Blooper (microgame): Difference between revisions

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{{about|the microgame from ''WarioWare: D.I.Y.''|the enemy that appears in the [[Mario (franchise)|''Mario'' franchise]]|[[Blooper]]}}
{{about|the microgame from ''WarioWare: D.I.Y.''|the enemy that appears in the [[Super Mario (franchise)|''Super Mario'' franchise]]|[[Blooper]]}}
{{minigame infobox
{{minigame infobox
|image=[[File:Blooperwwdiy.png]]
|image=[[File:Blooperwwdiy.png]]
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'''Blooper''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: D.I.Y.]]''
'''Blooper''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: D.I.Y.]]''
==Gameplay==
==Gameplay==
This game is designed in 8-bit form, what ''[[Super Mario Bros.]]'' looked like, with exact sprites from ''Super Mario Bros''. In this the game, the player is underwater controlling [[Mario]]. There is a [[Blooper]] on the stage that roams the entire stage. The player must touch the two arrows either side of Mario to move Mario around and collect the five [[coin]]s scattered on the stage. If the player can collect the five coins, the game is won. However, if the player touches the Blooper or falls offscreen, the game ends in a loss.
This game is designed using sprites in the style of ''[[Super Mario Bros.]]'' In this game, the player is underwater controlling [[Mario]]. There is a [[Blooper]] on the stage that roams the entire stage. The player must touch the two arrows either side of Mario to move him around and collect the five [[coin]]s scattered on the stage. If the player can collect the five coins, the game is won. However, if the player touches the Blooper or falls offscreen, the game ends in a loss.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=コインとり
|Jpn=コインとり
|JapR=Koin-tori
|JpnR=Koin-tori
|JapM=Coin taking
|JpnM=Coin taking
|Ita=Calamako
|Ita=Calamako
|ItaM=Blooper
|ItaM=Blooper
}}
}}


==Trivia==
==Notes==
*This is the only ''WarioWare: D.I.Y.'' microgame that has no time limit.
*This is the only ''WarioWare: D.I.Y.'' microgame that has no time limit.
*Unlike ''Super Mario Bros.'', Mario can move through the [[coral]], because it is only part of the background.
*Unlike ''Super Mario Bros.'', Mario can move through the [[coral]], because it is only part of the background.

Latest revision as of 13:48, February 2, 2025

This article is about the microgame from WarioWare: D.I.Y. For the enemy that appears in the Super Mario franchise, see Blooper.
Blooper
The microgame Blooper from WarioWare: D.I.Y.
Appears in WarioWare: D.I.Y.
Type 9-Volt
Command(s) Swim!
Info "Use the arrows to get the coins!" (unused)
Controls Stylus – Move

Blooper is 9-Volt's boss microgame in WarioWare: D.I.Y.

Gameplay[edit]

This game is designed using sprites in the style of Super Mario Bros. In this game, the player is underwater controlling Mario. There is a Blooper on the stage that roams the entire stage. The player must touch the two arrows either side of Mario to move him around and collect the five coins scattered on the stage. If the player can collect the five coins, the game is won. However, if the player touches the Blooper or falls offscreen, the game ends in a loss.

Names in other languages[edit]

Language Name Meaning Notes
Japanese コインとり[?]
Koin-tori
Coin taking
Italian Calamako[?] Blooper

Notes[edit]

  • This is the only WarioWare: D.I.Y. microgame that has no time limit.
  • Unlike Super Mario Bros., Mario can move through the coral, because it is only part of the background.