Jolly Roger Bay: Difference between revisions
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{{course infobox | {{course infobox | ||
|image=[[File:JollyRoger.png| | |image=[[File:JollyRoger.png|200px]]<br>''Super Mario 64''<br>[[File:SM64DS Unagi the eel.png|200px]]<br>''Super Mario 64 DS'' | ||
|unlock=3 [[Power Star]]s | |unlock=3 [[Power Star]]s | ||
|missions='''''Super Mario 64'''''<br>[[Plunder in the Sunken Ship]]<br>[[Can the Eel Come Out to Play?]]<br>[[Treasure in the Ocean Cave|Treasure of the Ocean Cave]]<br>[[Red Coins on the Ship Afloat]]<br>[[Blast to the Stone Pillar]]<br>[[Through the Jet Stream (Jolly Roger Bay)|Through the Jet Stream]] | |missions='''''Super Mario 64'''''<br>[[Plunder in the Sunken Ship]]<br>[[Can the Eel Come Out to Play?]]<br>[[Treasure in the Ocean Cave|Treasure of the Ocean Cave]]<br>[[Red Coins on the Ship Afloat]]<br>[[Blast to the Stone Pillar]]<br>[[Through the Jet Stream (Jolly Roger Bay)|Through the Jet Stream]]<br>'''''Super Mario 64 DS'''''<br>[[Plunder in the Sunken Ship]]<br>[[Can the Eel Come Out to Play?]]<br>[[Treasure in the Ocean Cave]]<br>[[Red Coins on the Ship Afloat]]<br>[[Blast to the Stone Pillar]]<br>[[Switch Star of the Bay]]<br>[[Through the Jet Stream (Jolly Roger Bay)|Through the Jet Stream]] | ||
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]] | |stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]] | ||
|boss=None | |boss=None | ||
}} | }} | ||
'''Jolly Roger Bay''' is the third course in ''[[Super Mario 64]]'' and | '''Jolly Roger Bay''' is the third course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. The entrance to the course is through the [[★ door]] to the far right of the first floor of the [[Peach's Castle|Mushroom Castle]], and three [[Power Star]]s are needed to unlock the door. The course is a large lake with several rocks, platforms, and a ship. It gets its name from "{{wp|Jolly Roger}}," a name given to typical pirate flags. | ||
This course shares the same music as [[Dire Dire Docks]]. | This course shares the same music as [[Dire, Dire Docks]]. Like in that course, when [[Mario]], [[Yoshi]], [[Luigi]], or [[Wario]] is [[swim]]ming underwater, synths are added to the music; when the player character is on land in this course's cavern area, a drum beat is added to the music. | ||
==Layout== | ==Layout== | ||
Line 21: | Line 21: | ||
|alt2= | |alt2= | ||
}} | }} | ||
The player starts on the shore of | The player starts on the shore of a large lake that greatly resembles a real-world cenote. This starting area consists of a [[! Block|yellow block]] to the left and a [[Cap Block|green block]] (or red in the DS version) to the right. In the DS remake, the shore also contains [[Goomba]]s and a [[block (Super Mario 64)|block]] containing a [[Green Shell|Shiny Shell]]. Over to the right is a platform with a [[Bob-omb Buddy]], who opens the [[cannon]] of the [[level]] when talked to. A large spire with a [[Red Coin]] at the top is located nearby, and going across the platform on the [[water]] leads to a series of platforms and another green/red block. Pressing the [[! Switch#Super Mario 64 / Super Mario 64 DS|Purple Switch]] makes additional platforms appear, making it easier to cross them all. At the end of these platforms is the raised ship, but only in missions two and onward. The ship provides a platform for the player to reach three of the Red Coins in the level, as well as the location of the [[Power Star]] that appears when all the Red Coins are collected. This is the only main course in ''Super Mario 64'' that does not have a [[Star Marker]]. | ||
{{multiple image | {{multiple image | ||
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In the [[Nintendo 64]] version, during the first mission, [[Plunder in the Sunken Ship]], a thin fog covers the area, and the sky is darker than in other missions. The player can enter the ship in the lake through a broken window after luring [[Maw-Ray|Unagi the eel]] out. The inside of the ship is full of water and contains several [[treasure chest|Treasure Chest]]s and platforms. Opening these chests in the correct order drains the ship and allows the player to [[jump]] up the platforms and collect the Power Star at the top. Strangely, the drained ship's interior remains upright when it should be horizontal, as the ship is presumably floating on the water. After the player collects the first Star, the fog and dark sky effects bizarrely do not return anywhere in the level, even if the player replays Plunder in the Sunken Ship. | In the [[Nintendo 64]] version, during the first mission, [[Plunder in the Sunken Ship]], a thin fog covers the area, and the sky is darker than in other missions. The player can enter the ship in the lake through a broken window after luring [[Maw-Ray|Unagi the eel]] out. The inside of the ship is full of water and contains several [[treasure chest|Treasure Chest]]s and platforms. Opening these chests in the correct order drains the ship and allows the player to [[jump]] up the platforms and collect the Power Star at the top. Strangely, the drained ship's interior remains upright when it should be horizontal, as the ship is presumably floating on the water. After the player collects the first Star, the fog and dark sky effects bizarrely do not return anywhere in the level, even if the player replays Plunder in the Sunken Ship. | ||
Above the water, near the start of the level, is a cannon that is needed to reach the Power Star during the mission [[Blast to the Stone Pillar]]. Below the cannon underwater are a ring of [[coin]]s and two [[clam|clam shell]]s: The one on the right has a Shiny Shell, and the other has a Red Coin. Past the three stone pillars is a large trench where the ship lies during the first mission. During any other mission, a jet stream is in the ship's place and Unagi is moved to a crevice up above. The Ocean Cave is to the west, containing many triangular columns | Above the water, near the start of the level, is a cannon that is needed to reach the Power Star during the mission [[Blast to the Stone Pillar]]. Below the cannon underwater are a ring of [[coin]]s and two [[clam|clam shell]]s: The one on the right has a Shiny Shell, and the other has a Red Coin. Past the three stone pillars is a large trench where the ship lies during the first mission. During any other mission, a jet stream is in the ship's place and Unagi is moved to a crevice up above. The Ocean Cave is to the west, containing many [[Falling Pillar|triangular columns]] that fall on the player if they get too close, Goombas, and a green/red block. At the back of the cave are several Treasure Chests that provide the [[Treasure in the Ocean Cave|third Star]] when opened in the correct order and, in the DS version, a large fenced-off area containing [[Switch Star of the Bay|another Star]]. | ||
{{br|left}} | {{br|left}} | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SM64 JollyRogerBay Painting Other.png | |||
JRBArtworksm64.jpg|Map artwork | |||
Super Mario 64 Puzzle.jpg|Artwork used for a ''Super Mario 64'' puzzle | Super Mario 64 Puzzle.jpg|Artwork used for a ''Super Mario 64'' puzzle | ||
SM64-Facing Jolly Roger Bay.png|The painting leading to Jolly Roger Bay in the N64 version | SM64-Facing Jolly Roger Bay.png|The painting leading to Jolly Roger Bay in the N64 version | ||
Jolly Roger Bay Ship Hatch.png|Mario swimming into the entrance of the sunken ship | |||
SM64DS Aquarium.png|The painting leading to Jolly Roger Bay in the DS version | SM64DS Aquarium.png|The painting leading to Jolly Roger Bay in the DS version | ||
SM64DS Jolly Roger Bay.png|Jolly Roger Bay's cannon grid in the DS version | SM64DS Jolly Roger Bay.png|Jolly Roger Bay's cannon grid in the DS version | ||
Jolly Roger Bay SMKun.png|''[[Super Mario-kun]]'' | |||
</gallery> | </gallery> | ||
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|JapR=Kaizoku no irie | |JapR=Kaizoku no irie | ||
|JapM=Pirate's Cove | |JapM=Pirate's Cove | ||
| | |Fre=Baie des Pirates | ||
| | |FreM=Pirates Bay | ||
|Ger=Piratenbucht Panik | |Ger=Piratenbucht Panik | ||
|GerM=Pirate Bay Panic | |GerM=Pirate Bay Panic | ||
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|ItaM=Pirate Bay | |ItaM=Pirate Bay | ||
|Kor=해적들이있었던바닷가 | |Kor=해적들이있었던바닷가 | ||
|KorR=Haejeokdeul i | |KorR=Haejeokdeul i isseotdeon badatga | ||
|KorM=Bay That Pirates Have Been | |KorM=Bay That Pirates Have Been | ||
|Chi=海盗湾<ref>From the {{ | |Chi=海盗湾<ref>From the {{file link|SM64DS course list in Chinese.png|score sheet}} of ''Super Mario 64 DS'' as localized by [[iQue]].</ref> | ||
|ChiR=Hǎidào Wān | |ChiR=Hǎidào Wān | ||
|ChiM=Pirate Gulf | |ChiM=Pirate Gulf | ||
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|footer=The two different paintings of Jolly Roger Bay | |footer=The two different paintings of Jolly Roger Bay | ||
}} | }} | ||
*In the first release of ''Super Mario 64'' in Japan, the entrance to Jolly Roger Bay is a [[painting]] of bubbles in a blue frame. In all subsequent releases, including the Japanese [[Super Mario 64#Changes in Super Mario 64: Shind.C5.8D Pak Tai.C5.8D Version|''Super Mario 64: Shindō Pak Taiō Version'']] rerelease, this is changed to a painting of a sunken ship in a gold frame. ''Super Mario 64 DS'' instead uses a retouched version of the original painting in all versions | *In the first release of ''Super Mario 64'' in Japan, the entrance to Jolly Roger Bay is a [[painting]] of bubbles in a blue frame. In all subsequent releases, including the Japanese [[Super Mario 64#Changes in Super Mario 64: Shind.C5.8D Pak Tai.C5.8D Version|''Super Mario 64: Shindō Pak Taiō Version'']] rerelease and ''[[Super Mario 3D All-Stars]]'', this is changed to a painting of a sunken ship in a gold frame. ''Super Mario 64 DS'' instead uses a retouched version of the original painting in all versions. | ||
*Exclusively in the Nintendo 64 version, a hidden ship duplicate that appears only during the mission Plunder in the Sunken Ship is floating above the stage, which cannot be seen through normal means.<ref>SwankyBox | *Exclusively in the Nintendo 64 version, a hidden ship duplicate that appears only during the mission Plunder in the Sunken Ship is floating above the stage, which cannot be seen through normal means.<ref>{{cite|author=SwankyBox|date=October 10, 2018|url=www.youtube.com/watch?v=DY3_h9G8Ek0|title=Mario's INVISIBLE SHIP? The Mysteries, Discoveries, & Nostalgia of Jolly Roger Bay {{!}} Pixel Portals|publisher=YouTube|accessdate=October 20, 2018}}</ref> | ||
*The name of the 100-Coin Star is '''Pirates' Plunder'''.<ref> | *The name of the 100-Coin Star is '''Pirates' Plunder'''.<ref>{{cite|author=Pelland, Scott and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=46|language=en-us|publisher=Nintendo of America|date=1996}}</ref> | ||
==References== | ==References== |
Latest revision as of 02:45, December 1, 2024
Jolly Roger Bay | |
---|---|
Super Mario 64 Super Mario 64 DS | |
How to unlock | 3 Power Stars |
Boss(es) | None |
Mission(s) | Super Mario 64 Plunder in the Sunken Ship Can the Eel Come Out to Play? Treasure of the Ocean Cave Red Coins on the Ship Afloat Blast to the Stone Pillar Through the Jet Stream Super Mario 64 DS Plunder in the Sunken Ship Can the Eel Come Out to Play? Treasure in the Ocean Cave Red Coins on the Ship Afloat Blast to the Stone Pillar Switch Star of the Bay Through the Jet Stream |
Stars | Super Mario 64: Super Mario 64 DS: |
Jolly Roger Bay is the third course in Super Mario 64 and Super Mario 64 DS. The entrance to the course is through the ★ door to the far right of the first floor of the Mushroom Castle, and three Power Stars are needed to unlock the door. The course is a large lake with several rocks, platforms, and a ship. It gets its name from "Jolly Roger," a name given to typical pirate flags.
This course shares the same music as Dire, Dire Docks. Like in that course, when Mario, Yoshi, Luigi, or Wario is swimming underwater, synths are added to the music; when the player character is on land in this course's cavern area, a drum beat is added to the music.
Layout[edit]
The player starts on the shore of a large lake that greatly resembles a real-world cenote. This starting area consists of a yellow block to the left and a green block (or red in the DS version) to the right. In the DS remake, the shore also contains Goombas and a block containing a Shiny Shell. Over to the right is a platform with a Bob-omb Buddy, who opens the cannon of the level when talked to. A large spire with a Red Coin at the top is located nearby, and going across the platform on the water leads to a series of platforms and another green/red block. Pressing the Purple Switch makes additional platforms appear, making it easier to cross them all. At the end of these platforms is the raised ship, but only in missions two and onward. The ship provides a platform for the player to reach three of the Red Coins in the level, as well as the location of the Power Star that appears when all the Red Coins are collected. This is the only main course in Super Mario 64 that does not have a Star Marker.
In the Nintendo 64 version, during the first mission, Plunder in the Sunken Ship, a thin fog covers the area, and the sky is darker than in other missions. The player can enter the ship in the lake through a broken window after luring Unagi the eel out. The inside of the ship is full of water and contains several Treasure Chests and platforms. Opening these chests in the correct order drains the ship and allows the player to jump up the platforms and collect the Power Star at the top. Strangely, the drained ship's interior remains upright when it should be horizontal, as the ship is presumably floating on the water. After the player collects the first Star, the fog and dark sky effects bizarrely do not return anywhere in the level, even if the player replays Plunder in the Sunken Ship.
Above the water, near the start of the level, is a cannon that is needed to reach the Power Star during the mission Blast to the Stone Pillar. Below the cannon underwater are a ring of coins and two clam shells: The one on the right has a Shiny Shell, and the other has a Red Coin. Past the three stone pillars is a large trench where the ship lies during the first mission. During any other mission, a jet stream is in the ship's place and Unagi is moved to a crevice up above. The Ocean Cave is to the west, containing many triangular columns that fall on the player if they get too close, Goombas, and a green/red block. At the back of the cave are several Treasure Chests that provide the third Star when opened in the correct order and, in the DS version, a large fenced-off area containing another Star.
Missions[edit]
Mission | Appears in | Summary |
---|---|---|
Plunder in the Sunken Ship |
Super Mario 64 Super Mario 64 DS |
This mission involves collecting a Power Star inside the sunken ship. |
Can the Eel Come Out to Play? |
Super Mario 64 Super Mario 64 DS |
The mission's objective involves grabbing a Power Star connected to Unagi the eel. |
Treasure of the Ocean Cave (N64) / Treasure in the Ocean Cave (DS) |
Super Mario 64 Super Mario 64 DS |
This mission involves collecting a Power Star hidden by The Cap'n. |
Red Coins on the Ship Afloat |
Super Mario 64 Super Mario 64 DS |
This mission involves collecting eight Red Coins located throughout the bay. |
Blast to the Stone Pillar |
Super Mario 64 Super Mario 64 DS |
The goal of this mission is to grab a Power Star on a high platform. |
Through the Jet Stream |
Super Mario 64 Super Mario 64 DS |
This mission's objective is to grab a Power Star inside a jet stream by using metal power. |
Switch Star of the Bay |
Super Mario 64 DS | This mission's objective is to use a Star Switch to grab a Power Star in a cage with Vanish Luigi. |
Enemies[edit]
Bob-omb (DS)
Statistics from Super Mario 64[edit]
- Total Number of Coins: 104 (128 in Super Mario 64 DS)
- Caps Found: Metal Cap (3)
- Spinning Heart: (none)
- Cannons: 1
- 1UP Mushrooms (2):
- Static Mushrooms : #1 On top of one of the pillars near Star 5.
- Triggered Mushroom : #2 Appears after the player swims through the coin ring by the eel.
- Warps: (none)
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | かいぞくの いりえ[?] Kaizoku no irie |
Pirate's Cove | |
Chinese | 海盗湾[1] Hǎidào Wān |
Pirate Gulf | |
French | Baie des Pirates[?] | Pirates Bay | |
German | Piratenbucht Panik[?] | Pirate Bay Panic | |
Italian | Baia Pirata[?] | Pirate Bay | |
Korean | 해적들이있었던바닷가[?] Haejeokdeul i isseotdeon badatga |
Bay That Pirates Have Been | |
Spanish | Bahía del Capitán[?] | Captain's Bay |
Trivia[edit]
- In the first release of Super Mario 64 in Japan, the entrance to Jolly Roger Bay is a painting of bubbles in a blue frame. In all subsequent releases, including the Japanese Super Mario 64: Shindō Pak Taiō Version rerelease and Super Mario 3D All-Stars, this is changed to a painting of a sunken ship in a gold frame. Super Mario 64 DS instead uses a retouched version of the original painting in all versions.
- Exclusively in the Nintendo 64 version, a hidden ship duplicate that appears only during the mission Plunder in the Sunken Ship is floating above the stage, which cannot be seen through normal means.[2]
- The name of the 100-Coin Star is Pirates' Plunder.[3]
References[edit]
- ^ From the score sheet of Super Mario 64 DS as localized by iQue.
- ^ SwankyBox (October 10, 2018). Mario's INVISIBLE SHIP? The Mysteries, Discoveries, & Nostalgia of Jolly Roger Bay | Pixel Portals. YouTube. Retrieved October 20, 2018.
- ^ Pelland, Scott and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 46.