Synchronized Swim: Difference between revisions
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(Mona: Thank you for the Chinese words.) |
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==Gameplay== | ==Gameplay== | ||
The player controls one of three synchronized swimmers underwater, and must match the pose of the other two swimmers before they surface on the fifth beat. If the player's pose is correct, the crowd cheers and throws confetti as the swimmers spin around. If the pose is incorrect, the other two swimmers glare at the player, the crowd groans, and the game is lost. In multiplayer, both players must match the poses to win. | The player controls one of three synchronized swimmers underwater, and must match the pose of the other two swimmers before they surface on the fifth beat. If the player's pose is correct, the crowd cheers and throws confetti as the swimmers spin around. If the pose is incorrect, the other two swimmers glare at the player, the crowd groans, and the game is lost. In multiplayer, there are four swimmers, and both players must match the poses to win. | ||
* '''Level 1:''' Both swimmers immediately assume the correct pose. | * '''Level 1:''' Both swimmers immediately assume the correct pose. | ||
* '''Level 2:''' One of the swimmers assumes the correct pose immediately, with the other hastily correcting their pose after looking at them. | * '''Level 2:''' One of the swimmers assumes the correct pose immediately, with the other hastily correcting their pose after looking at them. | ||
* '''Level 3:''' | * '''Level 3:''' Neither swimmer assumes the correct pose immediately. Occasionally, it may be the same as Levels 1 or 2. | ||
== Gallery == | |||
<gallery> | |||
WWMI Synchronized Swim 2P.png|The 2-player variant | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Shinkuro | |JapR=Shinkuro | ||
|JapM=Synchronized swimming | |JapM=Synchronized swimming | ||
| | |Chi=同步 | ||
| | |ChiR=Tóngbù | ||
|ChiM=Synchronize | |||
|Fre=Synchro ou zéro | |||
|FreM=Synchro or zero | |||
|SpaA=Nado sincronizado | |SpaA=Nado sincronizado | ||
|SpaAM=Synchronized swimming | |SpaAM=Synchronized swimming | ||
|Kor=수중 발레 | |||
|KorR=Sujung Balle | |||
|KorM=Synchronized swimming<br><small>''lit. underwater ballet</small> | |||
}} | }} | ||
Latest revision as of 06:43, September 1, 2024
Synchronized Swim | |
---|---|
Appears in | WarioWare: Move It! |
Type | Mona |
Command(s) | Copy! |
Info | ""What routine were we doing again? Ehhh, I'll just copy the others." Quickly match the pose of your fellow swimmers before you surface!" |
Controls | |
Form(s) | "Sky Stretch" |
Synchronized Swim is one of Mona's microgames in WarioWare: Move It!
Gameplay[edit]
The player controls one of three synchronized swimmers underwater, and must match the pose of the other two swimmers before they surface on the fifth beat. If the player's pose is correct, the crowd cheers and throws confetti as the swimmers spin around. If the pose is incorrect, the other two swimmers glare at the player, the crowd groans, and the game is lost. In multiplayer, there are four swimmers, and both players must match the poses to win.
- Level 1: Both swimmers immediately assume the correct pose.
- Level 2: One of the swimmers assumes the correct pose immediately, with the other hastily correcting their pose after looking at them.
- Level 3: Neither swimmer assumes the correct pose immediately. Occasionally, it may be the same as Levels 1 or 2.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シンクロ[?] Shinkuro |
Synchronized swimming | |
Chinese | 同步[?] Tóngbù |
Synchronize | |
French | Synchro ou zéro[?] | Synchro or zero | |
Korean | 수중 발레[?] Sujung Balle |
Synchronized swimming lit. underwater ballet |
|
Spanish (NOA) | Nado sincronizado[?] | Synchronized swimming |