The Final Trial: Zip Track Dash: Difference between revisions
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{{DEFAULTSORT:Final Trial: Zip Track Dash}} | {{DEFAULTSORT:Final Trial: Zip Track Dash}} | ||
{{level infobox | {{level infobox | ||
|image=[[File:SMBW The Final Trial Zip Track Dash.jpg|250px]] | |image=[[File:SMBW The Final Trial Zip Track Dash.jpg|250px]] | ||
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|world=[[Shining Falls]] | |world=[[Shining Falls]] | ||
|difficulty=★★★ | |difficulty=★★★ | ||
|powerup=[[Super Mushroom]] | |||
|wonder=Turns the player into a [[Hoppycat]] | |wonder=Turns the player into a [[Hoppycat]] | ||
|before=[[The Midway Trial: Hop to It|<<]] | |before=[[The Midway Trial: Hop to It|<<]] | ||
|after=[[Royal Seed Mansion|>>]] | |after=[[Royal Seed Mansion|>>]] | ||
}} | }} | ||
'''The Final Trial: Zip Track Dash''' is the final regular level in [[Shining Falls]] in ''[[Super Mario Bros. Wonder]]''. As the name suggests, the level has a lot of [[Zip Track]]s. It is unlocked after clearing [[The Midway Trial: Hop to It]], and requires ten [[Wonder Seed]]s from Shining Falls to enter. Its own completion unlocks [[Royal Seed Mansion]]. This course houses two Wonder Seeds and has a difficulty of three stars. | '''The Final Trial: Zip Track Dash''' is the final regular level in [[Shining Falls]] in ''[[Super Mario Bros. Wonder]]''. As the name suggests, the level has a lot of [[Zip Track]]s. It is unlocked after clearing [[The Midway Trial: Hop to It]], and requires ten [[Wonder Seed]]s from Shining Falls to enter. Its own completion unlocks [[Royal Seed Mansion]], but only if the real exit is found. This course houses two Wonder Seeds and has a difficulty of three stars. | ||
==Layout== | ==Layout== | ||
{{rewrite-expand|section=y|reason=specify layout}} | {{rewrite-expand|section=y|reason=specify layout}} | ||
The | The players start on a platform, and must ride [[Zip Track]]s to progress through the level. The [[Checkpoint Flag]] then appears, followed by more Zip Tracks. The players must collect the [[Wonder Flower]] on top of a Zip Track. This turns the players into their [[Hoppycat Mario|Hoppycat forms]]. The players must time their jumps correctly to land on Zip Tracks. They then must collect the [[Wonder Seed]] to end the [[Wonder Effect]]. A few more Zip Tracks transport the players to the [[Goal Pole]]. This is the real exit for the course. | ||
If the Wonder Flower is avoided, the players will travel along lots of Zip Tracks while dodging [[Smogrin]]s while jumping over gaps. The players will reach a [[Checkpoint Flag]] along the way too. Ultimately, the players will end up at a fake exit, and will not be able to progress onward to Royal Seed Mansion. | |||
===Hidden Character Blocks=== | |||
*If the player does not grab the [[Wonder Flower]], a [[Yoshi (species)|Yellow Yoshi]] [[Hidden Character Block]] can be found just before the [[Checkpoint Flag]]. It is located above the fourth (from the left) cloud platform, on its left side, floating three blocks above the ground. It contains a single [[flower coin]]. | |||
==10-flower coins== | ==10-flower coins== | ||
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*'''10-flower coin 3''': The player must travel until the end of a Zip Track to collect it, then jump onto the next Zip Track to avoid falling into the [[Pit]]. | *'''10-flower coin 3''': The player must travel until the end of a Zip Track to collect it, then jump onto the next Zip Track to avoid falling into the [[Pit]]. | ||
<gallery> | |||
The | SMBW The Final Trial Zip Track Dash first 10-flower coin.jpg|First 10-flower coin | ||
SMBW The Final Trial Zip Track Dash second 10-flower coin.jpg|Second 10-flower coin | |||
SMBW The Final Trial Zip Track Dash third 10-flower coin.jpg|Third 10-flower coin | |||
</gallery> | |||
==Talking Flower quotes== | ==Talking Flower quotes== | ||
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*"''GOOOOOOOO!''" | *"''GOOOOOOOO!''" | ||
*"''Excellent!''" | *"''Excellent!''" | ||
*"''What?!''" | |||
**"''Where'd you come from?!''" (if the player reaches the main Goal Pole without obtaining the Wonder Flower)<ref>[https://www.youtube.com/watch?v=ewxr-5XFtzg&t=134s 10 Cool Things you might not know in Super Mario Bros. Wonder (Part 5)]</ref> | |||
==Gallery== | ==Gallery== | ||
Line 49: | Line 56: | ||
|JapR=Saishū shiren! Bakusō! Dasshu Rēru | |JapR=Saishū shiren! Bakusō! Dasshu Rēru | ||
|JapM=Final trial! Racing noisily! Zip Tracks | |JapM=Final trial! Racing noisily! Zip Tracks | ||
|ChiS=最终考验!爆冲!冲刺路轨 | |||
|ChiSR=Zuì zhōng kǎo yàn! Bào chōng! Chōng cì lù guǐ | |||
|ChiSM=Final Trial! Running Recklessly! Dash Rails | |||
|ChiT=最終考驗! 暴衝! 衝刺路軌 | |ChiT=最終考驗! 暴衝! 衝刺路軌 | ||
|ChiTR=Zuì zhōng kǎo yàn! Bào chōng! Chōng cì lù guǐ | |||
|ChiTM=Final Trial! Running Recklessly! Dash Rails | |ChiTM=Final Trial! Running Recklessly! Dash Rails | ||
|Dut=De laatste proef: Op volle snelheid! | |||
|DutM=The final trial: At full speed! | |||
|Fre=Épreuve finale de vitesse sur rail | |Fre=Épreuve finale de vitesse sur rail | ||
|FreM=Final speed trial on tracks | |FreM=Final speed trial on tracks | ||
|Ger=Abschlusstest: Nicht trödeln! | |Ger=Abschlusstest: Nicht trödeln! | ||
|GerM=Final test: Don't dawdle! | |GerM=Final test: Don't dawdle! | ||
|PorA=Desafio final: Aceleração total! | |||
|PorAM=Final challenge: Full throttle! | |||
|PorE=Desafio final: pista aceleradora | |||
|PorEM=Final challenge: Zip Track | |||
}} | }} | ||
==References== | |||
<references/> | |||
{{SMBW levels}} | {{SMBW levels}} | ||
[[Category:Super Mario Bros. Wonder levels]] | [[Category:Super Mario Bros. Wonder levels]] |
Latest revision as of 03:02, December 17, 2024
Level | |
---|---|
The Final Trial: Zip Track Dash | |
World | Shining Falls |
Game | Super Mario Bros. Wonder |
Difficulty | ★★★ |
Primary power-up | Super Mushroom |
Wonder Effect | Turns the player into a Hoppycat |
<< Directory of levels >> |
The Final Trial: Zip Track Dash is the final regular level in Shining Falls in Super Mario Bros. Wonder. As the name suggests, the level has a lot of Zip Tracks. It is unlocked after clearing The Midway Trial: Hop to It, and requires ten Wonder Seeds from Shining Falls to enter. Its own completion unlocks Royal Seed Mansion, but only if the real exit is found. This course houses two Wonder Seeds and has a difficulty of three stars.
Layout[edit]
It has been requested that this section be rewritten and expanded to include more information. Reason: specify layout
The players start on a platform, and must ride Zip Tracks to progress through the level. The Checkpoint Flag then appears, followed by more Zip Tracks. The players must collect the Wonder Flower on top of a Zip Track. This turns the players into their Hoppycat forms. The players must time their jumps correctly to land on Zip Tracks. They then must collect the Wonder Seed to end the Wonder Effect. A few more Zip Tracks transport the players to the Goal Pole. This is the real exit for the course.
If the Wonder Flower is avoided, the players will travel along lots of Zip Tracks while dodging Smogrins while jumping over gaps. The players will reach a Checkpoint Flag along the way too. Ultimately, the players will end up at a fake exit, and will not be able to progress onward to Royal Seed Mansion.
Hidden Character Blocks[edit]
- If the player does not grab the Wonder Flower, a Yellow Yoshi Hidden Character Block can be found just before the Checkpoint Flag. It is located above the fourth (from the left) cloud platform, on its left side, floating three blocks above the ground. It contains a single flower coin.
10-flower coins[edit]
As the Wonder Flower is on a different path from the second 10-flower coin, it is impossible to collect both in a single run-through.
- 10-flower coin 1: The player must drop onto the first 10-flower coin, which is on a Zip Track, below the first Zip Track where the player should travel on the bottom.
- 10-flower coin 2: The player must ride on a Zip Track after the Wonder Flower without activating it, and drop onto the 10-flower coin.
- 10-flower coin 3: The player must travel until the end of a Zip Track to collect it, then jump onto the next Zip Track to avoid falling into the Pit.
Talking Flower quotes[edit]
- "Off you go!"
- "Woooooo!"
- "Zooooom!"
- "Awesome!"
- "See ya later!"
- "GO!" (repeatedly)
- "GOOOOOOOO!"
- "Excellent!"
- "What?!"
- "Where'd you come from?!" (if the player reaches the main Goal Pole without obtaining the Wonder Flower)[1]
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Saishū shiren! Bakusō! Dasshu Rēru |
Final trial! Racing noisily! Zip Tracks | |
Chinese (simplified) | 最终考验!爆冲!冲刺路轨[?] Zuì zhōng kǎo yàn! Bào chōng! Chōng cì lù guǐ |
Final Trial! Running Recklessly! Dash Rails | |
Chinese (traditional) | 最終考驗! 暴衝! 衝刺路軌[?] Zuì zhōng kǎo yàn! Bào chōng! Chōng cì lù guǐ |
Final Trial! Running Recklessly! Dash Rails | |
Dutch | De laatste proef: Op volle snelheid![?] | The final trial: At full speed! | |
French | Épreuve finale de vitesse sur rail[?] | Final speed trial on tracks | |
German | Abschlusstest: Nicht trödeln![?] | Final test: Don't dawdle! | |
Portuguese (NOA) | Desafio final: Aceleração total![?] | Final challenge: Full throttle! | |
Portuguese (NOE) | Desafio final: pista aceleradora[?] | Final challenge: Zip Track |