Break Time! Hurry, Hurry: Difference between revisions
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{{ | {{prefixed title|Break Time!}} | ||
{{level infobox | {{level infobox | ||
|title=<small>Break Time!</small><br>Hurry, Hurry | |title=<small>Break Time!</small><br>Hurry, Hurry | ||
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|secret= | |secret= | ||
}} | }} | ||
{{ | {{quote|'''Dash & Go!''' Hold {{button|switch|y}} and move to [[dash]]. Dash to get the [[Wonder Seed]]!|Starting message|[[Super Mario Bros. Wonder]]}} | ||
'''Break Time! Hurry, Hurry''' is a Break Time! level in ''[[Super Mario Bros. Wonder]]''. It is a short level that simply has the player [[dash]] to the other side of the level to reach a [[Wonder Seed]]. It is found in [[Pipe-Rock Plateau]], at the first open area, and it is unlocked by beating [[Badge House in Pipe-Rock Plateau]]. | '''Break Time! Hurry, Hurry''' is a Break Time! level in ''[[Super Mario Bros. Wonder]]''. It is a short level that simply has the player [[dash]] to the other side of the level to reach a [[Wonder Seed]]. It is found in [[Pipe-Rock Plateau]], at the first open area, and it is unlocked by beating [[Badge House in Pipe-Rock Plateau]]. | ||
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The player starts the level on solid ground, where a purple block and a Talking Flower are, with the latter encouraging the player to go. Upon striking the purple block, a bridge of magenta blocks will appear. The blocks will disappear after a short time. There is no penalty for falling, as a [[Zip Track]] will take any players that fall back to the start unharmed. On the bridge of blocks is lots of [[coin]]s, as well as a few [[flower coin]]s. Above the blocks are three groups of Talking Flowers, who all cheer for the player. At the far right of the stage is a Wonder Seed, and collecting it will complete the level. | The player starts the level on solid ground, where a purple block and a Talking Flower are, with the latter encouraging the player to go. Upon striking the purple block, a bridge of magenta blocks will appear. The blocks will disappear after a short time. There is no penalty for falling, as a [[Zip Track]] will take any players that fall back to the start unharmed. On the bridge of blocks is lots of [[coin]]s, as well as a few [[flower coin]]s. Above the blocks are three groups of Talking Flowers, who all cheer for the player. At the far right of the stage is a Wonder Seed, and collecting it will complete the level. | ||
==Talking Flower quotes== | ==[[Talking Flower]]s' quotes== | ||
* "''Go, go, go!''" (at the start of the level) | * "''Go, go, go!''" (at the start of the level) | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=ダッシュでGo! | ||
| | |JpnR=Dasshu-de Go! | ||
| | |JpnM=Dash and Go! | ||
|ChiS=冲刺Go! | |ChiS=冲刺Go! | ||
|ChiSR=Chōngcì Go! | |ChiSR=Chōngcì Go! | ||
|ChiSM=Dash and Go! | |ChiSM=Dash and Go! | ||
|ChiT=衝刺Go! | |||
|ChiTR=Chōngcì Go! | |||
|ChiTM=Dash and Go! | |||
|Dut=Zonder te stoppen | |||
|DutM=Without stopping | |||
|Fre=Course non-stop | |||
|FreM=Non-stop Race | |||
|Ger=Immer geradeaus | |Ger=Immer geradeaus | ||
|GerM=Keep straight ahead | |GerM=Keep straight ahead | ||
|Ita=Scatto matto! | |Ita=Scatto matto! | ||
|ItaM=Crazy dash!; portmanteau of "scatto" (dash) and "scacco matto" (checkmate, lit. "crazy check"); similar to [[Freeze Frame]] | |ItaM=Crazy dash!; portmanteau of "scatto" (dash) and "scacco matto" (checkmate, lit. "crazy check"); similar to the minigame [[Freeze Frame]] from ''[[Mario Party 6]]'' | ||
|Kor=대시&고! | |||
|KorR=Daesi & Go! | |||
|KorM=Dash & Go! | |||
|PorA=Sebo nas canelas! | |PorA=Sebo nas canelas! | ||
|PorAM=Expression for leaving in a hurry | |PorAM=Expression for leaving in a hurry | ||
|PorE=Partida, corrida! | |PorE=Partida, corrida! | ||
|PorEM=Lit. "Match, race!"; can be a play on ''partida corrida'' ("rushed start") | |PorEM=Lit. "Match, race!"; can be a play on ''partida corrida'' ("rushed start") | ||
|Rus=На всех парах | |||
|RusR=Na vsekh parakh | |||
|RusM=Full steam ahead | |||
|Spa=Acelera, ¡ra, ra, ra! | |Spa=Acelera, ¡ra, ra, ra! | ||
|SpaM=Dash, Rah, Rah, Rah! | |SpaM=Dash, Rah, Rah, Rah! | ||
}} | }} | ||
{{SMBW levels}} | {{SMBW levels}} | ||
[[Category:Break Time! levels]] | [[Category:Break Time! levels]] | ||
[[Category:Sky areas]] | [[Category:Sky areas]] | ||
[[it:Scatto matto!]] |
Latest revision as of 02:06, January 9, 2025
Level | |
---|---|
Break Time! Hurry, Hurry | |
![]() | |
World | Pipe-Rock Plateau |
Game | Super Mario Bros. Wonder |
<< Directory of levels >> |
- “Dash & Go! Hold
and move to dash. Dash to get the Wonder Seed!”
- —Starting message, Super Mario Bros. Wonder
Break Time! Hurry, Hurry is a Break Time! level in Super Mario Bros. Wonder. It is a short level that simply has the player dash to the other side of the level to reach a Wonder Seed. It is found in Pipe-Rock Plateau, at the first open area, and it is unlocked by beating Badge House in Pipe-Rock Plateau.
This level was not included in the Nintendo Live and kiosk demo, and was replaced by Badge Challenge Wall-Climb Jump I instead.
Layout[edit]
The player starts the level on solid ground, where a purple block and a Talking Flower are, with the latter encouraging the player to go. Upon striking the purple block, a bridge of magenta blocks will appear. The blocks will disappear after a short time. There is no penalty for falling, as a Zip Track will take any players that fall back to the start unharmed. On the bridge of blocks is lots of coins, as well as a few flower coins. Above the blocks are three groups of Talking Flowers, who all cheer for the player. At the far right of the stage is a Wonder Seed, and collecting it will complete the level.
Talking Flowers' quotes[edit]
- "Go, go, go!" (at the start of the level)
Nine other Talking Flowers in groups of three appear throughout the level, cheering the player on as they make progress.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ダッシュでGo![?] Dasshu-de Go! |
Dash and Go! | |
Chinese (simplified) | 冲刺Go![?] Chōngcì Go! |
Dash and Go! | |
Chinese (traditional) | 衝刺Go![?] Chōngcì Go! |
Dash and Go! | |
Dutch | Zonder te stoppen[?] | Without stopping | |
French | Course non-stop[?] | Non-stop Race | |
German | Immer geradeaus[?] | Keep straight ahead | |
Italian | Scatto matto![?] | Crazy dash!; portmanteau of "scatto" (dash) and "scacco matto" (checkmate, lit. "crazy check"); similar to the minigame Freeze Frame from Mario Party 6 | |
Korean | 대시&고![?] Daesi & Go! |
Dash & Go! | |
Portuguese (NOA) | Sebo nas canelas![?] | Expression for leaving in a hurry | |
Portuguese (NOE) | Partida, corrida![?] | Lit. "Match, race!"; can be a play on partida corrida ("rushed start") | |
Russian | На всех парах[?] Na vsekh parakh |
Full steam ahead | |
Spanish | Acelera, ¡ra, ra, ra![?] | Dash, Rah, Rah, Rah! |