Luigi and the Haunted Mansion: Difference between revisions
(→Trivia) |
mNo edit summary |
||
(7 intermediate revisions by 6 users not shown) | |||
Line 13: | Line 13: | ||
==Layout== | ==Layout== | ||
[[File:luigiandthehauntedmansion.png|thumb|left|Luigi captured]] | [[File:luigiandthehauntedmansion.png|thumb|left|Luigi captured]] | ||
The player starts off on a [[Starshroom]] and has to use the [[Launch Star]] underneath to reach the mansion. The gate of the mansion has three [[Jack O'Goomba|Pumpkinhead Goomba]]s and a [[ | The player starts off on a [[Starshroom]] and has to use the [[Launch Star]] underneath to reach the mansion. The gate of the mansion has three [[Jack O'Goomba|Pumpkinhead Goomba]]s and a [[Spangler]], along with a [[Rainbow Star]] found in one of the spires. The stone walkway to the mansion twists and has a [[Chain Chomp|Chomp]] rolling down it. | ||
The interior of the mansion has several statues of [[Bowser]] and a couple of [[Boo]]s. By flipping a [[Lever Switch]], the player can turn on a light that can defeat the Boos, and defeating the one that comes out of the portrait at the top of the stair will yield a [[Key]] that will open the door to the next room. The next room is a large cube with many Pumpkinhead Goombas and [[Star Chip]]s containing three [[black hole]]s where the windows are supposed to be and the gravity is affected by moving along the ramps. [[Ground Pound]]ing on the broken roof will take the player to a secret library where the player can collect a number of [[Coin]]s. | The interior of the mansion has several statues of [[Bowser]] and a couple of [[Boo]]s. By flipping a [[Lever Switch]], the player can turn on a light that can defeat the Boos, and defeating the one that comes out of the portrait at the top of the stair will yield a [[Key]] that will open the door to the next room. The next room is a large cube with many Pumpkinhead Goombas and [[Star Chip]]s containing three [[black hole]]s where the windows are supposed to be and the gravity is affected by moving along the ramps. [[Ground Pound]]ing on the broken roof will take the player to a secret library where the player can collect a number of [[Coin]]s. | ||
By collecting all the Star Chips, the Launch Star will form, which will launch [[Mario]] around to the exterior of the mansion where they can meet Luigi. By using [[Pull Star]]s to collect a key, the player is able to enter the next room full of Boos. By touching a [[? Coin]], the player can cause a [[Boo Mushroom]] to appear, which will turn Mario into [[Boo Mario]]. Using the power-up to phase through | By collecting all the Star Chips, the Launch Star will form, which will launch [[Mario]] around to the exterior of the mansion where they can meet Luigi. By using [[Pull Star]]s to collect a key, the player is able to enter the next room full of Boos. By touching a [[? Coin]], the player can cause a [[Boo Mushroom]] to appear, which will turn Mario into [[Boo Mario]]. Using the power-up to phase through [[bars (Boo Mario)|bars]] and avoiding lights, Mario can reach Luigi and rescue him, earning a [[Power Star]]. However, Luigi will only talk to Mario if he is not a ghost, so Mario has to first turn back to normal using a light. If Mario approaches Luigi in Boo form, Luigi will hide his face in fear. | ||
==Enemies== | ==Enemies== | ||
Line 23: | Line 23: | ||
BooSMG.png|[[Boo]]s | BooSMG.png|[[Boo]]s | ||
SMG Asset Model Chomp.png|[[Chain Chomp|Chomp]] | SMG Asset Model Chomp.png|[[Chain Chomp|Chomp]] | ||
SMG Goomba | SMG Goomba Model.png|[[Goomba]]s | ||
PumpkinheadGoomba.png|[[Jack O'Goomba|Pumpkinhead Goomba]]s | PumpkinheadGoomba.png|[[Jack O'Goomba|Pumpkinhead Goomba]]s | ||
SMG Sprangler.png|[[ | SMG Sprangler.png|[[Spangler]] | ||
</gallery> | </gallery> | ||
Line 36: | Line 36: | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=オバケ<ruby>屋敷<rt>'''やしき'''</rt></ruby>のルイージを<ruby>救<rt>'''すく'''</rt></ruby>え! | ||
|JapR=Obake | |JapR=Obake yashiki no Ruīji o sukue! | ||
|JapM=Save Luigi in the | |JapM=Save Luigi in the Ghost House! | ||
|SpaA=Luigi y la Casa Encantada | |SpaA=Luigi y la Casa Encantada | ||
|SpaAM=Luigi and the Haunted Mansion | |SpaAM=Luigi and the Haunted Mansion | ||
|SpaE=Salvar al soldado Luigi | |SpaE=Salvar al soldado Luigi | ||
|SpaEM=Save private Luigi | |SpaEM=Save private Luigi | ||
| | |FreA=À la Rescousse de Luigi dans le Manoir Hanté | ||
| | |FreAM=To Luigi's Rescue in the Haunted Mansion | ||
| | |FreE=A la rescousse de Luigi dans le manoir hanté | ||
| | |FreEM=To Luigi's Rescue in the Haunted Mansion | ||
|Ger=Rette Luigi aus dem Spukhaus | |Ger=Rette Luigi aus dem Spukhaus | ||
|GerM=Save Luigi from the Haunted House | |GerM=Save Luigi from the Haunted House | ||
Line 52: | Line 52: | ||
|ItaM=Luigi and the Haunted House | |ItaM=Luigi and the Haunted House | ||
|Kor=귀신의 집에서 루이지를 구출하라! | |Kor=귀신의 집에서 루이지를 구출하라! | ||
|KorR=Gwisin ui Jip eseo | |KorR=Gwisin ui Jip eseo Ru'iji reul Guchulhara! | ||
|KorM=Rescue Luigi from the Haunted Mansion! | |KorM=Rescue Luigi from the Haunted Mansion! | ||
|Chi=援救!鬼屋里的路易吉 | |Chi=援救!鬼屋里的路易吉 | ||
Line 62: | Line 62: | ||
*The level is an allusion to ''[[Luigi's Mansion]]'', since [[Bouldergeist]] captured [[Luigi]] and [[Mario]] has to rescue him, taking place in a haunted setting with a mansion, although the roles of Mario and Luigi have now been inverted. | *The level is an allusion to ''[[Luigi's Mansion]]'', since [[Bouldergeist]] captured [[Luigi]] and [[Mario]] has to rescue him, taking place in a haunted setting with a mansion, although the roles of Mario and Luigi have now been inverted. | ||
*The European Spanish name of the mission may be a reference to the 1998 film ''[[wikipedia:Saving Private Ryan|Saving Private Ryan]]''. | *The European Spanish name of the mission may be a reference to the 1998 film ''[[wikipedia:Saving Private Ryan|Saving Private Ryan]]''. | ||
{{SMG missions}} | {{SMG missions}} | ||
[[Category:Super Mario Galaxy missions]] | [[Category:Super Mario Galaxy missions]] |
Latest revision as of 04:51, September 6, 2024
Mission | |
---|---|
Luigi and the Haunted Mansion | |
Location | Ghostly Galaxy |
Mission # | 1 |
Game | Super Mario Galaxy |
<< Directory of missions >> |
- “We detected signs of Luigi in this galaxy! I hope he hasn't been eaten by ghosts!”
- —Toad, Super Mario Galaxy
Luigi and the Haunted Mansion is the first mission of the Ghostly Galaxy in Super Mario Galaxy. The primary goal of this mission is to rescue Luigi from a haunted mansion. Once this level is cleared, Luigi sends Mario letters with him finding Power Stars.
Layout[edit]
The player starts off on a Starshroom and has to use the Launch Star underneath to reach the mansion. The gate of the mansion has three Pumpkinhead Goombas and a Spangler, along with a Rainbow Star found in one of the spires. The stone walkway to the mansion twists and has a Chomp rolling down it.
The interior of the mansion has several statues of Bowser and a couple of Boos. By flipping a Lever Switch, the player can turn on a light that can defeat the Boos, and defeating the one that comes out of the portrait at the top of the stair will yield a Key that will open the door to the next room. The next room is a large cube with many Pumpkinhead Goombas and Star Chips containing three black holes where the windows are supposed to be and the gravity is affected by moving along the ramps. Ground Pounding on the broken roof will take the player to a secret library where the player can collect a number of Coins.
By collecting all the Star Chips, the Launch Star will form, which will launch Mario around to the exterior of the mansion where they can meet Luigi. By using Pull Stars to collect a key, the player is able to enter the next room full of Boos. By touching a ? Coin, the player can cause a Boo Mushroom to appear, which will turn Mario into Boo Mario. Using the power-up to phase through bars and avoiding lights, Mario can reach Luigi and rescue him, earning a Power Star. However, Luigi will only talk to Mario if he is not a ghost, so Mario has to first turn back to normal using a light. If Mario approaches Luigi in Boo form, Luigi will hide his face in fear.
Enemies[edit]
Planets visited[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オバケ屋敷のルイージを救え![?] Obake yashiki no Ruīji o sukue! |
Save Luigi in the Ghost House! | |
Chinese | 援救!鬼屋里的路易吉[?] Yuánjiù! Guǐwū lǐ de Lùyìjí |
Rescue! Luigi in the Haunted House! | |
French (NOA) | À la Rescousse de Luigi dans le Manoir Hanté[?] | To Luigi's Rescue in the Haunted Mansion | |
French (NOE) | A la rescousse de Luigi dans le manoir hanté[?] | To Luigi's Rescue in the Haunted Mansion | |
German | Rette Luigi aus dem Spukhaus[?] | Save Luigi from the Haunted House | |
Italian | Luigi e la Casa Infestata[?] | Luigi and the Haunted House | |
Korean | 귀신의 집에서 루이지를 구출하라![?] Gwisin ui Jip eseo Ru'iji reul Guchulhara! |
Rescue Luigi from the Haunted Mansion! | |
Spanish (NOA) | Luigi y la Casa Encantada[?] | Luigi and the Haunted Mansion | |
Spanish (NOE) | Salvar al soldado Luigi[?] | Save private Luigi |
Trivia[edit]
- The level is an allusion to Luigi's Mansion, since Bouldergeist captured Luigi and Mario has to rescue him, taking place in a haunted setting with a mansion, although the roles of Mario and Luigi have now been inverted.
- The European Spanish name of the mission may be a reference to the 1998 film Saving Private Ryan.