Pixel Perfect: Difference between revisions
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|image=[[File:PixelPerfect.png|260px]] | |image=[[File:PixelPerfect.png|260px]] | ||
|appears_in=''[[Mario Party 6]]'' | |appears_in=''[[Mario Party 6]]'' | ||
|type=2-vs.-2 | |type=2-vs.-2 minigame | ||
|time=20 seconds per round | |time=20 seconds per round | ||
| | |track=Slow and Steady | ||
| | |sample=[[File:MP6 Slow and Steady.oga]] | ||
}} | }} | ||
'''Pixel Perfect''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the | '''Pixel Perfect''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the {{wp|Native resolution|eponymous term}}. | ||
==Introduction== | ==Introduction== | ||
Line 24: | Line 24: | ||
==In-game text== | ==In-game text== | ||
;English | |||
* '''Rules''' – ''"Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"'' | * '''Rules''' – ''"Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"'' | ||
* '''Advice''' – ''"Study the example closely to figure out which panels need to be changed."'' | * '''Advice''' – ''"Study the example closely to figure out which panels need to be changed."'' | ||
;Spanish | |||
* '''Rules''' – ''"¡Cambia el color de los paneles del suelo cayendo con fuerza de modo que se correspondan con la muestra!"'' (''"Change the color of the floor panels ground-pounding them so that they match the sample!"'') | |||
* '''Advice''' – ''"Repasa bien la muestra para averiguar qué paneles hay que cambiar."'' (''"Study the sample carefully to find out which panels need to be changed."'') | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=おえかきパネル | ||
| | |JpnR=O e kaki paneru | ||
| | |JpnM=Drawing Panels | ||
| | |Fre=Au Pixel Près | ||
| | |FreM=Pixel-Precise | ||
|Ger=Pixel-Stampf | |Ger=Pixel-Stampf | ||
|GerM=Pixel Pound | |GerM=Pixel Pound | ||
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}} | }} | ||
== | ==Notes== | ||
* The images shown at the beginning are the [[Super Mushroom]], [[Super Star|Starman]], and [[Fire Flower]] sprites from ''[[Super Mario Bros. 3]]''. | * The images shown at the beginning are the [[Super Mushroom]], [[Super Star|Starman]], and [[Fire Flower]] sprites from ''[[Super Mario Bros. 3]]''. | ||
* Characters who earn a point perform their animations for winning a minigame while the other teammates perform their animations for losing a minigame, rather than their standard happy and sad animations respectively. [[Clock Stoppers]] from ''[[Mario Party 5]]'' shares this distinction, albeit only for characters earning a point. | |||
{{MP6 | {{MP6 minigames}} | ||
[[Category:2-vs-2 minigames]] | [[Category:2-vs-2 minigames]] | ||
[[Category:Mario Party 6 minigames]] | [[Category:Mario Party 6 minigames]] |
Latest revision as of 16:21, February 28, 2025
Pixel Perfect | |||
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Appears in | Mario Party 6 | ||
Type | 2-vs.-2 minigame | ||
Time limit | 20 seconds per round | ||
Music track | Slow and Steady | ||
|
Pixel Perfect is a 2-vs.-2 minigame in Mario Party 6. Its name comes from the eponymous term.
Introduction[edit]
The camera zooms in on the display on the top of the screen. It then scrolls through pictures of a Star, Mushroom, and Fire Flower and stops on one of them.
Gameplay[edit]
There is a large black-and-white grid at the top of the screen that forms a pixelated picture. The two teams have to race each other in copying the picture by ground-pounding different panels to turn them black or white and match the part of the picture. Players must also be careful not to accidentally ground-pound their partners, or they are temporarily squished flat and unable to move. The first team to copy two pictures wins. If five rounds pass without a team scoring two points, the minigame ends in a tie.
Ending[edit]
The display above prints out the complete sprite shown on the screen. The winners and losers then perform their corresponding animations.
Controls[edit]
– Move
– Jump
→
– Ground-pound
In-game text[edit]
- English
- Rules – "Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"
- Advice – "Study the example closely to figure out which panels need to be changed."
- Spanish
- Rules – "¡Cambia el color de los paneles del suelo cayendo con fuerza de modo que se correspondan con la muestra!" ("Change the color of the floor panels ground-pounding them so that they match the sample!")
- Advice – "Repasa bien la muestra para averiguar qué paneles hay que cambiar." ("Study the sample carefully to find out which panels need to be changed.")
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おえかきパネル[?] O e kaki paneru |
Drawing Panels | |
French | Au Pixel Près[?] | Pixel-Precise | |
German | Pixel-Stampf[?] | Pixel Pound | |
Italian | Scacchiera Mobile[?] | Mobile Chequerboard | |
Spanish | Hasta el último detalle[?] | Up to the Last Detail, meaning "having everything covered" |
Notes[edit]
- The images shown at the beginning are the Super Mushroom, Starman, and Fire Flower sprites from Super Mario Bros. 3.
- Characters who earn a point perform their animations for winning a minigame while the other teammates perform their animations for losing a minigame, rather than their standard happy and sad animations respectively. Clock Stoppers from Mario Party 5 shares this distinction, albeit only for characters earning a point.