Switch It Up!: Difference between revisions

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==Layout==
==Layout==
[[File:SwitchItUp SMM.png|200px|thumb|left|Mario dashing through the final stretch of the level.]]
[[File:SwitchItUp SMM.png|200px|thumb|left|Mario dashing through the final stretch of the level]]
The level begins with a single [[Warp Pipe|warp pipe]], which leads to an area with a [[P Switch]] and several [[Spike Top]]s. Hitting the P Switch turns the [[Rotating Block]]s into coins. leads to another area with [[Koopa Troopa]] Towers. Another mass of Rotating Blocks appears, and Mario must hit the P Switch on the top right of the area to turn them all into coins and enter a warp pipe below. The next area involves quickly dashing across coins turned into Rotating Blocks, which directly leads to the [[Axe|ax]] at the end.
The level begins with a single [[Warp Pipe]], which leads to an area with a [[P Switch]] and several [[Spike Top]]s. Hitting the P Switch turns the [[Rotating Block]]s into [[coin]]s. leads to another area with [[Koopa Troopa]] Towers. Another mass of Rotating Blocks appears, and Mario must hit the P Switch on the top right of the area to turn them all into coins and enter a warp pipe below. The next area involves quickly dashing across coins turned into Rotating Blocks, which directly leads to the [[axe]] at the end.
{{br|left}}
{{br|left}}


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{{foreign names
{{foreign names
|Jap=スイッチオン!
|Jap=スイッチオン!
|JapR=Suicchi on!
|JapR=Suitchi on!
|JapM=Switch On!
|JapM=Switch On!
|Ita=Attivare gli interrutori!
|Ita=Attivare gli interruttori!
|ItaM=Activate the switches!
|ItaM=Activate the switches!
|Spa=¿Activar o desactivar?
|Spa=¿Activar o desactivar?
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[[Category:Castles]]
[[Category:Castles]]
[[Category:Super Mario Maker levels]]
[[Category:Super Mario Maker levels]]
[[it:Attivare gli interruttori!]]

Latest revision as of 16:56, September 7, 2024

Level
Switch It Up!
Switch It Up! level in Super Mario Maker
Level code 4-2
Game Super Mario Maker
Game style Super Mario World style
Theme(s) Castle
Time limit 300 seconds
<< Directory of levels >>

Switch It Up! is the fourteenth sample level in Super Mario Maker, set in the castle theme and in the Super Mario World style.

Layout[edit]

Mario dashing through the final stretch of the level

The level begins with a single Warp Pipe, which leads to an area with a P Switch and several Spike Tops. Hitting the P Switch turns the Rotating Blocks into coins. leads to another area with Koopa Troopa Towers. Another mass of Rotating Blocks appears, and Mario must hit the P Switch on the top right of the area to turn them all into coins and enter a warp pipe below. The next area involves quickly dashing across coins turned into Rotating Blocks, which directly leads to the axe at the end.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スイッチオン![?]
Suitchi on!
Switch On!
Italian Attivare gli interruttori![?] Activate the switches!
Russian Переключи![?]
Perekluchi!
Switch it!
Spanish ¿Activar o desactivar?[?] Activate or Deactivate?