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'''NWC-2017''' is an [[Event Course]] in ''[[Super Mario Maker]]'', released on October 17, 2017 and was featured in the 2017 [[Nintendo World Championships]]. It is set in the ground theme for its main area and the castle theme for its sub area, as well as in the ''[[Super Mario World]]'' game style.
'''NWC-2017''' is an [[Event Course]] in ''[[Super Mario Maker]]'', released on October 17, 2017 and was featured in the 2017 [[Nintendo World Championships]]. It is set in the ground theme for its main area and the castle theme for its sub area, as well as in the ''[[Super Mario World]]'' game style.
==Layout==
==Layout==
The level starts next to some mushroom [[Semisolid Platform]]s that lead into an area with [[Beanstalk]]s and [[Bumper (Super Mario series)|Bumpers]], followed by an identical section, but is mirrored and goes downward. Mario must then hit a block with a Beanstalk inside and climb upwards while avoiding more Bumpers, with these ones being attached to [[Track (object)|Tracks]]. Another downwards section follows where Mario must make his way through many [[Note Block|Music Blocks]]. The next area requires Mario to perform a well-timed jump off a [[Note Block]]. If Mario fails to make the jump, a wall of [[Trampoline]]s will stop him with conveyor belts on the bottom so he can try again. The next section has multiple sets of three sideways Trampolines with five [[Pink Coin (Super Mario Maker)|Pink Coin]]s that Mario must collect in order to unlock the door and move on to the next area. This next area features some more Bumpers that Mario must make his way through. The level's first [[Checkpoint Flag]] is located at the end of this area. Immediately after this is a small section with conveyor belts going the opposite way of Mario with the letters "NWC" engraved in the walls above him and leads to a pipe which takes Mario to the sub area. The sub area begins with small one-block wide holes made of [[Ice Block]]s that Mario must jump through and duck depending on whether he is big or not. Next is an upwards area with a blue [[Lava Lift]] and another small opening of Ice Blocks that must be jumped through. Mario can restart this area as there are conveyor belts at the bottom. After this is a section with blue falling [[Lift]]s where Mario must time his jump while falling to make it to another Lift and to the next area, which contains [[Rotating Block]]s that Mario can [[Spin Jump]] through. After this, Mario must collect a [[Fire Flower]] from a block and shoot a nearby big [[Bob-omb]] and gain access to the next area, which contains a moving Beanstalk and multiple sideways Trampolines on Tracks. The level's second and final Checkpoint Flag is located right before the next area, where Mario must perform well-timed jumps off [[Cannonball]]s leading to a door that takes Mario to the final section of the sub area. Here Mario must jump off [[Donut Block]]s that automatically fall because of a [[Thwomp]] at the top of the screen. Mario will then land on a blue falling Lift and quickly jump across a corridor of [[Grinder]]s and jump off a [[Koopa Paratroopa]] to access a pipe that leads to the end of the level. Finally, Mario must jump on [[Yoshi (species)|Yoshi]] and eat a [[P Switch]] to activate a [[P Warp Door]], as the right side of the goal is blocked off. Mario must enter this door and finish the level.
The level starts next to some mushroom [[Semisolid Platform]]s that lead into an area with [[Beanstalk]]s and [[Bumper (Super Mario series)|Bumpers]], followed by an identical section, but is mirrored and goes downward. Mario must then hit a block with a Beanstalk inside and climb upwards while avoiding more Bumpers, with these ones being attached to [[track]]s. Another downwards section follows where Mario must make his way through many [[Note Block|Music Blocks]]. The next area requires Mario to perform a well-timed jump off a [[Note Block]]. If Mario fails to make the jump, a wall of [[Trampoline]]s will stop him with conveyor belts on the bottom so he can try again. The next section has multiple sets of three sideways Trampolines with five [[Pink Coin (Super Mario Maker)|Pink Coin]]s that Mario must collect in order to unlock the door and move on to the next area. This next area features some more Bumpers that Mario must make his way through. The level's first [[Checkpoint Flag]] is located at the end of this area. Immediately after this is a small section with conveyor belts going the opposite way of Mario with the letters "NWC" engraved in the walls above him and leads to a pipe which takes Mario to the sub area. The sub area begins with small one-block wide holes made of [[Ice Block]]s that Mario must jump through and duck depending on whether he is big or not. Next is an upwards area with a blue [[Lava Lift]] and another small opening of Ice Blocks that must be jumped through. Mario can restart this area as there are conveyor belts at the bottom. After this is a section with blue falling [[Lift]]s where Mario must time his jump while falling to make it to another Lift and to the next area, which contains [[Rotating Block]]s that Mario can [[Spin Jump]] through. After this, Mario must collect a [[Fire Flower]] from a block and shoot a nearby [[Mega Bob-omb]] and gain access to the next area, which contains a moving Beanstalk and multiple sideways Trampolines on tracks. The level's second and final Checkpoint Flag is located right before the next area, where Mario must perform well-timed jumps off [[cannonball]]s leading to a door that takes Mario to the final section of the sub area. Here Mario must jump off [[Donut Block]]s that automatically fall because of a [[Thwomp]] at the top of the screen. Mario will then land on a blue falling Lift and quickly jump across a corridor of [[Grinder]]s and jump off a [[Koopa Paratroopa]] to access a pipe that leads to the end of the level. Finally, Mario must jump on [[Yoshi (species)|Yoshi]] and eat a [[P Switch]] to activate a [[P Warp Door]], as the right side of the goal is blocked off. Mario must enter this door and finish the level.


==Enemies==
==Enemies==
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{{SMM levels}}
{{SMM levels}}
[[Category:Super Mario Maker levels]]
[[Category:Super Mario Maker levels]]

Latest revision as of 21:54, April 14, 2024

Level
NWC-2017
NWC2017.png
Level code NWC-2017
Game Super Mario Maker
Game style Super Mario World style
Theme(s) Main area: Ground
Sub area: Castle
Time limit 500 seconds
<< Directory of levels >>

NWC-2017 is an Event Course in Super Mario Maker, released on October 17, 2017 and was featured in the 2017 Nintendo World Championships. It is set in the ground theme for its main area and the castle theme for its sub area, as well as in the Super Mario World game style.

Layout[edit]

The level starts next to some mushroom Semisolid Platforms that lead into an area with Beanstalks and Bumpers, followed by an identical section, but is mirrored and goes downward. Mario must then hit a block with a Beanstalk inside and climb upwards while avoiding more Bumpers, with these ones being attached to tracks. Another downwards section follows where Mario must make his way through many Music Blocks. The next area requires Mario to perform a well-timed jump off a Note Block. If Mario fails to make the jump, a wall of Trampolines will stop him with conveyor belts on the bottom so he can try again. The next section has multiple sets of three sideways Trampolines with five Pink Coins that Mario must collect in order to unlock the door and move on to the next area. This next area features some more Bumpers that Mario must make his way through. The level's first Checkpoint Flag is located at the end of this area. Immediately after this is a small section with conveyor belts going the opposite way of Mario with the letters "NWC" engraved in the walls above him and leads to a pipe which takes Mario to the sub area. The sub area begins with small one-block wide holes made of Ice Blocks that Mario must jump through and duck depending on whether he is big or not. Next is an upwards area with a blue Lava Lift and another small opening of Ice Blocks that must be jumped through. Mario can restart this area as there are conveyor belts at the bottom. After this is a section with blue falling Lifts where Mario must time his jump while falling to make it to another Lift and to the next area, which contains Rotating Blocks that Mario can Spin Jump through. After this, Mario must collect a Fire Flower from a block and shoot a nearby Mega Bob-omb and gain access to the next area, which contains a moving Beanstalk and multiple sideways Trampolines on tracks. The level's second and final Checkpoint Flag is located right before the next area, where Mario must perform well-timed jumps off cannonballs leading to a door that takes Mario to the final section of the sub area. Here Mario must jump off Donut Blocks that automatically fall because of a Thwomp at the top of the screen. Mario will then land on a blue falling Lift and quickly jump across a corridor of Grinders and jump off a Koopa Paratroopa to access a pipe that leads to the end of the level. Finally, Mario must jump on Yoshi and eat a P Switch to activate a P Warp Door, as the right side of the goal is blocked off. Mario must enter this door and finish the level.

Enemies[edit]

Official description[edit]

This Nintendo Treehouse-created course was featured in the final round of the Nintendo World Championships 2017!

Names in other languages[edit]

Language Name Meaning Notes
Japanese 任天堂ワールド・チャンピオンシップ2017[?]
Nintendō Wārudo Chanpionshippu Nisenjūnana
Nintendo World Championships 2017