and a boss fight with [[Ludwig|Ludwig von Koopa]] at the very top of the [[castle]]. | ||
== | ==Layout== | ||
The first room has several [[Bony Beetle]]s and [[Spinner|Ball 'N' Chain]]s. [[Mario]] (or [[Luigi]]) must carefully avoid those to get to the next door. There is a [[Super Mushroom]] just after the door. Also, there is a secret path that Mario can take. The square block just in front of the door can be [[jump]]ed through, and the player must jump up a series of ledges to reach a [[Warp Pipe]], which leads to a [[1-Up Chamber]]. In the next room, Mario has to deal with a spike-lined ceiling, which slowly descends to the floor. Mario must hit the [[ON/OFF Switch]] from ON to OFF in the middle of the room to make it go back up, and [[dash|run]] towards the door on the left while avoiding the [[Lava Bubble]]s to avoid getting crushed, since the spike-lined ceiling eventually descends again after it reaches all the way to the top. In the third room, there are fences with many Climbing Koopas, as well as more spikes. Behind the red boss door is [[Ludwig]], whom Mario can defeat with either [[fireball]]s or three [[stomp]]s on the head. | [[File:SMW LudwigBattle.png|thumb|left|Screenshot of the boss fight from ''Super Mario World'']] | ||
The first room has several [[Bony Beetle]]s and [[Spinner|Ball 'N' Chain]]s. [[Mario]] (or [[Luigi]]) must carefully avoid those to get to the next door. There is a [[Super Mushroom]] just after the door. Also, there is a secret path that Mario can take. The square block just in front of the door can be [[jump]]ed through, and the player must jump up a series of ledges to reach a [[Warp Pipe]], which leads to a [[1-Up Chamber]]. In the next room, Mario has to deal with a spike-lined ceiling, which slowly descends to the floor. Mario must hit the [[ON/OFF Switch]] from ON to OFF in the middle of the room to make it go back up, and [[dash|run]] towards the door on the left while avoiding the [[Lava Bubble]]s to avoid getting crushed, since the spike-lined ceiling eventually descends again after it reaches all the way to the top. In the third room, there are fences with many Climbing Koopas, as well as more spikes. Behind the red boss door is [[Ludwig|Ludwig von Koopa]], whom Mario can defeat with either [[fireball]]s or three [[stomp]]s on the head. | |||
After Mario reaches Ludwig's room, Ludwig spits out up to four fireballs. Jumping on him makes him spin in his shell across the floor. After he stops, Ludwig leaps towards Mario. Jumping on him two more times sends him flying into the air, where he explodes. Afterwards, a cutscene plays, where Mario retrieves the imprisoned [[Yoshi (species)|Yoshi]] (which is trapped in an [[Yoshi's Egg|egg]]) and attempts to blow up the castle. However, the detonation causes the castle to rocket into the air, and it crashes into the nearby hill. The hill gets a bandage after that. | After Mario reaches Ludwig's room, Ludwig spits out up to four fireballs. Jumping on him makes him spin in his shell across the floor. After he stops, Ludwig leaps towards Mario. Jumping on him two more times sends him flying into the air, where he explodes. Afterwards, a cutscene plays, where Mario retrieves the imprisoned [[Yoshi (species)|Yoshi]] (which is trapped in an [[Yoshi's Egg|egg]]) and attempts to blow up the castle. However, the detonation causes the castle to rocket into the air, and it crashes into the nearby hill. The hill gets a bandage after that. | ||
{{br}} | {{br}} | ||
==Enemies== | ==Enemies== | ||
{| | {{number of enemies | ||
|image1=[[File:Bony Beetle SMW.png]] | |||
|name1=[[Bony Beetle]] | |||
|count1=4 | |||
|image2=[[File:Ball N Chain.png]] | |||
|name2=[[Spinner|Ball 'N' Chain]] | |||
|[[Bony Beetle]] | |count2=6 | ||
|4 | |image3=[[File:SMW Lava Blubbe.png]] | ||
| | |name3=[[Lava Bubble]] | ||
|count3=6 | |||
|[[Spinner|Ball 'N' Chain]] | |image4=[[File:SMWClimbingKoopaGreen.png]] | ||
|6 | |name4=[[Climbing Koopa]] (green) | ||
| | |count4=17 | ||
|image5=[[File:SMWClimbingKoopaRed.png]] | |||
|[[Lava Bubble]] | |name5=[[Climbing Koopa]] (red) | ||
|6 | |count5=4 | ||
| | |image6=[[File:SMWLudwigvonKoopaSprite.png]] | ||
|name6=[[Ludwig|Ludwig von Koopa]] | |||
|[[Climbing Koopa]] (green) | |count6=1 (boss) | ||
|17 | }} | ||
| | |||
|[[Climbing Koopa]] (red) | |||
|4 | |||
| | |||
|[[Ludwig von Koopa]] | |||
|1 (boss) | |||
==Names in other languages== | ==Names in other languages== | ||
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|SpaE=Castillo 4º. Ludwig | |SpaE=Castillo 4º. Ludwig | ||
|SpaEM=4th Castle. Ludwig | |SpaEM=4th Castle. Ludwig | ||
|Fre=#4 Château Ludwig | |Fre=<nowiki>#</nowiki>4 Château Ludwig | ||
|FreM=#4 Ludwig Castle | |FreM=<nowiki>#</nowiki>4 Ludwig Castle | ||
|Ger=4. Ludwigs Festung | |Ger=4. Ludwigs Festung | ||
|GerM=4. Ludwig's Fortress | |GerM=4. Ludwig's Fortress |
Latest revision as of 13:39, October 29, 2024
Level | |||
---|---|---|---|
#4 Ludwig's Castle | |||
Screenshot from Super Mario World | |||
Level code | 4-Castle | ||
World | Twin Bridges | ||
Game | Super Mario World | ||
Time limit | 300 seconds | ||
Boss | Ludwig von Koopa | ||
Music track | Castle | ||
| |||
<< << Directory of levels >> |
- “Ludwig von Koopa's days of composing Koopa symphonies in castle #4 are over. The Forest of Illusion lies ahead. Mario must use his brain to solve the puzzle of this perplexing forest.”
- —In-game text, Super Mario World
#4 Ludwig's Castle is the final level of the Twin Bridges in Super Mario World. It can be accessed by completing Cookie Mountain or Butter Bridge 2. By completing this level, the player gains access to Forest of Illusion 1. This level consists of a narrow maze-like corridor, a large room with a spike-lined ceiling,[1] a tall chamber containing many fences with Climbing Koopas, and a boss fight with Ludwig von Koopa at the very top of the castle.
Layout[edit]
The first room has several Bony Beetles and Ball 'N' Chains. Mario (or Luigi) must carefully avoid those to get to the next door. There is a Super Mushroom just after the door. Also, there is a secret path that Mario can take. The square block just in front of the door can be jumped through, and the player must jump up a series of ledges to reach a Warp Pipe, which leads to a 1-Up Chamber. In the next room, Mario has to deal with a spike-lined ceiling, which slowly descends to the floor. Mario must hit the ON/OFF Switch from ON to OFF in the middle of the room to make it go back up, and run towards the door on the left while avoiding the Lava Bubbles to avoid getting crushed, since the spike-lined ceiling eventually descends again after it reaches all the way to the top. In the third room, there are fences with many Climbing Koopas, as well as more spikes. Behind the red boss door is Ludwig von Koopa, whom Mario can defeat with either fireballs or three stomps on the head.
After Mario reaches Ludwig's room, Ludwig spits out up to four fireballs. Jumping on him makes him spin in his shell across the floor. After he stops, Ludwig leaps towards Mario. Jumping on him two more times sends him flying into the air, where he explodes. Afterwards, a cutscene plays, where Mario retrieves the imprisoned Yoshi (which is trapped in an egg) and attempts to blow up the castle. However, the detonation causes the castle to rocket into the air, and it crashes into the nearby hill. The hill gets a bandage after that.
Enemies[edit]
Image | Name | Count |
---|---|---|
Bony Beetle | 4 | |
Ball 'N' Chain | 6 | |
Lava Bubble | 6 | |
Climbing Koopa (green) | 17 | |
Climbing Koopa (red) | 4 | |
Ludwig von Koopa | 1 (boss) |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | せんべいやまのしろ[?] Senbei Yama no Shiro |
Senbei Mountain's Castle | |
French | #4 Château Ludwig[?] | #4 Ludwig Castle | |
German | 4. Ludwigs Festung[?] | 4. Ludwig's Fortress | |
Italian | Castello di Monte Biscotto[?] | Cookie Mountain Castle | |
Spanish (NOE) | Castillo 4º. Ludwig[?] | 4th Castle. Ludwig |
References[edit]
- ^ Winter 2002. Nintendo Power Advance Volume 4. Nintendo of America (American English). Page 49.